Pskulpt
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | ||||||||||
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54 | 56 | 101 | 38 | 93 | 98 | 440 | |||||||||
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#382 |
0' 7.2"
134.92 lbs. |
Totem Pole Pokémon | Ancient civilization priests used this Pokémon for religious practices. They were viewed as objects of power. | |||||||||||||
Icon by ['cesare', 'dillsacke'] NPC by dillsacke |
Ability capacity:
80 |
Egg group(s):
Mineral |
EV Yield:
Defense: 2 |
Growth:
Medium Fast |
Catch Rate:
75 |
Evolution
Totemna![]() | Level 25 | Pskulpt![]() | Level 40 | Espatch![]() |
Wild Encounters
Type | Map | Chance | Level |
---|---|---|---|
Land | Sycorax Ruins | 10% | 15-18 |
Sycorax Crater | 10% | 15-18 |
Trainers
Battle Frontier
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Move learnset
By leveling up
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
---|---|---|---|---|---|---|
Evolve | Tri Attack |
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80 | 100 | 10 |
1 | Stored Power |
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20 | 100 | 10 |
1 | Leer |
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— | 100 | 30 |
1 | Teleport |
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— | — | 20 |
5 | Psywave |
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— | 100 | 15 |
7 | Harden |
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— | — | 30 |
10 | Confusion |
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50 | 100 | 25 |
12 | Rock Throw |
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50 | 90 | 15 |
16 | Mirror Coat |
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— | 100 | 20 |
19 | Psybeam |
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65 | 100 | 20 |
23 | Rock Polish |
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— | — | 20 |
28 | Ancient Power |
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60 | 100 | 5 |
32 | Mana Sap |
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— | 100 | 10 |
37 | Quantum Trap |
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— | 100 | 5 |
43 | Shear Force |
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80 | 100 | 10 |
46 | Psychic Terrain |
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— | — | 10 |
51 | Magic Room |
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— | — | 10 |
51 | Wonder Room |
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— | — | 10 |
51 | Marvel Room |
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— | — | 10 |
51 | Trick Room |
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— | — | 5 |
58 | Gravity |
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— | — | 5 |
63 | Mineral Mash |
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90 | 95 | 15 |
70 | Hypnotic Dance |
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— | 100 | 5 |
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By TM
TM | Move | Type | Cat. | Pwr. | Acc. | PP | |
---|---|---|---|---|---|---|---|
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TM 004 | Calm Mind |
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— | — | 20 |
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TM 010 | Hidden Power |
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60 | 100 | 15 |
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TM 011 | Sunny Day |
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— | — | 5 |
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TM 014 | Light Screen |
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— | — | 30 |
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TM 015 | Reflect |
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— | — | 20 |
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TM 017 | Protect |
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— | — | 10 |
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TM 020 | Safeguard |
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— | — | 25 |
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TM 022 | Thunderbolt |
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90 | 100 | 15 |
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TM 023 | Return |
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— | 100 | 20 |
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TM 025 | Shadow Ball |
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80 | 100 | 15 |
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TM 027 | Double Team |
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— | — | 15 |
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TM 028 | Shock Wave |
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60 | — | 20 |
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TM 034 | Secret Power |
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70 | 100 | 20 |
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TM 036 | Attract |
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— | 100 | 15 |
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TM 047 | Power Swap |
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— | — | 10 |
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TM 048 | Guard Swap |
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— | — | 10 |
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TM 057 | Trick Room |
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— | — | 5 |
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TM 058 | Wonder Room |
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— | — | 10 |
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TM 059 | Magic Room |
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— | — | 10 |
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TM 060 | Marvel Room |
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— | — | 10 |
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TM 061 | Ancient Power |
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60 | 100 | 5 |
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TM 065 | Psychic Terrain |
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— | — | 10 |
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TM 081 | Dazzling Gleam |
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80 | 100 | 10 |
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TM 095 | Simoom |
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80 | 100 | 15 |
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TM 114 | Thunder |
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110 | 70 | 10 |
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By breeding
Parents | Move | Type | Cat. | Pwr. | Acc. | PP | |||||||||||||||||||||||
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Continuum Pulse |
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50 | 100 | 15 | |||||||||||||||||||||||
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Dream Eater |
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100 | 100 | 15 | |||||||||||||||||||||||
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Explosion |
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250 | 100 | 5 | |||||||||||||||||||||||
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Graviton Wave |
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65 | 100 | 15 | |||||||||||||||||||||||
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Gyro Ball |
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— | 100 | 5 | |||||||||||||||||||||||
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Mystical Fire |
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75 | 100 | 10 | |||||||||||||||||||||||
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Psykogenic Chill |
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— | 85 | 15 | |||||||||||||||||||||||
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Self-Destruct |
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200 | 100 | 5 | |||||||||||||||||||||||
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Trick |
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— | 100 | 10 | |||||||||||||||||||||||
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Trick Room |
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— | — | 5 | |||||||||||||||||||||||
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By tutoring
Move | Type | Cat. | Pwr. | Acc. | PP |
---|---|---|---|---|---|
Astonish |
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40 | 100 | 15 |
Autotomize |
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— | — | 15 |
Barrier |
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— | — | 20 |
Battle of Wits |
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80 | 100 | 10 |
Bide |
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— | — | 10 |
Captivate |
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— | 100 | 20 |
Charge Beam |
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50 | 90 | 10 |
Confide |
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— | — | 20 |
Confuse Ray |
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— | 100 | 10 |
Confusion |
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50 | 100 | 25 |
Continuum Pulse |
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50 | 100 | 15 |
Cosmic Power |
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— | — | 20 |
Curse |
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— | — | 10 |
Disable |
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— | 100 | 20 |
Dream Eater |
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100 | 100 | 15 |
Echoed Voice |
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40 | 100 | 15 |
Encore |
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— | 100 | 5 |
Endeavor |
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— | 100 | 5 |
Endure |
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— | — | 10 |
Explosion |
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250 | 100 | 5 |
Facade |
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70 | 100 | 20 |
Flash |
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— | 100 | 20 |
Frustration |
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— | 100 | 20 |
Graviton Wave |
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65 | 100 | 15 |
Gravity |
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— | — | 5 |
Guard Split |
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— | — | 10 |
Gyro Ball |
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— | 100 | 5 |
Harden |
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— | — | 30 |
Helping Hand |
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— | 100 | 20 |
Hex |
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65 | 100 | 10 |
Hypnotic Dance |
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— | 100 | 5 |
Infestation |
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20 | 100 | 20 |
Iron Defense |
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— | — | 15 |
Leer |
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— | 100 | 30 |
Luster Purge |
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70 | 100 | 5 |
Magnet Rise |
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— | — | 10 |
Mana Sap |
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— | 100 | 10 |
Mean Look |
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— | — | 5 |
Metal Sound |
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— | 85 | 40 |
Meteor Beam |
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120 | 90 | 10 |
Mimic |
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— | — | 10 |
Mineral Mash |
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90 | 95 | 15 |
Miracle Eye |
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— | — | 40 |
Mirror Coat |
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— | 100 | 20 |
Mirror Shot |
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65 | 85 | 10 |
Mystical Fire |
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75 | 100 | 10 |
Mystical Power |
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70 | 90 | 10 |
Natural Gift |
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— | 100 | 15 |
Negative Energy |
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80 | 100 | 20 |
Pain Split |
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— | — | 20 |
Power Gem |
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80 | 100 | 20 |
Power Split |
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— | — | 10 |
Power Trick |
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— | — | 10 |
Psybeam |
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65 | 100 | 20 |
Psychic |
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90 | 100 | 10 |
Psychic Fangs |
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85 | 100 | 15 |
Psykogenic Chill |
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— | 85 | 15 |
Psyshield Bash |
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70 | 90 | 10 |
Psyshock |
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80 | 100 | 10 |
Psywave |
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— | 100 | 15 |
Quantum Trap |
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— | 100 | 5 |
Rage |
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20 | 100 | 20 |
Rapid Spin |
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50 | 100 | 40 |
Rest |
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— | — | 10 |
Revival Blessing |
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0 | 100 | 1 |
Rock Blast |
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25 | 90 | 10 |
Rock Polish |
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— | — | 20 |
Rock Slide |
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75 | 90 | 10 |
Rock Throw |
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50 | 90 | 15 |
Rock Tomb |
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60 | 95 | 15 |
Round |
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60 | 100 | 15 |
Sandstorm |
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— | — | 10 |
Scary Face |
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— | 100 | 10 |
Screech |
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— | 85 | 40 |
Self-Destruct |
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200 | 100 | 5 |
Shear Force |
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80 | 100 | 10 |
Shift Gear |
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— | — | 10 |
Signal Beam |
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75 | 100 | 15 |
Skill Swap |
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— | — | 10 |
Sleep Talk |
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— | — | 10 |
Snarl |
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55 | 95 | 15 |
Snore |
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50 | 100 | 15 |
Spirit Break |
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75 | 100 | 15 |
Spite |
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— | 100 | 10 |
Splash |
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— | — | 40 |
Stealth Rock |
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— | — | 20 |
Stone Edge |
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100 | 80 | 5 |
Stored Power |
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20 | 100 | 10 |
Substitute |
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— | — | 10 |
Swift |
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60 | — | 20 |
Synchronoise |
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120 | 100 | 10 |
Telekinesis |
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— | — | 15 |
Teleport |
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— | — | 20 |
Terrain Pulse |
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50 | 100 | 10 |
Thunder Shock |
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40 | 100 | 30 |
Thunder Wave |
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— | 90 | 20 |
Toxic |
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— | 90 | 10 |
Trick |
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— | 100 | 10 |
Victory Dance |
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0 | — | 10 |
Assist |
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— | 100 | 20 |
Baby-Doll Eyes |
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— | 100 | 30 |
Expanding Force |
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80 | 100 | 10 |
Flash Cannon |
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80 | 100 | 10 |
Heal Pulse |
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— | — | 10 |
Hypnosis |
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— | 60 | 20 |
Simple Beam |
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— | 100 | 15 |
Tearful Look |
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— | — | 20 |
Tri Attack |
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80 | 100 | 10 |
Wish |
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— | 100 | 10 |
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Ability Learnset
By leveling up
Level | Ability | Cost | Description |
---|---|---|---|
1 | Magic Guard | 80 | The Pokémon only takes damage from attacks. |
1 | Synchronize | 32 | The attacker will receive the same status condition if it inflicts one to the Pokémon. |
18 | Illuminate | 4 | Raises the Pokémon's evasiveness. |
36 | Forewarn | 1 | When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has. |
54 | Solid Rock | 58 | Reduces the power of supereffective attacks taken. |
72 | Relativist | 254 | The Pokémon creates a bizarre area that inverts Speed when it enters battle. |
90 | Clear Body | 60 | Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats. |
100 | Magic Bounce | 80 | Reflects status moves instead of getting hit by them. |
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By Disc
Disc | Ability | Cost | Description | |
---|---|---|---|---|
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Disc 02 | Pickup | 1 | The Pokémon may pick up the items, both during and outside of battle. |
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Disc 04 | Insomnia | 10 | The Pokémon is suffering from insomnia and cannot fall asleep. |
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Disc 07 | Illuminate | 4 | Raises the Pokémon's evasiveness. |
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Disc 08 | Trace | 11 | When it enters a battle, the Pokémon copies an opposing Pokémon's Ability. |
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Disc 13 | Cloud Nine | 32 | Eliminates the effects of weather. |
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Disc 21 | Rock Head | 14 | Protects the Pokémon from recoil damage. |
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Disc 26 | Super Luck | 35 | The Pokémon is so lucky that the critical-hit ratios of its moves are boosted. |
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Disc 29 | Solid Rock | 58 | Reduces the power of supereffective attacks taken. |
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Disc 40 | Compound Eyes | 62 | The Pokémon's compound eyes boost its accuracy. |
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Disc 53 | Arena Lock | 11 | Negates statuses that affect the whole field. |
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Disc 55 | Regenerator | 54 | Restores a little HP when withdrawn from battle. |
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Disc 59 | Stamina | 33 | Boosts the Defense stat when hit by an attack. |
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By tutoring
Ability | Cost | Description |
---|---|---|
Analytic | 17 | Boosts move power when the Pokémon moves last. |
Arcane Armor | 11 | Boosts the Pokémon's Defensive stats on Psychic Terrain. |
Battle Armor | 60 | Hard armor protects the Pokémon from critical hits. |
Bulletproof | 15 | Protects the Pokémon from some ball and bomb moves. |
Calcifate | 75 | Normal-type moves become Rock-type moves. Their power is boosted a little. |
Clear Body | 60 | Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats. |
Cognizate | 77 | Normal-type moves become Psychic-type moves. Their power is boosted a little. |
Costar | 70 | When the Pokémon enters a battle, it copies an ally's stat changes. |
Download | 80 | Raises the Pokémon's offensive stat an opposing Pokémon is the weakest to. |
Enchantress | 77 | The Pokémon creates a bizarre area that negates hold items when it enters battle. |
Forewarn | 1 | When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has. |
Friend Guard | 33 | Reduces damage done to allies. |
High Entropy | 32 | Boosts the Pokémon's Evasiveness under Gravity. |
Immunity | 2 | The immune system of the Pokémon prevents it from getting poisoned. |
Inner Focus | 11 | The Pokémon's intensely focused, and that protects the Pokémon from flinching. |
Keen Eye | 5 | Prevents other Pokémon from lowering this Pokémon's accuracy. |
Magic Bounce | 80 | Reflects status moves instead of getting hit by them. |
Magic Guard | 80 | The Pokémon only takes damage from attacks. |
Magician | 69 | The Pokémon steals the held item of a Pokémon it hits with a move. |
Mirror Armor | 56 | Bounces back only the stat-lowering effects that the Pokémon receives. |
Misty Surge | 85 | Turns the ground into Misty Terrain when the Pokémon enters a battle. |
Moody | 69 | Raises one stat sharply and lowers another every turn. |
Parental Bond | 85 | Parent and child each attacks. |
Poison Heal | 79 | Restores HP if the Pokémon is poisoned instead of losing HP. |
Predictable | -13 | This Pokémon's predictable maneuvers make moves hit against it without fail. |
Psychic Surge | 85 | Turns the ground into Psychic Terrain when the Pokémon enters a battle. |
Relativist | 254 | The Pokémon creates a bizarre area that inverts Speed when it enters battle. |
Resonance | 33 | Boosts the damage given and received from sound-based moves. |
Sand Force | 52 | Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm. |
Serene Grace | 66 | Boosts the likelihood of additional effects occurring when attacking. |
Singularity | 84 | The Pokémon amplifies the Gravitational field when it enters battle. |
Slow Start | -94 | For five turns, the Pokémon's Attack and Speed stats are halved. |
Soul-Heart | 69 | Boosts its Sp. Atk stat every time a Pokémon faints. |
Stall | -12 | The Pokémon moves after all other Pokémon do. |
Sturdy | 16 | It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either. |
Synchronize | 32 | The attacker will receive the same status condition if it inflicts one to the Pokémon. |
Telepathy | 69 | Anticipates an ally's attack and dodges it. |
Truant | -67 | The Pokémon can't use a move if it had used a move on the previous turn. |
Unstable Isotope | 32 | Boosts the Pokémon's Defensive stats under Gravity. |
Vital Spirit | 10 | The Pokémon is full of vitality, and that prevents it from falling asleep. |
Warp Reality | 85 | Turns the ground into Inverse Terrain when the Pokémon enters a battle. |
Lightning Rod | 18 | The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk. |
Pressure | 17 | By putting pressure on the opposing Pokémon, it raises their PP usage. |
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Concept art by big snort