Psyduck
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | ||||||||||
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50 | 52 | 48 | 55 | 65 | 50 | 320 | |||||||||
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#174 |
0' 3.1"
43.21 lbs. |
Duck Pokémon | When its headache intensifies, it starts using strange powers. However, it has no recollection of its powers, so it always looks befuddled and bewildered. | |||||||||||||
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Ability capacity:
82 |
Egg group(s):
Water 1 Field |
EV Yield:
Special Attack: 1 |
Growth:
Medium Fast |
Catch Rate:
190 |
Evolution
Psyduck![]() | Level 33 | Golduck![]() | Level up while knowing a ![]() | Malduck![]() |
Wild Encounters
Type | Map | Chance | Level |
---|---|---|---|
Land | Kraken Bridge | 20% | 8-9 |
Water | Kraken Bridge | 30% | 5 |
Ligeia Mare South | 15% | 5 |
Trainers
Lavish Lad Richard
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Swimmer Locht
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Classmate Carter
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Battle Frontier
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Move learnset
By leveling up
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
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1 | Water Sport |
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— | 100 | 15 |
1 | Scratch |
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40 | 100 | 35 |
4 | Tail Whip |
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— | 100 | 30 |
7 | Water Gun |
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40 | 100 | 25 |
10 | Confusion |
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50 | 100 | 25 |
13 | Fury Swipes |
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18 | 80 | 15 |
16 | Water Pulse |
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60 | 100 | 20 |
19 | Disable |
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— | 100 | 20 |
22 | Screech |
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— | 85 | 40 |
25 | Zen Headbutt |
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80 | 90 | 15 |
28 | Aqua Tail |
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90 | 90 | 10 |
31 | Soak |
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— | 100 | 20 |
34 | Psych Up |
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— | — | 10 |
37 | Amnesia |
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— | — | 20 |
40 | Hydro Pump |
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110 | 80 | 5 |
43 | Wonder Room |
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— | — | 10 |
50 | Battle of Wits |
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80 | 100 | 10 |
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By TM
TM | Move | Type | Cat. | Pwr. | Acc. | PP | |
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TM 002 | Aqua Jet |
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40 | 100 | 20 |
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TM 004 | Calm Mind |
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— | — | 20 |
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TM 005 | Toxic |
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— | 90 | 10 |
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TM 006 | Psykogenic Chill |
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— | 85 | 15 |
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TM 007 | Hail |
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— | — | 10 |
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TM 010 | Hidden Power |
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60 | 100 | 15 |
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TM 013 | Blizzard |
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110 | 70 | 5 |
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TM 014 | Light Screen |
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— | — | 30 |
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TM 017 | Protect |
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— | — | 10 |
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TM 018 | Rain Dance |
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— | — | 5 |
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TM 027 | Double Team |
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— | — | 15 |
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TM 031 | Brick Break |
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75 | 100 | 15 |
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TM 034 | Secret Power |
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70 | 100 | 20 |
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TM 035 | Rest |
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— | — | 10 |
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TM 036 | Attract |
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— | 100 | 15 |
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TM 046 | Scald |
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80 | 100 | 15 |
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TM 056 | Mud Bomb |
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65 | 85 | 10 |
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TM 058 | Wonder Room |
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— | — | 10 |
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TM 076 | Surf |
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90 | 100 | 15 |
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TM 078 | Strength |
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95 | 100 | 15 |
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TM 100 | Ice Beam |
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90 | 100 | 10 |
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TM 105 | Water Pulse |
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60 | 100 | 20 |
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TM 107 | Hydro Pump |
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110 | 80 | 5 |
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TM 109 | Dark Pulse |
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80 | 100 | 15 |
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TM 117 | Role Play |
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— | — | 10 |
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By breeding
Parents | Move | Type | Cat. | Pwr. | Acc. | PP | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Aqua Ring |
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— | — | 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Clear Smog |
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50 | — | 15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Confuse Ray |
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— | 100 | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cross Chop |
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100 | 80 | 5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Dark Pulse |
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80 | 100 | 15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Encore |
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— | 100 | 5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Foresight |
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— | — | 40 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Future Sight |
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120 | 100 | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Hypnosis |
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— | 60 | 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Ice Beam |
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90 | 100 | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Light Screen |
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— | — | 30 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mud Bomb |
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65 | 85 | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Psybeam |
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65 | 100 | 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Psychic |
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90 | 100 | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Refresh |
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— | 100 | 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Secret Power |
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70 | 100 | 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Simple Beam |
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— | 100 | 15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Sleep Talk |
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— | — | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Synchronoise |
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120 | 100 | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Yawn |
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— | — | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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By tutoring
Move | Type | Cat. | Pwr. | Acc. | PP |
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Aerial Ace |
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60 | — | 20 |
Amnesia |
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— | — | 20 |
Aqua Ring |
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— | — | 20 |
Aqua Tail |
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90 | 90 | 10 |
Battle of Wits |
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80 | 100 | 10 |
Bide |
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— | — | 10 |
Body Slam |
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85 | 100 | 15 |
Brine |
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65 | 100 | 10 |
Bubble |
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40 | 100 | 30 |
Bubble Beam |
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65 | 100 | 20 |
Captivate |
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— | 100 | 20 |
Clear Smog |
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50 | — | 15 |
Confide |
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— | — | 20 |
Confuse Ray |
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— | 100 | 10 |
Confusion |
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50 | 100 | 25 |
Counter |
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— | 100 | 20 |
Cross Chop |
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100 | 80 | 5 |
Curse |
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— | — | 10 |
Dig |
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80 | 100 | 10 |
Disable |
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— | 100 | 20 |
Dive |
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80 | 100 | 10 |
Double-Edge |
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120 | 100 | 15 |
Dynamic Punch |
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100 | 50 | 5 |
Encore |
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— | 100 | 5 |
Endure |
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— | — | 10 |
Facade |
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70 | 100 | 20 |
Flash |
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— | 100 | 20 |
Fling |
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— | 100 | 10 |
Focus Punch |
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150 | 100 | 20 |
Foresight |
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— | — | 40 |
Frustration |
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— | 100 | 20 |
Fury Swipes |
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18 | 80 | 15 |
Future Sight |
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120 | 100 | 10 |
Headbutt |
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70 | 100 | 15 |
Hone Claws |
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— | — | 15 |
Hydrofoil |
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50 | 100 | 20 |
Hypnosis |
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— | 60 | 20 |
Ice Punch |
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75 | 100 | 15 |
Icy Wind |
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55 | 95 | 15 |
Iron Tail |
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100 | 75 | 15 |
Jet Punch |
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60 | 100 | 15 |
Mega Kick |
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120 | 75 | 5 |
Mega Punch |
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80 | 85 | 20 |
Mimic |
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— | — | 10 |
Mud-Slap |
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20 | 100 | 10 |
Natural Gift |
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— | 100 | 15 |
Negative Energy |
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80 | 100 | 20 |
Odor Sleuth |
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— | — | 40 |
Pay Day |
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40 | 100 | 20 |
Power-Up Punch |
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40 | 100 | 20 |
Psybeam |
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65 | 100 | 20 |
Psych Up |
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— | — | 10 |
Psychic |
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90 | 100 | 10 |
Psyshock |
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80 | 100 | 10 |
Rage |
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20 | 100 | 20 |
Refresh |
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— | 100 | 20 |
Return |
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— | 100 | 20 |
Rock Smash |
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40 | 100 | 15 |
Round |
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60 | 100 | 15 |
Scratch |
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40 | 100 | 35 |
Screech |
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— | 85 | 40 |
Seismic Toss |
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— | 100 | 20 |
Shadow Claw |
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70 | 100 | 15 |
Shear Force |
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80 | 100 | 10 |
Signal Beam |
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75 | 100 | 15 |
Simple Beam |
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— | 100 | 15 |
Skull Bash |
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130 | 100 | 10 |
Sleep Talk |
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— | — | 10 |
Snore |
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50 | 100 | 15 |
Soak |
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— | 100 | 20 |
Submission |
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120 | 100 | 20 |
Substitute |
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— | — | 10 |
Swagger |
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— | 85 | 15 |
Swift |
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60 | — | 20 |
Synchronoise |
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120 | 100 | 10 |
Tail Whip |
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— | 100 | 30 |
Take Down |
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90 | 85 | 20 |
Telekinesis |
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— | — | 15 |
Trailblaze |
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50 | 100 | 20 |
Tri Attack |
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80 | 100 | 10 |
Water Gun |
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40 | 100 | 25 |
Water Sport |
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— | 100 | 15 |
Waterfall |
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90 | 100 | 15 |
Whirlpool |
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35 | 85 | 15 |
Worry Seed |
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— | 100 | 10 |
Yawn |
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— | — | 10 |
Zen Headbutt |
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80 | 90 | 15 |
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Ability Learnset
By leveling up
Level | Ability | Cost | Description |
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1 | Damp | 2 | Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings. |
1 | Cloud Nine | 32 | Eliminates the effects of weather. |
18 | Swift Swim | 60 | Boosts the Pokémon's Speed stat in rain. |
36 | Moody | 69 | Raises one stat sharply and lowers another every turn. |
54 | Synchronize | 32 | The attacker will receive the same status condition if it inflicts one to the Pokémon. |
72 | Simple | 78 | The stat changes the Pokémon receives are doubled. |
90 | Contrary | 82 | Makes stat changes have an opposite effect. |
100 | Unaware | 70 | When attacking, the Pokémon ignores the target Pokémon's stat changes. |
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By Disc
Disc | Ability | Cost | Description | |
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Disc 05 | Immunity | 2 | The immune system of the Pokémon prevents it from getting poisoned. |
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Disc 08 | Trace | 11 | When it enters a battle, the Pokémon copies an opposing Pokémon's Ability. |
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Disc 10 | Water Veil | 17 | The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn. |
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Disc 13 | Cloud Nine | 32 | Eliminates the effects of weather. |
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Disc 18 | Mimicry | 22 | Changes the Pokémon's type depending on the terrain. |
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Disc 19 | Liquid Voice | 32 | All sound-based moves become Water-type moves. |
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Disc 37 | Neuroforce | 79 | Powers up moves that are super effective. |
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Disc 41 | Swift Swim | 60 | Boosts the Pokémon's Speed stat in rain. |
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Disc 46 | Fog Veil | 11 | Boosts the Pokémon's evasiveness in eerie fog. |
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Disc 50 | Oblivious | 11 | The Pokémon is oblivious, and that keeps it from being infatuated or taunted. |
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Disc 52 | Damp | 2 | Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings. |
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Disc 53 | Arena Lock | 11 | Negates statuses that affect the whole field. |
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Disc 55 | Regenerator | 54 | Restores a little HP when withdrawn from battle. |
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By tutoring
Ability | Cost | Description |
---|---|---|
Anticipation | 1 | The Pokémon can sense an opposing Pokémon's dangerous moves. |
Arcane Armor | 11 | Boosts the Pokémon's Defensive stats on Psychic Terrain. |
Ball Fetch | 0 | If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball. |
Big Pecks | 6 | Protects the Pokémon from Defense-lowering effects. |
Butterfingers | -3 | The Pokémon may drop its held item when hit by a damaging move. |
Cognizate | 77 | Normal-type moves become Psychic-type moves. Their power is boosted a little. |
Contrary | 82 | Makes stat changes have an opposite effect. |
Defeatist | -17 | Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less. |
Distillize | 77 | Normal-type moves become Water-type moves. Their power is boosted a little. |
Drizzle | 102 | The Pokémon makes it rain when it enters a battle. |
Drowsy Aura | 17 | Contact with the Pokémon may put the attacker to sleep. |
Early Bird | 1 | The Pokémon awakens from sleep twice as fast as other Pokémon. |
High Entropy | 32 | Boosts the Pokémon's Evasiveness under Gravity. |
Hydration | 23 | Heals status conditions if it's raining. |
Insomnia | 10 | The Pokémon is suffering from insomnia and cannot fall asleep. |
Klutz | -25 | The Pokémon can't use any held items. |
Magic Bounce | 80 | Reflects status moves instead of getting hit by them. |
Magic Guard | 80 | The Pokémon only takes damage from attacks. |
Moody | 69 | Raises one stat sharply and lowers another every turn. |
Natural Cure | 32 | All status conditions heal when the Pokémon switches out. |
Obliviate | 32 | Contact with the Pokémon may confuses the attacker. |
Own Tempo | 2 | This Pokémon has its own tempo, and that prevents it from becoming confused. |
Predictable | -13 | This Pokémon's predictable maneuvers make moves hit against it without fail. |
Psychic Surge | 85 | Turns the ground into Psychic Terrain when the Pokémon enters a battle. |
Rain Dish | 7 | The Pokémon gradually regains HP in rain. |
Rattled | 2 | Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat. |
Reality Rush | 69 | Boosts the Pokémon's Speed stat on Inverse Terrain. |
Run Away | 0 | Enables a sure getaway from wild Pokémon. |
Simple | 78 | The stat changes the Pokémon receives are doubled. |
Slow Start | -94 | For five turns, the Pokémon's Attack and Speed stats are halved. |
Sprinkle Spit | 43 | The Pokémon makes it rain when it's hit by an attack. |
Stall | -12 | The Pokémon moves after all other Pokémon do. |
Synchronize | 32 | The attacker will receive the same status condition if it inflicts one to the Pokémon. |
Telepathy | 69 | Anticipates an ally's attack and dodges it. |
Torrent | 14 | Powers up Water-type moves when the Pokémon's HP is low. |
Truant | -67 | The Pokémon can't use a move if it had used a move on the previous turn. |
Unaware | 70 | When attacking, the Pokémon ignores the target Pokémon's stat changes. |
Warp Reality | 85 | Turns the ground into Inverse Terrain when the Pokémon enters a battle. |
Wimp Out | -22 | The Pokémon cowardly switches out when its HP becomes half or less. |
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