Pupitar

Type HP Attack Defense Speed Special Attack Special Defense Total
70 84 70 51 65 70 410
#223 0' 4.7"
335.2 lbs.
Hard Shell Pokémon A Pupitar creates a gas inside its body that it ejects under compression to propel itself like a jet. Its body can withstand a collision with solid steel.
Ability capacity:
102
Egg group(s):
Monster
EV Yield:
Attack: 2
Growth:
Slow
Catch Rate:
45

Evolution

Larvitar
Level 30Pupitar
Level 55Tyranitar

Wild Encounters

Type Map Chance Level
Land Ascraeus Mons Fornax 10% 33-40
Ascraeus Mons Fornax 10% 33-40
Ascraeus Mons Fornax 10% 34-40

Trainers

Team Nova Recruit
Duosion Lv. 28
Abilities Moves
Overcoat
Gooey
Reflect
Light Screen
Heal Pulse
Psyshock
Pupitar Lv. 27 @ Sitrus Berry
Abilities Moves
Shed Skin
Unnerve
Sand Veil
Iron Defense
Dragon Dance
Bulldoze
Rock Slide
Gravitomix Lv. 30
Abilities Moves
Static
Magnet Pull
Electromorphosis
Heal Pulse
Continuum Pulse
Shock Wave
Shear Force
Collector Themis
Larvitar Lv. 28
Abilities Moves
Guts
Unnerve
Sand Veil
Chip Away
Rock Slide
Scary Face
Thrash
Larvitar Lv. 29
Abilities Moves
Guts
Unnerve
Sand Veil
Chip Away
Rock Slide
Scary Face
Thrash
Pupitar Lv. 30
Abilities Moves
Shed Skin
Unnerve
Sand Veil
Chip Away
Rock Slide
Scary Face
Thrash
Collector Elkahar
Larvitar Lv. 34
Abilities Moves
Guts
Unnerve
Sand Veil
Rock Slide
Scary Face
Thrash
Dark Pulse
Pupitar Lv. 38
Abilities Moves
Shed Skin
Unnerve
Sand Veil
Rock Slide
Scary Face
Thrash
Dark Pulse
Wimpod Lv. 32
Abilities Moves
Wimp Out
Anticipation
Run Away
Struggle Bug
Sand Attack
Defense Curl
Golisopod Lv. 37
Abilities Moves
Emergency Exit
Anticipation
Run Away
Slash
Razor Shell
Sucker Punch
Iron Defense

Battle Frontier

Pupitar @ Weakness Policy
Abilities Moves
Rock Polish
Crunch
Rock Slide
Stomping Tantrum
Pupitar @ Hard Stone
Abilities Moves
Shed Skin Rock Slide
Dig
Scary Face
Sandstorm

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Iron Defense 15
1 Bite 60 100 25
1 Leer 100 30
1 Sandstorm 10
1 Screech 85 40
5 Sandstorm 10
10 Screech 85 40
14 Chip Away 70 100 20
19 Rock Slide 75 90 10
23 Scary Face 100 10
28 Thrash 120 100 10
34 Dark Pulse 80 100 15
41 Payback 50 100 10
47 Crunch 80 100 15
54 Earthquake 100 100 10
60 Stone Edge 100 80 5
67 Hyper Beam 150 90 5
  • Bold indicates a move that gets STAB when used by Pupitar
  • Italic indicates a move that gets STAB only when used by an evolution of Pupitar

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 001 Predation 60 100 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 012 Taunt 100 20
TM 018 Rain Dance 5
TM 023 Return 100 20
TM 024 Adaptabiliteeth 80 100 15
TM 027 Double Team 15
TM 030 Sandstorm 10
TM 031 Brick Break 75 100 15
TM 032 Torment 100 15
TM 034 Secret Power 70 100 20
TM 036 Attract 100 15
TM 096 Stomping Tantrum 75 100 10
TM 109 Dark Pulse 80 100 15
TM 115 Earthquake 100 100 10
TM 118 Muddy Water 90 85 10
  • Bold indicates a move that gets STAB when used by Pupitar
  • Italic indicates a move that gets STAB only when used by an evolution of Pupitar

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Pursuit 40 100 20
Stomp 65 100 20
Outrage 120 100 10
Focus Energy 30
Ancient Power 60 100 5
Dragon Dance 20
Curse 10
Iron Defense 15
Assurance 60 100 10
Iron Head 80 100 15
Stealth Rock 20
Iron Tail 100 75 15
  • Bold indicates a move that gets STAB when used by Pupitar
  • Italic indicates a move that gets STAB only when used by an evolution of Pupitar

By tutoring

Move Type Cat. Pwr. Acc. PP
Ancient Power 60 100 5
Assurance 60 100 10
Bite 60 100 25
Body Slam 85 100 15
Bulldoze 60 100 20
Captivate 100 20
Chip Away 70 100 20
Confide 20
Crunch 80 100 15
Curse 10
Detect 5
Dig 80 100 10
Double-Edge 120 100 15
Dragon Dance 20
Earth Power 90 100 10
Endure 10
Facade 70 100 20
Focus Energy 30
Frustration 100 20
Headbutt 70 100 15
Hyper Beam 150 90 5
Iron Defense 15
Iron Head 80 100 15
Iron Tail 100 75 15
Leer 100 30
Mimic 10
Mud-Slap 20 100 10
Natural Gift 100 15
Odor Sleuth 40
Outrage 120 100 10
Payback 50 100 10
Power-Up Punch 40 100 20
Protect 10
Pursuit 40 100 20
Rest 10
Retaliate 70 100 5
Rock Polish 20
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Throw 50 90 15
Rock Tomb 60 95 15
Round 60 100 15
Sand Tomb 35 85 15
Scary Face 100 10
Screech 85 40
Sleep Talk 10
Smack Down 50 100 15
Snarl 55 95 15
Snore 50 100 15
Spite 100 10
Stalagbite 80 100 15
Stealth Rock 20
Stomp 65 100 20
Stone Edge 100 80 5
Substitute 10
Superpower 120 100 5
Swagger 85 15
Tackle 40 100 35
Thrash 120 100 10
Toxic 90 10
Uproar 90 100 10
  • Bold indicates a move that gets STAB when used by Pupitar
  • Italic indicates a move that gets STAB only when used by an evolution of Pupitar

Ability Learnset

By leveling up

Level Ability Cost Description
1 Shed Skin 11 The Pokémon may heal its own status conditions by shedding its skin.
10 Sand Veil 3 Boosts the Pokémon's evasiveness in a sandstorm.
25 Unnerve 11 Unnerves opposing Pokémon and makes them unable to eat Berries.
40 Rivalry 32 Deals more damage to Pokémon of the same gender, but less to those of the opposite gender.
55 Rough Skin 17 This Pokémon inflicts damage with its rough skin to the attacker on contact.
70 Solid Rock 58 Reduces the power of supereffective attacks taken.
85 Anger Shell 57 When HP drops to half or less, defenses are lowered but attack and Speed are raised.
100 Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 01 Battle Armor 60 Hard armor protects the Pokémon from critical hits.
Disc 12 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Disc 15 Lightning Rod 18 The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk.
Disc 20 Sand Force 52 Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Disc 21 Rock Head 14 Protects the Pokémon from recoil damage.
Disc 29 Solid Rock 58 Reduces the power of supereffective attacks taken.
Disc 45 Sand Veil 3 Boosts the Pokémon's evasiveness in a sandstorm.
Disc 51 Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Anger Point 21 The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
Berserk 43 Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Calcifate 75 Normal-type moves become Rock-type moves. Their power is boosted a little.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Defiant 32 Boosts the Pokémon's Attack stat sharply when its stats are lowered.
Flawed Form -19 Halves the Pokémon's Sp. Def stat.
Gluttony 56 Makes the Pokémon already eat a held Berry when its HP drops to half or less.
Guts 78 It's so gutsy that having a status condition boosts the Pokémon's Attack stat.
Klutz -25 The Pokémon can't use any held items.
Limber 11 Its limber body protects the Pokémon from paralysis.
Mold Breaker 47 Moves can be used on the target regardless of its Abilities.
Moxie 67 The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.
Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
Rivalry 32 Deals more damage to Pokémon of the same gender, but less to those of the opposite gender.
Rough Skin 17 This Pokémon inflicts damage with its rough skin to the attacker on contact.
Sand Rush 52 Boosts the Pokémon's Speed stat in a sandstorm.
Sand Spit 43 The Pokémon creates a sandstorm when it's hit by an attack.
Scrappy 11 The Pokémon can hit Ghost-type Pokémon with Normal-and Fighting-type moves.
Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Soundproof 15 Soundproofing gives the Pokémon full immunity to all sound-based moves.
Stall -12 The Pokémon moves after all other Pokémon do.
Terralate 77 Normal-type moves become Ground-type moves. Their power is boosted a little.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unnerve 11 Unnerves opposing Pokémon and makes them unable to eat Berries.
Anger Shell 57 When HP drops to half or less, defenses are lowered but attack and Speed are raised.
Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
Shed Skin 11 The Pokémon may heal its own status conditions by shedding its skin.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled