Quervyne

Type HP Attack Defense Speed Special Attack Special Defense Total
Sprite by livra
73 87 81 54 63 62 420
Sprite by livra
#229 0' 10.2"
229.94 lbs.
Oak Tree Pokémon A sturdy, sentient tree. It often catches prey by smashing its trunk sized arm down to squash them.

Icon by kalgonus
Ability capacity:
84
Egg group(s):
Grass
EV Yield:
Attack: 1
Defense: 1
Growth:
Medium Slow
Catch Rate:
75

Evolution

Spruvyne
Level 35Quervyne
Use Leaf Stone Sampervyne

Wild Encounters

Type Map Chance Level

Trainers

Dragon Savant Fenrir
Gible Lv. 28
Abilities Moves
Sand Veil
Rough Skin
Take Down
Sand Tomb
Slash
Dragon Claw
Shelgon Lv. 30
Abilities Moves
Rock Head
Heatproof
Reckless
Headbutt
Focus Energy
Crunch
Dragon Claw
Sliggoo Lv. 28
Abilities Moves
Sap Sipper
Liquid Ooze
Hydration
Bide
Dragon Breath
Rain Dance
Flail
Quervyne Lv. 28
Abilities Moves
Chlorophyll
Sturdy
Headbutt
Grass Whistle
Trailblaze
Bramble Snag
Dragon Savant Sylvia
Gabite Lv. 31
Abilities Moves
Sand Veil
Rough Skin
Sandstorm
Take Down
Sand Tomb
Slash
Quervyne Lv. 31
Abilities Moves
Chlorophyll
Sturdy
Trailblaze
Bramble Snag
Mana Sap
Strength Sap
Dragon Savant Seleria
Kroa Lv. 28
Abilities Moves
Storm Drain
Sprinkle Spit
Torrent
Poison Gas
Bubble Beam
Swift
Ember
Charmeleon Lv. 29
Abilities Moves
Blaze
Illuminate
Heatproof
Smokescreen
Dragon Breath
Fire Fang
Slash
Quervyne Lv. 30
Abilities Moves
Chlorophyll
Sturdy
Trailblaze
Bramble Snag
Mana Sap
Strength Sap
Team Nova Grunt
Houndour Lv. 46
Abilities Moves
Early Bird
Unnerve
Stench
Flash Fire
Feint Attack
Embargo
Foul Play
Flamethrower
Quervyne Lv. 47
Abilities Moves
Chlorophyll
Greenhouse
Strength Sap
Leaf Blade
Ingrain
Cross Chop
Xatu Lv. 50
Abilities Moves
Synchronize
Inner Focus
Early Bird
Psychic
Miracle Eye
Psycho Shift
Future Sight
Dragon Tamer Lucca
Quervyne Lv. 40
Abilities Moves
Chlorophyll
Greenhouse
Mana Sap
Strength Sap
Leaf Blade
Ingrain
Sampervyne Lv. 42
Abilities Moves
Chlorophyll
Greenhouse
Dual Chop
X-Scissor
Branch Poke
Sharpen

Battle Frontier

Quervyne @ Rocky Helmet
Abilities Moves
Bramble Snag
Dual Chop
Strength Sap
Mana Sap
Quervyne @ Big Root
Abilities Moves
Sturdy Razor Leaf
Throat Chop
Leech Seed
Synthesis

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Dual Chop 40 90 15
1 X-Scissor 80 100 15
1 Branch Poke 40 100 40
1 Sharpen 30
7 Leech Seed 90 10
9 Headbutt 70 100 15
16 Grass Whistle 55 15
20 Trailblaze 50 100 20
24 Bramble Snag 60 100 15
29 Mana Sap 100 10
29 Strength Sap 100 10
35 Leaf Blade 90 100 15
40 Ingrain 100 20
45 Cross Chop 100 80 5
51 Growth 20
55 Wood Hammer 120 100 15
62 Solar Blade 125 100 10
  • Bold indicates a move that gets STAB when used by Quervyne
  • Italic indicates a move that gets STAB only when used by an evolution of Quervyne

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 017 Protect 10
TM 018 Rain Dance 5
TM 019 Giga Drain 75 100 10
TM 020 Safeguard 25
TM 021 Solar Beam 120 100 10
TM 027 Double Team 15
TM 035 Rest 10
TM 036 Attract 100 15
TM 037 Thief 60 100 25
TM 055 Bulldoze 60 100 20
TM 062 Grassy Terrain 10
TM 066 Floral Terrain 10
TM 082 Wood Hammer 120 100 15
TM 090 Bramble Snag 60 100 15
TM 091 Magical Leaf 60 20
TM 098 Knock Off 65 100 20
  • Bold indicates a move that gets STAB when used by Quervyne
  • Italic indicates a move that gets STAB only when used by an evolution of Quervyne

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Bulldoze 60 100 20
Bullet Seed 25 100 30
Dragon Rush 100 75 10
Earth Power 90 100 10
Explosion 250 100 5
False Swipe 40 100 40
Foul Play 95 100 15
Grassy Glide 70 100 20
Natural Gift 100 15
Night Slash 70 100 15
Self-Destruct 200 100 5
Smack Down 50 100 15
Tickle 100 20
  • Bold indicates a move that gets STAB when used by Quervyne
  • Italic indicates a move that gets STAB only when used by an evolution of Quervyne

By tutoring

Move Type Cat. Pwr. Acc. PP
Absorb 30 100 25
Bide 10
Body Slam 85 100 15
Branch Poke 40 100 40
Bullet Seed 25 100 30
Captivate 100 20
Confide 20
Covet 60 100 25
Double-Edge 120 100 15
Double Hit 35 90 10
Dragon Rush 100 75 10
Earth Power 90 100 10
Endure 10
Energy Ball 90 100 10
Enthrall 100 20
Explosion 250 100 5
Facade 70 100 20
False Swipe 40 100 40
Floral Flourish 70 100 20
Flower Trick 70 10
Forest's Curse 100 20
Foul Play 95 100 15
Frustration 100 20
Fury Cutter 40 95 20
Grass Knot 100 20
Grass Pledge 80 100 10
Grass Whistle 55 15
Grassy Glide 70 100 20
Growth 20
Harden 30
Headbutt 70 100 15
Helping Hand 100 20
High Horsepower 95 95 10
Ingrain 100 20
Leaf Blade 90 100 15
Leaf Storm 130 90 5
Leaf Tornado 65 90 10
Leafage 40 100 40
Leech Seed 90 10
Leer 100 30
Mana Sap 100 10
Mega Drain 55 100 15
Morning Sun 5
Natural Gift 100 15
Nature Power 95 20
Night Slash 70 100 15
Pound 40 100 35
Rage 20 100 20
Razor Leaf 55 95 25
Return 100 20
Round 60 100 15
Secret Power 70 100 20
Seed Bomb 80 100 15
Self-Destruct 200 100 5
Sharpen 30
Shelter 0 10
Sleep Talk 10
Smack Down 50 100 15
Snore 50 100 15
Splash 40
Strength Sap 100 10
Substitute 10
Sucker Punch 70 100 5
Sweet Scent 100 20
Synthesis 5
Tackle 40 100 35
Take Down 90 85 20
Tickle 100 20
Trailblaze 50 100 20
Worry Seed 100 10
Zen Headbutt 80 90 15
Acupressure 30
Aerial Ace 60 20
Cross Chop 100 80 5
Cut 50 95 30
Dig 80 100 10
Draco Meteor 130 90 5
Dragon Claw 80 100 15
Dragon Dance 20
Dual Chop 40 90 15
Fury Attack 15 85 20
Joust 100 10
Outrage 120 100 10
Rock Throw 50 90 15
Rock Tomb 60 95 15
Sacred Sword 90 100 15
Scratch 40 100 35
Slam 80 75 20
Slash 70 100 20
Smart Strike 70 10
Solar Blade 125 100 10
Swords Dance 20
Throat Chop 80 100 15
X-Scissor 80 100 15
  • Bold indicates a move that gets STAB when used by Quervyne
  • Italic indicates a move that gets STAB only when used by an evolution of Quervyne

Ability Learnset

By leveling up

Level Ability Cost Description
1 Chlorophyll 33 Boosts the Pokémon's Speed stat in harsh sunlight.
1 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
18 Grassy Surge 85 Turns the ground into Grassy Terrain when the Pokémon enters a battle.
36 Greenhouse 43 The Pokémon generates strong sunlight when it's hit by an attack.
54 Harvest 33 May create another Berry after one is used.
72 Technician 68 Powers up the Pokémon's weaker moves.
90 Seed Sower 20 Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.
100 Ripen 33 Ripens Berries and doubles their effect.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 01 Battle Armor 60 Hard armor protects the Pokémon from critical hits.
Disc 03 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Disc 05 Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Disc 12 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Disc 15 Lightning Rod 18 The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk.
Disc 21 Rock Head 14 Protects the Pokémon from recoil damage.
Disc 43 Limber 11 Its limber body protects the Pokémon from paralysis.
Disc 50 Oblivious 11 The Pokémon is oblivious, and that keeps it from being infatuated or taunted.
Disc 51 Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Disc 62 Power Spore 32 Amplifies the effects of all primary statuses on the field.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Butterfingers -3 The Pokémon may drop its held item when hit by a damaging move.
Chlorolize 77 Normal-type moves become Grass-type moves. Their power is boosted a little.
Chlorophyll 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Effect Spore 11 Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.
Emergency Exit -22 The Pokémon, sensing danger, switches out when its HP becomes half or less.
Flower Fuzz 11 Boosts the Pokémon's Defensive stats on Floral Terrain.
Flower Veil 11 Protects ally Grass-type Pokémon from status conditions and the lowering of their stats.
Grass Pelt 11 Boosts the Pokémon's Defensive stats on Grassy Terrain.
Greenhouse 43 The Pokémon generates strong sunlight when it's hit by an attack.
Harvest 33 May create another Berry after one is used.
Hydration 23 Heals status conditions if it's raining.
Imperious -93 This Pokémon sometimes refuses to obey its Trainer.
Klutz -25 The Pokémon can't use any held items.
Leaf Guard 11 Prevents status conditions in harsh sunlight.
Mimicry 22 Changes the Pokémon's type depending on the terrain.
Overgrow 14 Powers up Grass-type moves when the Pokémon's HP is low.
Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Ripen 33 Ripens Berries and doubles their effect.
Sap Sipper 32 Boosts the Attack stat if hit by a Grass-type move instead of taking damage.
Seed Sower 20 Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Solar Power 52 Boosts the Sp. Atk stat in harsh sunlight or solar wind, but HP decreases every turn.
Technician 68 Powers up the Pokémon's weaker moves.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Weak Armor 27 Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.
Weak Bones -19 Halves the Pokémon's Defense stat.
Grassy Surge 85 Turns the ground into Grassy Terrain when the Pokémon enters a battle.
Huge Power 178 Doubles the Pokémon's Attack stat.
Intrepid Sword 82 Boosts the Pokémon's Attack stat when the Pokémon enters a battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled