Raiad

Type HP Attack Defense Speed Special Attack Special Defense Total
Sprite by saleh
43 41 45 51 65 65 310
Sprite by
#346 0' 2.5"
15.09 lbs.
Nymph Pokémon Ancient Irish folklore indicates these creatures are the spirits of beautiful maidens.

Icon by dillsacke
NPC by dillsacke
Ability capacity:
80
Egg group(s):
Water 3
Fairy
EV Yield:
Special Attack: 1
Growth:
Medium Slow
Catch Rate:
75
Cry by plus_sized_scribe

Evolution

Raiad
Level 17Rusalka
Level 37Fallsheer

Wild Encounters

Type Map Chance Level
Water Ligeia Mare South 10% 5
Fishing Ligeia Mare South 10% 5

Battle Frontier

Raiad @ Mystic Water
Abilities Moves
Lovely Kiss
Nightmare
Taunt
Water Pulse
Raiad @ Damp Rock
Abilities Moves
Torrent Bubble Beam
Attract
Sweet Kiss
Rain Dance

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Tackle 40 100 35
1 Tail Whip 100 30
4 Water Gun 40 100 25
7 Safeguard 25
9 Disarming Voice 40 15
11 Sweet Kiss 75 10
15 Attract 100 15
19 Water Pulse 60 100 20
21 Enthrall 100 20
23 Aqua Tail 90 90 10
28 Lovely Kiss 75 10
33 Sparkling Aria 90 100 10
35 Taunt 100 20
37 Torment 100 15
43 Boomburst 140 100 10
49 Hydro Pump 110 80 5
51 Amnesia 20
53 Nightmare 100 15
60 Perish Song 5
67 Moonblast 95 100 15
  • Bold indicates a move that gets STAB when used by Raiad
  • Italic indicates a move that gets STAB only when used by an evolution of Raiad

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 004 Calm Mind 20
TM 010 Hidden Power 60 100 15
TM 012 Taunt 100 20
TM 013 Blizzard 110 70 5
TM 017 Protect 10
TM 018 Rain Dance 5
TM 020 Safeguard 25
TM 027 Double Team 15
TM 032 Torment 100 15
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 042 Glaciate 65 95 10
TM 061 Ancient Power 60 100 5
TM 064 Misty Terrain 10
TM 076 Surf 90 100 15
TM 079 Ominous Wind 60 100 5
TM 099 Liquidation 85 100 10
TM 100 Ice Beam 90 100 10
TM 104 Skill Swap 10
TM 105 Water Pulse 60 100 20
TM 116 Expanding Force 80 100 10
TM 117 Role Play 10
TM 118 Muddy Water 90 85 10
  • Bold indicates a move that gets STAB when used by Raiad
  • Italic indicates a move that gets STAB only when used by an evolution of Raiad

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Brine 65 100 10
Dream Eater 100 100 15
Encore 100 5
Hypnosis 60 20
Muddy Water 90 85 10
Ominous Wind 60 100 5
Tickle 100 20
Water Pledge 80 100 10
Wish 100 10
  • Bold indicates a move that gets STAB when used by Raiad
  • Italic indicates a move that gets STAB only when used by an evolution of Raiad

By tutoring

Move Type Cat. Pwr. Acc. PP
Acid 40 100 30
Acid Spray 40 100 20
Amnesia 20
Aqua Jet 40 100 20
Aqua Ring 20
Aqua Tail 90 90 10
Assist 100 20
Astonish 40 100 15
Aurora Beam 65 100 20
Barrier 20
Belch 120 90 10
Bide 10
Boomburst 140 100 10
Brine 65 100 10
Bubble 40 100 30
Bubble Beam 65 100 20
Captivate 100 20
Confide 20
Confuse Ray 100 10
Confusion 50 100 25
Cosmic Power 20
Curse 10
Disarming Voice 40 15
Dive 80 100 10
Double Hit 35 90 10
Draining Kiss 50 100 10
Dream Eater 100 100 15
Echoed Voice 40 100 15
Endure 10
Enthrall 100 20
Extrasensory 80 100 20
Facade 70 100 20
Fairy Wind 40 100 30
Fake Tears 100 20
Flail 100 15
Flatter 100 15
Follow Me 100 20
Foresight 40
Frost Breath 60 90 10
Frustration 100 20
Future Sight 120 100 10
Hail 10
Heal Bell 5
Heal Pulse 10
Healing Wish 10
Helping Hand 100 20
Hydro Pump 110 80 5
Hydrofoil 50 100 20
Hyper Voice 90 100 10
Ice Ball 30 90 20
Icy Wind 55 95 15
Lovely Kiss 75 10
Mimic 10
Mist 30
Moonblast 95 100 15
Mud-Slap 20 100 10
Nightmare 100 15
Perish Song 5
Poison Tail 50 100 25
Psybeam 65 100 20
Psych Up 10
Psychic 90 100 10
Psycho Shift 100 10
Psyshock 80 100 10
Psywave 100 15
Refresh 100 20
Return 100 20
Round 60 100 15
Scald 80 100 15
Sing 55 15
Slam 80 75 20
Sleep Talk 10
Snatch 100 10
Snore 50 100 15
Soak 100 20
Sparkling Aria 90 100 10
Splash 40
Stored Power 20 100 10
Substitute 10
Supersonic 55 20
Swagger 85 15
Sweet Kiss 75 10
Swift 60 20
Synchronoise 120 100 10
Tackle 40 100 35
Tail Slap 25 85 10
Tail Whip 100 30
Tearful Look 20
Tickle 100 20
Toxic 90 10
Uproar 90 100 10
Water Gun 40 100 25
Water Pledge 80 100 10
Water Sport 100 15
Waterfall 90 100 15
Whirlpool 35 85 15
Wish 100 10
Yawn 10
  • Bold indicates a move that gets STAB when used by Raiad
  • Italic indicates a move that gets STAB only when used by an evolution of Raiad

Ability Learnset

By leveling up

Level Ability Cost Description
1 Torrent 14 Powers up Water-type moves when the Pokémon's HP is low.
10 Damp 2 Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.
25 Cute Charm 7 Contact with the Pokémon may cause infatuation.
40 Swift Swim 60 Boosts the Pokémon's Speed stat in rain.
55 Soundproof 15 Soundproofing gives the Pokémon full immunity to all sound-based moves.
70 Resonance 33 Boosts the damage given and received from sound-based moves.
85 Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
100 Liquid Voice 32 All sound-based moves become Water-type moves.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 03 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Disc 10 Water Veil 17 The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
Disc 13 Cloud Nine 32 Eliminates the effects of weather.
Disc 18 Mimicry 22 Changes the Pokémon's type depending on the terrain.
Disc 19 Liquid Voice 32 All sound-based moves become Water-type moves.
Disc 34 Water Absorb 15 Restores HP if hit by a Water-type move instead of taking damage.
Disc 41 Swift Swim 60 Boosts the Pokémon's Speed stat in rain.
Disc 46 Fog Veil 11 Boosts the Pokémon's evasiveness in eerie fog.
Disc 52 Damp 2 Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.
Disc 53 Arena Lock 11 Negates statuses that affect the whole field.
Disc 54 Storm Drain 18 The Pokémon draws in and neutralises Water-type moves, boosting its Sp. Atk.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Competitive 32 Boosts the Sp. Atk stat sharply when a stat is lowered.
Costar 70 When the Pokémon enters a battle, it copies an ally's stat changes.
Cute Charm 7 Contact with the Pokémon may cause infatuation.
Dazzling 11 Surprises the opposing Pokémon, making it unable to attack using priority moves.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Distillize 77 Normal-type moves become Water-type moves. Their power is boosted a little.
Drizzle 102 The Pokémon makes it rain when it enters a battle.
Drowsy Aura 17 Contact with the Pokémon may put the attacker to sleep.
Enchantress 77 The Pokémon creates a bizarre area that negates hold items when it enters battle.
Hydration 23 Heals status conditions if it's raining.
Imperious -93 This Pokémon sometimes refuses to obey its Trainer.
Magician 69 The Pokémon steals the held item of a Pokémon it hits with a move.
Misty Surge 85 Turns the ground into Misty Terrain when the Pokémon enters a battle.
Moody 69 Raises one stat sharply and lowers another every turn.
Natural Cure 32 All status conditions heal when the Pokémon switches out.
Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Propeller Tail 11 Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.
Queenly Majesty 11 Its majesty pressures opposing Pokémon, making them unable to attack with priority moves.
Rain Dish 7 The Pokémon gradually regains HP in rain.
Rattled 2 Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
Resonance 33 Boosts the damage given and received from sound-based moves.
Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
Soul-Heart 69 Boosts its Sp. Atk stat every time a Pokémon faints.
Soundproof 15 Soundproofing gives the Pokémon full immunity to all sound-based moves.
Sprinkle Spit 43 The Pokémon makes it rain when it's hit by an attack.
Stall -12 The Pokémon moves after all other Pokémon do.
Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Torrent 14 Powers up Water-type moves when the Pokémon's HP is low.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unearthly 254 The Pokémon generates a bizarre area that swaps Attack stats when it enters battle.
Vital Spirit 10 The Pokémon is full of vitality, and that prevents it from falling asleep.
Water Bubble 78 Lowers the power of Fire-type moves done to the Pokémon and prevents it from getting a burn.
Water Compaction 15 Blocks Water-type moves to sharply boost the Pokémon's Defense.
Wonder Skin 11 Makes status moves more likely to miss.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

Concept art by kwenio