Rangife
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | ||||||||||
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48 | 71 | 100 | 30 | 24 | 42 | 315 | |||||||||
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#250 |
0' 3.9"
170.07 lbs. |
Reindeer Pokémon | A steel plated reindeer. They love to play with their owners, often resulting in crushed limbs. | |||||||||||||
Icon by cesare NPC by dillsacke |
Ability capacity:
63 |
Egg group(s):
Mineral Field |
EV Yield:
Defense: 1 |
Growth:
Slow |
Catch Rate:
75 |
Evolution
Rangife![]() | Level 28 | Taranalloy![]() | Level 45 while holding Steel-Toed Boots ![]() | Alcesteel![]() |
Wild Encounters
Type | Map | Chance | Level |
---|---|---|---|
Land | Cepheus Pass | 5% | 12-15 |
Cepheus Pass Cave | 5% | 14-15 | |
Enceladus Cavern | 10% | 16-22 | |
Enceladus Cavern | 10% | 16-21 | |
Enceladus Cavern | 5% | 17-21 |
Trainers
Battle Frontier
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Move learnset
By leveling up
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
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1 | Tail Whip |
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— | 100 | 30 |
1 | Tackle |
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40 | 100 | 35 |
4 | Low Kick |
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— | 100 | 20 |
8 | Mist |
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— | — | 30 |
10 | Stomp |
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65 | 100 | 20 |
13 | Bullet Punch |
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40 | 100 | 30 |
17 | Tinker |
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— | 100 | 15 |
20 | Autotomize |
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— | — | 15 |
24 | Iron Head |
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80 | 100 | 15 |
29 | Metal Burst |
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— | 100 | 10 |
32 | Iron Defense |
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— | — | 15 |
37 | Aerial Ace |
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60 | — | 20 |
44 | Metal Sound |
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— | 85 | 40 |
50 | Heavy Slam |
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— | 100 | 10 |
56 | Shrapnel Terrain |
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— | — | 10 |
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By TM
TM | Move | Type | Cat. | Pwr. | Acc. | PP | |
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TM 010 | Hidden Power |
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60 | 100 | 15 |
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TM 014 | Light Screen |
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— | — | 30 |
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TM 015 | Reflect |
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— | — | 20 |
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TM 017 | Protect |
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— | — | 10 |
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TM 018 | Rain Dance |
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— | — | 5 |
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TM 023 | Return |
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— | 100 | 20 |
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TM 027 | Double Team |
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— | — | 15 |
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TM 030 | Sandstorm |
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— | — | 10 |
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TM 034 | Secret Power |
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70 | 100 | 20 |
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TM 036 | Attract |
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— | 100 | 15 |
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TM 045 | Triple Axel |
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20 | 90 | 10 |
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TM 062 | Grassy Terrain |
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— | — | 10 |
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TM 069 | Shrapnel Terrain |
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— | — | 10 |
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TM 080 | Gyro Ball |
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— | 100 | 5 |
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TM 096 | Stomping Tantrum |
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75 | 100 | 10 |
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TM 100 | Ice Beam |
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90 | 100 | 10 |
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By breeding
Parents | Move | Type | Cat. | Pwr. | Acc. | PP | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Charm |
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— | 100 | 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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False Surrender |
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80 | — | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Gyro Ball |
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— | 100 | 5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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High Jump Kick |
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130 | 90 | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Ice Ball |
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30 | 90 | 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Jump Kick |
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100 | 95 | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Recycle |
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— | 100 | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Skull Bash |
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130 | 100 | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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By tutoring
Move | Type | Cat. | Pwr. | Acc. | PP |
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Aerial Ace |
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60 | — | 20 |
Autotomize |
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— | — | 15 |
Barrier |
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— | — | 20 |
Baton Pass |
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— | — | 40 |
Bide |
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— | — | 10 |
Body Slam |
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85 | 100 | 15 |
Bounce |
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85 | 85 | 5 |
Bullet Punch |
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40 | 100 | 30 |
Bullet Seed |
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25 | 100 | 30 |
Captivate |
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— | 100 | 20 |
Charge Beam |
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50 | 90 | 10 |
Charm |
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— | 100 | 20 |
Clanging Scales |
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110 | 100 | 5 |
Confide |
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— | — | 20 |
Covet |
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60 | 100 | 25 |
Dig |
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80 | 100 | 10 |
Disable |
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— | 100 | 20 |
Double-Edge |
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120 | 100 | 15 |
Double Kick |
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30 | 100 | 30 |
Endeavor |
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— | 100 | 5 |
Endure |
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— | — | 10 |
Facade |
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70 | 100 | 20 |
False Surrender |
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80 | — | 10 |
Flash |
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— | 100 | 20 |
Flash Cannon |
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80 | 100 | 10 |
Frustration |
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— | 100 | 20 |
Gird |
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— | 100 | 20 |
Grassy Glide |
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70 | 100 | 20 |
Gravity |
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— | — | 5 |
Harden |
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— | — | 30 |
Headbutt |
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70 | 100 | 15 |
Heavy Slam |
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— | 100 | 10 |
High Horsepower |
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95 | 95 | 10 |
High Jump Kick |
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130 | 90 | 10 |
Ice Ball |
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30 | 90 | 20 |
Iron Defense |
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— | — | 15 |
Iron Head |
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80 | 100 | 15 |
Iron Tail |
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100 | 75 | 15 |
Jump Kick |
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100 | 95 | 10 |
Lick |
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30 | 100 | 30 |
Low Kick |
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— | 100 | 20 |
Magnet Rise |
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— | — | 10 |
Mega Kick |
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120 | 75 | 5 |
Metal Burst |
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— | 100 | 10 |
Metal Sound |
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— | 85 | 40 |
Meteor Beam |
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120 | 90 | 10 |
Mimic |
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— | — | 10 |
Mist |
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— | — | 30 |
Mud-Slap |
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20 | 100 | 10 |
Natural Gift |
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— | 100 | 15 |
Nature Power |
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— | 95 | 20 |
Nuzzle |
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20 | 100 | 20 |
Odor Sleuth |
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— | — | 40 |
Pay Day |
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40 | 100 | 20 |
Payback |
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50 | 100 | 10 |
Play Nice |
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— | — | 20 |
Psywave |
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— | 100 | 15 |
Rage |
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20 | 100 | 20 |
Recycle |
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— | 100 | 10 |
Rest |
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— | — | 10 |
Rock Smash |
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40 | 100 | 15 |
Round |
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60 | 100 | 15 |
Sand Attack |
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— | 100 | 15 |
Scale Shot |
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25 | 90 | 20 |
Screech |
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— | 85 | 40 |
Shock Wave |
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60 | — | 20 |
Shrapnel Smash |
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70 | 100 | 20 |
Skull Bash |
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130 | 100 | 10 |
Sleep Talk |
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— | — | 10 |
Smelling Salts |
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70 | 100 | 10 |
Snore |
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50 | 100 | 15 |
Spark |
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65 | 100 | 20 |
Splash |
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— | — | 40 |
Steel Beam |
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140 | 95 | 5 |
Stomp |
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65 | 100 | 20 |
Strength |
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95 | 100 | 15 |
Substitute |
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— | — | 10 |
Swagger |
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— | 85 | 15 |
Swift |
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60 | — | 20 |
Tackle |
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40 | 100 | 35 |
Tail Whip |
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— | 100 | 30 |
Take Down |
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90 | 85 | 20 |
Thrash |
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120 | 100 | 10 |
Thunder Shock |
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40 | 100 | 30 |
Thunder Wave |
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— | 90 | 20 |
Tinker |
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— | 100 | 15 |
Triple Kick |
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10 | 90 | 10 |
Wild Charge |
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90 | 100 | 15 |
Work Up |
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— | — | 30 |
Zen Headbutt |
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80 | 90 | 15 |
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Ability Learnset
By leveling up
Level | Ability | Cost | Description |
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1 | Battle Armor | 60 | Hard armor protects the Pokémon from critical hits. |
1 | Overcoat | 2 | Protects the Pokémon from things like sand, hail, and powder. |
18 | Slush Rush | 51 | Boosts the Pokémon's Speed stat in a hailstorm. |
36 | Cud Chew | 34 | An eaten Berry will be regurgitated at the end of the next turn and eaten again. |
54 | Sturdy | 16 | It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either. |
72 | Marvel Scale | 3 | The Pokémon's marvelous scales boost the Defense stat if it has a status condition. |
90 | Mirror Armor | 56 | Bounces back only the stat-lowering effects that the Pokémon receives. |
100 | Defiant | 32 | Boosts the Pokémon's Attack stat sharply when its stats are lowered. |
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By Disc
Disc | Ability | Cost | Description | |
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Disc 02 | Pickup | 1 | The Pokémon may pick up the items, both during and outside of battle. |
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Disc 11 | Ball Fetch | 0 | If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball. |
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Disc 12 | Sturdy | 16 | It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either. |
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Disc 13 | Cloud Nine | 32 | Eliminates the effects of weather. |
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Disc 15 | Lightning Rod | 18 | The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk. |
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Disc 18 | Mimicry | 22 | Changes the Pokémon's type depending on the terrain. |
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Disc 20 | Sand Force | 52 | Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm. |
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Disc 21 | Rock Head | 14 | Protects the Pokémon from recoil damage. |
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Disc 30 | Dauntless Shield | 12 | Boosts the Pokémon's Defense stat when the Pokémon enters a battle. |
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Disc 59 | Stamina | 33 | Boosts the Defense stat when hit by an attack. |
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Disc 60 | Overcoat | 2 | Protects the Pokémon from things like sand, hail, and powder. |
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By tutoring
Ability | Cost | Description |
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Armor Tail | 11 | It makes opponents unable to use priority moves against the Pokémon or its allies. |
Battle Armor | 60 | Hard armor protects the Pokémon from critical hits. |
Bulletproof | 15 | Protects the Pokémon from some ball and bomb moves. |
Carbonize | 77 | Normal-type moves become Steel-type moves. Their power is boosted a little. |
Clear Body | 60 | Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats. |
Competitive | 32 | Boosts the Sp. Atk stat sharply when a stat is lowered. |
Cud Chew | 34 | An eaten Berry will be regurgitated at the end of the next turn and eaten again. |
Cute Charm | 7 | Contact with the Pokémon may cause infatuation. |
Defeatist | -17 | Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less. |
Defiant | 32 | Boosts the Pokémon's Attack stat sharply when its stats are lowered. |
Flawed Form | -19 | Halves the Pokémon's Sp. Def stat. |
Full Metal Body | 33 | Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats. |
Heavy Metal | 1 | Doubles the Pokémon's weight. |
Ice Body | 11 | The Pokémon gradually regains HP in a hailstorm. |
Inner Focus | 11 | The Pokémon's intensely focused, and that protects the Pokémon from flinching. |
Justified | 12 | Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice. |
Klutz | -25 | The Pokémon can't use any held items. |
Light Metal | 1 | Halves the Pokémon's weight. |
Limber | 11 | Its limber body protects the Pokémon from paralysis. |
Marvel Scale | 3 | The Pokémon's marvelous scales boost the Defense stat if it has a status condition. |
Mirror Armor | 56 | Bounces back only the stat-lowering effects that the Pokémon receives. |
Own Tempo | 2 | This Pokémon has its own tempo, and that prevents it from becoming confused. |
Prism Armor | 37 | Reduces the power of supereffective attacks taken. |
Rattled | 2 | Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat. |
Reckless | 57 | Powers up moves that have recoil damage. |
Rivalry | 32 | Deals more damage to Pokémon of the same gender, but less to those of the opposite gender. |
Run Away | 0 | Enables a sure getaway from wild Pokémon. |
Sand Rush | 52 | Boosts the Pokémon's Speed stat in a sandstorm. |
Sharpness | 39 | Boosts the power of slicing moves. |
Shrapnel Surge | 85 | Turns the ground into Shrapnel Terrain when the Pokémon enters a battle. |
Slow Start | -94 | For five turns, the Pokémon's Attack and Speed stats are halved. |
Slush Rush | 51 | Boosts the Pokémon's Speed stat in a hailstorm. |
Snow Cloak | 2 | Boosts evasiveness in a hailstorm. |
Stall | -12 | The Pokémon moves after all other Pokémon do. |
Steadfast | 11 | The Pokémon's determination boosts the Speed stat each time the Pokémon flinches. |
Steel Skin | 10 | Boosts the Pokémon's Defensive stats on Shrapnel Terrain. |
Steelworker | 16 | Powers up Steel-type moves. |
Super Luck | 35 | The Pokémon is so lucky that the critical-hit ratios of its moves are boosted. |
Tangled Feet | 1 | Raises evasiveness if the Pokémon is confused. |
Truant | -67 | The Pokémon can't use a move if it had used a move on the previous turn. |
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Concept art by artsy