Rufflet

Type HP Attack Defense Speed Special Attack Special Defense Total
80 83 50 60 37 50 360
#186 0' 2.1"
23.15 lbs.
Eaglet Pokémon With its sharp claws, this Pokémon pierces its prey, and then it pecks at them. Although it also consumes berries, it's a carnivore at heart.
Ability capacity:
81
Egg group(s):
Flying
EV Yield:
Attack: 1
Growth:
Slow
Catch Rate:
190

Evolution

Rufflet
Level 40Braviary

Wild Encounters

Type Map Chance Level
Land Kraken Bridge 5% 9
Ligeia Bridge N 5% 16-18
Tvashtar Summit 10% 16-23
Land (2) Ligeia Bridge N 10% 30-35
Ligeia Bridge S 20% 24-27
Ascraeus Mons Fornax 10% 31-37
Lynx Road 10% 31-37

Trainers

Naturalist Ascella
Rufflet Lv. 23
Abilities Moves
Keen Eye
Pressure
Wing Attack
Hone Claws
Scary Face
Aerial Ace
Eageleag Lv. 29
Abilities Moves
Keen Eye
Early Bird
Big Pecks
False Swipe
Blustery Winds
Dual Wingbeat
Predation
Skarmory Lv. 28
Abilities Moves
Keen Eye
Battle Armor
Sturdy
Fury Attack
Feint
Swift
Spikes
Naturalist Suhel
Rufflet Lv. 36
Abilities Moves
Keen Eye
Inner Focus
Pressure
Scary Face
Aerial Ace
Slash
Defog
Yagabat Lv. 36
Abilities Moves
Levitate
Screen Cleaner
Anticipation
Extrasensory
Mean Look
Sludge Bomb
Night Daze
Braviary Lv. 40
Abilities Moves
Keen Eye
Inner Focus
Pressure
Aerial Ace
Slash
Defog
Tailwind

Battle Frontier

Rufflet @ Pressure Vat
Abilities Moves
Tailwind
U-turn
Zen Headbutt
Secret Power
Rufflet @ Sharp Beak
Abilities Moves
Sheer Force Aerial Ace
Fury Attack
Scary Face
Defog

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Peck 35 100 35
1 Leer 100 30
5 Fury Attack 15 85 20
10 Wing Attack 60 100 35
14 Hone Claws 15
19 Scary Face 100 10
23 Aerial Ace 60 20
28 Slash 70 100 20
32 Defog 15
37 Tailwind 15
41 Air Slash 75 95 15
46 Crush Claw 75 95 10
50 Sky Drop 60 100 10
55 Whirlwind 20
59 Brave Bird 120 100 15
64 Thrash 120 100 10
  • Bold indicates a move that gets STAB when used by Rufflet
  • Italic indicates a move that gets STAB only when used by an evolution of Rufflet

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 001 Predation 60 100 10
TM 005 Toxic 90 10
TM 008 Bulk Up 20
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 018 Rain Dance 5
TM 023 Return 100 20
TM 026 Steel Wing 70 90 25
TM 027 Double Team 15
TM 034 Secret Power 70 100 20
TM 036 Attract 100 15
TM 077 Fly 90 95 15
TM 079 Ominous Wind 60 100 5
TM 085 Blustery Winds 10
TM 095 Simoom 80 100 15
  • Bold indicates a move that gets STAB when used by Rufflet
  • Italic indicates a move that gets STAB only when used by an evolution of Rufflet

By tutoring

Move Type Cat. Pwr. Acc. PP
Aerial Ace 60 20
Agility 30
Air Slash 75 95 15
Assurance 60 100 10
Blustery Bomb 100 10
Brave Bird 120 100 15
Captivate 100 20
Close Combat 120 100 5
Confide 20
Crush Claw 75 95 10
Cut 50 95 30
Defog 15
Double-Edge 120 100 15
Dual Wingbeat 40 90 10
Endure 10
Facade 70 100 20
Frustration 100 20
Fury Attack 15 85 20
Heat Wave 100 90 10
Hone Claws 15
Hurricane 110 70 10
Leer 100 30
Natural Gift 100 15
Peck 35 100 35
Pluck 60 100 20
Protect 10
Quick Attack 40 100 30
Rest 10
Retaliate 70 100 5
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Tomb 60 95 15
Roost 10
Round 60 100 15
Scary Face 100 10
Shadow Claw 70 100 15
Sky Drop 60 100 10
Slash 70 100 20
Sleep Talk 10
Snore 50 100 15
Strength 95 100 15
Substitute 10
Superpower 120 100 5
Swagger 85 15
Swift 60 20
Tailwind 15
Thrash 120 100 10
Twister 40 100 20
U-turn 70 100 20
Whirlwind 20
Wing Attack 60 100 35
Work Up 30
Zen Headbutt 80 90 15
  • Bold indicates a move that gets STAB when used by Rufflet
  • Italic indicates a move that gets STAB only when used by an evolution of Rufflet

Ability Learnset

By leveling up

Level Ability Cost Description
1 Keen Eye 5 Prevents other Pokémon from lowering this Pokémon's accuracy.
1 Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
18 Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
36 Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
54 Air Lock 32 Eliminates the effects of weather.
72 Defiant 32 Boosts the Pokémon's Attack stat sharply when its stats are lowered.
90 Guts 78 It's so gutsy that having a status condition boosts the Pokémon's Attack stat.
100 Hustle 33 Boosts the Attack stat, but lowers accuracy.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 04 Insomnia 10 The Pokémon is suffering from insomnia and cannot fall asleep.
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 17 Wind Rider 33 Blocks wind moves. Attack is boosted from Tailwind or when hit by a wind move.
Disc 18 Mimicry 22 Changes the Pokémon's type depending on the terrain.
Disc 25 Levitate 12 By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
Disc 26 Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Disc 31 Gale Wings 78 Gives priority to Flying-type moves when the Pokémon's HP is full.
Disc 46 Fog Veil 11 Boosts the Pokémon's evasiveness in eerie fog.
Disc 61 Unburden 33 Boosts the Speed stat if the Pokémon's held item is used or lost.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Adaptability 77 Powers up moves of the same type as the Pokémon.
Aerilate 77 Normal-type moves become Flying-type moves. Their power is boosted a little.
Aerodynamic 67 Boosts the Pokémon's Speed stat on Blustery Winds.
Air Lock 32 Eliminates the effects of weather.
Anticipation 1 The Pokémon can sense an opposing Pokémon's dangerous moves.
Big Pecks 6 Protects the Pokémon from Defense-lowering effects.
Competitive 32 Boosts the Sp. Atk stat sharply when a stat is lowered.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Defiant 32 Boosts the Pokémon's Attack stat sharply when its stats are lowered.
Early Bird 1 The Pokémon awakens from sleep twice as fast as other Pokémon.
Emergency Exit -22 The Pokémon, sensing danger, switches out when its HP becomes half or less.
Frisk 1 When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
Guts 78 It's so gutsy that having a status condition boosts the Pokémon's Attack stat.
Hustle 33 Boosts the Attack stat, but lowers accuracy.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Keen Eye 5 Prevents other Pokémon from lowering this Pokémon's accuracy.
Klutz -25 The Pokémon can't use any held items.
Limber 11 Its limber body protects the Pokémon from paralysis.
Mold Breaker 47 Moves can be used on the target regardless of its Abilities.
Normalize 2 All the Pokémon's moves become Normal type. Their power is boosted a little.
Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
Quick Draw 32 Enables the Pokémon to move first occasionally.
Reckless 57 Powers up moves that have recoil damage.
Rivalry 32 Deals more damage to Pokémon of the same gender, but less to those of the opposite gender.
Run Away 0 Enables a sure getaway from wild Pokémon.
Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
Skill Link 33 Maximizes the number of times multistrike moves hit.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Speed Boost 61 Its Speed stat is boosted every turn.
Stall -12 The Pokémon moves after all other Pokémon do.
Steadfast 11 The Pokémon's determination boosts the Speed stat each time the Pokémon flinches.
Technician 68 Powers up the Pokémon's weaker moves.
Tough Claws 79 Powers up moves that make direct contact.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Vital Spirit 10 The Pokémon is full of vitality, and that prevents it from falling asleep.
Wind Power 11 When hit by a wind move, the Pokémon becomes Charged up.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled