Salamence

Type HP Attack Defense Speed Special Attack Special Defense Total
95 135 80 100 110 80 600
#314 0' 5.9"
226.29 lbs.
Dragon Pokémon After many long years, its cellular structure underwent a sudden mutation to grow wings. When angered, it loses all thought and rampages out of control.
Ability capacity:
77
Egg group(s):
Dragon
EV Yield:
Attack: 3
Growth:
Slow
Catch Rate:
45

Evolution

Bagon
Level 30Shelgon
Level 50Salamence

Wild Encounters

Type Map Chance Level
Land (2) Lynx Road 5% 42

Trainers

Leader Rhea
Gigalith Lv. 48 @ Smooth Rock
Abilities Moves
Sand Stream Stealth Rock
Body Slam
Heavy Slam
Stone Edge
Togekiss Lv. 50 @ Safety Goggles
Abilities Moves
Hustle
Friend Guard
Tailwind
Draining Kiss
Air Slash
Simoom
Salamence Lv. 50 @ Life Orb
Abilities Moves
Intimidate Blustery Bomb
Dragon Pulse
Heat Wave
Simoom
Mastadrone Lv. 50 @ Wide Lens
Abilities Moves
Air Lock Bleakwind Storm
Blizzard
Blustery Bomb
Simoom
Corviknight Lv. 50 @ Pressure Vat
Abilities Moves
Mirror Armor Tailwind
Blustery Winds
Dual Wingbeat
Steel Wing
Aerodactyl Lv. 52 @ Assault Vest
Abilities Moves
Strong Jaw Ice Fang
Predation
Stalagbite
Adaptabiliteeth
Dragon Savant Chantrell
Charizard Lv. 50
Abilities Moves
Blaze
Flame Body
Illuminate
Heatproof
Flamethrower
Scary Face
Fire Spin
Primal Pursuit
Tyrantrum Lv. 50
Abilities Moves
Strong Jaw
Rock Head
Rough Skin
Cheek Pouch
Stalagbite
Predation
Thrash
Earthquake
Altaria Lv. 50
Abilities Moves
Natural Cure
Serene Grace
Cloud Nine
Wind Rider
Cotton Guard
Dragon Pulse
Blustery Bomb
Perish Song
Salamence Lv. 50
Abilities Moves
Intimidate Zen Headbutt
Scary Face
Primal Terrain
Flamethrower
Geologist Paloma
Salamence Lv. 55 @ Primal Seed
Abilities Moves
Primal Prancer
Inner Focus
Dragon Tail
Flamethrower
Dual Wingbeat
Primal Pursuit
Tyrantrum Lv. 55 @ Terrain Extender
Abilities Moves
Primal Surge Primal Pursuit
Roar
Stealth Rock
Stalagbite
Exegutower Lv. 55 @ Primal Seed
Abilities Moves
Cloud Nine
Own Tempo
Primal Pursuit
Trop Kick
Psyshock
Dragon Hammer
Kingdra Lv. 55 @ Terrain Extender
Abilities Moves
Primal Prancer
Dragon's Maw
Primal Terrain
Glacial Torque
Polar Plunge
Dragon Tail
Veteran Sal
Shelgon Lv. 55
Abilities Moves
Rock Head
Anger Shell
Heatproof
Zen Headbutt
Scary Face
Primal Terrain
Flamethrower
Salamence Lv. 55
Abilities Moves
Intimidate Scary Face
Primal Terrain
Flamethrower
Primal Pursuit
Aggron Lv. 56
Abilities Moves
Sturdy
Bulletproof
Heavy Metal
Rock Head
Iron Tail
Iron Defense
Double-Edge
Autotomize
Ydraphlion Lv. 56
Abilities Moves
Sticky Hold
Heavy Water
Water Veil
Rain Dish
Aqua Ring
Rain Dance
Recover
Hydro Pump
Dragon Tamer Edgar
Frostidon Lv. 60
Abilities Moves
Ice Body
Stamina
Frozen Body
Wonder Skin
Dragon Dance
Dragon Pulse
Hail
Aurora Veil
Salamence Lv. 59
Abilities Moves
Intimidate Scary Face
Primal Terrain
Flamethrower
Primal Pursuit
Utabazai Lv. 59
Abilities Moves
Shell Armor
Limber
Bulk Up
Primal Pursuit
Blaze Kick
Raptor Wreck
Dragon Savant Angeline
Goodra Lv. 60
Abilities Moves
Sap Sipper
Sticky Hold
Liquid Ooze
Hydration
Muddy Water
Dragon Pulse
Power Whip
Outrage
Salamence Lv. 59
Abilities Moves
Intimidate Scary Face
Primal Terrain
Flamethrower
Primal Pursuit
Frostidon Lv. 62
Abilities Moves
Ice Body
Stamina
Frozen Body
Wonder Skin
Dragon Dance
Dragon Pulse
Hail
Aurora Veil
Dragon Savant Kendra
Salamence Lv. 63
Abilities Moves
Intimidate Primal Terrain
Flamethrower
Primal Pursuit
Double-Edge

Battle Frontier

Salamence @ Cheri Berry
Abilities Moves
Dragon Claw
Aerial Ace
Aqua Tail
Scary Face
Salamence @ Cheri Berry
Abilities Moves
Moxie
Wind Power
Breaking Swipe
Fly
Body Slam
Protect
Salamence @ Primal Seed
Abilities Moves
Primal Surge Primal Pursuit
Dragon Tail
Fire Fang
Stone Edge

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Fly 90 95 15
1 Protect 10
1 Dragon Tail 60 90 10
1 Fire Fang 65 95 15
1 Thunder Fang 65 95 15
1 Rage 20 100 20
4 Ember 40 100 25
7 Leer 100 30
10 Bite 60 100 25
13 Dragon Breath 60 100 20
17 Headbutt 70 100 15
21 Focus Energy 30
25 Crunch 80 100 15
29 Dragon Claw 80 100 15
35 Zen Headbutt 80 90 15
42 Scary Face 100 10
45 Primal Terrain 10
49 Flamethrower 90 100 15
55 Primal Pursuit 80 100 20
63 Double-Edge 120 100 15
  • Bold indicates a move that gets STAB when used by Salamence
  • Italic indicates a move that gets STAB only when used by an evolution of Salamence

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 001 Predation 60 100 10
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 018 Rain Dance 5
TM 023 Return 100 20
TM 024 Adaptabiliteeth 80 100 15
TM 027 Double Team 15
TM 031 Brick Break 75 100 15
TM 034 Secret Power 70 100 20
TM 036 Attract 100 15
TM 038 Incinerate 60 100 15
TM 055 Bulldoze 60 100 20
TM 068 Primal Terrain 10
TM 069 Shrapnel Terrain 10
TM 077 Fly 90 95 15
TM 078 Strength 95 100 15
TM 079 Ominous Wind 60 100 5
TM 085 Blustery Winds 10
TM 095 Simoom 80 100 15
TM 101 Hyper Beam 150 90 5
TM 102 Flamethrower 90 100 15
TM 103 Fire Blast 110 85 5
TM 107 Hydro Pump 110 80 5
TM 115 Earthquake 100 100 10
  • Bold indicates a move that gets STAB when used by Salamence
  • Italic indicates a move that gets STAB only when used by an evolution of Salamence

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Defense Curl 40
Dragon Dance 20
Dragon Pulse 85 100 10
Dragon Rage 100 10
Dragon Rush 100 75 10
Endure 10
Fire Fang 65 95 15
Hydro Pump 110 80 5
Predation 60 100 10
Shadow Claw 70 100 15
Thrash 120 100 10
Twister 40 100 20
  • Bold indicates a move that gets STAB when used by Salamence
  • Italic indicates a move that gets STAB only when used by an evolution of Salamence

By tutoring

Move Type Cat. Pwr. Acc. PP
Aerial Ace 60 20
Bite 60 100 25
Body Slam 85 100 15
Captivate 100 20
Confide 20
Crunch 80 100 15
Cut 50 95 30
Defense Curl 40
Double-Edge 120 100 15
Draco Meteor 130 90 5
Dragon Breath 60 100 20
Dragon Claw 80 100 15
Dragon Dance 20
Dragon Pulse 85 100 10
Dragon Rage 100 10
Dragon Rush 100 75 10
Ember 40 100 25
Endure 10
Facade 70 100 20
Fire Fang 65 95 15
Focus Energy 30
Frustration 100 20
Fury Cutter 40 95 20
Headbutt 70 100 15
Hone Claws 15
Hyper Voice 90 100 10
Iron Defense 15
Leer 100 30
Mimic 10
Mud-Slap 20 100 10
Natural Gift 100 15
Odor Sleuth 40
Outrage 120 100 10
Primal Pursuit 80 100 20
Protect 10
Psyshield Bash 70 90 10
Rage 20 100 20
Rest 10
Roar 20
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Tomb 60 95 15
Round 60 100 15
Scary Face 100 10
Shadow Claw 70 100 15
Sleep Talk 10
Snore 50 100 15
Substitute 10
Swagger 85 15
Thrash 120 100 10
Twister 40 100 20
Zen Headbutt 80 90 15
Rollout 30 90 20
Air Cutter 60 95 25
Air Slash 75 95 15
Aqua Tail 90 90 10
Blustery Bomb 100 10
Breaking Swipe 60 100 15
Brutal Swing 90 100 20
Defog 15
Dragon Tail 60 90 10
Dual Wingbeat 40 90 10
Endothermia 75 90 15
Giga Impact 150 90 5
Heat Wave 100 90 10
Hurricane 110 70 10
Iron Tail 100 75 15
Laser Focus 30
Roost 10
Steel Wing 70 90 25
Stone Edge 100 80 5
Swift 60 20
Tailwind 15
Thunder Fang 65 95 15
  • Bold indicates a move that gets STAB when used by Salamence
  • Italic indicates a move that gets STAB only when used by an evolution of Salamence

Ability Learnset

By leveling up

Level Ability Cost Description
1 Intimidate 57 The Pokémon intimidates opposing Pokémon upon entry, lowering their Attack stat.
60 Moxie 67 The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.
75 Strong Jaw 33 The Pokémon's strong jaw boosts the power of its biting moves.
90 Aerilate 77 Normal-type moves become Flying-type moves. Their power is boosted a little.
100 Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 13 Cloud Nine 32 Eliminates the effects of weather.
Disc 17 Wind Rider 33 Blocks wind moves. Attack is boosted from Tailwind or when hit by a wind move.
Disc 31 Gale Wings 78 Gives priority to Flying-type moves when the Pokémon's HP is full.
Disc 59 Stamina 33 Boosts the Defense stat when hit by an attack.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Anger Point 21 The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
Berserk 43 Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Competitive 32 Boosts the Sp. Atk stat sharply when a stat is lowered.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Dragon's Maw 16 Powers up Dragon-type moves.
Klutz -25 The Pokémon can't use any held items.
Marvel Scale 3 The Pokémon's marvelous scales boost the Defense stat if it has a status condition.
Moxie 67 The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.
Primalize 77 Normal-type moves become Dragon-type moves. Their power is boosted a little.
Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Strong Jaw 33 The Pokémon's strong jaw boosts the power of its biting moves.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Aerilate 77 Normal-type moves become Flying-type moves. Their power is boosted a little.
Air Lock 32 Eliminates the effects of weather.
Armor Tail 11 It makes opponents unable to use priority moves against the Pokémon or its allies.
Convection 43 The Pokémon generates blustery winds when it's hit by an attack.
Emergency Exit -22 The Pokémon, sensing danger, switches out when its HP becomes half or less.
Imperious -93 This Pokémon sometimes refuses to obey its Trainer.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Intimidate 57 The Pokémon intimidates opposing Pokémon upon entry, lowering their Attack stat.
Menace 57 The Pokémon intimidates opposing Pokémon upon entry, lowering their Sp. Atk stat.
Pressure System 102 The Pokémon generates blustery winds when it enters battle.
Primal Prancer 56 Boosts the Pokémon's Speed stat on Primal Terrain.
Primal Surge 85 Turns the ground into Primal Terrain when the Pokémon enters a battle.
Wind Power 11 When hit by a wind move, the Pokémon becomes Charged up.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By a previous evolution

Stage Ability Cost Description
Rock Head 14 Protects the Pokémon from recoil damage.
Reckless 57 Powers up moves that have recoil damage.
Heatproof 7 The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
Gluttony 56 Makes the Pokémon already eat a held Berry when its HP drops to half or less.
Limber 11 Its limber body protects the Pokémon from paralysis.
Multiscale 70 Reduces the amount of damage the Pokémon takes while its HP is full.
Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Shed Skin 11 The Pokémon may heal its own status conditions by shedding its skin.
Anger Shell 57 When HP drops to half or less, defenses are lowered but attack and Speed are raised.
Overcoat 2 Protects the Pokémon from things like sand, hail, and powder.
Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Shell Armor 42 A hard shell protects the Pokémon from critical hits.
Thick Fat 32 A layer of thick fat halves the damage the Pokémon takes from Fire-and Ice-type moves.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled