Sandaconda

Type HP Attack Defense Speed Special Attack Special Defense Total
72 107 125 71 65 70 510
#350 1' 3.1"
144.4 lbs.
Sand Snake Pokémon When it contracts its body, over 220 pounds of sand sprays from its nose. If it ever runs out of sand, it becomes disheartened.
Ability capacity:
102
Egg group(s):
Field
Dragon
EV Yield:
Defense: 2
Growth:
Medium Fast
Catch Rate:
120

Evolution

Silicobra
Level 36Sandaconda

Wild Encounters

Type Map Chance Level

Trainers

Naturalist Nonna
Ninetales Lv. 50
Abilities Moves
Flash Fire
Flame Body
Insomnia
Run Away
Flamethrower
Quick Attack
Confuse Ray
Safeguard
Carcinodjinn Lv. 50
Abilities Moves
Liquid Ooze
Gunk Guard
Stench
Noxious Needle
Shrapnel Sear
Noxious Terrain
Jettison
Sandaconda Lv. 50
Abilities Moves
Sand Veil
Earth Eater
Cold-Blooded
Shed Skin
Dig
Sandstorm
Brutal Swing
Coil
Mantine Lv. 50
Abilities Moves
Swift Swim
Cute Charm
Water Veil
Water Absorb
Air Slash
Aqua Ring
Bounce
Hydro Pump
Noivern Lv. 50
Abilities Moves
Frisk
Lifelink
Telepathy
Razor Wind
Tailwind
Whirlwind
Super Fang
Nautilazer Lv. 50
Abilities Moves
Shell Armor
Torrent
Swarm
Overcoat
Razor Shell
Energy Ball
Camouflage
Shell Side Arm
Tomb Raider Castula
Golurk Lv. 34
Abilities Moves
Iron Fist
Klutz
Iron Defense
Stomping Tantrum
Mega Punch
Magnitude
Sandaconda Lv. 36
Abilities Moves
Sand Veil
Earth Eater
Cold-Blooded
Shed Skin
Headbutt
Glare
Dig
Sandstorm
Team Nova Recruit
Sandaconda Lv. 45
Abilities Moves
Sand Veil
Earth Eater
Cold-Blooded
Shed Skin
Glare
Dig
Sandstorm
Brutal Swing
Espeon Lv. 46
Abilities Moves
Synchronize
Cute Charm
Ball Fetch
Morning Sun
Power Swap
Psychic
Psych Up
Fossil Fiend Ethan
Torterra Lv. 55
Abilities Moves
Overgrow
Sand Force
Leech Seed
Synthesis
Crunch
Giga Drain
Excabrute Lv. 55
Abilities Moves
Intimidate
Pickpocket
Hyper Cutter
Swords Dance
Foul Play
Earthquake
Brutal Swing
Sandaconda Lv. 56
Abilities Moves
Sand Veil
Sand Spit
Earth Eater
Cold-Blooded
Sandstorm
Brutal Swing
Coil
Sand Tomb

Battle Frontier

Sandaconda @ Grip Claw
Abilities Moves
Sand Veil
Thick Fat
Sand Tomb
Dig
Glare
Protect

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Skull Bash 130 100 10
1 Wrap 15 90 20
1 Sand Attack 100 15
1 Minimize 10
1 Slam 80 75 20
15 Bulldoze 60 100 20
20 Headbutt 70 100 15
25 Glare 100 30
30 Dig 80 100 10
35 Sandstorm 10
42 Brutal Swing 90 100 20
49 Coil 20
51 Sand Tomb 35 85 15
60 Shed Tail 0 10
  • Bold indicates a move that gets STAB when used by Sandaconda
  • Italic indicates a move that gets STAB only when used by an evolution of Sandaconda

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 001 Predation 60 100 10
TM 024 Adaptabiliteeth 80 100 15
TM 027 Double Team 15
TM 030 Sandstorm 10
TM 035 Rest 10
TM 036 Attract 100 15
TM 043 Scorching Sands 70 100 10
TM 055 Bulldoze 60 100 20
TM 067 Tectonic Terrain 10
TM 101 Hyper Beam 150 90 5
TM 111 Fractal Bash 100 10
TM 115 Earthquake 100 100 10
  • Bold indicates a move that gets STAB when used by Sandaconda
  • Italic indicates a move that gets STAB only when used by an evolution of Sandaconda

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Belch 120 90 10
Dragon Rush 100 75 10
Last Resort 140 100 5
Mud-Slap 20 100 10
Poison Tail 50 100 25
  • Bold indicates a move that gets STAB when used by Sandaconda
  • Italic indicates a move that gets STAB only when used by an evolution of Sandaconda

By tutoring

Move Type Cat. Pwr. Acc. PP
Belch 120 90 10
Brutal Swing 90 100 20
Coil 20
Confide 20
Dig 80 100 10
Double-Edge 120 100 15
Dragon Rush 100 75 10
Drill Run 80 95 10
Earth Power 90 100 10
Endure 10
Enthrall 100 20
Facade 70 100 20
Glare 100 30
Headbutt 70 100 15
Last Resort 140 100 5
Minimize 10
Mud Shot 55 95 15
Mud-Slap 20 100 10
Natural Gift 100 15
Poison Tail 50 100 25
Protect 10
Round 60 100 15
Sand Attack 100 15
Sand Tomb 35 85 15
Scale Shot 25 90 20
Screech 85 40
Shed Tail 0 10
Shore Up 10
Skitter Smack 70 90 10
Slam 80 75 20
Sleep Talk 10
Snore 50 100 15
Substitute 10
Take Down 90 85 20
Wrap 15 90 20
Body Press 80 100 10
Fire Fang 65 95 15
Giga Impact 150 90 5
High Horsepower 95 95 10
Hurricane 110 70 10
Iron Defense 15
Iron Head 80 100 15
Outrage 120 100 10
Rock Blast 25 90 10
Rock Slide 75 90 10
Rock Tomb 60 95 15
Sandsear Storm 100 80 10
Seismic Wave 85 90 10
Skull Bash 130 100 10
Stalagbite 80 100 15
Stealth Rock 20
Stone Edge 100 80 5
Zen Headbutt 80 90 15
  • Bold indicates a move that gets STAB when used by Sandaconda
  • Italic indicates a move that gets STAB only when used by an evolution of Sandaconda

Ability Learnset

By leveling up

Level Ability Cost Description
1 Sand Veil 3 Boosts the Pokémon's evasiveness in a sandstorm.
1 Shed Skin 11 The Pokémon may heal its own status conditions by shedding its skin.
18 Cold-Blooded 33 Boosts the Pokémon's Speed stat in harsh sunlight.
36 Earth Eater 15 If hit by a Ground-type move, the Pokémon has its HP restored instead of taking damage.
54 Sand Spit 43 The Pokémon creates a sandstorm when it's hit by an attack.
72 Rough Skin 17 This Pokémon inflicts damage with its rough skin to the attacker on contact.
90 Sand Stream 102 The Pokémon summons a sandstorm when it enters a battle.
100 Sand Force 52 Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 03 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Disc 16 Lifelink 2 The Pokémon recovers some HP when it deals damage.
Disc 20 Sand Force 52 Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Disc 24 Frostproof 12 The Pokémon resists Ice-type moves and damage from frostbite.
Disc 35 Strong Jaw 33 The Pokémon's strong jaw boosts the power of its biting moves.
Disc 42 Sand Stream 102 The Pokémon summons a sandstorm when it enters a battle.
Disc 43 Limber 11 Its limber body protects the Pokémon from paralysis.
Disc 56 Rough Skin 17 This Pokémon inflicts damage with its rough skin to the attacker on contact.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Adaptability 77 Powers up moves of the same type as the Pokémon.
Beast Boost 67 The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.
Berserk 43 Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Cold-Blooded 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Earth Eater 15 If hit by a Ground-type move, the Pokémon has its HP restored instead of taking damage.
Emergency Exit -22 The Pokémon, sensing danger, switches out when its HP becomes half or less.
Frisk 1 When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
Gluttony 56 Makes the Pokémon already eat a held Berry when its HP drops to half or less.
Klutz -25 The Pokémon can't use any held items.
Lightning Rod 18 The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk.
Marvel Scale 3 The Pokémon's marvelous scales boost the Defense stat if it has a status condition.
Moxie 67 The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.
Multiscale 70 Reduces the amount of damage the Pokémon takes while its HP is full.
Poison Heal 79 Restores HP if the Pokémon is poisoned instead of losing HP.
Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
Quick Draw 32 Enables the Pokémon to move first occasionally.
Run Away 0 Enables a sure getaway from wild Pokémon.
Sand Rush 52 Boosts the Pokémon's Speed stat in a sandstorm.
Sand Spit 43 The Pokémon creates a sandstorm when it's hit by an attack.
Sand Veil 3 Boosts the Pokémon's evasiveness in a sandstorm.
Shed Skin 11 The Pokémon may heal its own status conditions by shedding its skin.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stakeout 33 Doubles the damage dealt to the target's replacement if the target switches out.
Stall -12 The Pokémon moves after all other Pokémon do.
Terralate 77 Normal-type moves become Ground-type moves. Their power is boosted a little.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unnerve 11 Unnerves opposing Pokémon and makes them unable to eat Berries.
Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
Thick Fat 32 A layer of thick fat halves the damage the Pokémon takes from Fire-and Ice-type moves.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled