Scolipede
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | ||||||||||
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60 | 100 | 89 | 112 | 55 | 69 | 485 | |||||||||
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#65 |
0' 9.8"
442.02 lbs. |
Megapede Pokémon | With quick movements, it chases down its foes, attacking relentlessly with its horns until it prevails. Then it finishes them off with deadly poison. | |||||||||||||
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Ability capacity:
92 |
Egg group(s):
Bug |
EV Yield:
Speed: 3 |
Growth:
Medium Slow |
Catch Rate:
45 |
Evolution
Venipede![]() | Level 22 | Whirlipede![]() | Level 30 | Scolipede![]() |
Wild Encounters
Type | Map | Chance | Level |
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Trainers
Battle Frontier
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Move learnset
By leveling up
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
---|---|---|---|---|---|---|
Evolve | Baton Pass |
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— | — | 40 |
1 | Iron Defense |
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— | — | 15 |
1 | Megahorn |
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120 | 85 | 10 |
1 | Defense Curl |
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— | — | 40 |
1 | Rollout |
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30 | 90 | 20 |
1 | Poison Sting |
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15 | 100 | 35 |
1 | Screech |
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— | 85 | 40 |
5 | Poison Sting |
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15 | 100 | 35 |
8 | Screech |
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— | 85 | 40 |
12 | Pursuit |
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40 | 100 | 20 |
15 | Protect |
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— | — | 10 |
19 | Poison Tail |
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50 | 100 | 25 |
23 | Bug Bite |
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60 | 100 | 20 |
28 | Venoshock |
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65 | 100 | 10 |
33 | Agility |
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— | — | 30 |
39 | Steamroller |
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65 | 100 | 20 |
44 | Toxic |
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— | 90 | 10 |
47 | Joust |
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— | 100 | 10 |
50 | Rock Climb |
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90 | 85 | 20 |
55 | Double-Edge |
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120 | 100 | 15 |
65 | Megahorn |
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120 | 85 | 10 |
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By TM
TM | Move | Type | Cat. | Pwr. | Acc. | PP | |
---|---|---|---|---|---|---|---|
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TM 005 | Toxic |
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— | 90 | 10 |
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TM 010 | Hidden Power |
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60 | 100 | 15 |
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TM 011 | Sunny Day |
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— | — | 5 |
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TM 017 | Protect |
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— | — | 10 |
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TM 021 | Solar Beam |
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120 | 100 | 10 |
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TM 027 | Double Team |
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— | — | 15 |
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TM 029 | Sludge Bomb |
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90 | 100 | 10 |
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TM 034 | Secret Power |
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70 | 100 | 20 |
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TM 035 | Rest |
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— | — | 10 |
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TM 036 | Attract |
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— | 100 | 15 |
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TM 052 | Venoshock |
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65 | 100 | 10 |
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TM 055 | Bulldoze |
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60 | 100 | 20 |
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TM 072 | Noxious Terrain |
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— | — | 10 |
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TM 075 | Bug Bite |
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60 | 100 | 20 |
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TM 080 | Gyro Ball |
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— | 100 | 5 |
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TM 096 | Stomping Tantrum |
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75 | 100 | 10 |
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TM 101 | Hyper Beam |
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150 | 90 | 5 |
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TM 115 | Earthquake |
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100 | 100 | 10 |
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By breeding
Parents | Move | Type | Cat. | Pwr. | Acc. | PP | |||||||||||||||||
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Bite |
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60 | 100 | 25 | |||||||||||||||||
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Fury Cutter |
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40 | 95 | 20 | |||||||||||||||||
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Pin Missile |
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25 | 95 | 20 | |||||||||||||||||
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Rock Climb |
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90 | 85 | 20 | |||||||||||||||||
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Shed Tail |
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0 | — | 10 | |||||||||||||||||
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Spikes |
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— | — | 20 | |||||||||||||||||
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Take Down |
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90 | 85 | 20 | |||||||||||||||||
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Toxic Spikes |
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— | — | 20 | |||||||||||||||||
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Twineedle |
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25 | 100 | 20 | |||||||||||||||||
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By tutoring
Move | Type | Cat. | Pwr. | Acc. | PP |
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Agility |
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— | — | 30 |
Bite |
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60 | 100 | 25 |
Confide |
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— | — | 20 |
Defense Curl |
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— | — | 40 |
Double-Edge |
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120 | 100 | 15 |
Endeavor |
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— | 100 | 5 |
Endure |
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— | — | 10 |
Facade |
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70 | 100 | 20 |
Frustration |
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— | 100 | 20 |
Fury Cutter |
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40 | 95 | 20 |
Hex |
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65 | 100 | 10 |
Infestation |
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20 | 100 | 20 |
Iron Defense |
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— | — | 15 |
Payback |
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50 | 100 | 10 |
Pin Missile |
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25 | 95 | 20 |
Poison Jab |
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80 | 100 | 20 |
Poison Sting |
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15 | 100 | 35 |
Poison Tail |
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50 | 100 | 25 |
Pursuit |
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40 | 100 | 20 |
Return |
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— | 100 | 20 |
Rock Climb |
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90 | 85 | 20 |
Rock Smash |
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40 | 100 | 15 |
Rollout |
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30 | 90 | 20 |
Round |
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60 | 100 | 15 |
Screech |
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— | 85 | 40 |
Shed Tail |
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0 | — | 10 |
Shelter |
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0 | — | 10 |
Signal Beam |
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75 | 100 | 15 |
Silk Trap |
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0 | 100 | 10 |
Skitter Smack |
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70 | 90 | 10 |
Sleep Talk |
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— | — | 10 |
Snore |
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50 | 100 | 15 |
Spikes |
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— | — | 20 |
Steamroller |
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65 | 100 | 20 |
Steel Roller |
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130 | 100 | 5 |
Struggle Bug |
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50 | 100 | 20 |
Substitute |
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— | — | 10 |
Surprise Venom |
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10 | 100 | 5 |
Swagger |
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— | 85 | 15 |
Take Down |
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90 | 85 | 20 |
Toxic Spikes |
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— | — | 20 |
Twineedle |
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25 | 100 | 20 |
Venom Drench |
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— | 100 | 20 |
Noxious Needle |
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70 | 100 | 20 |
Victory Dance |
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0 | — | 10 |
Aqua Tail |
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90 | 90 | 10 |
Assurance |
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60 | 100 | 10 |
Baton Pass |
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— | — | 40 |
Cross Poison |
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70 | 100 | 20 |
Cut |
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50 | 95 | 30 |
Dig |
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80 | 100 | 10 |
Giga Impact |
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150 | 90 | 5 |
Iron Tail |
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100 | 75 | 15 |
Joust |
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— | 100 | 10 |
Megahorn |
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120 | 85 | 10 |
Rock Slide |
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75 | 90 | 10 |
Rock Tomb |
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60 | 95 | 15 |
Smart Strike |
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70 | — | 10 |
Snatch |
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— | 100 | 10 |
Strength |
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95 | 100 | 15 |
Superpower |
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120 | 100 | 5 |
Swords Dance |
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— | — | 20 |
Throat Chop |
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80 | 100 | 15 |
X-Scissor |
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80 | 100 | 15 |
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Ability Learnset
By leveling up
Level | Ability | Cost | Description |
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1 | Poison Point | 12 | Contact with the Pokémon may poison the attacker. |
1 | Swarm | 14 | Powers up Bug-type moves when the Pokémon's HP is low. |
18 | Frostproof | 12 | The Pokémon resists Ice-type moves and damage from frostbite. |
36 | Liquid Ooze | 2 | The oozed liquid has a strong stench, which damages attackers using draining moves. |
54 | Regenerator | 54 | Restores a little HP when withdrawn from battle. |
72 | Adaptability | 77 | Powers up moves of the same type as the Pokémon. |
90 | Protean | 80 | Changes the Pokémon's type to the type of the move it's about to use. |
100 | Speed Boost | 61 | Its Speed stat is boosted every turn. |
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By Disc
Disc | Ability | Cost | Description | |
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Disc 01 | Battle Armor | 60 | Hard armor protects the Pokémon from critical hits. |
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Disc 03 | Own Tempo | 2 | This Pokémon has its own tempo, and that prevents it from becoming confused. |
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Disc 07 | Illuminate | 4 | Raises the Pokémon's evasiveness. |
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Disc 12 | Sturdy | 16 | It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either. |
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Disc 16 | Lifelink | 2 | The Pokémon recovers some HP when it deals damage. |
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Disc 18 | Mimicry | 22 | Changes the Pokémon's type depending on the terrain. |
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Disc 26 | Super Luck | 35 | The Pokémon is so lucky that the critical-hit ratios of its moves are boosted. |
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Disc 46 | Fog Veil | 11 | Boosts the Pokémon's evasiveness in eerie fog. |
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Disc 50 | Oblivious | 11 | The Pokémon is oblivious, and that keeps it from being infatuated or taunted. |
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Disc 51 | Cecity | -19 | This Pokémon's poor eyesight makes its moves more likely to miss. |
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Disc 55 | Regenerator | 54 | Restores a little HP when withdrawn from battle. |
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Disc 59 | Stamina | 33 | Boosts the Defense stat when hit by an attack. |
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By tutoring
Ability | Cost | Description |
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Adaptability | 77 | Powers up moves of the same type as the Pokémon. |
Aftermath | 11 | Damages the attacker if it contacts the Pokémon with a finishing hit. |
Anger Shell | 57 | When HP drops to half or less, defenses are lowered but attack and Speed are raised. |
Bulletproof | 15 | Protects the Pokémon from some ball and bomb moves. |
Cold-Blooded | 33 | Boosts the Pokémon's Speed stat in harsh sunlight. |
Color Change | 1 | The Pokémon's type becomes the type of the move used on it. |
Contrary | 82 | Makes stat changes have an opposite effect. |
Defeatist | -17 | Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less. |
Emergency Exit | -22 | The Pokémon, sensing danger, switches out when its HP becomes half or less. |
Frostproof | 12 | The Pokémon resists Ice-type moves and damage from frostbite. |
Fumigate | 77 | Normal-type moves become Poison-type moves. Their power is boosted a little. |
Hive Mind | 77 | Normal-type moves become Bug-type moves. Their power is boosted a little. |
Indigestion | 41 | The Pokémon summons Noxious Terrain when it's hit by an attack. |
Innards Out | 11 | Damages the attacker landing the finishing hit by the amount equal to its last HP. |
Liquid Ooze | 2 | The oozed liquid has a strong stench, which damages attackers using draining moves. |
Natural Cure | 32 | All status conditions heal when the Pokémon switches out. |
Obliviate | 32 | Contact with the Pokémon may confuses the attacker. |
Overcoat | 2 | Protects the Pokémon from things like sand, hail, and powder. |
Pickup | 1 | The Pokémon may pick up the items, both during and outside of battle. |
Poison Point | 12 | Contact with the Pokémon may poison the attacker. |
Poison Touch | 15 | May poison a target when the Pokémon makes contact. |
Protean | 80 | Changes the Pokémon's type to the type of the move it's about to use. |
Rock Head | 14 | Protects the Pokémon from recoil damage. |
Sap Sipper | 32 | Boosts the Attack stat if hit by a Grass-type move instead of taking damage. |
Shed Skin | 11 | The Pokémon may heal its own status conditions by shedding its skin. |
Shell Armor | 42 | A hard shell protects the Pokémon from critical hits. |
Slow Start | -94 | For five turns, the Pokémon's Attack and Speed stats are halved. |
Soundproof | 15 | Soundproofing gives the Pokémon full immunity to all sound-based moves. |
Speed Boost | 61 | Its Speed stat is boosted every turn. |
Stench | 11 | By releasing stench when attacking, this Pokémon may cause the target to flinch. |
Swarm | 14 | Powers up Bug-type moves when the Pokémon's HP is low. |
Truant | -67 | The Pokémon can't use a move if it had used a move on the previous turn. |
Gunk Guard | 11 | Boosts the Pokémon's Defensive stats on Noxious Terrain. |
Huge Power | 178 | Doubles the Pokémon's Attack stat. |
Noxious Surge | 85 | Turns the ground into Noxious Terrain when the Pokémon enters a battle. |
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