Seedot

Type HP Attack Defense Speed Special Attack Special Defense Total
40 40 50 30 30 30 220
#225 0' 2.1"
8.82 lbs.
Acorn Pokémon It hangs off branches and absorbs nutrients. When it finishes eating, its body becomes so heavy that it drops to the ground with a thump.
Ability capacity:
85
Egg group(s):
Field
Grass
EV Yield:
Defense: 1
Growth:
Medium Slow
Catch Rate:
255

Evolution

Seedot
Level 14Nuzleaf
Use Leaf Stone Shiftry

Wild Encounters

Type Map Chance Level
Land Deimos Forest 20% 9-12
Land (2) Deimos Forest 5% 9-12

Trainers

Breeder Lynn
Rowlet Lv. 20
Abilities Moves
Overgrow
Keen Eye
Peck
Astonish
Razor Leaf
Foresight
Exeggcute Lv. 21
Abilities Moves
Chlorophyll
Weak Armor
Leech Seed
Bullet Seed
Stun Spore
Poison Powder
Seedot Lv. 19
Abilities Moves
Chlorophyll
Seed Sower
Early Bird
Growth
Rollout
Mega Drain
Payback
Cottonee Lv. 23
Abilities Moves
Chlorophyll
Fluffy
Grass Pelt
Mega Drain
Cotton Spore
Razor Leaf
Poison Powder

Battle Frontier

Seedot @ Focus Band
Abilities Moves
Bullet Seed
Bide
Defense Curl
Rollout
Seedot @ Big Root
Abilities Moves
Chlorophyll Grassy Glide
Amnesia
Grassy Terrain
Leech Seed

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Bide 10
3 Harden 30
6 Astonish 40 100 15
9 Growth 20
12 Rollout 30 90 20
15 Mega Drain 55 100 15
18 Payback 50 100 10
21 Nature Power 95 20
24 Sunny Day 5
27 Synthesis 5
30 Sucker Punch 70 100 5
33 Explosion 250 100 5
  • Bold indicates a move that gets STAB when used by Seedot
  • Italic indicates a move that gets STAB only when used by an evolution of Seedot

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 003 Worry Seed 100 10
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 019 Giga Drain 75 100 10
TM 021 Solar Beam 120 100 10
TM 023 Return 100 20
TM 025 Shadow Ball 80 100 15
TM 027 Double Team 15
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 047 Power Swap 10
TM 062 Grassy Terrain 10
  • Bold indicates a move that gets STAB when used by Seedot
  • Italic indicates a move that gets STAB only when used by an evolution of Seedot

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Amnesia 20
Beat Up 10 100 10
Bullet Seed 25 100 30
Defog 15
False Swipe 40 100 40
Foul Play 95 100 15
Grassy Glide 70 100 20
Grassy Terrain 10
Leech Seed 90 10
Nasty Plot 20
Night Slash 70 100 15
Power Swap 10
Quick Attack 40 100 30
Razor Wind 70 100 10
Take Down 90 85 20
Worry Seed 100 10
  • Bold indicates a move that gets STAB when used by Seedot
  • Italic indicates a move that gets STAB only when used by an evolution of Seedot

By tutoring

Move Type Cat. Pwr. Acc. PP
Absorb 30 100 25
Amnesia 20
Astonish 40 100 15
Beat Up 10 100 10
Bide 10
Body Slam 85 100 15
Bullet Seed 25 100 30
Captivate 100 20
Confide 20
Defense Curl 40
Defog 15
Dig 80 100 10
Double-Edge 120 100 15
Endure 10
Energy Ball 90 100 10
Explosion 250 100 5
Facade 70 100 20
False Swipe 40 100 40
Flash 100 20
Floral Flourish 70 100 20
Flower Trick 70 10
Foul Play 95 100 15
Frustration 100 20
Grass Knot 100 20
Grass Pledge 80 100 10
Grassy Glide 70 100 20
Growth 20
Harden 30
Headbutt 70 100 15
Leech Seed 90 10
Mega Drain 55 100 15
Mimic 10
Nasty Plot 20
Natural Gift 100 15
Nature Power 95 20
Night Slash 70 100 15
Payback 50 100 10
Protect 10
Quick Attack 40 100 30
Razor Wind 70 100 10
Retaliate 70 100 5
Rock Smash 40 100 15
Rollout 30 90 20
Round 60 100 15
Seed Bomb 80 100 15
Self-Destruct 200 100 5
Sleep Talk 10
Snore 50 100 15
Spite 100 10
Substitute 10
Sucker Punch 70 100 5
Swagger 85 15
Swords Dance 20
Synthesis 5
Tackle 40 100 35
Take Down 90 85 20
Trailblaze 50 100 20
  • Bold indicates a move that gets STAB when used by Seedot
  • Italic indicates a move that gets STAB only when used by an evolution of Seedot

Ability Learnset

By leveling up

Level Ability Cost Description
1 Chlorophyll 33 Boosts the Pokémon's Speed stat in harsh sunlight.
1 Early Bird 1 The Pokémon awakens from sleep twice as fast as other Pokémon.
18 Seed Sower 20 Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.
36 Pickpocket 2 Steals an item from an attacker that made direct contact.
54 Stamina 33 Boosts the Defense stat when hit by an attack.
72 Harvest 33 May create another Berry after one is used.
90 Analytic 17 Boosts move power when the Pokémon moves last.
100 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 03 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Disc 05 Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Disc 16 Lifelink 2 The Pokémon recovers some HP when it deals damage.
Disc 26 Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Disc 59 Stamina 33 Boosts the Defense stat when hit by an attack.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Analytic 17 Boosts move power when the Pokémon moves last.
Anticipation 1 The Pokémon can sense an opposing Pokémon's dangerous moves.
Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
Chlorolize 77 Normal-type moves become Grass-type moves. Their power is boosted a little.
Chlorophyll 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Early Bird 1 The Pokémon awakens from sleep twice as fast as other Pokémon.
Effect Spore 11 Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.
Greenhouse 43 The Pokémon generates strong sunlight when it's hit by an attack.
Harvest 33 May create another Berry after one is used.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Klutz -25 The Pokémon can't use any held items.
Mimicry 22 Changes the Pokémon's type depending on the terrain.
Overgrow 14 Powers up Grass-type moves when the Pokémon's HP is low.
Pickpocket 2 Steals an item from an attacker that made direct contact.
Poison Heal 79 Restores HP if the Pokémon is poisoned instead of losing HP.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Ripen 33 Ripens Berries and doubles their effect.
Seed Sower 20 Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Solar Power 52 Boosts the Sp. Atk stat in harsh sunlight or solar wind, but HP decreases every turn.
Stall -12 The Pokémon moves after all other Pokémon do.
Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Symbiosis 11 The Pokémon passes its item to an ally that has used up an item.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Weak Bones -19 Halves the Pokémon's Defense stat.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled