Sharpedo

Type HP Attack Defense Speed Special Attack Special Defense Total
70 120 40 95 95 40 460
#133 0' 7.2"
195.87 lbs.
Brutal Pokémon The vicious and sly gangster of the sea. Its skin is specially textured to minimize drag in water. Its speed tops out at over 75 miles per hour.
Ability capacity:
70
Egg group(s):
Water 2
EV Yield:
Attack: 2
Growth:
Slow
Catch Rate:
60

Evolution

Carvanha
Level 30Sharpedo

Wild Encounters

Type Map Chance Level

Trainers

Swimmer Ledek
Sharpedo Lv. 30
Abilities Moves
Speed Boost Slash
Poison Fang
Bite
Aqua Jet
Swimmer Garrett
Azumarill Lv. 47
Abilities Moves
Thick Fat
Cute Charm
Pickup
Aqua Ring
Rain Dance
Double-Edge
Superpower
Cloyster Lv. 46
Abilities Moves
Shell Armor
Rock Head
Overcoat
Protect
Aurora Beam
Spike Cannon
Spikes
Sharpedo Lv. 47
Abilities Moves
Rough Skin
Lifelink
Berserk
Crunch
Taunt
Liquidation
Agility
Black Belt Blake
Sharpedo Lv. 38 @ Razor Fang
Abilities Moves
Rough Skin
Lifelink
Berserk
Crunch
Predation
Scary Face
Swagger
Komodor Lv. 38 @ Razor Fang
Abilities Moves
Blaze
Flame Body
Magma Armor
Venom Snap
Fire Fang
Acid Armor
Glare
Ezmergent Lv. 40 @ Razor Fang
Abilities Moves
Thick Fat
Rivalry
Unnerve
Ice Fang
Jaw Lock
Bulk Up
Curse
Fisherman Carah
Luvdisc Lv. 50
Abilities Moves
Swift Swim
Simple
Cute Charm
Heavy Water
Aqua Ring
Soak
Hydro Pump
Safeguard
Octillery Lv. 47
Abilities Moves
Suction Cups
Sprinkle Spit
Color Change
Wring Out
Signal Beam
Ice Beam
Bullet Seed
Sharpedo Lv. 48
Abilities Moves
Rough Skin
Lifelink
Berserk
Crunch
Taunt
Liquidation
Agility
Starmie Lv. 48
Abilities Moves
Illuminate
Color Change
Analytic
Natural Cure
Polar Plunge
Confuse Ray
Psychic
Light Screen
Swimmer Kathleen
Seadra Lv. 56
Abilities Moves
Poison Point
Marvel Scale
Serene Grace
Damp
Brine
Dragon Pulse
Laser Focus
Hydro Pump
Sharpedo Lv. 56
Abilities Moves
Rough Skin
Unnerve
Lifelink
Liquidation
Agility
Stalagbite
Predation
Starmie Lv. 57
Abilities Moves
Illuminate
Refraction
Color Change
Analytic
Psychic
Light Screen
Cosmic Power
Hydro Pump
Swimmer Raylan
Sharpedo Lv. 48
Abilities Moves
Rough Skin
Lifelink
Berserk
Crunch
Taunt
Liquidation
Agility
Swampert Lv. 49
Abilities Moves
Torrent
Water Veil
Anticipation
Damp
Rock Slide
Protect
Muddy Water
Take Down
Golduck Lv. 50
Abilities Moves
Damp
Moody
Psych Up
Amnesia
Topsy-Turvy
Hydro Pump

Battle Frontier

Sharpedo @ Choice Scarf
Abilities Moves
Destiny Bond
Aqua Jet
Flip Turn
Brine
Sharpedo @ Wacan Berry
Abilities Moves
Rough Skin
Unnerve
Crunch
Waterfall
Ice Fang
Swagger
Sharpedo @ Life Orb
Abilities Moves
Destiny Bond
Flip Turn
Close Combat
Sinful Smash

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Slash 70 100 20
1 Slash 70 100 20
1 Night Slash 70 100 15
1 Feint 30 100 10
1 Leer 100 30
1 Bite 60 100 25
1 Rage 20 100 20
4 Screech 85 40
8 Focus Energy 30
11 Aqua Jet 40 100 20
15 Assurance 60 100 10
18 Swagger 85 15
22 Ice Fang 65 95 15
25 Scary Face 100 10
29 Poison Fang 50 100 15
34 Crunch 80 100 15
37 Taunt 100 20
40 Liquidation 85 100 10
45 Agility 30
51 Stalagbite 80 100 15
56 Predation 60 100 10
62 Night Slash 70 100 15
67 Wave Crash 120 100 10
  • Bold indicates a move that gets STAB when used by Sharpedo
  • Italic indicates a move that gets STAB only when used by an evolution of Sharpedo

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 002 Aqua Jet 40 100 20
TM 007 Hail 10
TM 012 Taunt 100 20
TM 013 Blizzard 110 70 5
TM 017 Protect 10
TM 018 Rain Dance 5
TM 023 Return 100 20
TM 024 Adaptabiliteeth 80 100 15
TM 027 Double Team 15
TM 032 Torment 100 15
TM 034 Secret Power 70 100 20
TM 036 Attract 100 15
TM 046 Scald 80 100 15
TM 053 Avalanche 60 100 10
TM 061 Ancient Power 60 100 5
TM 070 Morbid Terrain 10
TM 071 Combat Terrain 10
TM 076 Surf 90 100 15
TM 078 Strength 95 100 15
TM 088 Polar Plunge 80 95 15
TM 099 Liquidation 85 100 10
TM 100 Ice Beam 90 100 10
TM 101 Hyper Beam 150 90 5
TM 105 Water Pulse 60 100 20
TM 107 Hydro Pump 110 80 5
TM 109 Dark Pulse 80 100 15
TM 110 Giga Impact 150 90 5
TM 115 Earthquake 100 100 10
TM 119 Flip Turn 60 100 20
  • Bold indicates a move that gets STAB when used by Sharpedo
  • Italic indicates a move that gets STAB only when used by an evolution of Sharpedo

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Ancient Power 60 100 5
Brine 65 100 10
Destiny Bond 5
Double-Edge 120 100 15
Hydro Pump 110 80 5
Morbid Mangling 90 100 15
Primal Pursuit 80 100 20
Psychic Fangs 85 100 15
Swift 60 20
Thrash 120 100 10
Water Pulse 60 100 20
  • Bold indicates a move that gets STAB when used by Sharpedo
  • Italic indicates a move that gets STAB only when used by an evolution of Sharpedo

By tutoring

Move Type Cat. Pwr. Acc. PP
Agility 30
Aqua Cutter 70 100 20
Assurance 60 100 10
Bite 60 100 25
Bounce 85 85 5
Brine 65 100 10
Captivate 100 20
Confide 20
Crunch 80 100 15
Destiny Bond 5
Dive 80 100 10
Double-Edge 120 100 15
Endure 10
Facade 70 100 20
Focus Energy 30
Frustration 100 20
Fury Cutter 40 95 20
Hidden Power 60 100 15
Hydrofoil 50 100 20
Ice Fang 65 95 15
Icy Wind 55 95 15
Leer 100 30
Mimic 10
Morbid Mangling 90 100 15
Mud-Slap 20 100 10
Natural Gift 100 15
Odor Sleuth 40
Payback 50 100 10
Poison Fang 50 100 15
Predation 60 100 10
Primal Pursuit 80 100 20
Psychic Fangs 85 100 15
Rage 20 100 20
Rest 10
Retaliate 70 100 5
Round 60 100 15
Scale Shot 25 90 20
Scary Face 100 10
Screech 85 40
Sinful Smash 120 100 15
Sleep Talk 10
Snarl 55 95 15
Snore 50 100 15
Spite 100 10
Stalagbite 80 100 15
Substitute 10
Super Fang 90 10
Swagger 85 15
Swift 60 20
Take Down 90 85 20
Thief 60 100 25
Thrash 120 100 10
Toxic 90 10
Uproar 90 100 10
Water Pledge 80 100 10
Waterfall 90 100 15
Wave Crash 120 100 10
Whirlpool 35 85 15
Zen Headbutt 80 90 15
Bulldoze 60 100 20
Close Combat 120 100 5
Feint 30 100 10
Headlong Rush 120 100 5
Night Slash 70 100 15
Poison Jab 80 100 20
Raging Bull 90 100 10
Roar 20
Rock Smash 40 100 15
Rock Tomb 60 95 15
Skull Bash 130 100 10
Slash 70 100 20
  • Bold indicates a move that gets STAB when used by Sharpedo
  • Italic indicates a move that gets STAB only when used by an evolution of Sharpedo

Ability Learnset

By leveling up

Level Ability Cost Description
1 Rough Skin 17 This Pokémon inflicts damage with its rough skin to the attacker on contact.
10 Berserk 43 Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less.
25 Lifelink 2 The Pokémon recovers some HP when it deals damage.
40 Toxic Boost 70 Powers up physical attacks when the Pokémon is poisoned.
55 Unnerve 11 Unnerves opposing Pokémon and makes them unable to eat Berries.
70 Strong Jaw 33 The Pokémon's strong jaw boosts the power of its biting moves.
85 Moxie 67 The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.
100 Speed Boost 61 Its Speed stat is boosted every turn.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 01 Battle Armor 60 Hard armor protects the Pokémon from critical hits.
Disc 10 Water Veil 17 The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
Disc 16 Lifelink 2 The Pokémon recovers some HP when it deals damage.
Disc 22 Poison Heal 79 Restores HP if the Pokémon is poisoned instead of losing HP.
Disc 24 Frostproof 12 The Pokémon resists Ice-type moves and damage from frostbite.
Disc 35 Strong Jaw 33 The Pokémon's strong jaw boosts the power of its biting moves.
Disc 47 Toxic Boost 70 Powers up physical attacks when the Pokémon is poisoned.
Disc 56 Rough Skin 17 This Pokémon inflicts damage with its rough skin to the attacker on contact.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Aerodynamic 67 Boosts the Pokémon's Speed stat on Blustery Winds.
Anger Point 21 The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
Berserk 43 Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Cold-Blooded 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Distillize 77 Normal-type moves become Water-type moves. Their power is boosted a little.
Frisk 1 When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
Heavy Water 7 Boosts the Pokémon's Defensive stats in Rain.
Hustle 33 Boosts the Attack stat, but lowers accuracy.
Hydration 23 Heals status conditions if it's raining.
Immoralize 77 Normal-type moves become Dark-type moves. Their power is boosted a little.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Klutz -25 The Pokémon can't use any held items.
Morbid Mania 34 Boosts the Pokémon's Speed stat on Morbid Terrain.
Moxie 67 The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.
Reckless 57 Powers up moves that have recoil damage.
Run Away 0 Enables a sure getaway from wild Pokémon.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Speed Boost 61 Its Speed stat is boosted every turn.
Stakeout 33 Doubles the damage dealt to the target's replacement if the target switches out.
Stall -12 The Pokémon moves after all other Pokémon do.
Swift Swim 60 Boosts the Pokémon's Speed stat in rain.
Torrent 14 Powers up Water-type moves when the Pokémon's HP is low.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unnerve 11 Unnerves opposing Pokémon and makes them unable to eat Berries.
Imperious -93 This Pokémon sometimes refuses to obey its Trainer.
Morbid Surge 85 Turns the ground into Morbid Terrain when the Pokémon enters a battle.
Primal Prancer 56 Boosts the Pokémon's Speed stat on Primal Terrain.
Pure Power 178 Using its pure power, the Pokémon doubles its Sp. Attack stat.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled