Shelgon

Type HP Attack Defense Speed Special Attack Special Defense Total
65 95 100 50 60 50 420
#313 0' 4.3"
243.61 lbs.
Endurance Pokémon It hardly eats while it awaits evolution. It becomes hardier by enduring hunger. Its shell peels off the instant it begins to evolve.
Ability capacity:
81
Egg group(s):
Dragon
EV Yield:
Defense: 2
Growth:
Slow
Catch Rate:
45

Evolution

Bagon
Level 30Shelgon
Level 50Salamence

Wild Encounters

Type Map Chance Level
Land Ascraeus Mons Fornax 10% 33-40
Ascraeus Mons Fornax 10% 33-40
Ascraeus Mons Fornax 10% 34-40

Trainers

Dragon Savant Fenrir
Gible Lv. 28
Abilities Moves
Sand Veil
Rough Skin
Take Down
Sand Tomb
Slash
Dragon Claw
Shelgon Lv. 30
Abilities Moves
Rock Head
Heatproof
Reckless
Headbutt
Focus Energy
Crunch
Dragon Claw
Sliggoo Lv. 28
Abilities Moves
Sap Sipper
Liquid Ooze
Hydration
Bide
Dragon Breath
Rain Dance
Flail
Quervyne Lv. 28
Abilities Moves
Chlorophyll
Sturdy
Headbutt
Grass Whistle
Trailblaze
Bramble Snag
Bard Alzir
Pawniard Lv. 28
Abilities Moves
Defiant
Pressure
Inner Focus
Torment
Feint Attack
Scary Face
Metal Claw
Shelgon Lv. 30
Abilities Moves
Rock Head
Heatproof
Reckless
Headbutt
Focus Energy
Crunch
Dragon Claw
Velokota Lv. 30
Abilities Moves
Mold Breaker Spark
Helping Hand
Dragon Claw
Detect
Dragon Savant Alessia
Bagon Lv. 35
Abilities Moves
Rock Head
Heatproof
Reckless
Focus Energy
Crunch
Dragon Claw
Zen Headbutt
Shelgon Lv. 36
Abilities Moves
Rock Head
Heatproof
Reckless
Focus Energy
Crunch
Dragon Claw
Zen Headbutt
Gabite Lv. 37
Abilities Moves
Sand Veil
Rough Skin
Sand Tomb
Slash
Dragon Claw
Dig
Vibrava Lv. 38
Abilities Moves
Sheer Force Earth Power
Bug Buzz
Earthquake
Sandstorm
Dragon Savant Gemma
Shelgon Lv. 37
Abilities Moves
Rock Head
Heatproof
Reckless
Focus Energy
Crunch
Dragon Claw
Zen Headbutt
Tyrantrum Lv. 37
Abilities Moves
Strong Jaw
Rough Skin
Cheek Pouch
Hyper Fang
Dragon Claw
Stalagbite
Predation
Velokota Lv. 40
Abilities Moves
Mold Breaker Detect
Retaliate
Iron Head
Hone Claws
Gabite Lv. 41
Abilities Moves
Sand Veil
Hyper Cutter
Rough Skin
Sand Tomb
Slash
Dragon Claw
Dig
Team Nova Grunt
Shelgon Lv. 46
Abilities Moves
Rock Head
Shed Skin
Heatproof
Dragon Claw
Zen Headbutt
Scary Face
Primal Terrain
Carcinodjinn Lv. 48
Abilities Moves
Liquid Ooze
Gunk Guard
Stench
Noxious Needle
Shrapnel Sear
Noxious Terrain
Jettison
Camerupt Lv. 49
Abilities Moves
Magma Armor
Own Tempo
Well-Baked Body
Take Down
Jettison
Tectonic Thrash
Earth Power
Swampert Lv. 50
Abilities Moves
Torrent
Water Veil
Anticipation
Damp
Rock Slide
Protect
Muddy Water
Take Down
Veteran Sal
Shelgon Lv. 55
Abilities Moves
Rock Head
Anger Shell
Heatproof
Zen Headbutt
Scary Face
Primal Terrain
Flamethrower
Salamence Lv. 55
Abilities Moves
Intimidate Scary Face
Primal Terrain
Flamethrower
Primal Pursuit
Aggron Lv. 56
Abilities Moves
Sturdy
Bulletproof
Heavy Metal
Rock Head
Iron Tail
Iron Defense
Double-Edge
Autotomize
Ydraphlion Lv. 56
Abilities Moves
Sticky Hold
Heavy Water
Water Veil
Rain Dish
Aqua Ring
Rain Dance
Recover
Hydro Pump

Battle Frontier

Shelgon @ Leftovers
Abilities Moves
Iron Defense
Substitute
Hone Claws
Fury Cutter
Shelgon @ Focus Band
Abilities Moves
Rock Head
Heatproof
Dragon Claw
Crunch
Dragon Dance
Scary Face

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Protect 10
1 Rage 20 100 20
4 Ember 40 100 25
7 Leer 100 30
10 Bite 60 100 25
13 Dragon Breath 60 100 20
17 Headbutt 70 100 15
21 Focus Energy 30
25 Crunch 80 100 15
29 Dragon Claw 80 100 15
35 Zen Headbutt 80 90 15
42 Scary Face 100 10
45 Primal Terrain 10
49 Flamethrower 90 100 15
56 Double-Edge 120 100 15
  • Bold indicates a move that gets STAB when used by Shelgon
  • Italic indicates a move that gets STAB only when used by an evolution of Shelgon

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 001 Predation 60 100 10
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 018 Rain Dance 5
TM 023 Return 100 20
TM 024 Adaptabiliteeth 80 100 15
TM 027 Double Team 15
TM 031 Brick Break 75 100 15
TM 034 Secret Power 70 100 20
TM 036 Attract 100 15
TM 038 Incinerate 60 100 15
TM 068 Primal Terrain 10
TM 069 Shrapnel Terrain 10
TM 078 Strength 95 100 15
TM 102 Flamethrower 90 100 15
TM 103 Fire Blast 110 85 5
TM 107 Hydro Pump 110 80 5
  • Bold indicates a move that gets STAB when used by Shelgon
  • Italic indicates a move that gets STAB only when used by an evolution of Shelgon

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Defense Curl 40
Dragon Dance 20
Dragon Pulse 85 100 10
Dragon Rage 100 10
Dragon Rush 100 75 10
Endure 10
Fire Fang 65 95 15
Hydro Pump 110 80 5
Predation 60 100 10
Shadow Claw 70 100 15
Thrash 120 100 10
Twister 40 100 20
  • Bold indicates a move that gets STAB when used by Shelgon
  • Italic indicates a move that gets STAB only when used by an evolution of Shelgon

By tutoring

Move Type Cat. Pwr. Acc. PP
Aerial Ace 60 20
Bite 60 100 25
Body Slam 85 100 15
Captivate 100 20
Confide 20
Crunch 80 100 15
Cut 50 95 30
Defense Curl 40
Double-Edge 120 100 15
Draco Meteor 130 90 5
Dragon Breath 60 100 20
Dragon Claw 80 100 15
Dragon Dance 20
Dragon Pulse 85 100 10
Dragon Rage 100 10
Dragon Rush 100 75 10
Ember 40 100 25
Endure 10
Facade 70 100 20
Fire Fang 65 95 15
Focus Energy 30
Frustration 100 20
Fury Cutter 40 95 20
Headbutt 70 100 15
Hone Claws 15
Hyper Voice 90 100 10
Iron Defense 15
Leer 100 30
Mimic 10
Mud-Slap 20 100 10
Natural Gift 100 15
Odor Sleuth 40
Outrage 120 100 10
Primal Pursuit 80 100 20
Protect 10
Psyshield Bash 70 90 10
Rage 20 100 20
Rest 10
Roar 20
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Tomb 60 95 15
Round 60 100 15
Scary Face 100 10
Shadow Claw 70 100 15
Sleep Talk 10
Snore 50 100 15
Substitute 10
Swagger 85 15
Thrash 120 100 10
Twister 40 100 20
Zen Headbutt 80 90 15
Rollout 30 90 20
  • Bold indicates a move that gets STAB when used by Shelgon
  • Italic indicates a move that gets STAB only when used by an evolution of Shelgon

Ability Learnset

By leveling up

Level Ability Cost Description
1 Rock Head 14 Protects the Pokémon from recoil damage.
10 Reckless 57 Powers up moves that have recoil damage.
25 Heatproof 7 The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
40 Shed Skin 11 The Pokémon may heal its own status conditions by shedding its skin.
55 Anger Shell 57 When HP drops to half or less, defenses are lowered but attack and Speed are raised.
70 Overcoat 2 Protects the Pokémon from things like sand, hail, and powder.
85 Marvel Scale 3 The Pokémon's marvelous scales boost the Defense stat if it has a status condition.
100 Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 12 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Disc 21 Rock Head 14 Protects the Pokémon from recoil damage.
Disc 43 Limber 11 Its limber body protects the Pokémon from paralysis.
Disc 59 Stamina 33 Boosts the Defense stat when hit by an attack.
Disc 60 Overcoat 2 Protects the Pokémon from things like sand, hail, and powder.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Anger Point 21 The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
Berserk 43 Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Competitive 32 Boosts the Sp. Atk stat sharply when a stat is lowered.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Dragon's Maw 16 Powers up Dragon-type moves.
Gluttony 56 Makes the Pokémon already eat a held Berry when its HP drops to half or less.
Heatproof 7 The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
Klutz -25 The Pokémon can't use any held items.
Marvel Scale 3 The Pokémon's marvelous scales boost the Defense stat if it has a status condition.
Moxie 67 The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.
Multiscale 70 Reduces the amount of damage the Pokémon takes while its HP is full.
Primalize 77 Normal-type moves become Dragon-type moves. Their power is boosted a little.
Reckless 57 Powers up moves that have recoil damage.
Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Strong Jaw 33 The Pokémon's strong jaw boosts the power of its biting moves.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Anger Shell 57 When HP drops to half or less, defenses are lowered but attack and Speed are raised.
Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Shed Skin 11 The Pokémon may heal its own status conditions by shedding its skin.
Shell Armor 42 A hard shell protects the Pokémon from critical hits.
Thick Fat 32 A layer of thick fat halves the damage the Pokémon takes from Fire-and Ice-type moves.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled