Shiftry

Type HP Attack Defense Speed Special Attack Special Defense Total
90 100 60 80 90 60 480
#227 0' 5.1"
131.49 lbs.
Wicked Pokémon It is said to arrive on chilly, wintry winds. Feared from long ago as the guardian of forests, this Pokémon lives in a deep forest where people do not venture.
Ability capacity:
85
Egg group(s):
Field
Grass
EV Yield:
Attack: 3
Growth:
Medium Slow
Catch Rate:
45

Evolution

Seedot
Level 14Nuzleaf
Use Leaf Stone Shiftry

Wild Encounters

Type Map Chance Level

Trainers

Team Nova Grunt
Shiftry Lv. 48
Abilities Moves
Chlorophyll
Pickpocket
Seed Sower
Early Bird
Hurricane
Morbid Mangling
Leaf Blade
Morbid Terrain
Noivern Lv. 50
Abilities Moves
Frisk
Lifelink
Telepathy
Razor Wind
Tailwind
Whirlwind
Super Fang
Relic Seeker Milo
Sableye Lv. 54
Abilities Moves
Keen Eye
Magic Bounce
Analytic
Stall
Trick Room
Mean Look
Eerie Fog
Eerie Energy
Excabrute Lv. 52
Abilities Moves
Intimidate
Pickpocket
Hyper Cutter
Drill Run
Swords Dance
Foul Play
Earthquake
Shiftry Lv. 53
Abilities Moves
Chlorophyll
Pickpocket
Seed Sower
Early Bird
Hurricane
Morbid Mangling
Leaf Blade
Morbid Terrain
Mountegrom Lv. 52
Abilities Moves
Prankster
Pickup
Pickpocket
Earth Power
Parting Shot
Fake Tears
Foul Play
Botanist Hashim
Cacturne Lv. 55
Abilities Moves
Sand Veil
Adaptability
Rough Skin
Pin Missile
Energy Ball
Cotton Spore
Sandstorm
Shiftry Lv. 54
Abilities Moves
Chlorophyll
Pressure
Pickpocket
Seed Sower
Hurricane
Morbid Mangling
Leaf Blade
Morbid Terrain
Exegutower Lv. 56
Abilities Moves
Frisk
Volatile
Psyshock
Egg Bomb
Wood Hammer
Leaf Storm
Botanist Lyra
Sudowoodo Lv. 55
Abilities Moves
Sturdy
Solid Rock
Lightning Rod
Rattled
Double-Edge
Stone Edge
Hammer Arm
Head Smash
Shiftry Lv. 56
Abilities Moves
Chlorophyll
Pressure
Pickpocket
Seed Sower
Hurricane
Morbid Mangling
Leaf Blade
Morbid Terrain
Cacturne Lv. 57
Abilities Moves
Sand Veil
Adaptability
Rough Skin
Pin Missile
Energy Ball
Cotton Spore
Sandstorm
Sampervyne Lv. 55
Abilities Moves
Chlorophyll
Harvest
Sturdy
Dual Chop
X-Scissor
Branch Poke
Sharpen
Oafy Trainer Leander
Breloom Lv. 49
Abilities Moves
Effect Spore
Mycelium Might
Stench
Mind Reader
Sky Uppercut
Seed Bomb
Combat Craze
Shiftry Lv. 51
Abilities Moves
Chlorophyll
Pickpocket
Seed Sower
Early Bird
Hurricane
Morbid Mangling
Leaf Blade
Morbid Terrain
Sandslash Lv. 50
Abilities Moves
Sand Veil
Sand Rush
Rough Skin
Battle Armor
Slash
Dig
Swords Dance
Sandstorm
Botanist Aisha
Shiftry Lv. 60
Abilities Moves
Chlorophyll
Pressure
Pickpocket
Seed Sower
Hurricane
Morbid Mangling
Leaf Blade
Morbid Terrain
Cacturne Lv. 62
Abilities Moves
Sand Veil
Adaptability
Rough Skin
Energy Ball
Cotton Spore
Sandstorm
Destiny Bond
Jerusaleye Lv. 61
Abilities Moves
Dry Skin
Harvest
Symbiosis
Mana Sap
Skull Bash
Land's Wrath
Shed Tail
Grandelion Lv. 62
Abilities Moves
Cotton Down
Fluffy
Overcoat
Seed Bomb
Silk Trap
Petal Blizzard
Belly Drum

Battle Frontier

Shiftry @ Liechi Berry
Abilities Moves
Sunny Day
Knock Off
Solar Blade
Explosion
Shiftry @ Expert Belt
Abilities Moves
Razor Leaf
Air Cutter
Icy Wind
Snarl
Shiftry @ Reality Stone
Abilities Moves
Sunny Day
Knock Off
Solar Blade
Wicked Torque

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Flower Trick 70 10
1 Razor Leaf 55 95 25
1 Feint Attack 60 20
1 Whirlwind 20
1 Nasty Plot 20
20 Leaf Tornado 65 90 10
32 Hurricane 110 70 10
38 Morbid Mangling 90 100 15
44 Leaf Blade 90 100 15
48 Morbid Terrain 10
  • Bold indicates a move that gets STAB when used by Shiftry
  • Italic indicates a move that gets STAB only when used by an evolution of Shiftry

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 003 Worry Seed 100 10
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 019 Giga Drain 75 100 10
TM 021 Solar Beam 120 100 10
TM 023 Return 100 20
TM 025 Shadow Ball 80 100 15
TM 027 Double Team 15
TM 031 Brick Break 75 100 15
TM 033 Revenge 60 100 10
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 037 Thief 60 100 25
TM 041 Focus Blast 120 70 5
TM 047 Power Swap 10
TM 062 Grassy Terrain 10
TM 070 Morbid Terrain 10
TM 078 Strength 95 100 15
TM 079 Ominous Wind 60 100 5
TM 090 Bramble Snag 60 100 15
TM 095 Simoom 80 100 15
TM 098 Knock Off 65 100 20
TM 101 Hyper Beam 150 90 5
TM 109 Dark Pulse 80 100 15
  • Bold indicates a move that gets STAB when used by Shiftry
  • Italic indicates a move that gets STAB only when used by an evolution of Shiftry

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Amnesia 20
Beat Up 10 100 10
Bullet Seed 25 100 30
Defog 15
False Swipe 40 100 40
Foul Play 95 100 15
Grassy Glide 70 100 20
Grassy Terrain 10
Leech Seed 90 10
Nasty Plot 20
Night Slash 70 100 15
Power Swap 10
Quick Attack 40 100 30
Razor Wind 70 100 10
Take Down 90 85 20
Worry Seed 100 10
  • Bold indicates a move that gets STAB when used by Shiftry
  • Italic indicates a move that gets STAB only when used by an evolution of Shiftry

By tutoring

Move Type Cat. Pwr. Acc. PP
Absorb 30 100 25
Amnesia 20
Astonish 40 100 15
Beat Up 10 100 10
Bide 10
Body Slam 85 100 15
Bullet Seed 25 100 30
Captivate 100 20
Confide 20
Defense Curl 40
Defog 15
Dig 80 100 10
Double-Edge 120 100 15
Endure 10
Energy Ball 90 100 10
Explosion 250 100 5
Facade 70 100 20
False Swipe 40 100 40
Flash 100 20
Floral Flourish 70 100 20
Flower Trick 70 10
Foul Play 95 100 15
Frustration 100 20
Grass Knot 100 20
Grass Pledge 80 100 10
Grassy Glide 70 100 20
Growth 20
Harden 30
Headbutt 70 100 15
Leech Seed 90 10
Mega Drain 55 100 15
Mimic 10
Nasty Plot 20
Natural Gift 100 15
Nature Power 95 20
Night Slash 70 100 15
Payback 50 100 10
Protect 10
Quick Attack 40 100 30
Razor Wind 70 100 10
Retaliate 70 100 5
Rock Smash 40 100 15
Rollout 30 90 20
Round 60 100 15
Seed Bomb 80 100 15
Self-Destruct 200 100 5
Sleep Talk 10
Snore 50 100 15
Spite 100 10
Substitute 10
Sucker Punch 70 100 5
Swagger 85 15
Swords Dance 20
Synthesis 5
Tackle 40 100 35
Take Down 90 85 20
Trailblaze 50 100 20
Air Cutter 60 95 25
Assurance 60 100 10
Cut 50 95 30
Embargo 100 15
Extrasensory 80 100 20
Fake Out 40 100 10
Feint Attack 60 20
Fling 100 10
Fury Cutter 40 95 20
Lash Out 75 100 5
Leaf Blade 90 100 15
Low Kick 100 20
Low Sweep 65 100 20
Mega Kick 120 75 5
Morbid Mangling 90 100 15
Mortal Spin 30 100 15
Mud-Slap 20 100 10
Pound 40 100 35
Power-Up Punch 40 100 20
Psyblade 80 100 15
Psych Up 10
Psycho Cut 70 100 20
Razor Leaf 55 95 25
Rock Slide 75 90 10
Rock Tomb 60 95 15
Shear Force 80 100 10
Snarl 55 95 15
Solar Blade 125 100 10
Swift 60 20
Torment 100 15
Trop Kick 70 100 15
Aerial Ace 60 20
Air Slash 75 95 15
Battle of Wits 80 100 10
Bitter Malice 75 100 15
Bounce 85 85 5
Brutal Swing 90 100 20
Chloroblast 150 95 5
Giga Impact 150 90 5
Heat Wave 100 90 10
Hurricane 110 70 10
Icy Wind 55 95 15
Leaf Storm 130 90 5
Leaf Tornado 65 90 10
Negative Energy 80 100 20
Noxious Needle 70 100 20
Psykogenic Chill 85 15
Screech 85 40
Silver Wind 60 100 5
Tailwind 15
Throat Chop 80 100 15
Twister 40 100 20
Victory Dance 0 10
Whirlwind 20
Wicked Torque 80 100 10
X-Scissor 80 100 15
  • Bold indicates a move that gets STAB when used by Shiftry
  • Italic indicates a move that gets STAB only when used by an evolution of Shiftry

Ability Learnset

By leveling up

Level Ability Cost Description
1 Chlorophyll 33 Boosts the Pokémon's Speed stat in harsh sunlight.
1 Early Bird 1 The Pokémon awakens from sleep twice as fast as other Pokémon.
18 Seed Sower 20 Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.
36 Pickpocket 2 Steals an item from an attacker that made direct contact.
54 Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
72 Harvest 33 May create another Berry after one is used.
90 Analytic 17 Boosts move power when the Pokémon moves last.
100 Contrary 82 Makes stat changes have an opposite effect.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 03 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Disc 04 Insomnia 10 The Pokémon is suffering from insomnia and cannot fall asleep.
Disc 05 Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Disc 15 Lightning Rod 18 The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk.
Disc 16 Lifelink 2 The Pokémon recovers some HP when it deals damage.
Disc 23 Shadow Tag 83 This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.
Disc 26 Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Disc 59 Stamina 33 Boosts the Defense stat when hit by an attack.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Analytic 17 Boosts move power when the Pokémon moves last.
Anticipation 1 The Pokémon can sense an opposing Pokémon's dangerous moves.
Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
Chlorolize 77 Normal-type moves become Grass-type moves. Their power is boosted a little.
Chlorophyll 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Early Bird 1 The Pokémon awakens from sleep twice as fast as other Pokémon.
Effect Spore 11 Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.
Greenhouse 43 The Pokémon generates strong sunlight when it's hit by an attack.
Harvest 33 May create another Berry after one is used.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Klutz -25 The Pokémon can't use any held items.
Mimicry 22 Changes the Pokémon's type depending on the terrain.
Overgrow 14 Powers up Grass-type moves when the Pokémon's HP is low.
Pickpocket 2 Steals an item from an attacker that made direct contact.
Poison Heal 79 Restores HP if the Pokémon is poisoned instead of losing HP.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Ripen 33 Ripens Berries and doubles their effect.
Seed Sower 20 Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Solar Power 52 Boosts the Sp. Atk stat in harsh sunlight or solar wind, but HP decreases every turn.
Stall -12 The Pokémon moves after all other Pokémon do.
Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Symbiosis 11 The Pokémon passes its item to an ally that has used up an item.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Weak Bones -19 Halves the Pokémon's Defense stat.
Butterfingers -3 The Pokémon may drop its held item when hit by a damaging move.
Contrary 82 Makes stat changes have an opposite effect.
Emergency Exit -22 The Pokémon, sensing danger, switches out when its HP becomes half or less.
Immoralize 77 Normal-type moves become Dark-type moves. Their power is boosted a little.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Limber 11 Its limber body protects the Pokémon from paralysis.
Magic Bounce 80 Reflects status moves instead of getting hit by them.
Magic Guard 80 The Pokémon only takes damage from attacks.
Moxie 67 The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.
Prankster 78 Gives priority to the Pokémon's status moves.
Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
Quick Draw 32 Enables the Pokémon to move first occasionally.
Reality Rush 69 Boosts the Pokémon's Speed stat on Inverse Terrain.
Sharpness 39 Boosts the power of slicing moves.
Telepathy 69 Anticipates an ally's attack and dodges it.
Warp Reality 85 Turns the ground into Inverse Terrain when the Pokémon enters a battle.
Grassy Surge 85 Turns the ground into Grassy Terrain when the Pokémon enters a battle.
Huge Power 178 Doubles the Pokémon's Attack stat.
Imperious -93 This Pokémon sometimes refuses to obey its Trainer.
Infiltrator 16 Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.
Morbid Mania 34 Boosts the Pokémon's Speed stat on Morbid Terrain.
Morbid Surge 85 Turns the ground into Morbid Terrain when the Pokémon enters a battle.
Trace 11 When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled