Shuckle

Type HP Attack Defense Speed Special Attack Special Defense Total
20 10 230 5 10 230 505
#283 0' 2.5"
45.29 lbs.
Mold Pokémon A Shuckle hides under rocks, keeping its body concealed inside its shell while eating stored berries. The berries mix with its body fluids to become a juice.
Ability capacity:
82
Egg group(s):
Bug
EV Yield:
Defense: 1
Special Defense: 1
Growth:
Medium Slow
Catch Rate:
190

Evolution

Shuckle

Wild Encounters

Type Map Chance Level
Land Ligeia Bridge N 5% 16-19
Land (2) Ligeia Bridge N 20% 30-35
Ligeia Bridge S 5% 18-24

Trainers

Collector Stephano
Minitaur Lv. 22
Abilities Moves
Intimidate Rage
Horn Attack
Power-Up Punch
Bulk Up
Goomy Lv. 22
Abilities Moves
Sap Sipper
Liquid Ooze
Hydration
Absorb
Protect
Bide
Dragon Breath
Shuckle Lv. 24
Abilities Moves
Sturdy
Bulletproof
Struggle Bug
Safeguard
Rest
Rock Throw
Bug Maniac Barley
Dwebble Lv. 32
Abilities Moves
Sturdy
Weak Armor
Shell Armor
Stealth Rock
X-Scissor
Rock Slide
Feint Attack
Anorith Lv. 32
Abilities Moves
Battle Armor Aqua Jet
Cross Poison
Bug Bite
Slash
Shuckle Lv. 32
Abilities Moves
Sturdy
Bulletproof
Defense Curl
Infestation
Struggle Bug
Rollout
Crustle Lv. 34
Abilities Moves
Sturdy
Weak Armor
Shell Armor
Shell Smash
Bug Bite
Rock Slide
Slash
Diver Marcel
Shuckle Lv. 58
Abilities Moves
Sturdy
Anticipation
Bulletproof
Power Split
Guard Split
Stone Edge
Sticky Web
Crustle Lv. 55
Abilities Moves
Sturdy
Purifying Salt
X-Scissor
Shell Smash
Flail
Rock Wrecker

Battle Frontier

Shuckle @ Lax Incense
Abilities Moves
Contrary Stone Edge
Bug Bite
Swagger
Power Trick

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Sticky Web 20
1 Withdraw 20
1 Constrict 10 100 35
1 Bide 10
1 Rollout 30 90 20
5 Encore 100 5
9 Wrap 15 90 20
12 Struggle Bug 50 100 20
16 Safeguard 25
20 Rest 10
23 Rock Throw 50 90 15
27 Gastro Acid 100 10
31 Power Trick 10
34 Shell Smash 15
38 Rock Slide 75 90 10
42 Bug Bite 60 100 20
45 Power Split 10
45 Guard Split 10
49 Stone Edge 100 80 5
53 Sticky Web 20
  • Bold indicates a move that gets STAB when used by Shuckle
  • Italic indicates a move that gets STAB only when used by an evolution of Shuckle

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 017 Protect 10
TM 020 Safeguard 25
TM 023 Return 100 20
TM 027 Double Team 15
TM 029 Sludge Bomb 90 100 10
TM 030 Sandstorm 10
TM 061 Ancient Power 60 100 5
TM 074 Inverse Terrain 10
TM 075 Bug Bite 60 100 20
TM 078 Strength 95 100 15
TM 080 Gyro Ball 100 5
TM 098 Knock Off 65 100 20
TM 115 Earthquake 100 100 10
  • Bold indicates a move that gets STAB when used by Shuckle
  • Italic indicates a move that gets STAB only when used by an evolution of Shuckle

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Acid 40 100 30
Acupressure 30
Covet 60 100 25
Defense Curl 40
Final Gambit 100 5
Helping Hand 100 20
Infestation 20 100 20
Knock Off 65 100 20
Mud-Slap 20 100 10
Rock Blast 25 90 10
Sand Tomb 35 85 15
Sweet Scent 100 20
Toxic 90 10
  • Bold indicates a move that gets STAB when used by Shuckle
  • Italic indicates a move that gets STAB only when used by an evolution of Shuckle

By tutoring

Move Type Cat. Pwr. Acc. PP
Acid 40 100 30
Acupressure 30
After You 15
Attract 100 15
Bide 10
Bind 15 85 20
Body Slam 85 100 15
Bulldoze 60 100 20
Captivate 100 20
Confide 20
Constrict 10 100 35
Covet 60 100 25
Curse 10
Defense Curl 40
Dig 80 100 10
Double-Edge 120 100 15
Earth Power 90 100 10
Encore 100 5
Endure 10
Facade 70 100 20
Final Gambit 100 5
Flash 100 20
Frustration 100 20
Gastro Acid 100 10
Guard Split 10
Headbutt 70 100 15
Helping Hand 100 20
Infestation 20 100 20
Iron Defense 15
Meteor Beam 120 90 10
Mimic 10
Mud Shot 55 95 15
Mud-Slap 20 100 10
Natural Gift 100 15
Power Split 10
Power Trick 10
Rest 10
Reversal 100 15
Rock Blast 25 90 10
Rock Polish 20
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Throw 50 90 15
Rock Tomb 60 95 15
Rollout 30 90 20
Round 60 100 15
Sand Tomb 35 85 15
Secret Power 70 100 20
Shell Smash 15
Skitter Smack 70 90 10
Sleep Talk 10
Sludge Wave 95 100 10
Smack Down 50 100 15
Snore 50 100 15
Stealth Rock 20
Steel Roller 130 100 5
Sticky Web 20
Stone Edge 100 80 5
String Shot 95 40
Struggle Bug 50 100 20
Substitute 10
Swagger 85 15
Sweet Scent 100 20
Venoshock 65 100 10
Victory Dance 0 10
Withdraw 20
Wrap 15 90 20
  • Bold indicates a move that gets STAB when used by Shuckle
  • Italic indicates a move that gets STAB only when used by an evolution of Shuckle

Ability Learnset

By leveling up

Level Ability Cost Description
1 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
1 Gluttony 56 Makes the Pokémon already eat a held Berry when its HP drops to half or less.
18 Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
36 Anticipation 1 The Pokémon can sense an opposing Pokémon's dangerous moves.
54 Contrary 82 Makes stat changes have an opposite effect.
72 Solid Rock 58 Reduces the power of supereffective attacks taken.
90 Sticky Hold 12 Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon.
100 Shell Armor 42 A hard shell protects the Pokémon from critical hits.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 03 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Disc 09 Swarm 14 Powers up Bug-type moves when the Pokémon's HP is low.
Disc 12 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Disc 21 Rock Head 14 Protects the Pokémon from recoil damage.
Disc 24 Frostproof 12 The Pokémon resists Ice-type moves and damage from frostbite.
Disc 29 Solid Rock 58 Reduces the power of supereffective attacks taken.
Disc 51 Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Disc 59 Stamina 33 Boosts the Defense stat when hit by an attack.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Adaptability 77 Powers up moves of the same type as the Pokémon.
Anticipation 1 The Pokémon can sense an opposing Pokémon's dangerous moves.
Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
Calcifate 75 Normal-type moves become Rock-type moves. Their power is boosted a little.
Cloud Nine 32 Eliminates the effects of weather.
Cold-Blooded 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Contrary 82 Makes stat changes have an opposite effect.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Gluttony 56 Makes the Pokémon already eat a held Berry when its HP drops to half or less.
Gunk Guard 11 Boosts the Pokémon's Defensive stats on Noxious Terrain.
Heatproof 7 The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
Hive Mind 77 Normal-type moves become Bug-type moves. Their power is boosted a little.
Huge Power 178 Doubles the Pokémon's Attack stat.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Klutz -25 The Pokémon can't use any held items.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Sand Veil 3 Boosts the Pokémon's evasiveness in a sandstorm.
Shell Armor 42 A hard shell protects the Pokémon from critical hits.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Soundproof 15 Soundproofing gives the Pokémon full immunity to all sound-based moves.
Stall -12 The Pokémon moves after all other Pokémon do.
Sticky Hold 12 Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon.
Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Toxic Boost 70 Powers up physical attacks when the Pokémon is poisoned.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled