Silhou
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | ||||||||||
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30 | 60 | 40 | 155 | 30 | 75 | 390 | |||||||||
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Undiscovered |
0' 4.3"
17.64 lbs. |
Glove Pokémon | A gangly, sinuous glove. In place of a head, this creature has a hand with a central eye. Each finger has its own brain, and it can survive as long as two fingers are intact. | |||||||||||||
Icon by dillsacke NPC by ghoulslash |
Ability capacity:
111 |
Egg group(s):
Amorphous |
EV Yield:
Speed: 2 |
Growth:
Slow |
Catch Rate:
85 |
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Cry by plus_sized_scribe
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Evolution
Silhou![]() | Level 30 while holding Brass Knuckles ![]() | Silgaunt![]() |
Level 30 while holding Metal Coat ![]() | Silgaunt![]() |
Wild Encounters
Type | Map | Chance | Level |
---|---|---|---|
Land | Phobos Forest | 10% | 29-33 |
Phobos Forest | 10% | 32-36 | |
Phobos Forest | 5% | 29-33 |
Trainers
Mysterious Trainer
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Battle Frontier
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Move learnset
By leveling up
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
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1 | Shadow Sneak |
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40 | 100 | 30 |
1 | Teleport |
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— | — | 20 |
7 | Vise Grip |
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55 | 100 | 30 |
9 | Snatch |
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— | 100 | 10 |
15 | Comet Punch |
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18 | 85 | 15 |
17 | Power-Up Punch |
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40 | 100 | 20 |
23 | Shadow Punch |
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60 | — | 20 |
25 | Drag To The Void |
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80 | 100 | 10 |
31 | Mega Punch |
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80 | 85 | 20 |
33 | Phantom Force |
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90 | 100 | 10 |
39 | Pain Split |
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— | — | 20 |
41 | Fake Out |
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40 | 100 | 10 |
44 | Morbid Mangling |
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90 | 100 | 15 |
47 | Focus Punch |
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150 | 100 | 20 |
49 | Minimize |
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— | — | 10 |
55 | First Impression |
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90 | 100 | 10 |
57 | Baton Pass |
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— | — | 40 |
63 | No Retreat |
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— | — | 5 |
65 | Shadow Force |
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120 | 100 | 5 |
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By TM
TM | Move | Type | Cat. | Pwr. | Acc. | PP | |
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TM 012 | Taunt |
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— | 100 | 20 |
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TM 017 | Protect |
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— | — | 10 |
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TM 023 | Return |
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— | 100 | 20 |
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TM 027 | Double Team |
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— | — | 15 |
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TM 031 | Brick Break |
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75 | 100 | 15 |
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TM 032 | Torment |
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— | 100 | 15 |
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TM 034 | Secret Power |
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70 | 100 | 20 |
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TM 035 | Rest |
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— | — | 10 |
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TM 037 | Thief |
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60 | 100 | 25 |
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TM 047 | Power Swap |
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— | — | 10 |
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TM 048 | Guard Swap |
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— | — | 10 |
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TM 049 | Speed Swap |
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— | — | 10 |
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TM 057 | Trick Room |
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— | — | 5 |
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TM 058 | Wonder Room |
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— | — | 10 |
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TM 059 | Magic Room |
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— | — | 10 |
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TM 070 | Morbid Terrain |
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— | — | 10 |
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TM 071 | Combat Terrain |
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— | — | 10 |
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TM 078 | Strength |
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95 | 100 | 15 |
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TM 084 | Eerie Fog |
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— | — | 10 |
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TM 098 | Knock Off |
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65 | 100 | 20 |
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TM 104 | Skill Swap |
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— | — | 10 |
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TM 106 | Dizzy Punch |
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70 | 100 | 10 |
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By breeding
Parents | Move | Type | Cat. | Pwr. | Acc. | PP | |||||||||||||||||||||||||||||||||||||||||||
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Ally Switch |
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— | — | 15 | |||||||||||||||||||||||||||||||||||||||||||
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Brick Break |
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75 | 100 | 15 | |||||||||||||||||||||||||||||||||||||||||||
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Combat Craze |
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80 | 100 | 20 | |||||||||||||||||||||||||||||||||||||||||||
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Combat Terrain |
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— | — | 10 | |||||||||||||||||||||||||||||||||||||||||||
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Dizzy Punch |
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70 | 100 | 10 | |||||||||||||||||||||||||||||||||||||||||||
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Drain Punch |
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75 | 100 | 10 | |||||||||||||||||||||||||||||||||||||||||||
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Dynamic Punch |
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100 | 50 | 5 | |||||||||||||||||||||||||||||||||||||||||||
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Endure |
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— | — | 10 | |||||||||||||||||||||||||||||||||||||||||||
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Fire Punch |
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75 | 100 | 15 | |||||||||||||||||||||||||||||||||||||||||||
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Force Palm |
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60 | 100 | 10 | |||||||||||||||||||||||||||||||||||||||||||
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Forest's Curse |
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— | 100 | 20 | |||||||||||||||||||||||||||||||||||||||||||
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Ice Punch |
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75 | 100 | 15 | |||||||||||||||||||||||||||||||||||||||||||
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Jet Punch |
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60 | 100 | 15 | |||||||||||||||||||||||||||||||||||||||||||
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Knock Off |
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65 | 100 | 20 | |||||||||||||||||||||||||||||||||||||||||||
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Mach Punch |
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40 | 100 | 30 | |||||||||||||||||||||||||||||||||||||||||||
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Mind Reader |
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— | — | 5 | |||||||||||||||||||||||||||||||||||||||||||
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Poison Jab |
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80 | 100 | 20 | |||||||||||||||||||||||||||||||||||||||||||
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Smelling Salts |
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70 | 100 | 10 | |||||||||||||||||||||||||||||||||||||||||||
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Storm Throw |
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60 | 100 | 10 | |||||||||||||||||||||||||||||||||||||||||||
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Thunder Punch |
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75 | 100 | 15 | |||||||||||||||||||||||||||||||||||||||||||
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By tutoring
Move | Type | Cat. | Pwr. | Acc. | PP |
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After You |
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— | — | 15 |
Agility |
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— | — | 30 |
Ally Switch |
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— | — | 15 |
Arm Thrust |
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15 | 100 | 20 |
Assurance |
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60 | 100 | 10 |
Baton Pass |
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— | — | 40 |
Bestow |
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— | — | 15 |
Bide |
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— | — | 10 |
Block |
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— | — | 5 |
Brutal Swing |
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90 | 100 | 20 |
Chip Away |
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70 | 100 | 20 |
Close Combat |
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120 | 100 | 5 |
Combat Craze |
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80 | 100 | 20 |
Comet Punch |
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18 | 85 | 15 |
Confide |
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— | — | 20 |
Counter |
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— | 100 | 20 |
Curse |
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— | — | 10 |
Destiny Bond |
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— | — | 5 |
Detect |
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— | — | 5 |
Disable |
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— | 100 | 20 |
Double Slap |
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15 | 85 | 10 |
Drag To The Void |
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80 | 100 | 10 |
Drain Punch |
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75 | 100 | 10 |
Dynamic Punch |
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100 | 50 | 5 |
Eerie Energy |
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70 | 100 | 20 |
Embargo |
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— | 100 | 15 |
Endure |
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— | — | 10 |
Extrasensory |
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80 | 100 | 20 |
Facade |
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70 | 100 | 20 |
Fake Out |
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40 | 100 | 10 |
Feint |
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30 | 100 | 10 |
Feint Attack |
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60 | — | 20 |
Final Gambit |
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— | 100 | 5 |
Fire Punch |
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75 | 100 | 15 |
First Impression |
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90 | 100 | 10 |
Fling |
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— | 100 | 10 |
Focus Energy |
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— | — | 30 |
Focus Punch |
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150 | 100 | 20 |
Follow Me |
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— | 100 | 20 |
Force Palm |
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60 | 100 | 10 |
Forest's Curse |
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— | 100 | 20 |
Frustration |
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— | 100 | 20 |
Grass Knot |
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— | 100 | 20 |
Gravity |
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— | — | 5 |
Guard Split |
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— | — | 10 |
Heal Block |
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— | 100 | 15 |
Helping Hand |
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— | 100 | 20 |
Ice Punch |
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75 | 100 | 15 |
Imprison |
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— | 100 | 10 |
Jet Punch |
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60 | 100 | 15 |
Laser Focus |
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— | — | 30 |
Last Resort |
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140 | 100 | 5 |
Low Sweep |
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65 | 100 | 20 |
Mach Punch |
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40 | 100 | 30 |
Marvel Room |
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— | — | 10 |
Mega Punch |
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80 | 85 | 20 |
Metronome |
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— | — | 10 |
Mimic |
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— | — | 10 |
Mind Reader |
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— | — | 5 |
Minimize |
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— | — | 10 |
Morbid Mangling |
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90 | 100 | 15 |
Mud-Slap |
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20 | 100 | 10 |
Natural Gift |
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— | 100 | 15 |
Night Shade |
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— | 100 | 15 |
No Retreat |
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— | — | 5 |
Pain Split |
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— | — | 20 |
Pay Day |
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40 | 100 | 20 |
Phantom Force |
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90 | 100 | 10 |
Poison Jab |
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80 | 100 | 20 |
Poltergeist |
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110 | 90 | 5 |
Pound |
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40 | 100 | 35 |
Power Split |
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— | — | 10 |
Power-Up Punch |
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40 | 100 | 20 |
Psybeam |
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65 | 100 | 20 |
Psych Up |
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— | — | 10 |
Psychic |
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90 | 100 | 10 |
Punishment |
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60 | 100 | 5 |
Pursuit |
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40 | 100 | 20 |
Quash |
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— | 100 | 15 |
Quick Attack |
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40 | 100 | 30 |
Quick Guard |
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— | — | 15 |
Rage |
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20 | 100 | 20 |
Recycle |
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— | 100 | 10 |
Retaliate |
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70 | 100 | 5 |
Revenge |
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60 | 100 | 10 |
Reversal |
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— | 100 | 15 |
Rock Smash |
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40 | 100 | 15 |
Rock Throw |
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50 | 90 | 15 |
Round |
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60 | 100 | 15 |
Sand Attack |
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— | 100 | 15 |
Shadow Ball |
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80 | 100 | 15 |
Shadow Force |
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120 | 100 | 5 |
Shadow Punch |
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60 | — | 20 |
Shadow Sneak |
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40 | 100 | 30 |
Skitter Smack |
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70 | 90 | 10 |
Sleep Talk |
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— | — | 10 |
Smelling Salts |
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70 | 100 | 10 |
Snatch |
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— | 100 | 10 |
Snore |
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50 | 100 | 15 |
Spikes |
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— | — | 20 |
Spirit Shackle |
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80 | 100 | 10 |
Spite |
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— | 100 | 10 |
Splash |
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— | — | 40 |
Storm Throw |
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60 | 100 | 10 |
Substitute |
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— | — | 10 |
Sucker Punch |
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70 | 100 | 5 |
Superpower |
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120 | 100 | 5 |
Swagger |
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— | 85 | 15 |
Switcheroo |
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— | 100 | 10 |
Teleport |
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— | — | 20 |
Thrash |
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120 | 100 | 10 |
Throat Chop |
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80 | 100 | 15 |
Thunder Punch |
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75 | 100 | 15 |
Tickle |
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— | 100 | 20 |
Toxic |
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— | 90 | 10 |
Toxic Spikes |
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— | — | 20 |
Trailblaze |
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50 | 100 | 20 |
Trick |
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— | 100 | 10 |
U-turn |
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70 | 100 | 20 |
Vise Grip |
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55 | 100 | 30 |
Wake-Up Slap |
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70 | 100 | 10 |
Wraith Wrath |
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120 | 100 | 10 |
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Ability Learnset
By leveling up
Level | Ability | Cost | Description |
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1 | Infiltrator | 16 | Passes through the opposing Pokémon's barrier, substitute, and the like and strikes. |
1 | Run Away | 0 | Enables a sure getaway from wild Pokémon. |
18 | Bare Hands | 33 | Boosts the base power of the Pokémon's attacks if they are not holding an item. |
36 | Soundproof | 15 | Soundproofing gives the Pokémon full immunity to all sound-based moves. |
54 | Shadow Tag | 83 | This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping. |
72 | Fog Warning | 102 | The Pokémon creates an eerie fog upon entering battle. |
90 | Limber | 11 | Its limber body protects the Pokémon from paralysis. |
100 | Unseen Fist | 70 | Moves that make direct contact can attack the target even if the target protects itself. |
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By Disc
Disc | Ability | Cost | Description | |
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Disc 02 | Pickup | 1 | The Pokémon may pick up the items, both during and outside of battle. |
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Disc 03 | Own Tempo | 2 | This Pokémon has its own tempo, and that prevents it from becoming confused. |
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Disc 04 | Insomnia | 10 | The Pokémon is suffering from insomnia and cannot fall asleep. |
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Disc 05 | Immunity | 2 | The immune system of the Pokémon prevents it from getting poisoned. |
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Disc 08 | Trace | 11 | When it enters a battle, the Pokémon copies an opposing Pokémon's Ability. |
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Disc 11 | Ball Fetch | 0 | If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball. |
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Disc 18 | Mimicry | 22 | Changes the Pokémon's type depending on the terrain. |
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Disc 23 | Shadow Tag | 83 | This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping. |
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Disc 33 | Technician | 68 | Powers up the Pokémon's weaker moves. |
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Disc 61 | Unburden | 33 | Boosts the Speed stat if the Pokémon's held item is used or lost. |
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By tutoring
Ability | Cost | Description |
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Adaptability | 77 | Powers up moves of the same type as the Pokémon. |
Aftermath | 11 | Damages the attacker if it contacts the Pokémon with a finishing hit. |
Bare Hands | 33 | Boosts the base power of the Pokémon's attacks if they are not holding an item. |
Butterfingers | -3 | The Pokémon may drop its held item when hit by a damaging move. |
Cursed Body | 11 | May disable a move used on the Pokémon. |
Emergency Exit | -22 | The Pokémon, sensing danger, switches out when its HP becomes half or less. |
Fog Warning | 102 | The Pokémon creates an eerie fog upon entering battle. |
Frisk | 1 | When it enters a battle, the Pokémon can check an opposing Pokémon's held item. |
Huge Power | 178 | Doubles the Pokémon's Attack stat. |
Imperious | -93 | This Pokémon sometimes refuses to obey its Trainer. |
Infiltrator | 16 | Passes through the opposing Pokémon's barrier, substitute, and the like and strikes. |
Inflexible | -33 | This Pokémon can only use the first move it uses in battle. |
Limber | 11 | Its limber body protects the Pokémon from paralysis. |
No Guard | 57 | The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land. |
Perish Body | 11 | When hit by a contact move, the Pokémon and the attacker will faint after three turns. |
Poison Heal | 79 | Restores HP if the Pokémon is poisoned instead of losing HP. |
Run Away | 0 | Enables a sure getaway from wild Pokémon. |
Screen Cleaner | 12 | Entering a battle nullifies the effects of Light Screen, Reflect, and Aurora Veil. |
Skill Link | 33 | Maximizes the number of times multistrike moves hit. |
Soundproof | 15 | Soundproofing gives the Pokémon full immunity to all sound-based moves. |
Symbiosis | 11 | The Pokémon passes its item to an ally that has used up an item. |
Terrorize | 77 | Normal-type moves become Ghost-type moves. Their power is boosted a little. |
Truant | -67 | The Pokémon can't use a move if it had used a move on the previous turn. |
Unnerve | 11 | Unnerves opposing Pokémon and makes them unable to eat Berries. |
Unseen Fist | 70 | Moves that make direct contact can attack the target even if the target protects itself. |
Unstable Isotope | 32 | Boosts the Pokémon's Defensive stats under Gravity. |
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Concept art by dillsacke and ogwon respectively