Skitty

Type HP Attack Defense Speed Special Attack Special Defense Total
50 45 45 50 35 35 260
#7 0' 2.5"
24.35 lbs.
Kitten Pokémon A Skitty's adorably cute behavior makes it highly popular. In battle, it makes its tail puff out. It threatens foes with a sharp growl.
Ability capacity:
223
Egg group(s):
Field
Fairy
EV Yield:
Speed: 1
Growth:
Fast
Catch Rate:
255

Evolution

Skitty
Use Moon Stone Delcatty

Wild Encounters

Type Map Chance Level
Overworld Andromeda Villa 51.0% 5
Andromeda Villa (after completing "Building Your Team") 30.0% 8
Andromeda Villa (after obtaining 1 badge(s)) 20.0% 15-17
Andromeda Villa (after obtaining 2 badge(s)) 15.0% 21-23

Trainers

Oafy Trainer Kastra
Skitty Lv. 8
Abilities Moves
Cute Charm
Normalize
Tail Whip
Tackle
Foresight
Sing
Pichu Lv. 11
Abilities Moves
Static
Cheek Pouch
Pickup
Thunder Shock
Charm
Tail Whip
Sweet Kiss

Battle Frontier

Skitty @ Bright Powder
Abilities Moves
Attract
Charm
Assist
Double Slap
Skitty
Abilities Moves
Normalize Fake Out
Covet
Assist
Protect

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Fake Out 40 100 10
1 Growl 100 40
1 Tail Whip 100 30
1 Tackle 40 100 35
4 Foresight 40
7 Sing 55 15
10 Attract 100 15
13 Disarming Voice 40 15
16 Double Slap 15 85 10
19 Copycat 20
22 Feint Attack 60 20
25 Charm 100 20
28 Wake-Up Slap 70 100 10
31 Assist 100 20
34 Covet 60 100 25
37 Heal Bell 5
40 Double-Edge 120 100 15
43 Enthrall 100 20
46 Play Rough 90 90 10
  • Bold indicates a move that gets STAB when used by Skitty
  • Italic indicates a move that gets STAB only when used by an evolution of Skitty

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 004 Calm Mind 20
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 017 Protect 10
TM 018 Rain Dance 5
TM 020 Safeguard 25
TM 021 Solar Beam 120 100 10
TM 022 Thunderbolt 90 100 15
TM 023 Return 100 20
TM 025 Shadow Ball 80 100 15
TM 027 Double Team 15
TM 028 Shock Wave 60 20
TM 036 Attract 100 15
TM 064 Misty Terrain 10
TM 073 Bland Terrain 10
TM 100 Ice Beam 90 100 10
TM 105 Water Pulse 60 100 20
TM 106 Dizzy Punch 70 100 10
TM 113 Play Rough 90 90 10
TM 114 Thunder 110 70 10
  • Bold indicates a move that gets STAB when used by Skitty
  • Italic indicates a move that gets STAB only when used by an evolution of Skitty

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Baton Pass 40
Captivate 100 20
Cosmic Power 20
Dizzy Punch 70 100 10
Enthrall 100 20
Fake Out 40 100 10
Fake Tears 100 20
Final Gambit 100 5
Helping Hand 100 20
Last Resort 140 100 5
Misty Terrain 10
Mud Bomb 65 85 10
Psych Up 10
Simple Beam 100 15
Substitute 10
Sucker Punch 70 100 5
Tickle 100 20
Uproar 90 100 10
Wish 100 10
Zen Headbutt 80 90 15
  • Bold indicates a move that gets STAB when used by Skitty
  • Italic indicates a move that gets STAB only when used by an evolution of Skitty

By tutoring

Move Type Cat. Pwr. Acc. PP
Assist 100 20
Baby-Doll Eyes 100 30
Baton Pass 40
Blizzard 110 70 5
Body Slam 85 100 15
Captivate 100 20
Charge Beam 50 90 10
Charm 100 20
Confide 20
Copycat 20
Cosmic Power 20
Covet 60 100 25
Defense Curl 40
Dig 80 100 10
Disarming Voice 40 15
Double-Edge 120 100 15
Double Slap 15 85 10
Dream Eater 100 100 15
Echoed Voice 40 100 15
Endure 10
Enthrall 100 20
Facade 70 100 20
Fake Out 40 100 10
Fake Tears 100 20
Feint Attack 60 20
Final Gambit 100 5
Flash 100 20
Foresight 40
Frustration 100 20
Fury Swipes 18 80 15
Grass Knot 100 20
Growl 100 40
Headbutt 70 100 15
Heal Bell 5
Helping Hand 100 20
Hyper Voice 90 100 10
Icy Wind 55 95 15
Iron Tail 100 75 15
Last Resort 140 100 5
Mimic 10
Mud Bomb 65 85 10
Mud-Slap 20 100 10
Nasty Plot 20
Natural Gift 100 15
Odor Sleuth 40
Payback 50 100 10
Pounce 50 100 20
Psych Up 10
Rest 10
Retaliate 70 100 5
Rollout 30 90 20
Round 60 100 15
Secret Power 70 100 20
Shelter 0 10
Simple Beam 100 15
Sing 55 15
Sleep Talk 10
Snore 50 100 15
Spark 65 100 20
Substitute 10
Sucker Punch 70 100 5
Swagger 85 15
Swift 60 20
Tackle 40 100 35
Tail Whip 100 30
Thunder Wave 90 20
Tickle 100 20
Uproar 90 100 10
Wake-Up Slap 70 100 10
Wild Charge 90 100 15
Wish 100 10
Work Up 30
Zen Headbutt 80 90 15
  • Bold indicates a move that gets STAB when used by Skitty
  • Italic indicates a move that gets STAB only when used by an evolution of Skitty

Ability Learnset

By leveling up

Level Ability Cost Description
1 Cute Charm 7 Contact with the Pokémon may cause infatuation.
1 Normalize 2 All the Pokémon's moves become Normal type. Their power is boosted a little.
18 Wonder Skin 11 Makes status moves more likely to miss.
36 Friend Guard 33 Reduces damage done to allies.
54 Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
72 Queenly Majesty 11 Its majesty pressures opposing Pokémon, making them unable to attack with priority moves.
90 Simple 78 The stat changes the Pokémon receives are doubled.
100 Contrary 82 Makes stat changes have an opposite effect.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 18 Mimicry 22 Changes the Pokémon's type depending on the terrain.
Disc 26 Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Disc 43 Limber 11 Its limber body protects the Pokémon from paralysis.
Disc 50 Oblivious 11 The Pokémon is oblivious, and that keeps it from being infatuated or taunted.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Adaptability 77 Powers up moves of the same type as the Pokémon.
Bland Bulwark 11 Boosts the Pokémon's Defensive stats on Bland Terrain.
Contrary 82 Makes stat changes have an opposite effect.
Cute Charm 7 Contact with the Pokémon may cause infatuation.
Dazzling 11 Surprises the opposing Pokémon, making it unable to attack using priority moves.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Early Bird 1 The Pokémon awakens from sleep twice as fast as other Pokémon.
Flawed Form -19 Halves the Pokémon's Sp. Def stat.
Fluffy 33 Halves the damage taken from contact moves, but doubles that of Fire-type moves.
Friend Guard 33 Reduces damage done to allies.
Frisk 1 When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
Fur Coat 79 Halves the damage from physical moves.
Grayscale 85 Turns the ground into Bland Terrain when the Pokémon enters a battle.
Klutz -25 The Pokémon can't use any held items.
Liquid Voice 32 All sound-based moves become Water-type moves.
Misty Mane 11 Boosts the Pokémon's Defensive stats on Misty Terrain.
Natural Cure 32 All status conditions heal when the Pokémon switches out.
Normalize 2 All the Pokémon's moves become Normal type. Their power is boosted a little.
Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Prankster 78 Gives priority to the Pokémon's status moves.
Queenly Majesty 11 Its majesty pressures opposing Pokémon, making them unable to attack with priority moves.
Rattled 2 Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
Run Away 0 Enables a sure getaway from wild Pokémon.
Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
Simple 78 The stat changes the Pokémon receives are doubled.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Speed Boost 61 Its Speed stat is boosted every turn.
Stakeout 33 Doubles the damage dealt to the target's replacement if the target switches out.
Stall -12 The Pokémon moves after all other Pokémon do.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unaware 70 When attacking, the Pokémon ignores the target Pokémon's stat changes.
Weak Bones -19 Halves the Pokémon's Defense stat.
Wonder Skin 11 Makes status moves more likely to miss.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled