Sloof

Type HP Attack Defense Speed Special Attack Special Defense Total
Sprite by livra
90 75 90 60 95 110 520
Sprite by livra
#67 0' 0.0"
0.0 lbs.
Shaggy Pokémon While normally deceptively fast, its thick fur traps so much mud that Sloof can sometimes have trouble escaping from danger.

Icon by livra
Ability capacity:
86
Egg group(s):
Field
EV Yield:
Special Defense: 2
Growth:
Fast
Catch Rate:
65
Cry by plus_sized_scribe

Evolution

Pawmud
Level 30Sloof

Wild Encounters

Type Map Chance Level
Land Lynx Road 10% 30-37
Land (2) Versant Megrez 10% 5

Trainers

Leader Magaclite
Ydraphlion Lv. 100 @ Damp Rock
Abilities Moves
Heavy Water
Rain Dish
Rain Dance
Aqua Ring
Surf
Water Spout
Sloof Lv. 100 @ Water Essence
Abilities Moves
Swift Swim
Guard Dog
Rain Dance
Muddy Water
Earth Power
Sludge Bomb
Lansumuri Lv. 100 @ Serenity Orb
Abilities Moves
Volt Absorb
Sticky Hold
Lifelink
Shell Smash
Seismic Wave
Mineral Mash
Thunder
Overqwil Lv. 100 @ Assault Vest
Abilities Moves
Swift Swim
Iron Barbs
Hydrofoil
Sinful Smash
Poison Jab
Explosion
Nautilazer Lv. 100 @ Quick Claw
Abilities Moves
Heavy Water
Hydration
Refraction
Rain Dance
Rest
Signal Beam
Origin Pulse
Glastle Lv. 100 @ Life Orb
Abilities Moves
Magic Guard
Weak Armor
Weather Ball
Earth Power
Origin Pulse
Photon Geyser
Hiker Brett
Sloof Lv. 36
Abilities Moves
Water Compaction
Damp
Rattled
Run Away
Mud Bomb
Slack Off
Sludge
Detect
Rhydon Lv. 39
Abilities Moves
Lightning Rod
Rough Skin
Overcoat
Rock Head
Chip Away
Stalagbite
Drill Run
Take Down
{PKMN} Trainer Azra & Zara
Stufful Lv. 28
Abilities Moves
Fluffy
Friend Guard
Klutz
Payback
Flail
Take Down
Brutal Swing
Flabbit Lv. 28
Abilities Moves
Run Away
Limber
Ball Fetch
Dig
Nuzzle
Struggle Bug
Slash
Vulpix Lv. 30
Abilities Moves
Flash Fire
Flame Body
Insomnia
Run Away
Will-o-Wisp
Feint Attack
Hex
Flame Burst
Sealeo Lv. 29
Abilities Moves
Thick Fat
Ball Fetch
Ice Body
Aurora Beam
Body Slam
Rest
Snore
Sloof Lv. 29
Abilities Moves
Water Compaction
Rattled
Run Away
Ball Fetch
Headbutt
Mud Bomb
Slack Off
Sludge
Geologist Paloma
Sloof Lv. 55
Abilities Moves
Water Compaction
Guard Dog
Damp
Rattled
Detect
Double-Edge
Earth Power
Sludge Bomb
Archaeologist Maya
Dugtrio Lv. 56
Abilities Moves
Sand Veil
Sand Force
Earth Eater
Dig
Slash
Seismic Wave
Earthquake
Glimmora Lv. 55
Abilities Moves
Toxic Debris
Skill Link
Sturdy
Rock Slide
Power Gem
Acid Armor
Sludge Wave
Sloof Lv. 56
Abilities Moves
Water Compaction
Guard Dog
Damp
Rattled
Detect
Double-Edge
Earth Power
Sludge Bomb
Classmate Jane
Scolipede Lv. 46
Abilities Moves
Poison Point
Liquid Ooze
Frostproof
Swarm
Venoshock
Agility
Steamroller
Toxic
Meganium Lv. 45
Abilities Moves
Overgrow
Greenhouse
Cute Charm
Honey Gather
Magical Leaf
Natural Gift
Trailblaze
Light Screen
Sloof Lv. 46
Abilities Moves
Water Compaction
Damp
Rattled
Run Away
Sludge
Detect
Double-Edge
Earth Power
Boltund Lv. 46
Abilities Moves
Ball Fetch
Competitive
Rattled
Electromorphosis
Spark
Charm
Crunch
Charge
Classmate Beverly
Sloof Lv. 48
Abilities Moves
Water Compaction
Damp
Rattled
Run Away
Sludge
Detect
Double-Edge
Earth Power
Houndoom Lv. 48
Abilities Moves
Early Bird
Unnerve
Stench
Flash Fire
Burning Jealousy
Feint Attack
Embargo
Foul Play

Battle Frontier

Sloof @ Chesto Berry
Abilities Moves
Tangling Hair Uproar
Earth Power
Belly Drum
Rest

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Muddy Water 90 85 10
1 Tackle 40 100 35
1 Mud Sport 100 15
1 Leer 100 30
5 Mud-Slap 20 100 10
9 Odor Sleuth 40
13 Mud Shot 55 95 15
17 Headbutt 70 100 15
21 Mud Bomb 65 85 10
25 Slack Off 100 10
29 Sludge 65 100 20
35 Detect 5
40 Double-Edge 120 100 15
45 Earth Power 90 100 10
51 Sludge Bomb 90 100 10
58 Head Smash 150 80 5
  • Bold indicates a move that gets STAB when used by Sloof
  • Italic indicates a move that gets STAB only when used by an evolution of Sloof

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 010 Hidden Power 60 100 15
TM 017 Protect 10
TM 023 Return 100 20
TM 056 Mud Bomb 65 85 10
TM 067 Tectonic Terrain 10
TM 073 Bland Terrain 10
TM 074 Inverse Terrain 10
TM 115 Earthquake 100 100 10
  • Bold indicates a move that gets STAB when used by Sloof
  • Italic indicates a move that gets STAB only when used by an evolution of Sloof

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Rock Wrecker 150 90 5
Iron Head 80 100 15
Zen Headbutt 80 90 15
Thrash 120 100 10
  • Bold indicates a move that gets STAB when used by Sloof
  • Italic indicates a move that gets STAB only when used by an evolution of Sloof

By tutoring

Move Type Cat. Pwr. Acc. PP
Belly Drum 10
Body Slam 85 100 15
Cut 50 95 30
Defense Curl 40
Detect 5
Dig 80 100 10
Double-Edge 120 100 15
Earth Power 90 100 10
Endure 10
False Swipe 40 100 40
Fissure 30 5
Head Smash 150 80 5
Headbutt 70 100 15
Leer 100 30
Mimic 10
Minimize 10
Mud Shot 55 95 15
Mud-Slap 20 100 10
Mud Sport 100 15
Odor Sleuth 40
Rest 10
Reversal 100 15
Rollout 30 90 20
Rototiller 10
Round 60 100 15
Slack Off 100 10
Slam 80 75 20
Sludge 65 100 20
Swagger 85 15
Swift 60 20
Tackle 40 100 35
Take Down 90 85 20
Tectonic Thrash 70 100 20
Trailblaze 50 100 20
Uproar 90 100 10
Sludge Bomb 90 100 10
Sludge Wave 95 100 10
Terrain Pulse 50 100 10
Tri Attack 80 100 10
  • Bold indicates a move that gets STAB when used by Sloof
  • Italic indicates a move that gets STAB only when used by an evolution of Sloof

Ability Learnset

By leveling up

Level Ability Cost Description
Evolve Water Compaction 15 Blocks Water-type moves to sharply boost the Pokémon's Defense.
1 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
1 Run Away 0 Enables a sure getaway from wild Pokémon.
18 Rattled 2 Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
36 Damp 2 Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.
54 Guard Dog 26 Boosts Attack if intimidated. Effects that force switching out also fail to work against it.
72 Overcoat 2 Protects the Pokémon from things like sand, hail, and powder.
90 Unaware 70 When attacking, the Pokémon ignores the target Pokémon's stat changes.
100 Tangling Hair 12 Contact with the Pokémon lowers the attacker's Speed stat.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 34 Water Absorb 15 Restores HP if hit by a Water-type move instead of taking damage.
Disc 41 Swift Swim 60 Boosts the Pokémon's Speed stat in rain.
Disc 51 Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Disc 53 Arena Lock 11 Negates statuses that affect the whole field.
Disc 57 Sand Rush 52 Boosts the Pokémon's Speed stat in a sandstorm.
Disc 60 Overcoat 2 Protects the Pokémon from things like sand, hail, and powder.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Arena Trap 70 Prevents opposing Pokémon from fleeing.
Bland Bulwark 11 Boosts the Pokémon's Defensive stats on Bland Terrain.
Damp 2 Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.
Emergency Exit -22 The Pokémon, sensing danger, switches out when its HP becomes half or less.
Flawed Form -19 Halves the Pokémon's Sp. Def stat.
Fur Coat 79 Halves the damage from physical moves.
Guard Dog 26 Boosts Attack if intimidated. Effects that force switching out also fail to work against it.
Mold Breaker 47 Moves can be used on the target regardless of its Abilities.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Rattled 2 Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
Run Away 0 Enables a sure getaway from wild Pokémon.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Tangled Feet 1 Raises evasiveness if the Pokémon is confused.
Tangling Hair 12 Contact with the Pokémon lowers the attacker's Speed stat.
Terralate 77 Normal-type moves become Ground-type moves. Their power is boosted a little.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unaware 70 When attacking, the Pokémon ignores the target Pokémon's stat changes.
Wimp Out -22 The Pokémon cowardly switches out when its HP becomes half or less.
Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
Grayscale 85 Turns the ground into Bland Terrain when the Pokémon enters a battle.
Huge Power 178 Doubles the Pokémon's Attack stat.
Thick Fat 32 A layer of thick fat halves the damage the Pokémon takes from Fire-and Ice-type moves.
Water Compaction 15 Blocks Water-type moves to sharply boost the Pokémon's Defense.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

Concept art by livra