Sneasel

Type HP Attack Defense Speed Special Attack Special Defense Total
55 95 55 115 35 75 430
#276 0' 3.5"
61.73 lbs.
Sharp Claw Pokémon A Sneasel scales trees by punching its hooked claws into the bark. It seeks out unguarded nests and steals eggs for food while the parents are away.
Ability capacity:
51
Egg group(s):
Field
EV Yield:
Speed: 1
Growth:
Medium Slow
Catch Rate:
60

Evolution

Sneasel
Level 40 while holding Razor Claw Weavile

Wild Encounters

Type Map Chance Level
Land Cepheus Pass Cave 5% 12-15
Enceladus Cavern 5% 16-20
Enceladus Cavern 10% 16-19
Enceladus Cavern 5% 16-19
Enceladus Cavern 10% 16-21
Enceladus Cavern 5% 16-21
Enceladus Cavern 5% 17-19
Enceladus Cavern 10% 17-21

Trainers

Wayfarer Gary
Sneasel Lv. 18
Abilities Moves
Inner Focus
Pickpocket
Keen Eye
Mortal Spin
Triathlete Ono
Sneasel Lv. 17
Abilities Moves
Inner Focus
Keen Eye
Triple Axel
Sneasel Lv. 18
Abilities Moves
Inner Focus
Pickpocket
Keen Eye
Triple Axel
Sneasel Lv. 19
Abilities Moves
Inner Focus
Pickpocket
Keen Eye
Triple Axel
Wayfarer Sierra
Swinub Lv. 19
Abilities Moves
Oblivious
Pickup
Snow Cloak
Powder Snow
Mud-Slap
Endure
Mud Bomb
Sneasel Lv. 17
Abilities Moves
Inner Focus
Keen Eye
Quick Attack
Feint Attack
Icy Wind
Fury Swipes
Fossil Fiend Krav
Spheal Lv. 18
Abilities Moves
Thick Fat
Ball Fetch
Ice Body
Rollout
Encore
Ice Ball
Brine
Sneasel Lv. 17
Abilities Moves
Inner Focus
Keen Eye
Quick Attack
Feint Attack
Icy Wind
Fury Swipes
Collector Electra
Sneasel Lv. 20
Abilities Moves
Inner Focus
Pickpocket
Keen Eye
Feint Attack
Icy Wind
Fury Swipes
Agility
Ameoberg Lv. 19
Abilities Moves
Liquid Ooze
Lifelink
Gooey
Bubble
Acid Armor
Icy Wind
Poison Tail
Team Nova Grunt
Sneasel Lv. 46
Abilities Moves
Inner Focus
Snow Cloak
Pickpocket
Keen Eye
Screech
Slash
Snatch
Punishment
Krokorok Lv. 47
Abilities Moves
Intimidate
Pressure
Dig
Scary Face
Foul Play
Sandstorm
Black Belt Sadie
Sneasel Lv. 38 @ Razor Claw
Abilities Moves
Inner Focus
Snow Cloak
Pickpocket
Keen Eye
Night Slash
Triple Axel
Agility
Hone Claws
Gallade Lv. 39 @ Razor Claw
Abilities Moves
Steadfast
Dancer
Silly Slash
Psycho Cut
Calm Mind
Swords Dance
Kleavor Lv. 40 @ Razor Claw
Abilities Moves
Swarm
Rock Head
Hyper Cutter
Kowtow Cleave
Aerial Ace
Swords Dance
Stone Axe

Battle Frontier

Sneasel @ Razor Claw
Abilities Moves
Taunt
Crush Claw
Triple Axel
Fling
Sneasel @ Persim Berry
Abilities Moves
Inner Focus
Pickpocket
Feint Attack
Ice Shard
Leer
Snatch

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Scratch 40 100 35
1 Leer 100 30
1 Taunt 100 20
8 Quick Attack 40 100 30
10 Feint Attack 60 20
14 Icy Wind 55 95 15
16 Fury Swipes 18 80 15
20 Agility 30
22 Metal Claw 50 95 35
25 Hone Claws 15
28 Beat Up 10 100 10
32 Screech 85 40
35 Slash 70 100 20
40 Snatch 100 10
44 Punishment 60 100 5
47 Ice Shard 40 100 30
  • Bold indicates a move that gets STAB when used by Sneasel
  • Italic indicates a move that gets STAB only when used by an evolution of Sneasel

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 004 Calm Mind 20
TM 005 Toxic 90 10
TM 007 Hail 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 012 Taunt 100 20
TM 013 Blizzard 110 70 5
TM 017 Protect 10
TM 018 Rain Dance 5
TM 023 Return 100 20
TM 027 Double Team 15
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 039 Embargo 100 15
TM 044 Topsy-Turvy 20
TM 045 Triple Axel 20 90 10
TM 070 Morbid Terrain 10
TM 071 Combat Terrain 10
TM 078 Strength 95 100 15
TM 098 Knock Off 65 100 20
TM 100 Ice Beam 90 100 10
TM 109 Dark Pulse 80 100 15
  • Bold indicates a move that gets STAB when used by Sneasel
  • Italic indicates a move that gets STAB only when used by an evolution of Sneasel

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Arctic Ambush 70 100 20
Assist 100 20
Avalanche 60 100 10
Bite 60 100 25
Counter 100 20
Crush Claw 75 95 10
Double Hit 35 90 10
Fake Out 40 100 10
Feint 30 100 10
Foresight 40
Glacial Rift 100 100 10
Ice Punch 75 100 15
Ice Shard 40 100 30
Icicle Crash 85 90 10
Morbid Mangling 90 100 15
Morbid Terrain 10
Punishment 60 100 5
Pursuit 40 100 20
Reflect 20
Sinful Smash 120 100 15
Spite 100 10
Throat Chop 80 100 15
Topsy-Turvy 20
  • Bold indicates a move that gets STAB when used by Sneasel
  • Italic indicates a move that gets STAB only when used by an evolution of Sneasel

By tutoring

Move Type Cat. Pwr. Acc. PP
Aerial Ace 60 20
Agility 30
Arctic Ambush 70 100 20
Assist 100 20
Avalanche 60 100 10
Beat Up 10 100 10
Bite 60 100 25
Brick Break 75 100 15
Captivate 100 20
Confide 20
Counter 100 20
Crush Claw 75 95 10
Curse 10
Cut 50 95 30
Defense Curl 40
Detect 5
Dig 80 100 10
Dire Claw 80 100 15
Double-Edge 120 100 15
Double Hit 35 90 10
Dream Eater 100 100 15
Dynamic Punch 100 50 5
Endure 10
Facade 70 100 20
Fake Out 40 100 10
Fake Tears 100 20
False Swipe 40 100 40
Feint 30 100 10
Feint Attack 60 20
Fling 100 10
Focus Punch 150 100 20
Foresight 40
Foul Play 95 100 15
Frustration 100 20
Fury Cutter 40 95 20
Fury Swipes 18 80 15
Glacial Rift 100 100 10
Glacial Torque 100 100 10
Headbutt 70 100 15
Hone Claws 15
Hydrofoil 50 100 20
Ice Punch 75 100 15
Ice Shard 40 100 30
Icicle Crash 85 90 10
Icy Wind 55 95 15
Iron Tail 100 75 15
Jet Punch 60 100 15
Laser Focus 30
Lash Out 75 100 5
Leer 100 30
Low Kick 100 20
Low Sweep 65 100 20
Mega Kick 120 75 5
Mega Punch 80 85 20
Metal Claw 50 95 35
Mimic 10
Morbid Mangling 90 100 15
Mortal Spin 30 100 15
Mud-Slap 20 100 10
Natural Gift 100 15
Nightmare 100 15
Odor Sleuth 40
Payback 50 100 10
Poison Jab 80 100 20
Power-Up Punch 40 100 20
Primal Pursuit 80 100 20
Psyblade 80 100 15
Psych Up 10
Psycho Cut 70 100 20
Punishment 60 100 5
Pursuit 40 100 20
Quick Attack 40 100 30
Reflect 20
Retaliate 70 100 5
Rock Smash 40 100 15
Round 60 100 15
Scratch 40 100 35
Screech 85 40
Shadow Ball 80 100 15
Shadow Claw 70 100 15
Sinful Smash 120 100 15
Slash 70 100 20
Sleep Talk 10
Snarl 55 95 15
Snatch 100 10
Snore 50 100 15
Spite 100 10
Substitute 10
Surf 90 100 15
Swagger 85 15
Swift 60 20
Swords Dance 20
Thief 60 100 25
Throat Chop 80 100 15
Torment 100 15
Trailblaze 50 100 20
Whirlpool 35 85 15
Wicked Torque 80 100 10
X-Scissor 80 100 15
  • Bold indicates a move that gets STAB when used by Sneasel
  • Italic indicates a move that gets STAB only when used by an evolution of Sneasel

Ability Learnset

By leveling up

Level Ability Cost Description
1 Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
1 Keen Eye 5 Prevents other Pokémon from lowering this Pokémon's accuracy.
18 Pickpocket 2 Steals an item from an attacker that made direct contact.
36 Snow Cloak 2 Boosts evasiveness in a hailstorm.
54 Stakeout 33 Doubles the damage dealt to the target's replacement if the target switches out.
72 Sharpness 39 Boosts the power of slicing moves.
90 Frisk 1 When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
100 Infiltrator 16 Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 03 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Disc 06 Keen Eye 5 Prevents other Pokémon from lowering this Pokémon's accuracy.
Disc 08 Trace 11 When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 16 Lifelink 2 The Pokémon recovers some HP when it deals damage.
Disc 26 Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Disc 61 Unburden 33 Boosts the Speed stat if the Pokémon's held item is used or lost.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Competitive 32 Boosts the Sp. Atk stat sharply when a stat is lowered.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Emergency Exit -22 The Pokémon, sensing danger, switches out when its HP becomes half or less.
Flawed Form -19 Halves the Pokémon's Sp. Def stat.
Frisk 1 When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
Hustle 33 Boosts the Attack stat, but lowers accuracy.
Hyper Cutter 12 The Pokémon's pride of its pincers prevents other Pokémon from lowering its Attack stat.
Ice Body 11 The Pokémon gradually regains HP in a hailstorm.
Immoralize 77 Normal-type moves become Dark-type moves. Their power is boosted a little.
Infiltrator 16 Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Klutz -25 The Pokémon can't use any held items.
Limber 11 Its limber body protects the Pokémon from paralysis.
Lithe Form 44 Boosts the Pokémon's Speed stat on Combat Terrain.
Moxie 67 The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.
Pickpocket 2 Steals an item from an attacker that made direct contact.
Quick Draw 32 Enables the Pokémon to move first occasionally.
Quick Feet 12 Boosts the Speed stat if the Pokémon has a status condition.
Refrigerate 77 Normal-type moves become Ice-type moves. Their power is boosted a little.
Run Away 0 Enables a sure getaway from wild Pokémon.
Sharpness 39 Boosts the power of slicing moves.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Slush Rush 51 Boosts the Pokémon's Speed stat in a hailstorm.
Snow Cloak 2 Boosts evasiveness in a hailstorm.
Speed Boost 61 Its Speed stat is boosted every turn.
Stakeout 33 Doubles the damage dealt to the target's replacement if the target switches out.
Stall -12 The Pokémon moves after all other Pokémon do.
Thermal Exchange 32 Boosts the Attack stat when hit by a Fire-type move. The Pokémon also cannot be burned.
Tough Claws 79 Powers up moves that make direct contact.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Water Veil 17 The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
Wimp Out -22 The Pokémon cowardly switches out when its HP becomes half or less.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled