Snorlax

Type HP Attack Defense Speed Special Attack Special Defense Total
160 110 65 30 65 110 540
#300 0' 8.4"
1014.11 lbs.
Sleeping Pokémon Snorlax's typical day consists of nothing more than eating and sleeping. It is such a docile Pokémon that there are children who use its big belly as a place to play.
Ability capacity:
58
Egg group(s):
Monster
EV Yield:
Hp: 2
Growth:
Slow
Catch Rate:
25

Evolution

Munchlax
Level up with high friendshipSnorlax

Wild Encounters

Type Map Chance Level
Land (2) Ascraeus Mons Fornax 5% 33-35
Lynx Road 5% 33-35

Trainers

Leader Luna
Porygon2 Lv. 44 @ Eviolite
Abilities Moves
Download Trick Room
Recover
Discharge
Tri Attack
Zigglygruf Lv. 43 @ Quick Claw
Abilities Moves
Iron Fist Bulk Up
Dizzy Punch
Drain Punch
Substitute
Snorlax Lv. 43 @ Sitrus Berry
Abilities Moves
Thick Fat
Gluttony
Curse
Rest
Heavy Slam
Double-Edge
Grandelion Lv. 46 @ Sitrus Berry
Abilities Moves
Harvest
Wind Power
Seed Bomb
Body Slam
Wild Charge
Belly Drum
Mountegrom Lv. 44
Abilities Moves
Prankster Trick Room
Reflect
Light Screen
Earth Power
Maxhitaur Lv. 46 @ White Herb
Abilities Moves
Intimidate Bulk Up
Horn Leech
Submission
Sprite Smash
Expert Xaxos
Toxapex Lv. 50
Abilities Moves
Merciless
Suction Cups
Spike Cannon
Recover
Poison Jab
Venom Drench
Xatu Lv. 50
Abilities Moves
Synchronize
Inner Focus
Early Bird
Psychic
Miracle Eye
Psycho Shift
Future Sight
Gravitomix Lv. 50
Abilities Moves
Static
Cloud Nine
Magnet Pull
Electromorphosis
Agility
Negative Energy
Gravity
Aeroblast
Blitzrdrix Lv. 50
Abilities Moves
Menace
Tangled Feet
Limber
Ball Fetch
Signal Beam
Psycho Cut
Fabled Trick
Quiver Dance
Snorlax Lv. 50
Abilities Moves
Immunity
Sturdy
Thick Fat
Block
Belly Drum
Crunch
Heavy Slam
Resurrenix Lv. 50
Abilities Moves
Serene Grace
Lifelink
Razor Wind
Lucky Chant
Brave Bird
Heal Pulse
Bard Waldo
Stoutland Lv. 40 @ Silk Scarf
Abilities Moves
Scrappy Thunder Wave
Last Resort
Togetic Lv. 40 @ Focus Sash
Abilities Moves
Frisk Wish
Misty Terrain
Body Slam
Play Rough
Snorlax Lv. 40 @ Leftovers
Abilities Moves
Thick Fat Belly Drum
Brick Break
Body Slam
Crunch
Leader Luna
Zigglygruf Lv. 59 @ Quick Claw
Abilities Moves
Iron Fist Bulk Up
Dizzy Punch
Drain Punch
Substitute
Porygon2 Lv. 58 @ Eviolite
Abilities Moves
Download Trick Room
Recover
Discharge
Tri Attack
Snorlax Lv. 60 @ Sitrus Berry
Abilities Moves
Thick Fat
Gluttony
Curse
Rest
Heavy Slam
Double-Edge
Azumarill Lv. 61 @ Sitrus Berry
Abilities Moves
Huge Power Belly Drum
Aqua Tail
Superpower
Sprite Smash
Mountegrom Lv. 60
Abilities Moves
Prankster Trick Room
Reflect
Light Screen
Earth Power
Maxhitaur Lv. 59 @ White Herb
Abilities Moves
Intimidate Bulk Up
Horn Leech
Submission
Sprite Smash
Geologist Paloma
Snorlax Lv. 55 @ Terrain Extender
Abilities Moves
Grayscale Block
Belly Drum
Crunch
Heavy Slam
Oafy Trainer Emerson
Slowbro Lv. 45
Abilities Moves
Oblivious
Cheek Pouch
Thick Fat
Own Tempo
Water Pulse
Zen Headbutt
Slack Off
Amnesia
Slowking Lv. 45
Abilities Moves
Oblivious
Cheek Pouch
Thick Fat
Own Tempo
Zen Headbutt
Nasty Plot
Swagger
Psychic
Snorlax Lv. 45
Abilities Moves
Immunity
Sturdy
Thick Fat
Giga Impact
Rollout
Block
Belly Drum
{PKMN} Trainer Kane
Camerupt Lv. 53
Abilities Moves
Magma Armor
Own Tempo
Well-Baked Body
Jettison
Tectonic Thrash
Earth Power
Eruption
Snorlax Lv. 53
Abilities Moves
Immunity
Sturdy
Thick Fat
Block
Belly Drum
Crunch
Heavy Slam
Magneton Lv. 54
Abilities Moves
Magnet Pull
Analytic
Soundproof
Sturdy
Screech
Discharge
Lock-On
Magnet Rise
Kangaskhan Lv. 55
Abilities Moves
Early Bird
Inner Focus
Stamina
Scrappy
Endure
Outrage
Sucker Punch
Reversal
Breeder Vale
Miltank Lv. 55
Abilities Moves
Thick Fat
Triage
Gluttony
Gyro Ball
Heal Bell
Wake-Up Slap
Bland Bludgeon
Chansey Lv. 55
Abilities Moves
Natural Cure
Healer
Egg Bomb
Light Screen
Healing Wish
Double-Edge
Snorlax Lv. 56
Abilities Moves
Immunity
Drowsy Aura
Sturdy
Block
Belly Drum
Crunch
Heavy Slam

Battle Frontier

Snorlax @ Leftovers
Abilities Moves
Gluttony
Soundproof
Return
Rock Slide
Curse
Yawn

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Tackle 40 100 35
4 Defense Curl 40
9 Amnesia 20
12 Lick 30 100 30
17 Chip Away 70 100 20
20 Yawn 10
25 Body Slam 85 100 15
28 Rest 10
28 Snore 50 100 15
33 Sleep Talk 10
35 Giga Impact 150 90 5
36 Rollout 30 90 20
41 Block 5
44 Belly Drum 10
49 Crunch 80 100 15
50 Heavy Slam 100 10
57 High Horsepower 95 95 10
  • Bold indicates a move that gets STAB when used by Snorlax
  • Italic indicates a move that gets STAB only when used by an evolution of Snorlax

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 015 Reflect 20
TM 017 Protect 10
TM 018 Rain Dance 5
TM 021 Solar Beam 120 100 10
TM 022 Thunderbolt 90 100 15
TM 023 Return 100 20
TM 025 Shadow Ball 80 100 15
TM 027 Double Team 15
TM 030 Sandstorm 10
TM 031 Brick Break 75 100 15
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 038 Incinerate 60 100 15
TM 040 Body Press 80 100 10
TM 041 Focus Blast 120 70 5
TM 055 Bulldoze 60 100 20
TM 066 Floral Terrain 10
TM 071 Combat Terrain 10
TM 073 Bland Terrain 10
TM 076 Surf 90 100 15
TM 083 Blubber Bump 80 100 10
TM 096 Stomping Tantrum 75 100 10
TM 100 Ice Beam 90 100 10
TM 101 Hyper Beam 150 90 5
TM 102 Flamethrower 90 100 15
TM 103 Fire Blast 110 85 5
TM 105 Water Pulse 60 100 20
TM 107 Hydro Pump 110 80 5
TM 110 Giga Impact 150 90 5
TM 114 Thunder 110 70 10
  • Bold indicates a move that gets STAB when used by Snorlax
  • Italic indicates a move that gets STAB only when used by an evolution of Snorlax

By breeding

Parents Move Type Cat. Pwr. Acc. PP
After You 15
Belch 120 90 10
Bland Bludgeon 70 100 20
Blubber Bump 80 100 10
Charm 100 20
Counter 100 20
Curse 10
Double-Edge 120 100 15
Fissure 30 5
Lick 30 100 30
Natural Gift 100 15
Pursuit 40 100 20
Self-Destruct 200 100 5
Substitute 10
Whirlwind 20
Zen Headbutt 80 90 15
Gastro Acid 100 10
Power-Up Punch 40 100 20
  • Bold indicates a move that gets STAB when used by Snorlax
  • Italic indicates a move that gets STAB only when used by an evolution of Snorlax

By tutoring

Move Type Cat. Pwr. Acc. PP
After You 15
Amnesia 20
Belch 120 90 10
Belly Drum 10
Bide 10
Bite 60 100 25
Bland Bludgeon 70 100 20
Blizzard 110 70 5
Body Slam 85 100 15
Bubble 40 100 30
Bubble Beam 65 100 20
Captivate 100 20
Charm 100 20
Chip Away 70 100 20
Confide 20
Counter 100 20
Covet 60 100 25
Curse 10
Defense Curl 40
Double-Edge 120 100 15
Earthquake 100 100 10
Encore 100 5
Endure 10
Facade 70 100 20
Fire Punch 75 100 15
Fissure 30 5
Flail 100 15
Fling 100 10
Focus Punch 150 100 20
Frustration 100 20
Gastro Acid 100 10
Gunk Shot 120 80 5
Happy Hour 30
Headbutt 70 100 15
High Horsepower 95 95 10
Hold Back 40 100 40
Hyper Voice 90 100 10
Ice Punch 75 100 15
Icy Wind 55 95 15
Last Resort 140 100 5
Lick 30 100 30
Mega Kick 120 75 5
Mega Punch 80 85 20
Metronome 10
Mud-Slap 20 100 10
Natural Gift 100 15
Odor Sleuth 40
Pay Day 40 100 20
Power-Up Punch 40 100 20
Psychic 90 100 10
Pursuit 40 100 20
Recycle 100 10
Retaliate 70 100 5
Rock Climb 90 85 20
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Tomb 60 95 15
Rollout 30 90 20
Round 60 100 15
Screech 85 40
Seed Bomb 80 100 15
Self-Destruct 200 100 5
Shock Wave 60 20
Sleep Talk 10
Snatch 100 10
Snore 50 100 15
Stockpile 20
Strength 95 100 15
Substitute 10
Superpower 120 100 5
Swagger 85 15
Swallow 10
Tackle 40 100 35
Take Down 90 85 20
Thunder Punch 75 100 15
Toxic 90 10
Trailblaze 50 100 20
Uproar 90 100 10
Water Gun 40 100 25
Whirlpool 35 85 15
Whirlwind 20
Work Up 30
Zen Headbutt 80 90 15
Block 5
Celebrate 40
Combat Craze 80 100 20
Crunch 80 100 15
Darkest Lariat 85 100 10
Dynamic Punch 100 50 5
Hammer Arm 100 90 10
Harden 30
Heat Crash 100 10
Heavy Slam 100 10
Ice Ball 30 90 20
Iron Head 80 100 15
Land's Wrath 90 100 10
Mimic 10
Outrage 120 100 10
Psych Up 10
Psywave 100 15
Rage 20 100 20
Seismic Toss 100 20
Skull Bash 130 100 10
Smack Down 50 100 15
Steel Roller 130 100 5
Submission 120 100 20
Terrain Pulse 50 100 10
Wild Charge 90 100 15
Yawn 10
Zap Cannon 120 50 5
  • Bold indicates a move that gets STAB when used by Snorlax
  • Italic indicates a move that gets STAB only when used by an evolution of Snorlax

Ability Learnset

By leveling up

Level Ability Cost Description
1 Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
1 Thick Fat 32 A layer of thick fat halves the damage the Pokémon takes from Fire-and Ice-type moves.
18 Gluttony 56 Makes the Pokémon already eat a held Berry when its HP drops to half or less.
36 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
54 Drowsy Aura 17 Contact with the Pokémon may put the attacker to sleep.
72 Oblivious 11 The Pokémon is oblivious, and that keeps it from being infatuated or taunted.
90 Soundproof 15 Soundproofing gives the Pokémon full immunity to all sound-based moves.
100 Simple 78 The stat changes the Pokémon receives are doubled.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 05 Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Disc 12 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Disc 24 Frostproof 12 The Pokémon resists Ice-type moves and damage from frostbite.
Disc 50 Oblivious 11 The Pokémon is oblivious, and that keeps it from being infatuated or taunted.
Disc 51 Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Disc 59 Stamina 33 Boosts the Defense stat when hit by an attack.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Bland Bulwark 11 Boosts the Pokémon's Defensive stats on Bland Terrain.
Butterfingers -3 The Pokémon may drop its held item when hit by a damaging move.
Cheek Pouch 12 Restores HP as well when the Pokémon eats a Berry.
Contrary 82 Makes stat changes have an opposite effect.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Frisk 1 When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
Gluttony 56 Makes the Pokémon already eat a held Berry when its HP drops to half or less.
Gunk Guard 11 Boosts the Pokémon's Defensive stats on Noxious Terrain.
Heatproof 7 The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
Indigestion 41 The Pokémon summons Noxious Terrain when it's hit by an attack.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Klutz -25 The Pokémon can't use any held items.
Normalize 2 All the Pokémon's moves become Normal type. Their power is boosted a little.
Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Resonance 33 Boosts the damage given and received from sound-based moves.
Simple 78 The stat changes the Pokémon receives are doubled.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stall -12 The Pokémon moves after all other Pokémon do.
Stench 11 By releasing stench when attacking, this Pokémon may cause the target to flinch.
Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Tectonic Armor 11 Boosts the Pokémon's Defensive stats on Tectonic Terrain.
Thick Fat 32 A layer of thick fat halves the damage the Pokémon takes from Fire-and Ice-type moves.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Berserk 43 Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Comatose 58 It's always drowsing and will never wake up. It can attack without waking up.
Defiant 32 Boosts the Pokémon's Attack stat sharply when its stats are lowered.
Drowsy Aura 17 Contact with the Pokémon may put the attacker to sleep.
Grayscale 85 Turns the ground into Bland Terrain when the Pokémon enters a battle.
Huge Power 178 Doubles the Pokémon's Attack stat.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
Soundproof 15 Soundproofing gives the Pokémon full immunity to all sound-based moves.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled