Stufful

Type HP Attack Defense Speed Special Attack Special Defense Total
70 75 50 50 45 50 340
#82 0' 2.1"
15.09 lbs.
Flailing Pokémon Despite its adorable appearance, when it gets angry and flails about, its arms and legs could knock a pro wrestler sprawling. It's an incredibly dangerous Pokémon.
Ability capacity:
129
Egg group(s):
Field
EV Yield:
Attack: 1
Growth:
Medium Fast
Catch Rate:
140

Evolution

Stufful
Level 27Bewear

Wild Encounters

Type Map Chance Level
Land Versant Megrez 10% 10-11
Overworld Sol City 25.0% 8-11
Sol City (after obtaining 1 badge(s)) 25.0% 11-14

Trainers

Lavish Lass Leomina
Jigglyruff Lv. 11 @ Sitrus Berry
Abilities Moves
Guts Sweet Kiss
Sing
Mach Punch
Defense Curl
Growlithe Lv. 12
Abilities Moves
Intimidate Leer
Roar
Bite
Flame Wheel
Stufful Lv. 12
Abilities Moves
Fluffy Tackle
Baby-Doll Eyes
Payback
Bide
Lavish Lass Leomina
Jigglyruff Lv. 11
Abilities Moves
Guts Sweet Kiss
Sing
Mach Punch
Defense Curl
Growlithe Lv. 10
Abilities Moves
Intimidate Leer
Roar
Bite
Flame Wheel
Stufful Lv. 12
Abilities Moves
Fluffy Tackle
Baby-Doll Eyes
Payback
Bide
{PKMN} Trainer Azra & Zara
Stufful Lv. 28
Abilities Moves
Fluffy
Friend Guard
Klutz
Payback
Flail
Take Down
Brutal Swing
Flabbit Lv. 28
Abilities Moves
Run Away
Limber
Ball Fetch
Dig
Nuzzle
Struggle Bug
Slash
Vulpix Lv. 30
Abilities Moves
Flash Fire
Flame Body
Insomnia
Run Away
Will-o-Wisp
Feint Attack
Hex
Flame Burst
Sealeo Lv. 29
Abilities Moves
Thick Fat
Ball Fetch
Ice Body
Aurora Beam
Body Slam
Rest
Snore
Sloof Lv. 29
Abilities Moves
Water Compaction
Rattled
Run Away
Ball Fetch
Headbutt
Mud Bomb
Slack Off
Sludge
{PKMN} Trainer Isaiah
Gropp Lv. 5
Abilities Moves
Oblivious Pound
Odor Sleuth
Rage
Arcanine Lv. 5
Abilities Moves
Intimidate Bite
Roar
Odor Sleuth
Fire Fang
Fletchinder Lv. 5
Abilities Moves
Flame Body Ember
Tackle
Growl
Stufful Lv. 5
Abilities Moves
Fluffy
Klutz
Tackle
Leer
Bide
Haunter Lv. 5
Abilities Moves
Levitate
Ghastly Guard
Hypnosis
Lick
Spite
Spite

Battle Frontier

Stufful @ Assault Vest
Abilities Moves
Payback
Ice Punch
Thunder Punch
Force Palm
Stufful @ Sitrus Berry
Abilities Moves
Fluffy Low Sweep
Zen Headbutt
Headbutt
Facade

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Tackle 40 100 35
1 Leer 100 30
5 Bide 10
10 Baby-Doll Eyes 100 30
14 Payback 50 100 10
19 Flail 100 15
23 Take Down 90 85 20
28 Brutal Swing 90 100 20
32 Hammer Arm 100 90 10
37 Thrash 120 100 10
41 Pain Split 20
44 Combat Terrain 10
46 Double-Edge 120 100 15
50 Superpower 120 100 5
  • Bold indicates a move that gets STAB when used by Stufful
  • Italic indicates a move that gets STAB only when used by an evolution of Stufful

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 005 Toxic 90 10
TM 008 Bulk Up 20
TM 010 Hidden Power 60 100 15
TM 012 Taunt 100 20
TM 017 Protect 10
TM 023 Return 100 20
TM 027 Double Team 15
TM 031 Brick Break 75 100 15
TM 036 Attract 100 15
TM 041 Focus Blast 120 70 5
TM 073 Bland Terrain 10
TM 096 Stomping Tantrum 75 100 10
TM 115 Earthquake 100 100 10
TM 117 Role Play 10
  • Bold indicates a move that gets STAB when used by Stufful
  • Italic indicates a move that gets STAB only when used by an evolution of Stufful

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Defense Curl 40
Endure 10
Force Palm 60 100 10
Ice Punch 75 100 15
Mega Kick 120 75 5
Rollout 30 90 20
Stomp 65 100 20
Stomping Tantrum 75 100 10
Thunder Punch 75 100 15
Wide Guard 10
  • Bold indicates a move that gets STAB when used by Stufful
  • Italic indicates a move that gets STAB only when used by an evolution of Stufful

By tutoring

Move Type Cat. Pwr. Acc. PP
Aerial Ace 60 20
Baby-Doll Eyes 100 30
Bide 10
Bind 15 85 20
Bland Bludgeon 70 100 20
Blubber Bump 80 100 10
Brutal Swing 90 100 20
Bulldoze 60 100 20
Charm 100 20
Coaching 10
Confide 20
Defense Curl 40
Double-Edge 120 100 15
Dual Chop 40 90 15
Endure 10
Facade 70 100 20
Flail 100 15
Fling 100 10
Focus Punch 150 100 20
Force Palm 60 100 10
Frustration 100 20
Hammer Arm 100 90 10
Headbutt 70 100 15
Ice Punch 75 100 15
Iron Head 80 100 15
Leer 100 30
Low Sweep 65 100 20
Mega Kick 120 75 5
Mega Punch 80 85 20
Odor Sleuth 40
Pain Split 20
Payback 50 100 10
Rest 10
Roar 20
Rock Slide 75 90 10
Rock Tomb 60 95 15
Rollout 30 90 20
Round 60 100 15
Sleep Talk 10
Snore 50 100 15
Spark 65 100 20
Stomp 65 100 20
Strength 95 100 15
Submission 120 100 20
Substitute 10
Superpower 120 100 5
Swagger 85 15
Swords Dance 20
Tackle 40 100 35
Take Down 90 85 20
Thrash 120 100 10
Thunder Punch 75 100 15
Wide Guard 10
Work Up 30
Zen Headbutt 80 90 15
  • Bold indicates a move that gets STAB when used by Stufful
  • Italic indicates a move that gets STAB only when used by an evolution of Stufful

Ability Learnset

By leveling up

Level Ability Cost Description
1 Fluffy 33 Halves the damage taken from contact moves, but doubles that of Fire-type moves.
1 Klutz -25 The Pokémon can't use any held items.
18 Friend Guard 33 Reduces damage done to allies.
36 Cute Charm 7 Contact with the Pokémon may cause infatuation.
54 Moody 69 Raises one stat sharply and lowers another every turn.
72 Anger Point 21 The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
90 Scrappy 11 The Pokémon can hit Ghost-type Pokémon with Normal-and Fighting-type moves.
100 Simple 78 The stat changes the Pokémon receives are doubled.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 04 Insomnia 10 The Pokémon is suffering from insomnia and cannot fall asleep.
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 12 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Disc 50 Oblivious 11 The Pokémon is oblivious, and that keeps it from being infatuated or taunted.
Disc 51 Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Disc 55 Regenerator 54 Restores a little HP when withdrawn from battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Anger Point 21 The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
Bare Hands 33 Boosts the base power of the Pokémon's attacks if they are not holding an item.
Berserk 43 Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Bland Bulwark 11 Boosts the Pokémon's Defensive stats on Bland Terrain.
Combatize 77 Normal-type moves become Fighting-type moves. Their power is boosted a little.
Competitive 32 Boosts the Sp. Atk stat sharply when a stat is lowered.
Contrary 82 Makes stat changes have an opposite effect.
Costar 70 When the Pokémon enters a battle, it copies an ally's stat changes.
Cotton Down 31 When hit by an attack, cotton fluff lowers the Speed stat of all Pokémon except itself.
Cute Charm 7 Contact with the Pokémon may cause infatuation.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Emergency Exit -22 The Pokémon, sensing danger, switches out when its HP becomes half or less.
Flawed Form -19 Halves the Pokémon's Sp. Def stat.
Flower Fuzz 11 Boosts the Pokémon's Defensive stats on Floral Terrain.
Fluffy 33 Halves the damage taken from contact moves, but doubles that of Fire-type moves.
Friend Guard 33 Reduces damage done to allies.
Frisk 1 When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
Hustle 33 Boosts the Attack stat, but lowers accuracy.
Klutz -25 The Pokémon can't use any held items.
Moody 69 Raises one stat sharply and lowers another every turn.
Normalize 2 All the Pokémon's moves become Normal type. Their power is boosted a little.
Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Rattled 2 Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
Run Away 0 Enables a sure getaway from wild Pokémon.
Scrappy 11 The Pokémon can hit Ghost-type Pokémon with Normal-and Fighting-type moves.
Simple 78 The stat changes the Pokémon receives are doubled.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stall -12 The Pokémon moves after all other Pokémon do.
Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Thick Fat 32 A layer of thick fat halves the damage the Pokémon takes from Fire-and Ice-type moves.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Well-Baked Body 15 Blocks Fire-type moves to sharply boost the Pokémon's Defense.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled