Swinub

Type HP Attack Defense Speed Special Attack Special Defense Total
50 50 40 50 30 30 250
#264 0' 1.7"
14.33 lbs.
Pig Pokémon It roots for food by rubbing its snout against the ground. Its favorite food is a mushroom that grows under dried grass. It occasionally roots out hot springs.
Ability capacity:
65
Egg group(s):
Field
EV Yield:
Attack: 1
Growth:
Slow
Catch Rate:
225

Evolution

Swinub
Level 33Piloswine
Level up while knowing Ancient PowerMamoswine

Wild Encounters

Type Map Chance Level
Land Argadnel Lake 5% 14-19
Enceladus Cavern 20% 15-19
Enceladus Cavern 10% 17-23
Enceladus Cavern 10% 16-20
Enceladus Cavern 20% 16-21
Enceladus Cavern 20% 17-21
Enceladus Cavern 15% 16-22
Enceladus Cavern 15% 17-22
Land (2) Cepheus Pass 15% 15-18

Trainers

Wayfarer Nicholas
Swinub Lv. 21
Abilities Moves
Oblivious
Pickup
Snow Cloak
Mud-Slap
Endure
Mud Bomb
Icy Wind
Cubchoo Lv. 21
Abilities Moves
Snow Cloak
Rattled
Slush Rush
Icy Wind
Play Nice
Brine
Slash
Wayfarer Sierra
Swinub Lv. 19
Abilities Moves
Oblivious
Pickup
Snow Cloak
Powder Snow
Mud-Slap
Endure
Mud Bomb
Sneasel Lv. 17
Abilities Moves
Inner Focus
Keen Eye
Quick Attack
Feint Attack
Icy Wind
Fury Swipes
Tomb Raider Laurel
Swinub Lv. 18
Abilities Moves
Oblivious
Pickup
Snow Cloak
Powder Snow
Mud-Slap
Endure
Mud Bomb
Spheal Lv. 19
Abilities Moves
Thick Fat
Ball Fetch
Ice Body
Rollout
Encore
Ice Ball
Brine

Battle Frontier

Swinub @ Sitrus Berry
Abilities Moves
Icicle Spear
Dig
Rock Tomb
Endure
Swinub @ King's Rock
Abilities Moves
Oblivious Ice Shard
Bulldoze
Icicle Spear
Reflect

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Tackle 40 100 35
1 Odor Sleuth 40
5 Mud Sport 100 15
8 Powder Snow 40 100 25
11 Mud-Slap 20 100 10
14 Endure 10
18 Mud Bomb 65 85 10
21 Icy Wind 55 95 15
24 Ice Shard 40 100 30
28 Take Down 90 85 20
32 Mist 30
37 Earthquake 100 100 10
40 Flail 100 15
44 Blizzard 110 70 5
48 Amnesia 20
52 Glacial Rift 100 100 10
  • Bold indicates a move that gets STAB when used by Swinub
  • Italic indicates a move that gets STAB only when used by an evolution of Swinub

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 005 Toxic 90 10
TM 007 Hail 10
TM 010 Hidden Power 60 100 15
TM 013 Blizzard 110 70 5
TM 014 Light Screen 30
TM 015 Reflect 20
TM 017 Protect 10
TM 023 Return 100 20
TM 027 Double Team 15
TM 030 Sandstorm 10
TM 034 Secret Power 70 100 20
TM 036 Attract 100 15
TM 055 Bulldoze 60 100 20
TM 056 Mud Bomb 65 85 10
TM 061 Ancient Power 60 100 5
TM 067 Tectonic Terrain 10
TM 078 Strength 95 100 15
TM 100 Ice Beam 90 100 10
TM 115 Earthquake 100 100 10
  • Bold indicates a move that gets STAB when used by Swinub
  • Italic indicates a move that gets STAB only when used by an evolution of Swinub

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Ancient Power 60 100 5
Avalanche 60 100 10
Bite 60 100 25
Body Slam 85 100 15
Curse 10
Double-Edge 120 100 15
Fissure 30 5
Freeze-Dry 70 100 20
Icicle Crash 85 90 10
Icicle Spear 25 100 30
Mud Shot 55 95 15
Mud Shot 55 95 15
Rock Slide 75 90 10
Stealth Rock 20
Take Down 90 85 20
  • Bold indicates a move that gets STAB when used by Swinub
  • Italic indicates a move that gets STAB only when used by an evolution of Swinub

By tutoring

Move Type Cat. Pwr. Acc. PP
Amnesia 20
Arctic Ambush 70 100 20
Avalanche 60 100 10
Baby-Doll Eyes 100 30
Bite 60 100 25
Blubber Bump 80 100 10
Body Slam 85 100 15
Captivate 100 20
Confide 20
Curse 10
Defense Curl 40
Detect 5
Dig 80 100 10
Double-Edge 120 100 15
Earth Power 90 100 10
Endeavor 100 5
Endure 10
Facade 70 100 20
Fissure 30 5
Flail 100 15
Freeze-Dry 70 100 20
Frustration 100 20
Headbutt 70 100 15
High Horsepower 95 95 10
Hydrofoil 50 100 20
Ice Shard 40 100 30
Ice Spinner 80 100 15
Icicle Crash 85 90 10
Icicle Spear 25 100 30
Icy Wind 55 95 15
Mimic 10
Mist 30
Mud Shot 55 95 15
Mud-Slap 20 100 10
Mud Sport 100 15
Natural Gift 100 15
Odor Sleuth 40
Powder Snow 40 100 25
Rain Dance 5
Rest 10
Roar 20
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Tomb 60 95 15
Round 60 100 15
Sand Tomb 35 85 15
Scary Face 100 10
Shelter 0 10
Sleep Talk 10
Snore 50 100 15
Stealth Rock 20
Substitute 10
Superpower 120 100 5
Swagger 85 15
Tackle 40 100 35
Take Down 90 85 20
Tectonic Thrash 70 100 20
Trailblaze 50 100 20
  • Bold indicates a move that gets STAB when used by Swinub
  • Italic indicates a move that gets STAB only when used by an evolution of Swinub

Ability Learnset

By leveling up

Level Ability Cost Description
1 Oblivious 11 The Pokémon is oblivious, and that keeps it from being infatuated or taunted.
1 Snow Cloak 2 Boosts evasiveness in a hailstorm.
18 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
36 Thick Fat 32 A layer of thick fat halves the damage the Pokémon takes from Fire-and Ice-type moves.
54 Stench 11 By releasing stench when attacking, this Pokémon may cause the target to flinch.
72 Gluttony 56 Makes the Pokémon already eat a held Berry when its HP drops to half or less.
90 Fur Coat 79 Halves the damage from physical moves.
100 Unaware 70 When attacking, the Pokémon ignores the target Pokémon's stat changes.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 05 Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Disc 10 Water Veil 17 The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 12 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Disc 13 Cloud Nine 32 Eliminates the effects of weather.
Disc 15 Lightning Rod 18 The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk.
Disc 59 Stamina 33 Boosts the Defense stat when hit by an attack.
Disc 60 Overcoat 2 Protects the Pokémon from things like sand, hail, and powder.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Adaptability 77 Powers up moves of the same type as the Pokémon.
Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Fur Coat 79 Halves the damage from physical moves.
Gluttony 56 Makes the Pokémon already eat a held Berry when its HP drops to half or less.
Gunk Guard 11 Boosts the Pokémon's Defensive stats on Noxious Terrain.
Ice Body 11 The Pokémon gradually regains HP in a hailstorm.
Insomnia 10 The Pokémon is suffering from insomnia and cannot fall asleep.
Klutz -25 The Pokémon can't use any held items.
Oblivious 11 The Pokémon is oblivious, and that keeps it from being infatuated or taunted.
Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Rattled 2 Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
Refrigerate 77 Normal-type moves become Ice-type moves. Their power is boosted a little.
Sleet Spit 43 The Pokémon generates a hailstorm when it's hit by an attack.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Slush Rush 51 Boosts the Pokémon's Speed stat in a hailstorm.
Snow Cloak 2 Boosts evasiveness in a hailstorm.
Stall -12 The Pokémon moves after all other Pokémon do.
Stench 11 By releasing stench when attacking, this Pokémon may cause the target to flinch.
Thermal Exchange 32 Boosts the Attack stat when hit by a Fire-type move. The Pokémon also cannot be burned.
Thick Fat 32 A layer of thick fat halves the damage the Pokémon takes from Fire-and Ice-type moves.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unaware 70 When attacking, the Pokémon ignores the target Pokémon's stat changes.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled