Tauros
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | ||||||||||
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75 | 100 | 95 | 110 | 40 | 70 | 490 | |||||||||
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#340 |
0' 5.5"
194.99 lbs. |
Wild Bull Pokémon | It is not satisfied unless it is rampaging at all times. If there is no opponent for Tauros to battle, it will charge at thick trees and knock them down to calm itself. | |||||||||||||
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Ability capacity:
91 |
Egg group(s):
Field |
EV Yield:
Attack: 1 Speed: 1 |
Growth:
Slow |
Catch Rate:
45 |
Evolution
Tauros![]() |
Wild Encounters
Type | Map | Chance | Level |
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Trainers
Battle Frontier
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Move learnset
By leveling up
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
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1 | Tackle |
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40 | 100 | 35 |
4 | Tail Whip |
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— | 100 | 30 |
8 | Rage |
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20 | 100 | 20 |
12 | Horn Attack |
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65 | 100 | 25 |
16 | Scary Face |
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— | 100 | 10 |
20 | Pursuit |
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40 | 100 | 20 |
24 | Flame Charge |
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50 | 100 | 20 |
28 | Take Down |
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90 | 85 | 20 |
32 | Rest |
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— | — | 10 |
36 | Joust |
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— | 100 | 10 |
40 | High Horsepower |
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95 | 95 | 10 |
44 | Skull Bash |
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130 | 100 | 10 |
48 | Horn Drill |
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— | 30 | 5 |
52 | Thrash |
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120 | 100 | 10 |
56 | Swagger |
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— | 85 | 15 |
60 | Giga Impact |
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150 | 90 | 5 |
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By TM
TM | Move | Type | Cat. | Pwr. | Acc. | PP | |
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TM 005 | Toxic |
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— | 90 | 10 |
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TM 010 | Hidden Power |
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60 | 100 | 15 |
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TM 011 | Sunny Day |
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— | — | 5 |
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TM 018 | Rain Dance |
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— | — | 5 |
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TM 021 | Solar Beam |
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120 | 100 | 10 |
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TM 023 | Return |
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— | 100 | 20 |
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TM 027 | Double Team |
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— | — | 15 |
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TM 030 | Sandstorm |
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— | — | 10 |
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TM 034 | Secret Power |
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70 | 100 | 20 |
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TM 036 | Attract |
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— | 100 | 15 |
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TM 038 | Incinerate |
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60 | 100 | 15 |
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TM 055 | Bulldoze |
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60 | 100 | 20 |
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TM 068 | Primal Terrain |
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— | — | 10 |
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TM 071 | Combat Terrain |
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— | — | 10 |
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TM 073 | Bland Terrain |
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— | — | 10 |
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TM 078 | Strength |
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95 | 100 | 15 |
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TM 083 | Blubber Bump |
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80 | 100 | 10 |
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TM 094 | Sprite Smash |
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130 | 90 | 10 |
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TM 096 | Stomping Tantrum |
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75 | 100 | 10 |
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TM 101 | Hyper Beam |
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150 | 90 | 5 |
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TM 102 | Flamethrower |
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90 | 100 | 15 |
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TM 103 | Fire Blast |
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110 | 85 | 5 |
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TM 105 | Water Pulse |
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60 | 100 | 20 |
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TM 110 | Giga Impact |
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150 | 90 | 5 |
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TM 114 | Thunder |
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110 | 70 | 10 |
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TM 117 | Role Play |
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— | — | 10 |
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By tutoring
Move | Type | Cat. | Pwr. | Acc. | PP |
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Assurance |
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60 | 100 | 10 |
Bide |
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— | — | 10 |
Bland Bludgeon |
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70 | 100 | 20 |
Blizzard |
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110 | 70 | 5 |
Body Slam |
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85 | 100 | 15 |
Captivate |
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— | 100 | 20 |
Close Combat |
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120 | 100 | 5 |
Combat Craze |
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80 | 100 | 20 |
Combat Torque |
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100 | 100 | 10 |
Confide |
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— | — | 20 |
Curse |
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— | — | 10 |
Double-Edge |
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120 | 100 | 15 |
Earthquake |
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100 | 100 | 10 |
Endeavor |
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— | 100 | 5 |
Endure |
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— | — | 10 |
Enthrall |
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— | 100 | 20 |
Facade |
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70 | 100 | 20 |
Fissure |
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— | 30 | 5 |
Flame Charge |
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50 | 100 | 20 |
Focus Energy |
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— | — | 30 |
Frustration |
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— | 100 | 20 |
Head Charge |
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120 | 100 | 15 |
Headbutt |
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70 | 100 | 15 |
Headlong Rush |
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120 | 100 | 5 |
Helping Hand |
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— | 100 | 20 |
High Horsepower |
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95 | 95 | 10 |
Horn Attack |
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65 | 100 | 25 |
Horn Drill |
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— | 30 | 5 |
Ice Beam |
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90 | 100 | 10 |
Icy Wind |
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55 | 95 | 15 |
Iron Head |
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80 | 100 | 15 |
Iron Tail |
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100 | 75 | 15 |
Joust |
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— | 100 | 10 |
Lash Out |
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75 | 100 | 5 |
Leer |
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— | 100 | 30 |
Megahorn |
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120 | 85 | 10 |
Mimic |
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— | — | 10 |
Morbid Mangling |
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90 | 100 | 15 |
Natural Gift |
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— | 100 | 15 |
Negative Energy |
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80 | 100 | 20 |
Odor Sleuth |
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— | — | 40 |
Outrage |
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120 | 100 | 10 |
Payback |
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50 | 100 | 10 |
Primal Pursuit |
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80 | 100 | 20 |
Protect |
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— | — | 10 |
Pursuit |
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40 | 100 | 20 |
Rage |
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20 | 100 | 20 |
Raging Bull |
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90 | 100 | 10 |
Rest |
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— | — | 10 |
Retaliate |
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70 | 100 | 5 |
Revenge |
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60 | 100 | 10 |
Reversal |
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— | 100 | 15 |
Rock Climb |
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90 | 85 | 20 |
Rock Slide |
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75 | 90 | 10 |
Rock Smash |
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40 | 100 | 15 |
Rock Tomb |
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60 | 95 | 15 |
Round |
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60 | 100 | 15 |
Scary Face |
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— | 100 | 10 |
Shock Wave |
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60 | — | 20 |
Sinful Smash |
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120 | 100 | 15 |
Skull Bash |
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130 | 100 | 10 |
Sleep Talk |
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— | — | 10 |
Smart Strike |
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70 | — | 10 |
Snore |
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50 | 100 | 15 |
Spark |
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65 | 100 | 20 |
Spite |
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— | 100 | 10 |
Stomp |
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65 | 100 | 20 |
Stone Edge |
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100 | 80 | 5 |
Substitute |
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— | — | 10 |
Surf |
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90 | 100 | 15 |
Swagger |
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— | 85 | 15 |
Tackle |
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40 | 100 | 35 |
Tail Whip |
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— | 100 | 30 |
Take Down |
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90 | 85 | 20 |
Thrash |
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120 | 100 | 10 |
Throat Chop |
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80 | 100 | 15 |
Thunderbolt |
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90 | 100 | 15 |
Trailblaze |
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50 | 100 | 20 |
Uproar |
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90 | 100 | 10 |
Whirlpool |
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35 | 85 | 15 |
Wild Charge |
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90 | 100 | 15 |
Work Up |
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— | — | 30 |
Zap Cannon |
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120 | 50 | 5 |
Zen Headbutt |
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80 | 90 | 15 |
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Ability Learnset
By leveling up
Level | Ability | Cost | Description |
---|---|---|---|
1 | Intimidate | 57 | The Pokémon intimidates opposing Pokémon upon entry, lowering their Attack stat. |
10 | Cud Chew | 34 | An eaten Berry will be regurgitated at the end of the next turn and eaten again. |
25 | Vital Spirit | 10 | The Pokémon is full of vitality, and that prevents it from falling asleep. |
40 | Anger Point | 21 | The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat. |
55 | Reckless | 57 | Powers up moves that have recoil damage. |
70 | Arena Lock | 11 | Negates statuses that affect the whole field. |
85 | Sheer Force | 81 | Removes additional effects to increase the power of moves when attacking. |
100 | Guard Dog | 26 | Boosts Attack if intimidated. Effects that force switching out also fail to work against it. |
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By Disc
Disc | Ability | Cost | Description | |
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Disc 03 | Own Tempo | 2 | This Pokémon has its own tempo, and that prevents it from becoming confused. |
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Disc 11 | Ball Fetch | 0 | If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball. |
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Disc 12 | Sturdy | 16 | It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either. |
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Disc 21 | Rock Head | 14 | Protects the Pokémon from recoil damage. |
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Disc 43 | Limber | 11 | Its limber body protects the Pokémon from paralysis. |
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Disc 53 | Arena Lock | 11 | Negates statuses that affect the whole field. |
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By tutoring
Ability | Cost | Description |
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Anger Point | 21 | The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat. |
Arena Trap | 70 | Prevents opposing Pokémon from fleeing. |
Berserk | 43 | Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less. |
Bland Bulwark | 11 | Boosts the Pokémon's Defensive stats on Bland Terrain. |
Competitive | 32 | Boosts the Sp. Atk stat sharply when a stat is lowered. |
Contrary | 82 | Makes stat changes have an opposite effect. |
Cud Chew | 34 | An eaten Berry will be regurgitated at the end of the next turn and eaten again. |
Defeatist | -17 | Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less. |
Defiant | 32 | Boosts the Pokémon's Attack stat sharply when its stats are lowered. |
Flawed Form | -19 | Halves the Pokémon's Sp. Def stat. |
Frisk | 1 | When it enters a battle, the Pokémon can check an opposing Pokémon's held item. |
Grayscale | 85 | Turns the ground into Bland Terrain when the Pokémon enters a battle. |
Guard Dog | 26 | Boosts Attack if intimidated. Effects that force switching out also fail to work against it. |
Guts | 78 | It's so gutsy that having a status condition boosts the Pokémon's Attack stat. |
Huge Power | 178 | Doubles the Pokémon's Attack stat. |
Imperious | -93 | This Pokémon sometimes refuses to obey its Trainer. |
Inflexible | -33 | This Pokémon can only use the first move it uses in battle. |
Intimidate | 57 | The Pokémon intimidates opposing Pokémon upon entry, lowering their Attack stat. |
Klutz | -25 | The Pokémon can't use any held items. |
Lingering Aroma | 32 | Contact with the Pokémon changes all attacker's Abilities to Lingering Aroma. |
Lithe Form | 44 | Boosts the Pokémon's Speed stat on Combat Terrain. |
Menace | 57 | The Pokémon intimidates opposing Pokémon upon entry, lowering their Sp. Atk stat. |
Moody | 69 | Raises one stat sharply and lowers another every turn. |
Normalize | 2 | All the Pokémon's moves become Normal type. Their power is boosted a little. |
Pressure | 17 | By putting pressure on the opposing Pokémon, it raises their PP usage. |
Reckless | 57 | Powers up moves that have recoil damage. |
Sheer Force | 81 | Removes additional effects to increase the power of moves when attacking. |
Simple | 78 | The stat changes the Pokémon receives are doubled. |
Slow Start | -94 | For five turns, the Pokémon's Attack and Speed stats are halved. |
Stall | -12 | The Pokémon moves after all other Pokémon do. |
Super Luck | 35 | The Pokémon is so lucky that the critical-hit ratios of its moves are boosted. |
Truant | -67 | The Pokémon can't use a move if it had used a move on the previous turn. |
Vital Spirit | 10 | The Pokémon is full of vitality, and that prevents it from falling asleep. |
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