Timburr

Type HP Attack Defense Speed Special Attack Special Defense Total
75 80 55 35 25 35 305
#110 0' 2.5"
27.66 lbs.
Muscular Pokémon These Pokémon appear at building sites and help out with construction. They always carry squared logs. As they grow, they carry bigger logs.
Ability capacity:
81
Egg group(s):
Human-Like
EV Yield:
Attack: 1
Growth:
Medium Slow
Catch Rate:
180

Evolution

Timburr
Level 25Gurdurr
Defeat an opponent after using a Fighting Gem in battle when at least level 25Conkeldurr

Wild Encounters

Type Map Chance Level
Land Ascraeus Mons 20% 21-26
Tharsis Terra 10% 21-25
Ascraeus Mons 20% 22-26
Ascraeus Mons 20% 22-26
Ascraeus Mons 20% 23-27
Ascraeus Mons 10% 21-25
Tharsis Terra 10% 22-27
Overworld Sirius Wharf 50.0% 20
Sirius Wharf (after obtaining 3 badge(s)) 30.0% 24
Sirius Wharf (after obtaining 4 badge(s)) 30.0% 31

Trainers

Black Belt Jara
Timburr Lv. 21
Abilities Moves
Guts Bide
Low Kick
Rock Throw
Wake-Up Slap
Gurdurr Lv. 25
Abilities Moves
Guts Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Gropp Lv. 27 @ Sitrus Berry
Abilities Moves
Oblivious
Gluttony
Pickup
Belly Drum
Odor Sleuth
Revenge
Frustration
Builder Dnoces
Timburr Lv. 29
Abilities Moves
Guts Rock Throw
Wake-Up Slap
Chip Away
Bulk Up
Gropp Lv. 29
Abilities Moves
Oblivious
Gluttony
Pickup
Revenge
Belly Drum
Flail
Endure
Donphan Lv. 28
Abilities Moves
Sturdy
Long Reach
Ball Fetch
Rollout
Assurance
Knock Off
Slam
Black Belt Aoede
Mienfoo Lv. 28
Abilities Moves
Inner Focus
Unburden
Mach Punch
Fake Out
Swift
Calm Mind
Timburr Lv. 28
Abilities Moves
Guts Rock Throw
Wake-Up Slap
Chip Away
Bulk Up
Mienfoo Lv. 28
Abilities Moves
Inner Focus
Unburden
Mach Punch
Fake Out
Swift
Calm Mind
Bewear Lv. 29
Abilities Moves
Fluffy
Cute Charm
Klutz
Baby-Doll Eyes
Payback
Flail
Take Down
Black Belt Kehlani
Timburr Lv. 5
Abilities Moves
Guts Pound
Leer
Focus Energy
Combusken Lv. 5
Abilities Moves
Blaze Growl
Ember
Sand Attack
Ember
Combusken Lv. 5
Abilities Moves
Blaze Growl
Ember
Sand Attack
Ember
Growlithe Lv. 5
Abilities Moves
Intimidate Bite
Roar
Biker Brian
Timburr Lv. 5
Abilities Moves
Guts Pound
Leer
Focus Energy
Riolu Lv. 5
Abilities Moves
Steadfast
Inner Focus
Foresight
Quick Attack
Endure
Grimer Lv. 5
Abilities Moves
Stench
Sticky Hold
Pound
Poison Gas
Harden

Battle Frontier

Timburr @ Payapa Berry
Abilities Moves
Low Kick
Poison Jab
Rock Throw
Scary Face
Timburr @ Payapa Berry
Abilities Moves
Sheer Force Wake-Up Slap
Force Palm
Rock Tomb
Protect
Timburr @ Scope Lens
Abilities Moves
Hammer Arm
Chip Away
Stone Edge
Bulk Up

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Pound 40 100 35
1 Leer 100 30
4 Focus Energy 30
8 Bide 10
12 Low Kick 100 20
16 Rock Throw 50 90 15
20 Wake-Up Slap 70 100 10
24 Chip Away 70 100 20
28 Bulk Up 20
31 Rock Slide 75 90 10
34 Dynamic Punch 100 50 5
37 Scary Face 100 10
40 Hammer Arm 100 90 10
43 Stone Edge 100 80 5
46 Focus Punch 150 100 20
49 Superpower 120 100 5
  • Bold indicates a move that gets STAB when used by Timburr
  • Italic indicates a move that gets STAB only when used by an evolution of Timburr

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 005 Toxic 90 10
TM 008 Bulk Up 20
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 012 Taunt 100 20
TM 017 Protect 10
TM 023 Return 100 20
TM 027 Double Team 15
TM 031 Brick Break 75 100 15
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 041 Focus Blast 120 70 5
TM 069 Shrapnel Terrain 10
TM 071 Combat Terrain 10
TM 078 Strength 95 100 15
TM 098 Knock Off 65 100 20
  • Bold indicates a move that gets STAB when used by Timburr
  • Italic indicates a move that gets STAB only when used by an evolution of Timburr

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Comet Punch 18 85 15
Counter 100 20
Defog 15
Detect 5
Drain Punch 75 100 10
Endure 10
Force Palm 60 100 10
Foresight 40
Joust 100 10
Mach Punch 40 100 30
Power-Up Punch 40 100 20
Reversal 100 15
Shrapnel Smash 70 100 20
Smelling Salts 70 100 10
Wide Guard 10
  • Bold indicates a move that gets STAB when used by Timburr
  • Italic indicates a move that gets STAB only when used by an evolution of Timburr

By tutoring

Move Type Cat. Pwr. Acc. PP
Bide 10
Block 5
Brutal Swing 90 100 20
Chip Away 70 100 20
Coaching 10
Combat Craze 80 100 20
Comet Punch 18 85 15
Confide 20
Counter 100 20
Defog 15
Detect 5
Dig 80 100 10
Drain Punch 75 100 10
Dynamic Punch 100 50 5
Endure 10
Facade 70 100 20
Fire Punch 75 100 15
Fling 100 10
Focus Energy 30
Focus Punch 150 100 20
Force Palm 60 100 10
Foresight 40
Frustration 100 20
Gird 100 20
Grass Knot 100 20
Hammer Arm 100 90 10
Helping Hand 100 20
Ice Punch 75 100 15
Joust 100 10
Leer 100 30
Low Kick 100 20
Low Sweep 65 100 20
Mach Punch 40 100 30
Mega Kick 120 75 5
Mega Punch 80 85 20
Odor Sleuth 40
Payback 50 100 10
Poison Jab 80 100 20
Pound 40 100 35
Power-Up Punch 40 100 20
Rain Dance 5
Retaliate 70 100 5
Revenge 60 100 10
Reversal 100 15
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Throw 50 90 15
Rock Tomb 60 95 15
Round 60 100 15
Scary Face 100 10
Shear Force 80 100 10
Shrapnel Smash 70 100 20
Slam 80 75 20
Sleep Talk 10
Smack Down 50 100 15
Smelling Salts 70 100 10
Snore 50 100 15
Stone Edge 100 80 5
Substitute 10
Superpower 120 100 5
Swagger 85 15
Thunder Punch 75 100 15
Wake-Up Slap 70 100 10
Wide Guard 10
Work Up 30
  • Bold indicates a move that gets STAB when used by Timburr
  • Italic indicates a move that gets STAB only when used by an evolution of Timburr

Ability Learnset

By leveling up

Level Ability Cost Description
1 Guts 78 It's so gutsy that having a status condition boosts the Pokémon's Attack stat.
1 Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
18 Unburden 33 Boosts the Speed stat if the Pokémon's held item is used or lost.
36 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
54 Iron Fist 48 Powers up punching moves.
72 Bare Hands 33 Boosts the base power of the Pokémon's attacks if they are not holding an item.
90 Stamina 33 Boosts the Defense stat when hit by an attack.
100 Intrepid Sword 82 Boosts the Pokémon's Attack stat when the Pokémon enters a battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 20 Sand Force 52 Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Disc 43 Limber 11 Its limber body protects the Pokémon from paralysis.
Disc 59 Stamina 33 Boosts the Defense stat when hit by an attack.
Disc 61 Unburden 33 Boosts the Speed stat if the Pokémon's held item is used or lost.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Bare Hands 33 Boosts the base power of the Pokémon's attacks if they are not holding an item.
Butterfingers -3 The Pokémon may drop its held item when hit by a damaging move.
Combatize 77 Normal-type moves become Fighting-type moves. Their power is boosted a little.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Flawed Form -19 Halves the Pokémon's Sp. Def stat.
Guts 78 It's so gutsy that having a status condition boosts the Pokémon's Attack stat.
Hyper Cutter 12 The Pokémon's pride of its pincers prevents other Pokémon from lowering its Attack stat.
Intrepid Sword 82 Boosts the Pokémon's Attack stat when the Pokémon enters a battle.
Iron Fist 48 Powers up punching moves.
Klutz -25 The Pokémon can't use any held items.
Lithe Form 44 Boosts the Pokémon's Speed stat on Combat Terrain.
Mold Breaker 47 Moves can be used on the target regardless of its Abilities.
Rock Head 14 Protects the Pokémon from recoil damage.
Scrappy 11 The Pokémon can hit Ghost-type Pokémon with Normal-and Fighting-type moves.
Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stall -12 The Pokémon moves after all other Pokémon do.
Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Vital Spirit 10 The Pokémon is full of vitality, and that prevents it from falling asleep.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled