Togepi

Type HP Attack Defense Speed Special Attack Special Defense Total
35 20 65 20 40 65 245
#304 0' 1.3"
3.31 lbs.
Spike Ball Pokémon As its energy, it uses the feelings of compassion and pleasure exuded by people and Pokémon. It stores up happy feelings in its shell, then shares them out.
Ability capacity:
67
Egg group(s):
Flying
Fairy
EV Yield:
Special Defense: 1
Growth:
Fast
Catch Rate:
190

Evolution

Togepi
Level up with high friendshipTogetic
Use Shiny Stone Togekiss

Wild Encounters

Type Map Chance Level

Trainers

{PKMN} Trainer Max & Mina
Eevee Lv. 22
Abilities Moves
Run Away
Ball Fetch
Adaptability
Sand Attack
Quick Attack
Baby-Doll Eyes
Swift
Togepi Lv. 23
Abilities Moves
Hustle
Cute Charm
Sweet Kiss
Yawn
Encore
Follow Me
Omnibyte Lv. 24
Abilities Moves
Shell Armor
Wimp Out
Synchronize
Swift
Confusion
Mirror Shot
Wish
Jigglyruff Lv. 24
Abilities Moves
Guts Power-Up Punch
Focus Energy
Rollout
Round

Battle Frontier

Togepi @ Metronome
Abilities Moves
Wish
Yawn
Protect
Echoed Voice
Togepi @ Misty Quartz
Abilities Moves
Serene Grace Lucky Chant
Draining Kiss
Swagger
Mud-Slap

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Growl — 100 40
1 Charm — 100 20
5 Metronome — — 10
9 Sweet Kiss — 75 10
13 Yawn — — 10
17 Encore — 100 5
21 Follow Me — 100 20
25 Bestow — — 15
29 Wish — 100 10
33 Ancient Power 60 100 5
37 Safeguard — — 25
41 Baton Pass — — 40
45 Double-Edge 120 100 15
49 Last Resort 140 100 5
53 After You — — 15
60 Revival Blessing 0 100 1
  • Bold indicates a move that gets STAB when used by Togepi
  • Italic indicates a move that gets STAB only when used by an evolution of Togepi

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 004 Calm Mind — — 20
TM 005 Toxic — 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day — — 5
TM 014 Light Screen — — 30
TM 017 Protect — — 10
TM 018 Rain Dance — — 5
TM 020 Safeguard — — 25
TM 021 Solar Beam 120 100 10
TM 025 Shadow Ball 80 100 15
TM 027 Double Team — — 15
TM 035 Rest — — 10
TM 038 Incinerate 60 100 15
TM 061 Ancient Power 60 100 5
TM 064 Misty Terrain — — 10
TM 073 Bland Terrain — — 10
TM 081 Dazzling Gleam 80 100 10
TM 103 Fire Blast 110 85 5
TM 105 Water Pulse 60 100 20
TM 113 Play Rough 90 90 10
  • Bold indicates a move that gets STAB when used by Togepi
  • Italic indicates a move that gets STAB only when used by an evolution of Togepi

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Aerial Ace 60 — 20
Bland Terrain — — 10
Extrasensory 80 100 20
Foresight — — 40
Future Sight 120 100 10
Lucky Chant — — 30
Mirror Move — — 20
Morning Sun — — 5
Nasty Plot — — 20
Peck 35 100 35
Present — 90 15
Psycho Shift — 100 10
Psych Up — — 10
Secret Power 70 100 20
Stored Power 20 100 10
Substitute — — 10
  • Bold indicates a move that gets STAB when used by Togepi
  • Italic indicates a move that gets STAB only when used by an evolution of Togepi

By tutoring

Move Type Cat. Pwr. Acc. PP
Aerial Ace 60 — 20
After You — — 15
Alluring Voice 80 100 10
Attract — 100 15
Baby-Doll Eyes — 100 30
Baton Pass — — 40
Bestow — — 15
Body Slam 85 100 15
Captivate — 100 20
Charm — 100 20
Confide — — 20
Counter — 100 20
Covet 60 100 25
Curse — — 10
Defense Curl — — 40
Detect — — 5
Double-Edge 120 100 15
Draining Kiss 50 100 10
Dream Eater 100 100 15
Echoed Voice 40 100 15
Encore — 100 5
Endeavor — 100 5
Endure — — 10
Extrasensory 80 100 20
Facade 70 100 20
Fairy Wind 40 100 30
Flamethrower 90 100 15
Flash — 100 20
Fling — 100 10
Follow Me — 100 20
Foresight — — 40
Frustration — 100 20
Future Sight 120 100 10
Grass Knot — 100 20
Growl — 100 40
Headbutt 70 100 15
Heal Bell — — 5
Helping Hand — 100 20
Hyper Voice 90 100 10
Last Resort 140 100 5
Life Dew — — 10
Lucky Chant — — 30
Magic Coat — 100 15
Mega Kick 120 75 5
Mega Punch 80 85 20
Metronome — — 10
Mimic — — 10
Mirror Move — — 20
Moonblast 95 100 15
Morning Sun — — 5
Mud-Slap 20 100 10
Mystical Fire 75 100 10
Nasty Plot — — 20
Natural Gift — 100 15
Odor Sleuth — — 40
Peck 35 100 35
Pound 40 100 35
Present — 90 15
Psych Up — — 10
Psychic 90 100 10
Psycho Shift — 100 10
Psyshock 80 100 10
Reflect — — 20
Return — 100 20
Revival Blessing 0 100 1
Rock Smash 40 100 15
Rollout 30 90 20
Round 60 100 15
Secret Power 70 100 20
Seismic Toss — 100 20
Shock Wave 60 — 20
Signal Beam 75 100 15
Sleep Talk — — 10
Snore 50 100 15
Soft-Boiled — 100 10
Stored Power 20 100 10
Substitute — — 10
Swagger — 85 15
Sweet Kiss — 75 10
Swift 60 — 20
Tackle 40 100 35
Telekinesis — — 15
Thunder Wave — 90 20
Tri Attack 80 100 10
Trick — 100 10
Uproar 90 100 10
Wish — 100 10
Work Up — — 30
Yawn — — 10
Zap Cannon 120 50 5
Zen Headbutt 80 90 15
  • Bold indicates a move that gets STAB when used by Togepi
  • Italic indicates a move that gets STAB only when used by an evolution of Togepi

Ability Learnset

By leveling up

Level Ability Cost Description
1 Hustle 33 Boosts the Attack stat, but lowers accuracy.
1 Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
18 Cute Charm 7 Contact with the Pokémon may cause infatuation.
36 Friend Guard 33 Reduces damage done to allies.
54 Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
72 Anticipation 1 The Pokémon can sense an opposing Pokémon's dangerous moves.
90 Soul-Heart 69 Boosts its Sp. Atk stat every time a Pokémon faints.
100 Natural Cure 32 All status conditions heal when the Pokémon switches out.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 03 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Disc 05 Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Disc 13 Cloud Nine 32 Eliminates the effects of weather.
Disc 16 Lifelink 2 The Pokémon recovers some HP when it deals damage.
Disc 26 Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Anticipation 1 The Pokémon can sense an opposing Pokémon's dangerous moves.
Arcane Armor 11 Boosts the Pokémon's Defensive stats on Psychic Terrain.
Bland Bulwark 11 Boosts the Pokémon's Defensive stats on Bland Terrain.
Cute Charm 7 Contact with the Pokémon may cause infatuation.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Flawed Form -19 Halves the Pokémon's Sp. Def stat.
Friend Guard 33 Reduces damage done to allies.
Frisk 1 When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
Grayscale 85 Turns the ground into Bland Terrain when the Pokémon enters a battle.
Healer 11 Sometimes heals an ally's status condition.
Hustle 33 Boosts the Attack stat, but lowers accuracy.
Klutz -25 The Pokémon can't use any held items.
Mimicry 22 Changes the Pokémon's type depending on the terrain.
Natural Cure 32 All status conditions heal when the Pokémon switches out.
Pixilate 77 Normal-type moves become Fairy-type moves. Their power is boosted a little.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Soul-Heart 69 Boosts its Sp. Atk stat every time a Pokémon faints.
Stall -12 The Pokémon moves after all other Pokémon do.
Synchronize 32 The attacker will receive the same status condition if it inflicts one to the Pokémon.
Triage 33 Gives priority to a healing move.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Weak Bones -19 Halves the Pokémon's Defense stat.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled