Torkyllium

Type HP Attack Defense Speed Special Attack Special Defense Total
80 95 160 10 105 95 545
#429 0' 2.5"
300.04 lbs.
Beryllium Pokémon Complex chemical reactions between a Torkoal's rocky shell and the air caused it to turn into beryllium.
Ability capacity:
102
Egg group(s):
Field
EV Yield:
Defense: 3
Growth:
Medium Slow
Catch Rate:
45

Evolution

Torkoal
Use Shiny Stone Torkyllium

Wild Encounters

Type Map Chance Level
Land Mount Tvashtar 5% 5

Trainers

Leader Io
Torkyllium Lv. 42
Abilities Moves
Mirror Armor Autotomize
Smart Strike
Shrapnel Terrain
Iron Head
Gravelisk Lv. 42
Abilities Moves
Solid Rock
Poison Touch
Poison Jab
Accelerock
Surprise Venom
Stalagbite
Kroaeakaoa Lv. 42
Abilities Moves
Storm Drain
Sprinkle Spit
Torrent
Flame Burst
Coil
Scald
Corrosive Gas
Toxapex Lv. 42
Abilities Moves
Merciless
Suction Cups
Venoshock
Spike Cannon
Recover
Poison Jab
Resurrenix Lv. 42
Abilities Moves
Serene Grace
Lifelink
Flame Burst
Razor Wind
Lucky Chant
Brave Bird
Komodor Lv. 42
Abilities Moves
Blaze
Dry Skin
Flame Body
Glare
Fire Fang
Crunch
Fire Lash
Team Nova Grunt
Torkyllium Lv. 51
Abilities Moves
White Smoke
Sturdy
Magma Armor
Smart Strike
Shrapnel Terrain
Iron Head
Shrapnel Smash
Aerowyrm Lv. 53
Abilities Moves
Sand Veil
Frisk
Simple
Earth Power
Pluck
Slash
Sky Attack
Kindler Owen
Torkoal Lv. 52
Abilities Moves
White Smoke
Sturdy
Magma Armor
Flamethrower
Curse
Heat Wave
Amnesia
Torkyllium Lv. 53
Abilities Moves
White Smoke
Sturdy
Magma Armor
Smart Strike
Shrapnel Terrain
Iron Head
Shrapnel Smash
Privinee Lv. 53
Abilities Moves
Blaze
Flame Body
Own Tempo
Anticipation
Mystical Fire
Slack Off
Flamethrower
Psychic
Flairdries Lv. 55
Abilities Moves
Blaze
Dazzling
Flame Body
Own Tempo
Mystical Fire
Slack Off
Flamethrower
Fever Dream
Kindler Asher
Torkoal Lv. 5
Abilities Moves
White Smoke Smog
Ember
Withdraw
Torkoal Lv. 5
Abilities Moves
White Smoke Smog
Ember
Withdraw
Torkyllium Lv. 5
Abilities Moves
White Smoke Heavy Slam
Autotomize
Smart Strike
Shrapnel Terrain
Torkyllium Lv. 5
Abilities Moves
White Smoke Heavy Slam
Autotomize
Smart Strike
Shrapnel Terrain
Archaeologist Audrey
Yamask Lv. 5
Abilities Moves
Mummy Astonish
Protect
Disable
Phanpy Lv. 5
Abilities Moves
Pickup Odor Sleuth
Tackle
Growl
Defense Curl
Rhyhorn Lv. 5
Abilities Moves
Lightning Rod
Rock Head
Horn Attack
Tail Whip
Fury Attack
Torkyllium Lv. 5
Abilities Moves
White Smoke Heavy Slam
Autotomize
Smart Strike
Shrapnel Terrain
Kindler Claude
Flareon Lv. 56
Abilities Moves
Flash Fire
Guts
Cute Charm
Ball Fetch
Lava Plume
Scary Face
Flare Blitz
Last Resort
Torkyllium Lv. 57
Abilities Moves
White Smoke
Drowsy Aura
Sturdy
Smart Strike
Shrapnel Terrain
Iron Head
Shrapnel Smash
Flairdries Lv. 57
Abilities Moves
Blaze
Dazzling
Flame Body
Own Tempo
Mystical Fire
Slack Off
Flamethrower
Fever Dream
Kindler Eduardo
Torkyllium Lv. 56
Abilities Moves
White Smoke
Drowsy Aura
Sturdy
Smart Strike
Shrapnel Terrain
Iron Head
Shrapnel Smash
Camerupt Lv. 57
Abilities Moves
Magma Armor
Thick Fat
Own Tempo
Well-Baked Body
Jettison
Tectonic Thrash
Earth Power
Eruption

Battle Frontier

Torkyllium @ Charcoal
Abilities Moves
Shell Armor
Carbonize
Flamethrower
Solar Beam
Incinerate
Sunny Day

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Heavy Slam 100 10
1 Autotomize 15
1 Smart Strike 70 10
1 Shrapnel Terrain 10
40 Iron Head 80 100 15
48 Shrapnel Smash 70 100 20
  • Bold indicates a move that gets STAB when used by Torkyllium
  • Italic indicates a move that gets STAB only when used by an evolution of Torkyllium

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 017 Protect 10
TM 021 Solar Beam 120 100 10
TM 027 Double Team 15
TM 029 Sludge Bomb 90 100 10
TM 035 Rest 10
TM 038 Incinerate 60 100 15
TM 040 Body Press 80 100 10
TM 043 Scorching Sands 70 100 10
TM 051 Will-o-Wisp 85 15
TM 055 Bulldoze 60 100 20
TM 061 Ancient Power 60 100 5
TM 069 Shrapnel Terrain 10
TM 074 Inverse Terrain 10
TM 078 Strength 95 100 15
TM 096 Stomping Tantrum 75 100 10
TM 102 Flamethrower 90 100 15
TM 103 Fire Blast 110 85 5
TM 110 Giga Impact 150 90 5
TM 112 Jettison 70 100 20
TM 115 Earthquake 100 100 10
TM 120 Behemoth Bash 100 100 5
  • Bold indicates a move that gets STAB when used by Torkyllium
  • Italic indicates a move that gets STAB only when used by an evolution of Torkyllium

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Ancient Power 60 100 5
Clear Smog 50 15
Earthquake 100 100 10
Endure 10
Eruption 150 100 5
Fissure 30 5
Flail 100 15
Flame Burst 70 100 15
Skull Bash 130 100 10
Sleep Talk 10
Superpower 120 100 5
Yawn 10
  • Bold indicates a move that gets STAB when used by Torkyllium
  • Italic indicates a move that gets STAB only when used by an evolution of Torkyllium

By tutoring

Move Type Cat. Pwr. Acc. PP
After You 15
Amnesia 20
Attract 100 15
Body Slam 85 100 15
Burning Jealousy 70 100 5
Captivate 100 20
Clear Smog 50 15
Confide 20
Curse 10
Double-Edge 120 100 15
Earth Power 90 100 10
Eerie Fog 10
Ember 40 100 25
Endure 10
Eruption 150 100 5
Explosion 250 100 5
Facade 70 100 20
Fire Pledge 80 100 10
Fire Spin 35 85 15
Fissure 30 5
Flail 100 15
Flame Burst 70 100 15
Flame Charge 50 100 20
Flame Wheel 60 100 25
Frustration 100 20
Gyro Ball 100 5
Headbutt 70 100 15
Heat Crash 100 10
Heat Wave 100 90 10
Hyper Beam 150 90 5
Infernal Parade 60 100 15
Inferno 100 50 5
Iron Defense 15
Iron Tail 100 75 15
Lava Plume 80 100 15
Magma Storm 100 75 5
Mimic 10
Mud-Slap 20 100 10
Natural Gift 100 15
Nature Power 95 20
Odor Sleuth 40
Overheat 130 90 5
Rapid Spin 50 100 40
Return 100 20
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Tomb 60 95 15
Rollout 30 90 20
Round 60 100 15
Secret Power 70 100 20
Self-Destruct 200 100 5
Shell Smash 15
Skull Bash 130 100 10
Sleep Talk 10
Smog 30 70 20
Smokescreen 100 20
Snore 50 100 15
Spark 65 100 20
Stealth Rock 20
Stone Edge 100 80 5
Substitute 10
Superpower 120 100 5
Swagger 85 15
Weather Ball 50 100 10
Withdraw 20
Yawn 10
Autotomize 15
Flash Cannon 80 100 10
Heavy Slam 100 10
Iron Head 80 100 15
Metal Burst 100 10
Metal Sound 85 40
Shrapnel Sear 110 75 5
Shrapnel Smash 70 100 20
Smart Strike 70 10
Steel Roller 130 100 5
Tinker 100 15
  • Bold indicates a move that gets STAB when used by Torkyllium
  • Italic indicates a move that gets STAB only when used by an evolution of Torkyllium

Ability Learnset

By leveling up

Level Ability Cost Description
1 White Smoke 60 The Pokémon's white smoke prevents other Pokémon from lowering its stats.
1 Drought 102 Turns the sunlight harsh when the Pokémon enters a battle.
18 Magma Armor 11 The Pokémon is covered with hot magma, which prevents it from becoming frostbitten.
36 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
54 Drowsy Aura 17 Contact with the Pokémon may put the attacker to sleep.
72 Rocky Payload 32 Boosts the power of Rock-type moves.
90 Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
100 Shell Armor 42 A hard shell protects the Pokémon from critical hits.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 01 Battle Armor 60 Hard armor protects the Pokémon from critical hits.
Disc 07 Illuminate 4 Raises the Pokémon's evasiveness.
Disc 12 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Disc 14 Flash Fire 16 Powers up the Pokémon's Fire-type moves if it's hit by one.
Disc 15 Lightning Rod 18 The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk.
Disc 21 Rock Head 14 Protects the Pokémon from recoil damage.
Disc 51 Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Anger Shell 57 When HP drops to half or less, defenses are lowered but attack and Speed are raised.
Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
Calderize 77 Normal-type moves become Fire-type moves. Their power is boosted a little.
Cold-Blooded 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Drought 102 Turns the sunlight harsh when the Pokémon enters a battle.
Drowsy Aura 17 Contact with the Pokémon may put the attacker to sleep.
Flame Body 28 Contact with the Pokémon may burn the attacker.
Frostproof 12 The Pokémon resists Ice-type moves and damage from frostbite.
Gluttony 56 Makes the Pokémon already eat a held Berry when its HP drops to half or less.
Gunk Guard 11 Boosts the Pokémon's Defensive stats on Noxious Terrain.
Heatproof 7 The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
Huge Power 178 Doubles the Pokémon's Attack stat.
Magma Armor 11 The Pokémon is covered with hot magma, which prevents it from becoming frostbitten.
Mirror Armor 56 Bounces back only the stat-lowering effects that the Pokémon receives.
Neutralizing Gas 79 When in the battle, the effects of all Pokémon's Abilities will be nullified.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Purifying Salt 69 The Pokémon's salt protects it from statuses and halves damage from Ghost-type moves.
Rocky Payload 32 Boosts the power of Rock-type moves.
Shell Armor 42 A hard shell protects the Pokémon from critical hits.
Simple 78 The stat changes the Pokémon receives are doubled.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Solar Power 52 Boosts the Sp. Atk stat in harsh sunlight or solar wind, but HP decreases every turn.
Stall -12 The Pokémon moves after all other Pokémon do.
Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
White Smoke 60 The Pokémon's white smoke prevents other Pokémon from lowering its stats.
Wispy Form 12 The Pokémon creates a eerie fog when it's hit by an attack.
Carbonize 77 Normal-type moves become Steel-type moves. Their power is boosted a little.
Motor Drive 17 Boosts its Speed stat if hit by an Electric-type move instead of taking damage.
Shrapnel Surge 85 Turns the ground into Shrapnel Terrain when the Pokémon enters a battle.
Steel Skin 10 Boosts the Pokémon's Defensive stats on Shrapnel Terrain.
Steelworker 16 Powers up Steel-type moves.
Unstable Isotope 32 Boosts the Pokémon's Defensive stats under Gravity.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled