Toxel

Type HP Attack Defense Speed Special Attack Special Defense Total
40 38 35 40 54 35 242
#442 0' 1.7"
24.35 lbs.
Baby Pokémon It stores poison in an internal poison sac and secretes that poison through its skin. If you touch this Pokémon, a tingling sensation follows.
Ability capacity:
85
Egg group(s):
Human-Like
EV Yield:
Special Attack: 1
Growth:
Medium Slow
Catch Rate:
75

Evolution

Toxel
Level 30Toxtricity

Wild Encounters

Type Map Chance Level
Land Proteus Plant 5% 22-27

Trainers

Builder Janus
Toxel Lv. 5
Abilities Moves
Rattled
Static
Nuzzle
Growl
Flail
Acid
Aron Lv. 5
Abilities Moves
Sturdy
Rock Head
Tackle
Harden
Mud-Slap

Battle Frontier

Toxel @ Custap Berry
Abilities Moves
Encore
Round
Shock Wave
Flail
Toxel @ King's Rock
Abilities Moves
Static Shock Wave
Acid
Electric Terrain
Protect

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Belch 120 90 10
1 Tearful Look 20
1 Nuzzle 20 100 20
1 Growl 100 40
1 Flail 100 15
1 Acid 40 100 30
  • Bold indicates a move that gets STAB when used by Toxel
  • Italic indicates a move that gets STAB only when used by an evolution of Toxel

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 017 Protect 10
TM 028 Shock Wave 60 20
TM 036 Attract 100 15
TM 063 Electric Terrain 10
TM 089 Volt Overload 80 100 15
  • Bold indicates a move that gets STAB when used by Toxel
  • Italic indicates a move that gets STAB only when used by an evolution of Toxel

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Endeavor 100 5
Metal Sound 85 40
Power-Up Punch 40 100 20
  • Bold indicates a move that gets STAB when used by Toxel
  • Italic indicates a move that gets STAB only when used by an evolution of Toxel

By tutoring

Move Type Cat. Pwr. Acc. PP
Acid 40 100 30
Belch 120 90 10
Captivate 100 20
Confide 20
Encore 100 5
Endeavor 100 5
Endure 10
Facade 70 100 20
Flail 100 15
Flash 100 20
Growl 100 40
Metal Sound 85 40
Natural Gift 100 15
Nuzzle 20 100 20
Power-Up Punch 40 100 20
Rest 10
Round 60 100 15
Sleep Talk 10
Snore 50 100 15
Spark 65 100 20
Substitute 10
Tearful Look 20
  • Bold indicates a move that gets STAB when used by Toxel
  • Italic indicates a move that gets STAB only when used by an evolution of Toxel

Ability Learnset

By leveling up

Level Ability Cost Description
1 Rattled 2 Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
1 Static 31 The Pokémon is charged with static electricity, so contact with it may cause paralysis.
18 Klutz -25 The Pokémon can't use any held items.
36 Poison Touch 15 May poison a target when the Pokémon makes contact.
54 Transistor 16 Powers up Electric-type moves.
72 Liquid Ooze 2 The oozed liquid has a strong stench, which damages attackers using draining moves.
90 Fumigate 77 Normal-type moves become Poison-type moves. Their power is boosted a little.
100 Volatile 69 Boosts the Special Attack stat, but lowers accuracy.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 07 Illuminate 4 Raises the Pokémon's evasiveness.
Disc 16 Lifelink 2 The Pokémon recovers some HP when it deals damage.
Disc 18 Mimicry 22 Changes the Pokémon's type depending on the terrain.
Disc 36 Liquid Ooze 2 The oozed liquid has a strong stench, which damages attackers using draining moves.
Disc 37 Neuroforce 79 Powers up moves that are super effective.
Disc 51 Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Battery 65 Powers up ally Pokémon's special moves.
Berserk 43 Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Butterfingers -3 The Pokémon may drop its held item when hit by a damaging move.
Cloud Nine 32 Eliminates the effects of weather.
Contrary 82 Makes stat changes have an opposite effect.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Electromorphosis 12 The Pokémon becomes Charged up when it takes damage.
Fumigate 77 Normal-type moves become Poison-type moves. Their power is boosted a little.
Galvanize 77 Normal-type moves become Electric-type moves. Their power is boosted a little.
High Entropy 32 Boosts the Pokémon's Evasiveness under Gravity.
Klutz -25 The Pokémon can't use any held items.
Lightning Rod 18 The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk.
Merciless 69 The Pokémon's attacks become critical hits if the target is poisoned.
Moody 69 Raises one stat sharply and lowers another every turn.
Motor Drive 17 Boosts its Speed stat if hit by an Electric-type move instead of taking damage.
Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Poison Touch 15 May poison a target when the Pokémon makes contact.
Rattled 2 Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
Short Circuit 42 The Pokémon generates Electric Terrain when it's hit by an attack.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stall -12 The Pokémon moves after all other Pokémon do.
Static 31 The Pokémon is charged with static electricity, so contact with it may cause paralysis.
Teravolt 69 Moves can be used on the target regardless of its Abilities.
Transistor 16 Powers up Electric-type moves.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unstable Isotope 32 Boosts the Pokémon's Defensive stats under Gravity.
Volatile 69 Boosts the Special Attack stat, but lowers accuracy.
Volt Absorb 15 Restores HP if hit by an Electric-type move instead of taking damage.
Wimp Out -22 The Pokémon cowardly switches out when its HP becomes half or less.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled