Toxtricity

Type HP Attack Defense Speed Special Attack Special Defense Total
75 98 70 75 114 70 502
#443 0' 6.4"
88.28 lbs.
Punk Pokémon When this Pokémon sounds as if it's strumming a guitar, it's actually clawing at the protrusions on its chest to generate electricity.
Ability capacity:
85
Egg group(s):
Human-Like
EV Yield:
Special Attack: 2
Growth:
Medium Slow
Catch Rate:
45

Evolution

Toxel
Level 30Toxtricity

Wild Encounters

Type Map Chance Level

Trainers

Leader Paaliaq
Omniczar Lv. 60 @ Grip Claw
Abilities Moves
Unstable Isotope
Synchronize
Continuum Pulse
Wormhole
Flash Cannon
Gird
Magnezone Lv. 61 @ Zoom Lens
Abilities Moves
Stall
Compound Eyes
Transistor
Gyro Ball
Zap Cannon
Volt Switch
Tri Attack
Rakidone Lv. 61 @ Leftovers
Abilities Moves
High Entropy
Analytic
Negative Energy
Silk Trap
Graviton Wave
Wormhole
Toxtricity Lv. 62
Abilities Moves
Rattled
Punk Rock
Klutz
Overdrive
Sludge Wave
Boomburst
Shift Gear
Blitzrdrix Lv. 62 @ Simple Herb
Abilities Moves
Menace
Electromorphosis
Discharge
Parasitic Pulse
Quiver Dance
Baton Pass
Gravitomix Lv. 64 @ White Herb
Abilities Moves
Transistor
Electromorphosis
Inner Focus
Psycho Boost
Negative Energy
Aeroblast
Fabled Trick
Tomb Raider Tetra
Tyranitar Lv. 55
Abilities Moves
Sand Stream Dark Pulse
Payback
Crunch
Earthquake
Toxtricity Lv. 50
Abilities Moves
Rattled
Poison Touch
Klutz
Static
Discharge
Poison Jab
Overdrive
Boomburst
Tyrantrum Lv. 50
Abilities Moves
Strong Jaw
Rock Head
Rough Skin
Cheek Pouch
Stalagbite
Predation
Thrash
Earthquake
Pteroret Lv. 50
Abilities Moves
Pickup
Dauntless Shield
Harvest
Cheek Pouch
Charm
Iron Head
Covet
Scary Face
Frostidon Lv. 50
Abilities Moves
Ice Body
Frozen Body
Wonder Skin
Thick Fat
Uproar
Freeze-Dry
Dragon Dance
Dragon Pulse
Maxhitaur Lv. 50
Abilities Moves
Intimidate No Retreat
Play Rough
Submission
Mean Look
Team Nova Grunt
Vibrava Lv. 46
Abilities Moves
Levitate
Compound Eyes
Frisk
Earthquake
Sandstorm
Uproar
Hyper Beam
Toxtricity Lv. 48
Abilities Moves
Rattled
Poison Touch
Klutz
Static
Discharge
Poison Jab
Overdrive
Boomburst
Pinsir Lv. 46
Abilities Moves
Hyper Cutter
Sharpness
Inner Focus
Submission
Storm Throw
Swords Dance
Thrash
Dragalge Lv. 48
Abilities Moves
Poison Point
Mimicry
Grass Pelt
Poison Touch
Aqua Tail
Sludge Bomb
Noxious Terrain
Hydro Pump
Kabutops Lv. 46
Abilities Moves
Swift Swim
Hyper Cutter
Sand Veil
Ancient Power
Brine
Protect
Aqua Cutter
Frostidon Lv. 48
Abilities Moves
Ice Body
Frozen Body
Wonder Skin
Thick Fat
Uproar
Freeze-Dry
Dragon Dance
Dragon Pulse
Bard Naos
Toxtricity Lv. 45
Abilities Moves
Rattled
Poison Touch
Klutz
Static
Toxic
Discharge
Poison Jab
Overdrive
Zigglygruf Lv. 44
Abilities Moves
Guts Thunder Punch
Double-Edge
Play Rough
Combat Craze
Guitarist Zestiu
Toxtricity Lv. 52
Abilities Moves
Rattled
Poison Touch
Klutz
Static
Taunt
Nuzzle
Shock Wave
Acid Spray
Duosion Lv. 54
Abilities Moves
Overcoat
Telepathy
Sticky Hold
Snatch
Recover
Psyshock
Hidden Power
Sage Willow
Duosion Lv. 52
Abilities Moves
Overcoat
Sticky Hold
Gooey
Pain Split
Psychic
Skill Swap
Heal Block
Archigloom Lv. 52
Abilities Moves
Justified
Menace
Levitate
Horn Leech
Oblivion Wing
Final Gambit
Grudge
Toxtricity Lv. 53
Abilities Moves
Rattled
Poison Touch
Klutz
Static
Overdrive
Boomburst
Shift Gear
Magnetic Flux
Guitarist Freya
Electivire Lv. 56
Abilities Moves
Motor Drive
Transistor
Short Circuit
Plus
Discharge
Screech
Thunderbolt
Thunder
Magnezone Lv. 57
Abilities Moves
Magnet Pull
Analytic
Soundproof
Sturdy
Screech
Discharge
Lock-On
Magnet Rise
Toxtricity Lv. 57
Abilities Moves
Rattled
Punk Rock
Klutz
Static
Overdrive
Boomburst
Shift Gear
Magnetic Flux

Battle Frontier

Toxtricity @ Throat Spray
Abilities Moves
Technician
Steely Spirit
Overdrive
Sludge Wave
Boomburst
Snarl

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Spark 65 100 20
1 Spark 65 100 20
1 Eerie Impulse 100 15
1 Belch 120 90 10
1 Tearful Look 20
1 Nuzzle 20 100 20
1 Growl 100 40
1 Flail 100 15
1 Acid 40 100 30
1 Thunder Shock 40 100 30
1 Acid Spray 40 100 20
1 Leer 100 30
1 Noble Roar 100 30
4 Charge 100 20
8 Shock Wave 60 20
12 Scary Face 100 10
16 Taunt 100 20
20 Venoshock 65 100 10
24 Screech 85 40
28 Swagger 85 15
32 Toxic 90 10
36 Discharge 80 100 15
40 Poison Jab 80 100 20
44 Overdrive 80 100 10
48 Boomburst 140 100 10
52 Shift Gear 10
52 Magnetic Flux 20
  • Bold indicates a move that gets STAB when used by Toxtricity
  • Italic indicates a move that gets STAB only when used by an evolution of Toxtricity

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 006 Psykogenic Chill 85 15
TM 012 Taunt 100 20
TM 017 Protect 10
TM 022 Thunderbolt 90 100 15
TM 028 Shock Wave 60 20
TM 029 Sludge Bomb 90 100 10
TM 036 Attract 100 15
TM 052 Venoshock 65 100 10
TM 063 Electric Terrain 10
TM 074 Inverse Terrain 10
TM 089 Volt Overload 80 100 15
TM 101 Hyper Beam 150 90 5
TM 110 Giga Impact 150 90 5
TM 114 Thunder 110 70 10
  • Bold indicates a move that gets STAB when used by Toxtricity
  • Italic indicates a move that gets STAB only when used by an evolution of Toxtricity

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Endeavor 100 5
Metal Sound 85 40
Power-Up Punch 40 100 20
  • Bold indicates a move that gets STAB when used by Toxtricity
  • Italic indicates a move that gets STAB only when used by an evolution of Toxtricity

By tutoring

Move Type Cat. Pwr. Acc. PP
Acid 40 100 30
Belch 120 90 10
Captivate 100 20
Confide 20
Encore 100 5
Endeavor 100 5
Endure 10
Facade 70 100 20
Flail 100 15
Flash 100 20
Growl 100 40
Metal Sound 85 40
Natural Gift 100 15
Nuzzle 20 100 20
Power-Up Punch 40 100 20
Rest 10
Round 60 100 15
Sleep Talk 10
Snore 50 100 15
Spark 65 100 20
Substitute 10
Tearful Look 20
Acid Spray 40 100 20
Boomburst 140 100 10
Charge 100 20
Discharge 80 100 15
Drain Punch 75 100 10
Eerie Impulse 100 15
Electro Ball 100 10
Fire Punch 75 100 15
Fling 100 10
Gunk Shot 120 80 5
Hex 65 100 10
Hyper Voice 90 100 10
Leer 100 30
Lumina Crash 80 100 10
Magnetic Flux 20
Mega Kick 120 75 5
Mega Punch 80 85 20
Negative Energy 80 100 20
Noble Roar 100 30
Overdrive 80 100 10
Payback 50 100 10
Poison Jab 80 100 20
Rising Voltage 70 100 20
Scary Face 100 10
Screech 85 40
Shear Force 80 100 10
Shift Gear 10
Sludge Wave 95 100 10
Snarl 55 95 15
Stored Power 20 100 10
Swagger 85 15
Swift 60 20
Throat Chop 80 100 15
Thunder Punch 75 100 15
Thunder Shock 40 100 30
Thunder Wave 90 20
Toxic 90 10
Trailblaze 50 100 20
Uproar 90 100 10
Venom Drench 100 20
Volt Switch 70 100 20
Wild Charge 90 100 15
  • Bold indicates a move that gets STAB when used by Toxtricity
  • Italic indicates a move that gets STAB only when used by an evolution of Toxtricity

Ability Learnset

By leveling up

Level Ability Cost Description
1 Rattled 2 Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
1 Static 31 The Pokémon is charged with static electricity, so contact with it may cause paralysis.
20 Klutz -25 The Pokémon can't use any held items.
38 Poison Touch 15 May poison a target when the Pokémon makes contact.
54 Punk Rock 69 Boosts the power of sound-based moves and halves the damage taken from them.
68 Technician 68 Powers up the Pokémon's weaker moves.
80 Liquid Ooze 2 The oozed liquid has a strong stench, which damages attackers using draining moves.
90 Fumigate 77 Normal-type moves become Poison-type moves. Their power is boosted a little.
100 Volatile 69 Boosts the Special Attack stat, but lowers accuracy.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 07 Illuminate 4 Raises the Pokémon's evasiveness.
Disc 16 Lifelink 2 The Pokémon recovers some HP when it deals damage.
Disc 18 Mimicry 22 Changes the Pokémon's type depending on the terrain.
Disc 27 Sludge Rush 45 Boosts the Pokémon's Speed stat on Noxious Terrain.
Disc 33 Technician 68 Powers up the Pokémon's weaker moves.
Disc 36 Liquid Ooze 2 The oozed liquid has a strong stench, which damages attackers using draining moves.
Disc 37 Neuroforce 79 Powers up moves that are super effective.
Disc 51 Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Battery 65 Powers up ally Pokémon's special moves.
Berserk 43 Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Butterfingers -3 The Pokémon may drop its held item when hit by a damaging move.
Cloud Nine 32 Eliminates the effects of weather.
Contrary 82 Makes stat changes have an opposite effect.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Electromorphosis 12 The Pokémon becomes Charged up when it takes damage.
Fumigate 77 Normal-type moves become Poison-type moves. Their power is boosted a little.
Galvanize 77 Normal-type moves become Electric-type moves. Their power is boosted a little.
High Entropy 32 Boosts the Pokémon's Evasiveness under Gravity.
Klutz -25 The Pokémon can't use any held items.
Lightning Rod 18 The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk.
Merciless 69 The Pokémon's attacks become critical hits if the target is poisoned.
Moody 69 Raises one stat sharply and lowers another every turn.
Motor Drive 17 Boosts its Speed stat if hit by an Electric-type move instead of taking damage.
Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Poison Touch 15 May poison a target when the Pokémon makes contact.
Rattled 2 Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
Short Circuit 42 The Pokémon generates Electric Terrain when it's hit by an attack.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stall -12 The Pokémon moves after all other Pokémon do.
Static 31 The Pokémon is charged with static electricity, so contact with it may cause paralysis.
Teravolt 69 Moves can be used on the target regardless of its Abilities.
Transistor 16 Powers up Electric-type moves.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unstable Isotope 32 Boosts the Pokémon's Defensive stats under Gravity.
Volatile 69 Boosts the Special Attack stat, but lowers accuracy.
Volt Absorb 15 Restores HP if hit by an Electric-type move instead of taking damage.
Wimp Out -22 The Pokémon cowardly switches out when its HP becomes half or less.
Dancer 33 When another Pokémon uses a dance move, it immediately does so regardless of its Speed.
Dazzling 11 Surprises the opposing Pokémon, making it unable to attack using priority moves.
Electric Surge 85 Turns the ground into Electric Terrain when the Pokémon enters a battle.
Hadron Engine 133 Generates Electric Terrain when the Pokémon enters. Boosts Sp. Atk stat on Electric Terrain.
Punk Rock 69 Boosts the power of sound-based moves and halves the damage taken from them.
Resonance 33 Boosts the damage given and received from sound-based moves.
Soul-Heart 69 Boosts its Sp. Atk stat every time a Pokémon faints.
Soundproof 15 Soundproofing gives the Pokémon full immunity to all sound-based moves.
Steely Spirit 32 Powers up ally Pokémon's Steel-type moves.
Surge Surfer 65 Doubles the Pokémon's Speed stat on Electric Terrain.
Vital Spirit 10 The Pokémon is full of vitality, and that prevents it from falling asleep.
Warp Reality 85 Turns the ground into Inverse Terrain when the Pokémon enters a battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled