Trapinch

Type HP Attack Defense Speed Special Attack Special Defense Total
45 100 45 10 45 45 290
#334 0' 2.9"
33.17 lbs.
Ant Pit Pokémon Its big jaws crunch through boulders. Because its head is so big, it has a hard time getting back upright if it tips over onto its back.
Ability capacity:
84
Egg group(s):
Bug
Dragon
EV Yield:
Attack: 1
Growth:
Medium Slow
Catch Rate:
255

Evolution

Trapinch
Level 35Vibrava
Level 45Flygon

Wild Encounters

Type Map Chance Level
Land Tharsis Terra 20% 23-27
Tharsis Terra 10% 21-25

Trainers

Relic Seeker Farud
Drilthug Lv. 29
Abilities Moves
Intimidate
Hyper Cutter
Dig
Slash
Hone Claws
Night Slash
Trapinch Lv. 28
Abilities Moves
Hyper Cutter
Dragon's Maw
Rock Slide
Dig
Crunch
Earth Power
Rangife Lv. 27
Abilities Moves
Battle Armor
Overcoat
Bullet Punch
Tinker
Autotomize
Iron Head
Excabrute Lv. 31
Abilities Moves
Intimidate
Hyper Cutter
Dig
Slash
Hone Claws
Night Slash
Naturalist Tanarya
Trapinch Lv. 29
Abilities Moves
Hyper Cutter
Dragon's Maw
Dig
Crunch
Earth Power
Feint
Vibrava Lv. 32
Abilities Moves
Levitate Supersonic
Screech
Earth Power
Bug Buzz

Battle Frontier

Trapinch @ Soft Sand
Abilities Moves
Arena Trap Feint
Dig
Sand Tomb
Sandstorm
Trapinch @ Eject Button
Abilities Moves
First Impression
Quick Attack
Bite
Bulldoze

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Sand Attack 100 15
1 Bite 60 100 25
1 Feint Attack 60 20
1 Bide 10
5 Mud-Slap 20 100 10
8 Bulldoze 60 100 20
12 Sand Tomb 35 85 15
15 Rock Slide 75 90 10
19 Dig 80 100 10
22 Crunch 80 100 15
26 Earth Power 90 100 10
29 Feint 30 100 10
33 Earthquake 100 100 10
36 Sandstorm 10
40 Superpower 120 100 5
43 Hyper Beam 150 90 5
47 Fissure 30 5
  • Bold indicates a move that gets STAB when used by Trapinch
  • Italic indicates a move that gets STAB only when used by an evolution of Trapinch

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 001 Predation 60 100 10
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 019 Giga Drain 75 100 10
TM 021 Solar Beam 120 100 10
TM 024 Adaptabiliteeth 80 100 15
TM 027 Double Team 15
TM 030 Sandstorm 10
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 075 Bug Bite 60 100 20
TM 115 Earthquake 100 100 10
  • Bold indicates a move that gets STAB when used by Trapinch
  • Italic indicates a move that gets STAB only when used by an evolution of Trapinch

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Bug Bite 60 100 20
Earth Power 90 100 10
Endure 10
Feint 30 100 10
First Impression 90 100 10
Flail 100 15
Focus Energy 30
Fury Cutter 40 95 20
Gust 40 100 35
Mud Shot 55 95 15
Quick Attack 40 100 30
Signal Beam 75 100 15
  • Bold indicates a move that gets STAB when used by Trapinch
  • Italic indicates a move that gets STAB only when used by an evolution of Trapinch

By tutoring

Move Type Cat. Pwr. Acc. PP
Astonish 40 100 15
Bide 10
Bite 60 100 25
Body Slam 85 100 15
Bulldoze 60 100 20
Captivate 100 20
Confide 20
Crunch 80 100 15
Dig 80 100 10
Double-Edge 120 100 15
Earth Power 90 100 10
Endure 10
Facade 70 100 20
Feint 30 100 10
Feint Attack 60 20
First Impression 90 100 10
Fissure 30 5
Flail 100 15
Focus Energy 30
Frustration 100 20
Fury Cutter 40 95 20
Gust 40 100 35
Headbutt 70 100 15
Hyper Beam 150 90 5
Laser Focus 30
Mimic 10
Mud Shot 55 95 15
Mud-Slap 20 100 10
Natural Gift 100 15
Odor Sleuth 40
Protect 10
Quick Attack 40 100 30
Return 100 20
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Tomb 60 95 15
Round 60 100 15
Sand Attack 100 15
Sand Tomb 35 85 15
Scorching Sands 70 100 10
Shore Up 10
Signal Beam 75 100 15
Sleep Talk 10
Snore 50 100 15
Strength 95 100 15
Struggle Bug 50 100 20
Substitute 10
Superpower 120 100 5
Swagger 85 15
  • Bold indicates a move that gets STAB when used by Trapinch
  • Italic indicates a move that gets STAB only when used by an evolution of Trapinch

Ability Learnset

By leveling up

Level Ability Cost Description
1 Hyper Cutter 12 The Pokémon's pride of its pincers prevents other Pokémon from lowering its Attack stat.
1 Arena Trap 70 Prevents opposing Pokémon from fleeing.
18 Dragon's Maw 16 Powers up Dragon-type moves.
36 Strong Jaw 33 The Pokémon's strong jaw boosts the power of its biting moves.
54 Sand Veil 3 Boosts the Pokémon's evasiveness in a sandstorm.
72 Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
90 Sand Force 52 Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
100 Frostproof 12 The Pokémon resists Ice-type moves and damage from frostbite.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 15 Lightning Rod 18 The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk.
Disc 20 Sand Force 52 Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Disc 24 Frostproof 12 The Pokémon resists Ice-type moves and damage from frostbite.
Disc 35 Strong Jaw 33 The Pokémon's strong jaw boosts the power of its biting moves.
Disc 45 Sand Veil 3 Boosts the Pokémon's evasiveness in a sandstorm.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Arena Trap 70 Prevents opposing Pokémon from fleeing.
Berserk 43 Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Cold-Blooded 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Contrary 82 Makes stat changes have an opposite effect.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Dragon's Maw 16 Powers up Dragon-type moves.
Hyper Cutter 12 The Pokémon's pride of its pincers prevents other Pokémon from lowering its Attack stat.
Klutz -25 The Pokémon can't use any held items.
Rock Head 14 Protects the Pokémon from recoil damage.
Sand Spit 43 The Pokémon creates a sandstorm when it's hit by an attack.
Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stall -12 The Pokémon moves after all other Pokémon do.
Terralate 77 Normal-type moves become Ground-type moves. Their power is boosted a little.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Weak Bones -19 Halves the Pokémon's Defense stat.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled