Tyrunt

Type HP Attack Defense Speed Special Attack Special Defense Total
58 89 77 48 45 45 362
#369 0' 3.1"
57.32 lbs.
Royal Heir Pokémon Its immense jaws have enough destructive force that it can chew up a car. If something happens that it doesn't like, it throws a tantrum and runs wild.
Ability capacity:
81
Egg group(s):
Monster
Dragon
EV Yield:
Attack: 1
Growth:
Medium Fast
Catch Rate:
150

Evolution

Tyrunt
Level 39 during the dayTyrantrum

Wild Encounters

Type Map Chance Level
Land Sol City Cavern 5% 8-9

Trainers

Leader Titania
Ovarapt Lv. 14
Abilities Moves
Battle Armor Metal Claw
Beat Up
Leer
Bide
Tyrunt Lv. 12
Abilities Moves
Strong Jaw Predation
Bite
Stomp
Roar
Goomy Lv. 13
Abilities Moves
Sap Sipper Acid Armor
Dragon Breath
Mega Drain
Bubble
Totsicle Lv. 12
Abilities Moves
Thick Fat Withdraw
Powder Snow
Twister
Water Gun
Bagon Lv. 15
Abilities Moves
Rock Head
Reckless
Dragon Dance
Headbutt
Bite
Dragon Breath
Velokota Lv. 17
Abilities Moves
Mold Breaker Focus Energy
Spark
Metal Claw
Predation
Dragon Savant Scallifer
Tyrunt Lv. 13
Abilities Moves
Strong Jaw
Cheek Pouch
Bite
Stomp
Thunder Fang
Roar
Tyrunt Lv. 13
Abilities Moves
Strong Jaw
Cheek Pouch
Bite
Stomp
Ice Fang
Roar
Tyrunt Lv. 14
Abilities Moves
Strong Jaw
Cheek Pouch
Bite
Stomp
Fire Fang
Roar
Hiker Alsafi
Tyrunt Lv. 21
Abilities Moves
Strong Jaw
Cheek Pouch
Bite
Stealth Rock
Ancient Power
Charm
Ellipseal Lv. 22
Abilities Moves
Thick Fat
Anticipation
Baby-Doll Eyes
Rapid Spin
Steamroller
Hidden Power
Tomb Raider Avery
Tyrunt Lv. 5
Abilities Moves
Strong Jaw Tail Whip
Tackle
Riolu Lv. 5
Abilities Moves
Steadfast
Inner Focus
Foresight
Quick Attack
Endure
Litwick Lv. 5
Abilities Moves
Flash Fire
Flame Body
Ember
Astonish
Minimize
Smog
Yamask Lv. 5
Abilities Moves
Mummy Astonish
Protect
Disable

Battle Frontier

Tyrunt @ Assault Vest
Abilities Moves
Fire Fang
Poison Fang
Ice Fang
Bite
Tyrunt @ Air Balloon
Abilities Moves
Strong Jaw Stone Edge
Earthquake
Headbutt
Sandstorm

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Tail Whip 100 30
1 Tackle 40 100 35
6 Roar 20
10 Stomp 65 100 20
12 Bite 60 100 25
15 Stealth Rock 20
17 Ancient Power 60 100 5
20 Charm 100 20
26 Hyper Fang 80 90 15
30 Dragon Claw 80 100 15
34 Stalagbite 80 100 15
37 Predation 60 100 10
40 Thrash 120 100 10
44 Earthquake 100 100 10
49 Horn Drill 30 5
  • Bold indicates a move that gets STAB when used by Tyrunt
  • Italic indicates a move that gets STAB only when used by an evolution of Tyrunt

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 001 Predation 60 100 10
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 024 Adaptabiliteeth 80 100 15
TM 027 Double Team 15
TM 030 Sandstorm 10
TM 031 Brick Break 75 100 15
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 061 Ancient Power 60 100 5
TM 068 Primal Terrain 10
TM 078 Strength 95 100 15
TM 096 Stomping Tantrum 75 100 10
TM 109 Dark Pulse 80 100 15
TM 113 Play Rough 90 90 10
TM 115 Earthquake 100 100 10
  • Bold indicates a move that gets STAB when used by Tyrunt
  • Italic indicates a move that gets STAB only when used by an evolution of Tyrunt

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Curse 10
Dragon Dance 20
Fire Fang 65 95 15
Ice Fang 65 95 15
Morbid Mangling 90 100 15
Poison Fang 50 100 15
Primal Pursuit 80 100 20
Primal Terrain 10
Rock Polish 20
Rock Throw 50 90 15
Thunder Fang 65 95 15
  • Bold indicates a move that gets STAB when used by Tyrunt
  • Italic indicates a move that gets STAB only when used by an evolution of Tyrunt

By tutoring

Move Type Cat. Pwr. Acc. PP
Aerial Ace 60 20
Assurance 60 100 10
Bide 10
Bite 60 100 25
Block 5
Body Slam 85 100 15
Bulldoze 60 100 20
Charm 100 20
Close Combat 120 100 5
Confide 20
Crunch 80 100 15
Curse 10
Dig 80 100 10
Draco Meteor 130 90 5
Dragon Claw 80 100 15
Dragon Dance 20
Dragon Pulse 85 100 10
Dragon Tail 60 90 10
Earth Power 90 100 10
Endure 10
Facade 70 100 20
Fire Fang 65 95 15
Frustration 100 20
Headbutt 70 100 15
Hone Claws 15
Horn Drill 30 5
Hyper Fang 80 90 15
Hyper Voice 90 100 10
Ice Fang 65 95 15
Iron Defense 15
Iron Head 80 100 15
Iron Tail 100 75 15
Lash Out 75 100 5
Meteor Beam 120 90 10
Morbid Mangling 90 100 15
Odor Sleuth 40
Outrage 120 100 10
Poison Fang 50 100 15
Primal Pursuit 80 100 20
Protect 10
Psychic Fangs 85 100 15
Return 100 20
Roar 20
Rock Blast 25 90 10
Rock Polish 20
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Throw 50 90 15
Rock Tomb 60 95 15
Round 60 100 15
Scale Shot 25 90 20
Scary Face 100 10
Sleep Talk 10
Snore 50 100 15
Stalagbite 80 100 15
Stealth Rock 20
Stomp 65 100 20
Stone Edge 100 80 5
Substitute 10
Superpower 120 100 5
Swagger 85 15
Tackle 40 100 35
Tail Whip 100 30
Thrash 120 100 10
Thunder Fang 65 95 15
Zen Headbutt 80 90 15
  • Bold indicates a move that gets STAB when used by Tyrunt
  • Italic indicates a move that gets STAB only when used by an evolution of Tyrunt

Ability Learnset

By leveling up

Level Ability Cost Description
1 Strong Jaw 33 The Pokémon's strong jaw boosts the power of its biting moves.
10 Cheek Pouch 12 Restores HP as well when the Pokémon eats a Berry.
25 Rough Skin 17 This Pokémon inflicts damage with its rough skin to the attacker on contact.
40 Rock Head 14 Protects the Pokémon from recoil damage.
55 Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
70 Beast Boost 67 The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.
85 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
100 Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 01 Battle Armor 60 Hard armor protects the Pokémon from critical hits.
Disc 16 Lifelink 2 The Pokémon recovers some HP when it deals damage.
Disc 20 Sand Force 52 Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Disc 21 Rock Head 14 Protects the Pokémon from recoil damage.
Disc 35 Strong Jaw 33 The Pokémon's strong jaw boosts the power of its biting moves.
Disc 45 Sand Veil 3 Boosts the Pokémon's evasiveness in a sandstorm.
Disc 51 Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Anger Point 21 The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
Beast Boost 67 The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.
Berserk 43 Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Calcifate 75 Normal-type moves become Rock-type moves. Their power is boosted a little.
Cheek Pouch 12 Restores HP as well when the Pokémon eats a Berry.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Dragon's Maw 16 Powers up Dragon-type moves.
Gluttony 56 Makes the Pokémon already eat a held Berry when its HP drops to half or less.
Hustle 33 Boosts the Attack stat, but lowers accuracy.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Klutz -25 The Pokémon can't use any held items.
Moxie 67 The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.
Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
Primalize 77 Normal-type moves become Dragon-type moves. Their power is boosted a little.
Quick Draw 32 Enables the Pokémon to move first occasionally.
Reckless 57 Powers up moves that have recoil damage.
Rough Skin 17 This Pokémon inflicts damage with its rough skin to the attacker on contact.
Run Away 0 Enables a sure getaway from wild Pokémon.
Sand Rush 52 Boosts the Pokémon's Speed stat in a sandstorm.
Sand Spit 43 The Pokémon creates a sandstorm when it's hit by an attack.
Scrappy 11 The Pokémon can hit Ghost-type Pokémon with Normal-and Fighting-type moves.
Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Tough Claws 79 Powers up moves that make direct contact.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled