Venoph

Type HP Attack Defense Speed Special Attack Special Defense Total
Sprite by chairry
95 135 80 115 130 95 650
Sprite by chairry
Undiscovered 0' 5.5"
130.17 lbs.
Revered Pokémon No data available.

Icon by dillsacke
NPC by dillsacke
Ability capacity:
-255
Egg group(s):
Undiscovered
EV Yield:
Special Defense: 3
Growth:
Slow
Catch Rate:
3
Cry by plus_sized_scribe

Evolution

Venoph

Wild Encounters

Type Map Chance Level

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Ancient Power 60 100 5
8 Sludge 65 100 20
16 Spirit Break 75 100 15
24 Charm 100 20
32 Sludge Wave 95 100 10
40 Cosmic Power 20
48 Play Rough 90 90 10
56 Spirit Sever 85 95 10
64 Gunk Shot 120 80 5
72 Fiery Dance 80 100 10
80 Noxious Terrain 10
88 Surprise Venom 10 100 5
96 Light of Ruin 140 90 5
  • Bold indicates a move that gets STAB when used by Venoph
  • Italic indicates a move that gets STAB only when used by an evolution of Venoph

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 004 Calm Mind 20
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 017 Protect 10
TM 019 Giga Drain 75 100 10
TM 022 Thunderbolt 90 100 15
TM 027 Double Team 15
TM 029 Sludge Bomb 90 100 10
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 037 Thief 60 100 25
TM 038 Incinerate 60 100 15
TM 052 Venoshock 65 100 10
TM 054 Entrainment 100 15
TM 061 Ancient Power 60 100 5
TM 072 Noxious Terrain 10
TM 081 Dazzling Gleam 80 100 10
TM 094 Sprite Smash 130 90 10
TM 095 Simoom 80 100 15
TM 102 Flamethrower 90 100 15
TM 103 Fire Blast 110 85 5
TM 113 Play Rough 90 90 10
TM 115 Earthquake 100 100 10
  • Bold indicates a move that gets STAB when used by Venoph
  • Italic indicates a move that gets STAB only when used by an evolution of Venoph

By tutoring

Move Type Cat. Pwr. Acc. PP
Absorb 30 100 25
Acid 40 100 30
Acid Armor 20
Acid Spray 40 100 20
Aromatic Mist 20
Baby-Doll Eyes 100 30
Bide 10
Body Slam 85 100 15
Burning Jealousy 70 100 5
Charm 100 20
Clear Smog 50 15
Close Combat 120 100 5
Confide 20
Corrosive Gas 100 40
Cosmic Power 20
Court Change 100 10
Covet 60 100 25
Detect 5
Disable 100 20
Disarming Voice 40 15
Double-Edge 120 100 15
Drain Punch 75 100 10
Draining Kiss 50 100 10
Ember 40 100 25
Enthrall 100 20
Facade 70 100 20
Fairy Wind 40 100 30
Fake Tears 100 20
Fiery Dance 80 100 10
Fiery Wrath 90 100 10
Fire Punch 75 100 15
Fire Spin 35 85 15
Flame Burst 70 100 15
Flame Charge 50 100 20
Flash 100 20
Flatter 100 15
Focus Energy 30
Follow Me 100 20
Foul Play 95 100 15
Frustration 100 20
Giga Impact 150 90 5
Gunk Shot 120 80 5
Gust 40 100 35
Headbutt 70 100 15
Heal Block 100 15
Heal Pulse 10
Heart Stamp 60 100 25
Heat Wave 100 90 10
Helping Hand 100 20
Hex 65 100 10
Hyper Beam 150 90 5
Inferno 100 50 5
King's Shield 10
Laser Focus 30
Light of Ruin 140 90 5
Lovely Kiss 75 10
Lunar Blessing 0 10
Magnitude 100 30
Me First 20
Mega Drain 55 100 15
Metronome 10
Mimic 10
Mystical Fire 75 100 10
Natural Gift 100 15
Nature's Madness 90 10
Pain Split 20
Payback 50 100 10
Poison Gas 90 40
Poison Jab 80 100 20
Present 90 15
Pursuit 40 100 20
Rage 20 100 20
Recycle 100 10
Scorching Sands 70 100 10
Seismic Toss 100 20
Seismic Wave 85 90 10
Sleep Talk 10
Sludge 65 100 20
Sludge Wave 95 100 10
Smog 30 70 20
Snore 50 100 15
Spark 65 100 20
Spirit Break 75 100 15
Spirit Sever 85 95 10
Spite 100 10
Splash 40
Stomping Tantrum 75 100 10
Strange Steam 90 95 10
Sucker Punch 70 100 5
Surprise Venom 10 100 5
Sweet Kiss 75 10
Sweet Scent 100 20
Swift 60 20
Tackle 40 100 35
Take Down 90 85 20
Thunder Punch 75 100 15
Thunder Shock 40 100 30
Thunder Wave 90 20
Tickle 100 20
Toxic Spikes 20
Wild Charge 90 100 15
Wish 100 10
  • Bold indicates a move that gets STAB when used by Venoph
  • Italic indicates a move that gets STAB only when used by an evolution of Venoph

Ability Learnset

By leveling up

Level Ability Cost Description
1 Power Spore 32 Amplifies the effects of all primary statuses on the field.
10 Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
25 Contrary 82 Makes stat changes have an opposite effect.
40 Toxic Debris 33 Scatters Toxic Spikes on the opposing side when it takes damage from physical moves.
55 Competitive 32 Boosts the Sp. Atk stat sharply when a stat is lowered.
70 Flash Fire 16 Powers up the Pokémon's Fire-type moves if it's hit by one.
85 Moody 69 Raises one stat sharply and lowers another every turn.
100 Misty Surge 85 Turns the ground into Misty Terrain when the Pokémon enters a battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 07 Illuminate 4 Raises the Pokémon's evasiveness.
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 25 Levitate 12 By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
Disc 27 Sludge Rush 45 Boosts the Pokémon's Speed stat on Noxious Terrain.
Disc 48 Flare Boost 77 Powers up special attacks when the Pokémon is burned.
Disc 49 Frost Boost 77 Powers up special attacks when the Pokémon is frostbitten.
Disc 51 Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Disc 61 Unburden 33 Boosts the Speed stat if the Pokémon's held item is used or lost.
Disc 62 Power Spore 32 Amplifies the effects of all primary statuses on the field.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Aftermath 11 Damages the attacker if it contacts the Pokémon with a finishing hit.
Anger Point 21 The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
Anticipation 1 The Pokémon can sense an opposing Pokémon's dangerous moves.
Aroma Veil 11 Protects itself and its allies from attacks that limit their move choices.
Berserk 43 Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Butterfingers -3 The Pokémon may drop its held item when hit by a damaging move.
Competitive 32 Boosts the Sp. Atk stat sharply when a stat is lowered.
Contrary 82 Makes stat changes have an opposite effect.
Corrosion 2 The Pokémon can poison the target even if it's a Steel or Poison type.
Cute Charm 7 Contact with the Pokémon may cause infatuation.
Dazzling 11 Surprises the opposing Pokémon, making it unable to attack using priority moves.
Defiant 32 Boosts the Pokémon's Attack stat sharply when its stats are lowered.
Effect Spore 11 Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.
Enchantress 77 The Pokémon creates a bizarre area that negates hold items when it enters battle.
Flash Fire 16 Powers up the Pokémon's Fire-type moves if it's hit by one.
Frisk 1 When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
Frostproof 12 The Pokémon resists Ice-type moves and damage from frostbite.
Fumigate 77 Normal-type moves become Poison-type moves. Their power is boosted a little.
Gunk Guard 11 Boosts the Pokémon's Defensive stats on Noxious Terrain.
Heatproof 7 The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
Imperious -93 This Pokémon sometimes refuses to obey its Trainer.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Lifelink 2 The Pokémon recovers some HP when it deals damage.
Lingering Aroma 32 Contact with the Pokémon changes all attacker's Abilities to Lingering Aroma.
Magic Guard 80 The Pokémon only takes damage from attacks.
Misty Surge 85 Turns the ground into Misty Terrain when the Pokémon enters a battle.
Moody 69 Raises one stat sharply and lowers another every turn.
Natural Cure 32 All status conditions heal when the Pokémon switches out.
Noxious Surge 85 Turns the ground into Noxious Terrain when the Pokémon enters a battle.
Pixilate 77 Normal-type moves become Fairy-type moves. Their power is boosted a little.
Poison Touch 15 May poison a target when the Pokémon makes contact.
Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
Screen Cleaner 12 Entering a battle nullifies the effects of Light Screen, Reflect, and Aurora Veil.
Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
Shield Dust 11 This Pokémon's dust blocks the additional effects of attacks taken.
Stench 11 By releasing stench when attacking, this Pokémon may cause the target to flinch.
Sticky Hold 12 Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon.
Toxic Debris 33 Scatters Toxic Spikes on the opposing side when it takes damage from physical moves.
Unnerve 11 Unnerves opposing Pokémon and makes them unable to eat Berries.
Warp Reality 85 Turns the ground into Inverse Terrain when the Pokémon enters a battle.
Wonder Skin 11 Makes status moves more likely to miss.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

Concept art by artsy