Weavile

Type HP Attack Defense Speed Special Attack Special Defense Total
70 120 65 125 45 85 510
#277 0' 4.3"
75.06 lbs.
Sharp Claw Pokémon They travel in groups of four or five, leaving signs for one another on trees and rocks. They bring down their prey with coordinated attacks.
Ability capacity:
51
Egg group(s):
Field
EV Yield:
Attack: 1
Speed: 1
Growth:
Medium Slow
Catch Rate:
45

Evolution

Sneasel
Level 40 while holding Razor Claw Weavile

Wild Encounters

Type Map Chance Level
Land Cepheus Pass Cave 10% 40-50

Trainers

Team Nova Grunts
Rakidone Lv. 48
Abilities Moves
Compound Eyes
Levitate
Signal Beam
Hypnosis
Silk Trap
Trick Room
Pskulpt Lv. 47
Abilities Moves
Magic Guard Quantum Trap
Mirror Coat
Psybeam
Tri Attack
Crabominable Lv. 48
Abilities Moves
Hyper Cutter
Rivalry
Bare Hands
Ice Hammer
Arctic Ambush
Iron Defense
Dynamic Punch
Weavile Lv. 48
Abilities Moves
Pressure
Snow Cloak
Pickpocket
Arctic Ambush
Snatch
Punishment
Dark Pulse
Nova Admin Umbriel
Grimmsnarl Lv. 48
Abilities Moves
Prankster Spirit Break
Torment
Sinful Smash
Power-Up Punch
Krookodile Lv. 50
Abilities Moves
Intimidate
Pressure
Earthquake
Swagger
Embargo
Outrage
Weavile Lv. 49
Abilities Moves
Pressure
Snow Cloak
Pickpocket
Hone Claws
Psycho Cut
Crush Claw
Ice Shard
Honchkrow Lv. 49
Abilities Moves
Insomnia
Emergency Exit
Super Luck
Night Slash
Aerial Ace
Dark Pulse
Swagger
Malduck Lv. 49
Abilities Moves
Damp
Moody
Dark Pulse
Ice Beam
Zen Headbutt
Polar Plunge
Tyranitar Lv. 52
Abilities Moves
Sand Stream Rock Slide
Earthquake
Crunch
Heavy Slam
Team Nova Grunt
Weavile Lv. 46
Abilities Moves
Pressure
Snow Cloak
Pickpocket
Screech
Arctic Ambush
Snatch
Punishment
Tyrantrum Lv. 48
Abilities Moves
Strong Jaw
Rock Head
Rough Skin
Cheek Pouch
Stalagbite
Predation
Thrash
Earthquake
Team Nova Recruit
Weavile Lv. 53
Abilities Moves
Pressure
Snow Cloak
Pickpocket
Arctic Ambush
Snatch
Punishment
Dark Pulse
Blaziken Lv. 53
Abilities Moves
Blaze
Flame Body
Early Bird
Tangled Feet
Bulk Up
Focus Energy
Slash
Brave Bird
Nova Admin Umbriel
Grimmsnarl Lv. 48
Abilities Moves
Prankster Spirit Break
Torment
Sinful Smash
Power-Up Punch
Weavile Lv. 49
Abilities Moves
Pressure
Snow Cloak
Pickpocket
Hone Claws
Psycho Cut
Crush Claw
Ice Shard
Nova Admin Umbriel
Grimmsnarl Lv. 57
Abilities Moves
Prankster Spirit Break
Torment
Sinful Smash
Power-Up Punch
Weavile Lv. 57
Abilities Moves
Pressure
Stakeout
Hone Claws
Psycho Cut
Crush Claw
Ice Shard
Wayfarer Chip & Enid
Weavile Lv. 57
Abilities Moves
Pressure
Stakeout
Arctic Ambush
Snatch
Punishment
Dark Pulse
Crabominable Lv. 57
Abilities Moves
Hyper Cutter
Rivalry
Bare Hands
Arctic Ambush
Iron Defense
Dynamic Punch
Close Combat
Ninefluffs Lv. 59
Abilities Moves
Snow Cloak
Fluffy
Sleet Spit
Damp
Ice Shard
Confuse Ray
Safeguard
Alluring Voice
Abomasnow Lv. 59
Abilities Moves
Snow Warning
Soundproof
Ingrain
Wood Hammer
Blizzard
Sheer Cold
Wayfarer Dale
Weavile Lv. 60
Abilities Moves
Pressure
Stakeout
Arctic Ambush
Snatch
Punishment
Dark Pulse
Axeldown Lv. 61
Abilities Moves
Slush Rush
Scrappy
Inner Focus
Swords Dance
Glacial Torque
Endure
Reversal
Ezmergent Lv. 60
Abilities Moves
Thick Fat
Dry Skin
Unnerve
Frost Burn
Triple Axel
Bulk Up
Blizzard

Battle Frontier

Weavile @ King's Rock
Abilities Moves
Ice Shard
Topsy-Turvy
Triple Axel
Beat Up
Weavile @ Chople Berry
Abilities Moves
Pickpocket Night Slash
Ice Punch
Screech
Fake Out
Weavile @ Focus Sash
Abilities Moves
Counter
Topsy-Turvy
Throat Chop
Glacial Rift

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Night Slash 70 100 15
1 Embargo 100 15
1 Revenge 60 100 10
1 Assurance 60 100 10
1 Scratch 40 100 35
1 Leer 100 30
1 Taunt 100 20
1 Ice Shard 40 100 30
8 Quick Attack 40 100 30
10 Feint Attack 60 20
14 Icy Wind 55 95 15
16 Fury Swipes 18 80 15
20 Nasty Plot 20
22 Metal Claw 50 95 35
25 Hone Claws 15
28 Beat Up 10 100 10
32 Screech 85 40
35 Arctic Ambush 70 100 20
40 Snatch 100 10
44 Punishment 60 100 5
47 Dark Pulse 80 100 15
  • Bold indicates a move that gets STAB when used by Weavile
  • Italic indicates a move that gets STAB only when used by an evolution of Weavile

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 004 Calm Mind 20
TM 005 Toxic 90 10
TM 007 Hail 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 012 Taunt 100 20
TM 013 Blizzard 110 70 5
TM 017 Protect 10
TM 018 Rain Dance 5
TM 023 Return 100 20
TM 027 Double Team 15
TM 033 Revenge 60 100 10
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 039 Embargo 100 15
TM 041 Focus Blast 120 70 5
TM 044 Topsy-Turvy 20
TM 045 Triple Axel 20 90 10
TM 070 Morbid Terrain 10
TM 071 Combat Terrain 10
TM 078 Strength 95 100 15
TM 098 Knock Off 65 100 20
TM 100 Ice Beam 90 100 10
TM 101 Hyper Beam 150 90 5
TM 109 Dark Pulse 80 100 15
  • Bold indicates a move that gets STAB when used by Weavile
  • Italic indicates a move that gets STAB only when used by an evolution of Weavile

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Arctic Ambush 70 100 20
Assist 100 20
Avalanche 60 100 10
Bite 60 100 25
Counter 100 20
Crush Claw 75 95 10
Double Hit 35 90 10
Fake Out 40 100 10
Feint 30 100 10
Foresight 40
Glacial Rift 100 100 10
Ice Punch 75 100 15
Ice Shard 40 100 30
Icicle Crash 85 90 10
Morbid Mangling 90 100 15
Morbid Terrain 10
Punishment 60 100 5
Pursuit 40 100 20
Reflect 20
Sinful Smash 120 100 15
Spite 100 10
Throat Chop 80 100 15
Topsy-Turvy 20
  • Bold indicates a move that gets STAB when used by Weavile
  • Italic indicates a move that gets STAB only when used by an evolution of Weavile

By tutoring

Move Type Cat. Pwr. Acc. PP
Aerial Ace 60 20
Agility 30
Arctic Ambush 70 100 20
Assist 100 20
Avalanche 60 100 10
Beat Up 10 100 10
Bite 60 100 25
Brick Break 75 100 15
Captivate 100 20
Confide 20
Counter 100 20
Crush Claw 75 95 10
Curse 10
Cut 50 95 30
Defense Curl 40
Detect 5
Dig 80 100 10
Dire Claw 80 100 15
Double-Edge 120 100 15
Double Hit 35 90 10
Dream Eater 100 100 15
Dynamic Punch 100 50 5
Endure 10
Facade 70 100 20
Fake Out 40 100 10
Fake Tears 100 20
False Swipe 40 100 40
Feint 30 100 10
Feint Attack 60 20
Fling 100 10
Focus Punch 150 100 20
Foresight 40
Foul Play 95 100 15
Frustration 100 20
Fury Cutter 40 95 20
Fury Swipes 18 80 15
Glacial Rift 100 100 10
Glacial Torque 100 100 10
Headbutt 70 100 15
Hone Claws 15
Hydrofoil 50 100 20
Ice Punch 75 100 15
Ice Shard 40 100 30
Icicle Crash 85 90 10
Icy Wind 55 95 15
Iron Tail 100 75 15
Jet Punch 60 100 15
Laser Focus 30
Lash Out 75 100 5
Leer 100 30
Low Kick 100 20
Low Sweep 65 100 20
Mega Kick 120 75 5
Mega Punch 80 85 20
Metal Claw 50 95 35
Mimic 10
Morbid Mangling 90 100 15
Mortal Spin 30 100 15
Mud-Slap 20 100 10
Natural Gift 100 15
Nightmare 100 15
Odor Sleuth 40
Payback 50 100 10
Poison Jab 80 100 20
Power-Up Punch 40 100 20
Primal Pursuit 80 100 20
Psyblade 80 100 15
Psych Up 10
Psycho Cut 70 100 20
Punishment 60 100 5
Pursuit 40 100 20
Quick Attack 40 100 30
Reflect 20
Retaliate 70 100 5
Rock Smash 40 100 15
Round 60 100 15
Scratch 40 100 35
Screech 85 40
Shadow Ball 80 100 15
Shadow Claw 70 100 15
Sinful Smash 120 100 15
Slash 70 100 20
Sleep Talk 10
Snarl 55 95 15
Snatch 100 10
Snore 50 100 15
Spite 100 10
Substitute 10
Surf 90 100 15
Swagger 85 15
Swift 60 20
Swords Dance 20
Thief 60 100 25
Throat Chop 80 100 15
Torment 100 15
Trailblaze 50 100 20
Whirlpool 35 85 15
Wicked Torque 80 100 10
X-Scissor 80 100 15
Assurance 60 100 10
Giga Impact 150 90 5
Icicle Spear 25 100 30
Nasty Plot 20
Night Slash 70 100 15
  • Bold indicates a move that gets STAB when used by Weavile
  • Italic indicates a move that gets STAB only when used by an evolution of Weavile

Ability Learnset

By leveling up

Level Ability Cost Description
1 Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
18 Pickpocket 2 Steals an item from an attacker that made direct contact.
36 Snow Cloak 2 Boosts evasiveness in a hailstorm.
54 Stakeout 33 Doubles the damage dealt to the target's replacement if the target switches out.
72 Sharpness 39 Boosts the power of slicing moves.
90 Frisk 1 When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
100 Infiltrator 16 Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 03 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Disc 06 Keen Eye 5 Prevents other Pokémon from lowering this Pokémon's accuracy.
Disc 08 Trace 11 When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 16 Lifelink 2 The Pokémon recovers some HP when it deals damage.
Disc 26 Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Disc 28 Snow Warning 102 The Pokémon summons a hailstorm when it enters a battle.
Disc 61 Unburden 33 Boosts the Speed stat if the Pokémon's held item is used or lost.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Competitive 32 Boosts the Sp. Atk stat sharply when a stat is lowered.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Emergency Exit -22 The Pokémon, sensing danger, switches out when its HP becomes half or less.
Flawed Form -19 Halves the Pokémon's Sp. Def stat.
Frisk 1 When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
Hustle 33 Boosts the Attack stat, but lowers accuracy.
Hyper Cutter 12 The Pokémon's pride of its pincers prevents other Pokémon from lowering its Attack stat.
Ice Body 11 The Pokémon gradually regains HP in a hailstorm.
Immoralize 77 Normal-type moves become Dark-type moves. Their power is boosted a little.
Infiltrator 16 Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Klutz -25 The Pokémon can't use any held items.
Limber 11 Its limber body protects the Pokémon from paralysis.
Lithe Form 44 Boosts the Pokémon's Speed stat on Combat Terrain.
Moxie 67 The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.
Pickpocket 2 Steals an item from an attacker that made direct contact.
Quick Draw 32 Enables the Pokémon to move first occasionally.
Quick Feet 12 Boosts the Speed stat if the Pokémon has a status condition.
Refrigerate 77 Normal-type moves become Ice-type moves. Their power is boosted a little.
Run Away 0 Enables a sure getaway from wild Pokémon.
Sharpness 39 Boosts the power of slicing moves.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Slush Rush 51 Boosts the Pokémon's Speed stat in a hailstorm.
Snow Cloak 2 Boosts evasiveness in a hailstorm.
Speed Boost 61 Its Speed stat is boosted every turn.
Stakeout 33 Doubles the damage dealt to the target's replacement if the target switches out.
Stall -12 The Pokémon moves after all other Pokémon do.
Thermal Exchange 32 Boosts the Attack stat when hit by a Fire-type move. The Pokémon also cannot be burned.
Tough Claws 79 Powers up moves that make direct contact.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Water Veil 17 The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
Wimp Out -22 The Pokémon cowardly switches out when its HP becomes half or less.
Imperious -93 This Pokémon sometimes refuses to obey its Trainer.
Morbid Mania 34 Boosts the Pokémon's Speed stat on Morbid Terrain.
Morbid Surge 85 Turns the ground into Morbid Terrain when the Pokémon enters a battle.
Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled