Wooloo

Type HP Attack Defense Speed Special Attack Special Defense Total
42 40 55 48 40 45 270
#291 0' 2.5"
13.23 lbs.
Sheep Pokémon Its curly fleece is such an effective cushion that this Pokémon could fall off a cliff and stand right back up at the bottom, unharmed.
Ability capacity:
78
Egg group(s):
Field
EV Yield:
Defense: 1
Growth:
Medium Fast
Catch Rate:
255

Evolution

Wooloo
Level 24Dubwool

Wild Encounters

Type Map Chance Level
Land Ligeia Bridge S 10% 23-25
Land (2) Ligeia Bridge S 20% 23-26

Trainers

Farmer Ashlesha
Wooloo Lv. 20
Abilities Moves
Fluffy
Overcoat
Run Away
Defense Curl
Copycat
Guard Split
Double Kick
Sudowoodo Lv. 20
Abilities Moves
Sturdy
Rattled
Rock Head
Low Kick
Rock Throw
Mimic
Feint Attack
Whimsicott Lv. 24
Abilities Moves
Chlorophyll
Fluffy
Grass Pelt
Leech Seed
Mega Drain
Cotton Spore
Gust
Classmate Esther
Torchic Lv. 25
Abilities Moves
Blaze
Early Bird
Tangled Feet
Sand Attack
Peck
Fire Spin
Quick Attack
Wooloo Lv. 24
Abilities Moves
Fluffy
Overcoat
Run Away
Copycat
Guard Split
Double Kick
Headbutt
Farmer Marianne
Wooloo Lv. 8 @ Chilan Berry
Abilities Moves
Fluffy
Run Away
Tackle
Growl
Defense Curl
Copycat
Mouseed Lv. 9 @ Chilan Berry
Abilities Moves
Cotton Down Nuzzle
Cotton Spore
Tickle

Battle Frontier

Wooloo @ Serenity Orb
Abilities Moves
Thunder Wave
Copycat
Stomp
Counter
Wooloo @ Sitrus Berry
Abilities Moves
Fluffy Rollout
Protect
Headbutt
Defense Curl

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Tackle 40 100 35
1 Growl 100 40
4 Defense Curl 40
8 Copycat 20
12 Guard Split 10
16 Double Kick 30 100 30
21 Headbutt 70 100 15
25 Take Down 90 85 20
28 Guard Swap 10
32 Reversal 100 15
36 Cotton Guard 10
40 Double-Edge 120 100 15
  • Bold indicates a move that gets STAB when used by Wooloo
  • Italic indicates a move that gets STAB only when used by an evolution of Wooloo

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 017 Protect 10
TM 036 Attract 100 15
TM 048 Guard Swap 10
TM 062 Grassy Terrain 10
TM 073 Bland Terrain 10
  • Bold indicates a move that gets STAB when used by Wooloo
  • Italic indicates a move that gets STAB only when used by an evolution of Wooloo

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Counter 100 20
Stomp 65 100 20
Swagger 85 15
  • Bold indicates a move that gets STAB when used by Wooloo
  • Italic indicates a move that gets STAB only when used by an evolution of Wooloo

By tutoring

Move Type Cat. Pwr. Acc. PP
Agility 30
Bland Bludgeon 70 100 20
Blubber Bump 80 100 10
Captivate 100 20
Confide 20
Copycat 20
Cotton Guard 10
Counter 100 20
Defense Curl 40
Double-Edge 120 100 15
Double Kick 30 100 30
Electro Ball 100 10
Endure 10
Facade 70 100 20
Grass Pledge 80 100 10
Grassy Glide 70 100 20
Growl 100 40
Guard Split 10
Headbutt 70 100 15
Natural Gift 100 15
Odor Sleuth 40
Payback 50 100 10
Rest 10
Reversal 100 15
Rollout 30 90 20
Round 60 100 15
Sleep Talk 10
Snore 50 100 15
Stomp 65 100 20
Substitute 10
Swagger 85 15
Tackle 40 100 35
Take Down 90 85 20
Thunder Wave 90 20
Trailblaze 50 100 20
Wild Charge 90 100 15
  • Bold indicates a move that gets STAB when used by Wooloo
  • Italic indicates a move that gets STAB only when used by an evolution of Wooloo

Ability Learnset

By leveling up

Level Ability Cost Description
1 Fluffy 33 Halves the damage taken from contact moves, but doubles that of Fire-type moves.
1 Run Away 0 Enables a sure getaway from wild Pokémon.
18 Overcoat 2 Protects the Pokémon from things like sand, hail, and powder.
36 Cotton Down 31 When hit by an attack, cotton fluff lowers the Speed stat of all Pokémon except itself.
54 Static 31 The Pokémon is charged with static electricity, so contact with it may cause paralysis.
72 Cud Chew 34 An eaten Berry will be regurgitated at the end of the next turn and eaten again.
90 Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
100 Simple 78 The stat changes the Pokémon receives are doubled.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 18 Mimicry 22 Changes the Pokémon's type depending on the terrain.
Disc 46 Fog Veil 11 Boosts the Pokémon's evasiveness in eerie fog.
Disc 60 Overcoat 2 Protects the Pokémon from things like sand, hail, and powder.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Bland Bulwark 11 Boosts the Pokémon's Defensive stats on Bland Terrain.
Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
Cotton Down 31 When hit by an attack, cotton fluff lowers the Speed stat of all Pokémon except itself.
Cud Chew 34 An eaten Berry will be regurgitated at the end of the next turn and eaten again.
Cute Charm 7 Contact with the Pokémon may cause infatuation.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Drowsy Aura 17 Contact with the Pokémon may put the attacker to sleep.
Flower Fuzz 11 Boosts the Pokémon's Defensive stats on Floral Terrain.
Fluffy 33 Halves the damage taken from contact moves, but doubles that of Fire-type moves.
Friend Guard 33 Reduces damage done to allies.
Fur Coat 79 Halves the damage from physical moves.
Grayscale 85 Turns the ground into Bland Terrain when the Pokémon enters a battle.
Klutz -25 The Pokémon can't use any held items.
Misty Mane 11 Boosts the Pokémon's Defensive stats on Misty Terrain.
Normalize 2 All the Pokémon's moves become Normal type. Their power is boosted a little.
Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Poison Heal 79 Restores HP if the Pokémon is poisoned instead of losing HP.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Rattled 2 Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
Run Away 0 Enables a sure getaway from wild Pokémon.
Simple 78 The stat changes the Pokémon receives are doubled.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stall -12 The Pokémon moves after all other Pokémon do.
Static 31 The Pokémon is charged with static electricity, so contact with it may cause paralysis.
Tangling Hair 12 Contact with the Pokémon lowers the attacker's Speed stat.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Weak Bones -19 Halves the Pokémon's Defense stat.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled