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Gym 5

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Back to the fork in the road in Tharsis Terra ! Gym badge in hand, you're ready to deliver the Proteus Plans. Well... you don't actually need the gym badge yet, if you'd rather do this part first. You'll have to get it before you challenge Luna, though!
The most streamlined way to go is to head due west to the Proteus Plant . You can follow Pytheas and Kitalpha to Phobos Forest first, but you're better off waiting. Your rival will even happen to be in the way to discourage you. He's also heading to the Proteus Plant ! Once you're there, navigate the main building to the supply closet where you'll find Gabriella, the construction lead and receipient of the Proteus Plans. She'll show you a new Pokemon technique as thanks!
On your way out, you can learn yet another Pokemon technique: spark! Now you can mess with the circuits within the plant if you want to spend some time collecting the items inside (optional). Otherwise, head outside to help Gabriella disperse some of the wild Pokemon so that construction can proceed.
Once you're outside, construction begins. As the workers began to take down a tree from the bordering Phobos Forest , some wild Pokemon attack!
After defending against the attack, you're free to go. Now that you can illuminate dark areas, Phobos Forest is much less daunting.
Once you arrive in Phobos Forest , you'll run into Pytheas and Kitalpha again. Their brief experiment confirms their intuition from Enceladus Cavern . Unfortunately, they're not equipped to make it any further into the forest right now - but you are.
Set up Psychic Terrain and you'll detect danger before it happens. With this, you can intercept the Silhou attacks before they drag you back to the forest entrance. It's time for a lengthy journey through the forest, where many things want to kill you. Stock up on healing items, set up your protective barrier, and get going!
The first room has several Silhou and Silgaunt in it, and has a totem Ditto battle at the end.
In the second room, you will be assaulted by Vaileye and Bloodnaut . These creepy Pokemon will spot you through the darkness to launch a surprise attack. If you keep your Psychic Terrain active, then you'll detect the strike before it happens - they'll just attack normally, and then flee. Either way, they're going to drain your resources whenever they see you. Put a fast Pokemon as your lead battler so you can defeat them before they flee.
There are still a few Silhou lurking in the second room, so be careful with your Psychic Terrain to avoid being dragged back to the entrance!
Lying in wait at the end of the room is a totem Hydreigon . This place really does not want you there!
Lying in wait at the end of the room is a totem Hydreigon . This place really does not want you there!
The third room adds another layer of things trying to kill you. In addition to a few Bloodnaut and Silgaunt , there are some wandering Phantump and Trevenant which will attack when they get close to you!
The third room culminates in a "gauntlet" at the end. There's one last Silgaunt , another totem Ditto and totem Hydreigon , and one of the Bloodnaut s that's been sniping at you finally stops running away!
Silgaunt Lv. 40
Abilities Moves
Bloodnaut Lv. 42
Abilities Moves
Ditto Lv. 42
Abilities Moves
Hydreigon Lv. 42
Abilities Moves
Dragon Pulse
Dark Pulse
Flamethrower
Surf
Finally! You're out of that hellscape! But... where exactly are you?
It's not exactly clear how a whole village manages to exist within the forest. Maybe you'll learn more? Word travels fast that there's a visitor (one can only imagine why) and someone named Mebsuta will introduce themselves. Naturally, they're curious as to how you managed to find them.
Whether or not you choose to be a friendly visitor, your quest follows essentially the same path. The village council will interrogate you, and it's not too much of a surprise that they're very interested in the rogue, whom they know as Cyphon. The council doesn't exactly trust you, but they're kind enough to let you rest up while they figure out what to do with you and what you've told them.
Leave the chapel. Mebsuta notices you arrive and stops you for a chat. The chat doesn't last long. A pair of the creatures which illuminate the village, Solarvae , are spontaneously evolving into something rather unfriendly! Team up with Mebsuta to stop this alien threat.
It's safe to say this place has some issues. How could it not? Head back into the chapel. The council is ready to deliver their verdict. They have decided to let you leave, with an expectation that's... not exactly reasonable. Time to leave! You can go back through Phobos Forest if you want, but the recommended path is through another tunnel through Ascraeus Mons Fornax on the east side of the village.
This passage spits you on on Lynx Road , to the east of Andromeda Villa ! Head west to go home, where you can challenge your mother for the next gym badge!
Finally, back to civilization! The one we're familiar with, anyway. Head to the 6th floor of the PokeMegaPlex. As you might recall from the prologue, that's where your mom's gym has set up shop!
Before you enter the gym, there's some interesting shopping to do. A few botanists will sell you all kinds of berries, and there's a few interesting move tutors to spruce up your team.
In this gym, you'll climb your way up to the 10th floor through a series of small puzzles. The trainers here generally use Normal- and Fairy-type Pokemon, with some exceptions. There are lots of trainers looking for a challenge. You can avoid almost all of them, but there is one mandatory battle on the 7th, 8th, and 9th floors respectively.
Lavish Lass Rory
Ninefluffs Lv. 42 @ Light Clay
Abilities Moves
Snow Warning Aurora Veil
Misty Terrain
Dazzling Gleam
Blizzard
Mountegrom Lv. 42 @ Power Herb
Abilities Moves
Prankster Geomancy
Taunt
Battle of Wits
Draining Kiss
Dubwool Lv. 42 @ Simple Herb
Abilities Moves
Fluffy Cotton Guard
Rest
Snore
Body Press
Maiden Talia
Archigloom Lv. 43 @ Big Root
Abilities Moves
Download Destiny Bond
Spirit Break
Oblivion Wing
Horn Leech
Togekiss Lv. 43 @ Pressure Vat
Abilities Moves
Serene Grace Tailwind
Wish
Heat Wave
Air Slash
Gardevoir Lv. 43 @ Wise Glasses
Abilities Moves
Synchronize Calm Mind
Thunderbolt
Psychic
Draining Kiss
Rival Rival
Filtring Lv. 41 @ Misty Seed
Abilities Moves
Misty Surge Strange Steam
Sludge Bomb
Jettison
Memento
Gardevoir Lv. 41 @ Focus Sash
Abilities Moves
Synchronize Wish
Misty Terrain
Psyshock
Dazzling Gleam
Cyclobber Lv. 44 @ Sitrus Berry
Abilities Moves
Oblivious Dizzy Punch
Bonemerang
Hammer Arm
Belly Drum
Mountegrom Lv. 42 @ Light Clay
Abilities Moves
Prankster Reflect
Light Screen
Knock Off
Draining Kiss
Griffogrif Lv. 42 @ Pressure Vat
Abilities Moves
Big Pecks Tailwind
Joust
Dual Wingbeat
Jump Kick
???????? Lv. 45 @ Life Orb
Abilities Moves
These mandatory trainers are tougher than the others. Each of them has a strategy that confers an additional advantage in a rotation battle. Even your rival!
Your other optional rival also makes an appearance in the gym. The inverse battle illusionist will give you an Eviolite when you defeat her.
Illusionist Rarai
Espatch Lv. 40 @ Life Orb
Abilities Moves
Magic Guard Mana Sap
Tri Attack
Psychic
Shear Force
Abomasnow Lv. 40 @ Sitrus Berry
Abilities Moves
Snow Warning Mist
Ice Shard
Avalanche
Wood Hammer
Delcatty Lv. 40 @ Silk Scarf
Abilities Moves
Normalize Fake Out
Last Resort

Galvantula Lv. 40 @ Sitrus Berry
Abilities Moves
Compound Eyes Thunder Wave
Giga Drain
Signal Beam
Discharge
Cyclobber Lv. 40 @ Expert Belt
Abilities Moves
Oblivious Amnesia
Bone Club
Revenge
Rock Slide
Scyther Lv. 42 @ Eviolite
Abilities Moves
Technician Swords Dance
Steel Wing
Dual Wingbeat
X-Scissor
After these tough trainers, there's nothing left between you and gym leader Luna!
Leader Luna
Porygon2 Lv. 44 @ Eviolite
Abilities Moves
Download Trick Room
Recover
Discharge
Tri Attack
Zigglygruf Lv. 43 @ Quick Claw
Abilities Moves
Iron Fist Bulk Up
Dizzy Punch
Drain Punch
Substitute
Snorlax Lv. 43 @ Sitrus Berry
Abilities Moves
Thick Fat
Gluttony
Curse
Rest
Heavy Slam
Double-Edge
Grandelion Lv. 46 @ Sitrus Berry
Abilities Moves
Harvest
Wind Power
Seed Bomb
Body Slam
Wild Charge
Belly Drum
Mountegrom Lv. 44
Abilities Moves
Prankster Trick Room
Reflect
Light Screen
Earth Power
Maxhitaur Lv. 46 @ White Herb
Abilities Moves
Intimidate Bulk Up
Horn Leech
Submission
Sprite Smash
That's a wrap on version 0.3! We hope you enjoyed playing!
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