Version 0.3.2
Voyager New Moves
Name Type Category PP Power Accuracy Description
Twineedle 20 25 100 Stingers on the forelegs jab the foe twice.
Pin Missile 20 25 95 Sharp pins are fired to strike 2 to 5 times.
String Shot 40 95 Binds the foe with string to reduce its Speed.
Leech Life 10 80 100 An attack that steals half the damage inflicted.
Spider Web 10 0 Ensnares the foe to stop it from fleeing or switching.
Fury Cutter 20 40 95 An attack that intensifies on each successive hit.
Megahorn 10 120 85 A brutal ramming attack using out-thrust horns.
Tail Glow 20 100 Flashes a light that sharply raises Sp. Atk.
Silver Wind 5 60 100 A powdery attack that may raise abilities.
Signal Beam 15 75 100 A strange beam attack that may confuse the foe.
U-turn 20 70 100 Does damage then switches out the user.
X-Scissor 15 80 100 Slashes the foe with crossed scythes, claws, etc.
Bug Buzz 10 90 100 A damaging sound wave that may lower Sp. Def.
Bug Bite 20 60 100 Eats the foe's held Berry gaining its effect.
Attack Order 15 90 100 Underlings pummel the foe. High critical-hit ratio.
Defend Order 10 0 Raises Defense and Sp. Def with a living shield.
Heal Order 10 0 The user's underlings show up to heal half its max HP.
Rage Powder 20 0 Scatters powder to make foes attack only the user.
Quiver Dance 20 0 Dances to raise Sp. Atk Sp. Def and Speed.
Struggle Bug 20 50 100 Resisting, the user attacks the foe. Lowers Sp. Atk.
Steamroller 20 65 100 Crushes the foe with its body. May cause flinching.
Sticky Web 20 0 Weaves a sticky net that slows foes switching in.
Fell Stinger 25 50 100 If it knocks out a foe the Attack stat is raised.
Powder 20 100 Damages the foe if it uses a Fire-type move.
Infestation 20 20 100 The foe is infested and attacked for 2 to 5 turns.
First Impression 10 90 100 Hits hard and first. Only works first turn.
Pollen Puff 15 90 100 Explodes on foes, but restores ally's HP.
Lunge 15 80 100 Lunges at the foe to lower its Attack stat.
Skitter Smack 10 70 90 User skitters behind foe to attack. Lowers foe's Sp. Atk.
Pincer Snare 10 80 70 Paralyzes the foe and clamps the foe for 4-5 turns.
Floral Terrain 10 0 Boosts Bug and healing moves for 5 turns.