Version 0.3.2
Voyager New Moves
Name Type Category PP Power Accuracy Description
Bite 25 60 100 Bites with vicious fangs. May cause flinching.
Thief 25 60 100 While attacking, it may steal the foe's held item.
Faint Attack 20 60 0 Draws the foe close, then strikes without fail.
Pursuit 20 40 100 Inflicts bad damage if used on a foe switching out.
Crunch 15 80 100 Crunches with sharp fangs. May lower Defense.
Beat Up 10 10 100 Summons party Pokémon to join in the attack.
Torment 15 100 Torments the foe and stops successive use of a move.
Flatter 15 100 Confuses the foe, but raises its Sp. Atk.
Memento 10 100 The user faints and lowers the foe's abilities.
Taunt 20 100 Taunts the foe into only using attack moves.
Knock Off 20 65 100 Knocks down the foe's held item to prevent its use.
Snatch 10 100 Steals the effects of the move the target uses next.
Fake Tears 20 100 Feigns crying to sharply lower the foe's Sp. Def.
Payback 10 50 100 An attack that gains power if the user moves last.
Assurance 10 60 100 An attack that gains power if the foe has been hurt.
Embargo 15 100 Prevents the foe from using any items.
Fling 10 1 100 The effectiveness varies with the held item.
Punishment 5 60 100 Does more damage if the foe has powered up.
Sucker Punch 5 70 100 Strikes first if the foe is preparing an attack.
Dark Pulse 15 80 100 Attacks with a horrible aura. May cause flinching.
Night Slash 15 70 100 Hits as soon as possible. High critical-hit ratio.
Switcheroo 10 100 Swaps items with the foe faster than the eye can see.
Nasty Plot 20 0 Thinks bad thoughts to sharply boost Sp. Atk.
Dark Void 10 50 Drags the foe into total darkness, inducing Sleep.
Hone Claws 15 0 Sharpens its claws to raise Attack and Accuracy.
Foul Play 15 95 100 The higher the foe's Attack the more damage caused.
Quash 15 100 Suppresses the foe, making it move last.
Night Daze 10 85 95 Looses a pitch-black shock wave. May lower accuracy.
Snarl 15 55 95 Yells and rants at the foe lowering its Sp. Atk.
Parting Shot 20 100 Lowers the foe's Attack and Sp. Atk, then switches out.
Topsy-Turvy 20 0 Swaps all stat changes that affect the target.
Hyperspace Fury 5 100 100 Uses a warp hole to attack. Can't be evaded.
Darkest Lariat 10 85 100 Swings the arms to strike It ignores stat changes.
Throat Chop 15 80 100 Chops the throat to disable sound moves for a while.
Power Trip 10 20 100 It hits harder the more stat boosts the user has.
Brutal Swing 20 90 100 Violently swings around to hurt everyone nearby.
Baddy Bad 15 90 100 Acting badly, attacks. Sets wall, lowering Attack damage.
Jaw Lock 10 80 100 Prevents the user and the target from escaping.
Obstruct 10 100 Protects itself, harshly lowering Def on contact. May fail if used in succession.
False Surrender 10 80 0 Bows to stab the foe with hair. It never misses.
Lash Out 5 75 100 If stats lowered during this turn, power is doubled.
Wicked Blow 5 80 100 Mastering the Dark style, strikes with a critical hit.
Fiery Wrath 10 90 100 An attack fueled by your wrath. May cause flinching.
Amygda Pulse 10 30 90 Grates the amygdala to stop the use of status moves.
Sinful Smash 15 120 100 Cloaked in evil, the user slams the foe but recoils.
Morbid Terrain 10 0 Boost negative stat changes and Dark attacks.