Bite |
|
|
25 |
60 |
100 |
Bites with vicious fangs. May cause flinching.
|
Thief |
|
|
25 |
60 |
100 |
While attacking, it may steal the foe's held item.
|
Faint Attack |
|
|
20 |
60 |
0 |
Draws the foe close, then strikes without fail.
|
Pursuit |
|
|
20 |
40 |
100 |
Inflicts bad damage if used on a foe switching out.
|
Crunch |
|
|
15 |
80 |
100 |
Crunches with sharp fangs. May lower Defense.
|
Beat Up |
|
|
10 |
10 |
100 |
Summons party Pokémon to join in the attack.
|
Torment |
|
|
15 |
|
100 |
Torments the foe and stops successive use of a move.
|
Flatter |
|
|
15 |
|
100 |
Confuses the foe, but raises its Sp. Atk.
|
Memento |
|
|
10 |
|
100 |
The user faints and lowers the foe's abilities.
|
Taunt |
|
|
20 |
|
100 |
Taunts the foe into only using attack moves.
|
Knock Off |
|
|
20 |
65 |
100 |
Knocks down the foe's held item to prevent its use.
|
Snatch |
|
|
10 |
|
100 |
Steals the effects of the move the target uses next.
|
Fake Tears |
|
|
20 |
|
100 |
Feigns crying to sharply lower the foe's Sp. Def.
|
Payback |
|
|
10 |
50 |
100 |
An attack that gains power if the user moves last.
|
Assurance |
|
|
10 |
60 |
100 |
An attack that gains power if the foe has been hurt.
|
Embargo |
|
|
15 |
|
100 |
Prevents the foe from using any items.
|
Fling |
|
|
10 |
1 |
100 |
The effectiveness varies with the held item.
|
Punishment |
|
|
5 |
60 |
100 |
Does more damage if the foe has powered up.
|
Sucker Punch |
|
|
5 |
70 |
100 |
Strikes first if the foe is preparing an attack.
|
Dark Pulse |
|
|
15 |
80 |
100 |
Attacks with a horrible aura. May cause flinching.
|
Night Slash |
|
|
15 |
70 |
100 |
Hits as soon as possible. High critical-hit ratio.
|
Switcheroo |
|
|
10 |
|
100 |
Swaps items with the foe faster than the eye can see.
|
Nasty Plot |
|
|
20 |
|
0 |
Thinks bad thoughts to sharply boost Sp. Atk.
|
Dark Void |
|
|
10 |
|
50 |
Drags the foe into total darkness, inducing Sleep.
|
Hone Claws |
|
|
15 |
|
0 |
Sharpens its claws to raise Attack and Accuracy.
|
Foul Play |
|
|
15 |
95 |
100 |
The higher the foe's Attack the more damage caused.
|
Quash |
|
|
15 |
|
100 |
Suppresses the foe, making it move last.
|
Night Daze |
|
|
10 |
85 |
95 |
Looses a pitch-black shock wave. May lower accuracy.
|
Snarl |
|
|
15 |
55 |
95 |
Yells and rants at the foe lowering its Sp. Atk.
|
Parting Shot |
|
|
20 |
|
100 |
Lowers the foe's Attack and Sp. Atk, then switches out.
|
Topsy-Turvy |
|
|
20 |
|
0 |
Swaps all stat changes that affect the target.
|
Hyperspace Fury |
|
|
5 |
100 |
100 |
Uses a warp hole to attack. Can't be evaded.
|
Darkest Lariat |
|
|
10 |
85 |
100 |
Swings the arms to strike It ignores stat changes.
|
Throat Chop |
|
|
15 |
80 |
100 |
Chops the throat to disable sound moves for a while.
|
Power Trip |
|
|
10 |
20 |
100 |
It hits harder the more stat boosts the user has.
|
Brutal Swing |
|
|
20 |
90 |
100 |
Violently swings around to hurt everyone nearby.
|
Baddy Bad |
|
|
15 |
90 |
100 |
Acting badly, attacks. Sets wall, lowering Attack damage.
|
Jaw Lock |
|
|
10 |
80 |
100 |
Prevents the user and the target from escaping.
|
Obstruct |
|
|
10 |
|
100 |
Protects itself, harshly lowering Def on contact. May fail if used in succession.
|
False Surrender |
|
|
10 |
80 |
0 |
Bows to stab the foe with hair. It never misses.
|
Lash Out |
|
|
5 |
75 |
100 |
If stats lowered during this turn, power is doubled.
|
Wicked Blow |
|
|
5 |
80 |
100 |
Mastering the Dark style, strikes with a critical hit.
|
Fiery Wrath |
|
|
10 |
90 |
100 |
An attack fueled by your wrath. May cause flinching.
|
Amygda Pulse |
|
|
10 |
30 |
90 |
Grates the amygdala to stop the use of status moves.
|
Sinful Smash |
|
|
15 |
120 |
100 |
Cloaked in evil, the user slams the foe but recoils.
|
Morbid Terrain |
|
|
10 |
|
0 |
Boost negative stat changes and Dark attacks.
|