Pound |
|
|
35 |
40 |
100 |
Pounds the foe with forelegs or tail.
|
Double Slap |
|
|
10 |
15 |
85 |
Repeatedly slaps the foe 2 to 5 times.
|
Comet Punch |
|
|
15 |
18 |
85 |
Repeatedly punches the foe 2 to 5 times.
|
Mega Punch |
|
|
20 |
80 |
85 |
A strong punch thrown with incredible power.
|
Pay Day |
|
|
20 |
40 |
100 |
Throws coins at the foe. Money is recovered after.
|
Scratch |
|
|
35 |
40 |
100 |
Scratches the foe with sharp claws.
|
Vice Grip |
|
|
30 |
55 |
100 |
Grips the foe with large and powerful pincers.
|
Guillotine |
|
|
5 |
1 |
30 |
A powerful pincer attack that may cause fainting.
|
Razor Wind |
|
|
10 |
70 |
100 |
Cuts the target with air. Has a high critical-hit ratio.
|
Swords Dance |
|
|
20 |
|
0 |
A fighting dance that sharply raises Attack.
|
Cut |
|
|
30 |
50 |
95 |
Cuts the foe with sharp scythes, claws, etc.
|
Whirlwind |
|
|
20 |
|
0 |
Blows away the foe with wind and ends the battle.
|
Bind |
|
|
20 |
15 |
85 |
Binds and squeezes the foe for 2 to 5 turns.
|
Slam |
|
|
20 |
80 |
75 |
Slams the foe with a long tail, vine, etc.
|
Stomp |
|
|
20 |
65 |
100 |
Stomps the enemy with a big foot. May cause flinching.
|
Mega Kick |
|
|
5 |
120 |
75 |
An extremely powerful kick with intense force.
|
Headbutt |
|
|
15 |
70 |
100 |
A ramming attack that may cause flinching.
|
Horn Attack |
|
|
25 |
65 |
100 |
Jabs the foe with sharp horns.
|
Fury Attack |
|
|
20 |
15 |
85 |
Jabs the foe 2 to 5 times with sharp horns, etc.
|
Horn Drill |
|
|
5 |
1 |
30 |
A one-hit KO attack that uses a horn like a drill.
|
Tackle |
|
|
35 |
40 |
100 |
Charges the foe with a full- body tackle.
|
Body Slam |
|
|
15 |
85 |
100 |
A full-body slam that may cause paralysis.
|
Wrap |
|
|
20 |
15 |
90 |
Wraps and squeezes the foe 2 to 5 times with vines, etc.
|
Take Down |
|
|
20 |
90 |
85 |
A reckless charge attack that also hurts the user.
|
Thrash |
|
|
10 |
120 |
100 |
A rampage of 2 to 3 turns that confuses the user.
|
Double-Edge |
|
|
15 |
120 |
100 |
A life-risking tackle that also hurts the user.
|
Tail Whip |
|
|
30 |
|
100 |
Wags the tail to lower the foe's Defense.
|
Leer |
|
|
30 |
|
100 |
Frightens the foe with a leer to lower Defense.
|
Growl |
|
|
40 |
|
100 |
Growls cutely to reduce the foe's Attack.
|
Roar |
|
|
20 |
|
0 |
Makes the foe flee to end the battle.
|
Sing |
|
|
15 |
|
55 |
A soothing song lulls the foe into a deep slumber.
|
Supersonic |
|
|
20 |
|
55 |
Emits bizarre sound waves that may confuse the foe.
|
Sonic Boom |
|
|
20 |
1 |
90 |
Launches shock waves that always inflict 20 HP damage.
|
Disable |
|
|
20 |
|
100 |
Psychically disables one of the foe's moves.
|
Hyper Beam |
|
|
5 |
150 |
90 |
Powerful, but leaves the user immobile the next turn.
|
Strength |
|
|
15 |
80 |
100 |
Builds enormous power, then slams the foe.
|
Growth |
|
|
20 |
|
0 |
Forces the body to grow and heightens Sp. Atk.
|
Quick Attack |
|
|
30 |
40 |
100 |
An extremely fast attack that always strikes first.
|
Rage |
|
|
20 |
20 |
100 |
Raises the user's Attack every time it is hit.
|
Mimic |
|
|
10 |
|
0 |
Copies a move used by the foe during one battle.
|
Screech |
|
|
40 |
|
85 |
Emits a screech to sharply reduce the foe's Defense.
|
Double Team |
|
|
15 |
|
0 |
Creates illusory copies to raise evasiveness.
|
Recover |
|
|
10 |
|
0 |
Recovers up to half the user's maximum HP.
|
Harden |
|
|
30 |
|
0 |
Stiffens the body's muscles to raise Defense.
|
Minimize |
|
|
10 |
|
0 |
Minimizes the user's size to raise evasiveness.
|
Smokescreen |
|
|
20 |
|
100 |
Lowers the foe's accuracy using smoke, ink, etc.
|
Defense Curl |
|
|
40 |
|
0 |
Curls up to conceal weak spots and raise Defense.
|
Focus Energy |
|
|
30 |
|
0 |
Focuses power to raise the critical-hit ratio.
|
Bide |
|
|
10 |
1 |
0 |
Endures attack for 2 turns to retaliate double.
|
Metronome |
|
|
10 |
|
0 |
Waggles a finger to use any Pokémon move at random.
|
Self Destruct |
|
|
5 |
200 |
100 |
Inflicts severe damage but makes the user faint.
|
Egg Bomb |
|
|
10 |
100 |
75 |
An egg is forcibly hurled at the foe.
|
Swift |
|
|
20 |
60 |
0 |
Sprays star-shaped rays that never miss.
|
Skull Bash |
|
|
10 |
130 |
100 |
Tucks in the head, then attacks on the next turn.
|
Spike Cannon |
|
|
15 |
20 |
100 |
Launches sharp spikes that strike 2 to 5 times.
|
Constrict |
|
|
35 |
10 |
100 |
Constricts to inflict pain. May lower Speed.
|
Soft Boiled |
|
|
10 |
|
100 |
Recovers up to half the user's maximum HP.
|
Glare |
|
|
30 |
|
100 |
Intimidates and frightens the foe into paralysis.
|
Barrage |
|
|
20 |
15 |
85 |
Hurls round objects at the foe 2 to 5 times.
|
Lovely Kiss |
|
|
10 |
|
75 |
Demands a kiss with a scary face that induces sleep.
|
Transform |
|
|
10 |
|
0 |
Alters the user's cells to become a copy of the foe.
|
Flash |
|
|
20 |
|
100 |
Looses a powerful blast of light that cuts accuracy.
|
Splash |
|
|
40 |
|
0 |
It's just a splash... Has no effect whatsoever.
|
Explosion |
|
|
5 |
250 |
100 |
Inflicts severe damage but makes the user faint.
|
Fury Swipes |
|
|
15 |
18 |
80 |
Rakes the foe with sharp claws, etc., 2 to 5 times.
|
Hyper Fang |
|
|
15 |
80 |
90 |
Attacks with sharp fangs. May cause flinching.
|
Sharpen |
|
|
30 |
|
0 |
Reduces the polygon count and raises Attack.
|
Conversion |
|
|
30 |
|
0 |
Changes the user's type into a known move's type.
|
Tri Attack |
|
|
10 |
80 |
100 |
Fires three types of beams at the same time.
|
Super Fang |
|
|
10 |
1 |
90 |
Attacks with sharp fangs and cuts half the foe's HP.
|
Slash |
|
|
20 |
70 |
100 |
Slashes with claws, etc. Has a high critical-hit ratio.
|
Substitute |
|
|
10 |
|
0 |
Creates a decoy using 1/4 of the user's maximum HP.
|
Struggle |
|
|
1 |
50 |
0 |
Used only if all PP are gone. Also hurts the user a little.
|
Sketch |
|
|
1 |
|
0 |
Copies the foe's last move permanently.
|
Mind Reader |
|
|
5 |
|
0 |
Senses the foe's action to ensure the next move's hit.
|
Snore |
|
|
15 |
50 |
100 |
A loud attack that can be used only while asleep.
|
Flail |
|
|
15 |
1 |
100 |
Inflicts more damage when the user's HP is down.
|
Conversion 2 |
|
|
30 |
|
100 |
Makes the user resistant to the last attack's type.
|
Protect |
|
|
10 |
|
0 |
Evades attack, but may fail if used in succession.
|
Scary Face |
|
|
10 |
|
100 |
Frightens with a scary face to sharply reduce Speed.
|
Belly Drum |
|
|
10 |
|
0 |
Maximizes Attack while sacrificing HP.
|
Foresight |
|
|
40 |
|
0 |
Negates the foe's efforts to heighten evasiveness.
|
Perish Song |
|
|
5 |
|
0 |
Any Pokémon hearing this song faints in 3 turns.
|
Lock-On |
|
|
5 |
|
100 |
Locks on to the foe to ensure the next move hits.
|
Endure |
|
|
10 |
|
0 |
Endures any attack for 1 turn, leaving at least 1HP.
|
False Swipe |
|
|
40 |
40 |
100 |
An attack that leaves the foe with at least 1 HP.
|
Swagger |
|
|
15 |
|
85 |
Confuses the foe, but also sharply raises Attack.
|
Milk Drink |
|
|
10 |
|
0 |
Recovers up to half the user's maximum HP.
|
Mean Look |
|
|
5 |
|
0 |
Fixes the foe with a mean look that prevents escape.
|
Attract |
|
|
15 |
|
100 |
Makes the opposite gender less likely to attack.
|
Sleep Talk |
|
|
10 |
|
0 |
Uses an available move randomly while asleep.
|
Heal Bell |
|
|
5 |
|
0 |
Chimes soothingly to heal all status abnormalities.
|
Return |
|
|
20 |
1 |
100 |
An attack that increases in power with friendship.
|
Present |
|
|
15 |
1 |
90 |
A gift in the form of a bomb. May restore HP.
|
Frustration |
|
|
20 |
1 |
100 |
An attack that is stronger if the Trainer is disliked.
|
Safeguard |
|
|
25 |
|
0 |
A mystical force prevents all status problems.
|
Pain Split |
|
|
20 |
|
0 |
Adds the user and foe's HP, then shares them equally.
|
Baton Pass |
|
|
40 |
|
0 |
Switches out the user while keeping effects in play.
|
Encore |
|
|
5 |
|
100 |
Makes the foe repeat its last move over 2 to 6 turns.
|
Rapid Spin |
|
|
40 |
50 |
100 |
Spins the body at high speed to strike the foe.
|
Sweet Scent |
|
|
20 |
|
100 |
Allures the foe to reduce evasiveness.
|
Morning Sun |
|
|
5 |
|
0 |
Restores HP. The amount varies with the weather.
|
Hidden Power |
|
|
15 |
60 |
100 |
The effectiveness varies with the user.
|
Psych Up |
|
|
10 |
|
0 |
Copies the foe's effect(s) and gives to the user.
|
Extreme Speed |
|
|
5 |
80 |
100 |
An extremely fast and powerful attack.
|
Fake Out |
|
|
10 |
40 |
100 |
A 1st-turn, 1st-strike move that causes flinching.
|
Uproar |
|
|
10 |
90 |
100 |
Causes an uproar for 2 to 5 turns and prevents sleep.
|
Stockpile |
|
|
20 |
|
0 |
Charges up power for up to 3 turns.
|
Spit Up |
|
|
10 |
1 |
100 |
Releases stockpiled power (the more the better).
|
Swallow |
|
|
10 |
|
0 |
Absorbs stockpiled power and restores HP.
|
Facade |
|
|
20 |
70 |
100 |
Boosts Attack when burned, paralyzed, or poisoned.
|
Smelling Salts |
|
|
10 |
70 |
100 |
Powerful against paralyzed foes, but also heals them.
|
Follow Me |
|
|
20 |
|
100 |
Draws attention to make foes attack only the user.
|
Nature Power |
|
|
20 |
|
95 |
The type of attack varies depending on the location.
|
Helping Hand |
|
|
20 |
|
100 |
Boosts the power of the recipient's moves.
|
Wish |
|
|
10 |
|
100 |
A wish that restores HP. It takes time to work.
|
Assist |
|
|
20 |
|
100 |
Attacks randomly with one of the partner's moves.
|
Recycle |
|
|
10 |
|
100 |
Recycles a used item for one more use.
|
Yawn |
|
|
10 |
|
0 |
Lulls the foe into yawning, then sleeping next turn.
|
Endeavor |
|
|
5 |
1 |
100 |
Gains power if the user's HP is lower than the foe's HP.
|
Refresh |
|
|
20 |
|
100 |
Heals poisoning, paralysis, or a burn.
|
Secret Power |
|
|
20 |
70 |
100 |
An attack with effects that vary by location.
|
Camouflage |
|
|
20 |
|
100 |
Alters the Pokémon's type depending on the location.
|
Teeter Dance |
|
|
20 |
|
100 |
Confuses all Pokémon on the scene.
|
Slack Off |
|
|
10 |
|
100 |
Slacks off and restores half the maximum HP.
|
Hyper Voice |
|
|
10 |
90 |
100 |
A loud attack that uses sound waves to injure.
|
Crush Claw |
|
|
10 |
75 |
95 |
Tears at the foe with sharp claws. May lower Defense.
|
Weather Ball |
|
|
10 |
50 |
100 |
The move's type and power change with the weather.
|
Odor Sleuth |
|
|
40 |
|
0 |
Negates the foe's efforts to heighten evasiveness.
|
Tickle |
|
|
20 |
|
100 |
Makes the foe laugh to lower Attack and Defense.
|
Block |
|
|
5 |
|
0 |
Blocks the foe's way to prevent escape.
|
Howl |
|
|
40 |
|
0 |
Howls to raise the spirit and boosts Attack.
|
Covet |
|
|
25 |
60 |
100 |
Cutely begs to obtain an item held by the foe.
|
Natural Gift |
|
|
15 |
1 |
100 |
The effectiveness varies with the held Berry.
|
Feint |
|
|
10 |
30 |
100 |
An attack that hits foes using moves like Protect.
|
Acupressure |
|
|
30 |
|
0 |
The user sharply raises one of its stats.
|
Trump Card |
|
|
5 |
0 |
0 |
The less PP the move has the more damage it does.
|
Wring Out |
|
|
5 |
0 |
100 |
The higher the foe's HP the more damage caused.
|
Lucky Chant |
|
|
30 |
|
0 |
Prevents the foe from landing critical hits.
|
Me First |
|
|
20 |
|
0 |
Executes the foe's attack with greater power.
|
Copycat |
|
|
20 |
|
0 |
The user mimics the last move used by a foe.
|
Last Resort |
|
|
5 |
140 |
100 |
Can only be used if every other move has been used.
|
Giga Impact |
|
|
5 |
150 |
90 |
Powerful, but leaves the user immobile the next turn.
|
Rock Climb |
|
|
20 |
90 |
85 |
A charging attack that may confuse the foe.
|
Captivate |
|
|
20 |
|
100 |
Makes the opposite gender sharply reduce its Sp. Atk.
|
Judgment |
|
|
10 |
100 |
100 |
The type varies with the kind of Plate held.
|
Double Hit |
|
|
10 |
35 |
90 |
Slams the foe with a tail etc. Strikes twice.
|
Crush Grip |
|
|
5 |
1 |
100 |
The higher the foe's HP the more damage caused.
|
Simple Beam |
|
|
15 |
|
100 |
A beam that changes the foe's ability to Simple.
|
Entrainment |
|
|
15 |
|
100 |
Makes the foe mimic the user, gaining its ability.
|
After You |
|
|
15 |
|
0 |
Helps out the foe, letting it move next.
|
Round |
|
|
15 |
60 |
100 |
A song that inflicts damage. Others can join in too.
|
Echoed Voice |
|
|
15 |
40 |
100 |
Does more damage every turn it is used.
|
Chip Away |
|
|
20 |
70 |
100 |
Strikes through the foe's stat changes.
|
Shell Smash |
|
|
15 |
|
0 |
Raises offensive stats, but lowers defensive stats.
|
Reflect Type |
|
|
15 |
|
0 |
The user reflects the foe's type, copying it.
|
Retaliate |
|
|
5 |
70 |
100 |
An attack that does more damage if an ally fainted.
|
Bestow |
|
|
15 |
|
0 |
The user gives its held item to the foe.
|
Work Up |
|
|
30 |
|
0 |
The user is roused. Ups Attack and Sp. Atk.
|
Tail Slap |
|
|
10 |
25 |
85 |
Strikes the foe with its tail 2 to 5 times.
|
Head Charge |
|
|
15 |
120 |
100 |
A charge using guard hair. It hurts the user a little.
|
Techno Blast |
|
|
5 |
120 |
100 |
The type varies with the kind of Drive held.
|
Relic Song |
|
|
10 |
75 |
100 |
Attacks with an ancient song. May induce sleep.
|
Noble Roar |
|
|
30 |
|
100 |
Intimidates the foe, to cut Attack and Sp. Atk.
|
Boomburst |
|
|
10 |
140 |
100 |
Attacks everything with a destructive sound wave.
|
Play Nice |
|
|
20 |
|
0 |
Befriend the foe, lowering its Attack without fail.
|
Confide |
|
|
20 |
|
0 |
Shares a secret with the foe, lowering Sp. Atk.
|
Happy Hour |
|
|
30 |
|
0 |
Doubles the amount of Prize Money received.
|
Celebrate |
|
|
40 |
|
0 |
Congratulates you on your special day.
|
Hold Hands |
|
|
40 |
|
0 |
The user and ally hold hands making them happy.
|
Hold Back |
|
|
40 |
40 |
100 |
An attack that leaves the foe with at least 1 HP.
|
Spotlight |
|
|
15 |
|
0 |
Makes the foe attack the spotlighted Pokémon.
|
Laser Focus |
|
|
30 |
|
0 |
Guarantees the next move will be a critical hit.
|
Revelation Dance |
|
|
15 |
90 |
100 |
Dances with mystical power. Matches user's first type.
|
Tearful Look |
|
|
20 |
|
0 |
The user tears up, dropping Attack and Sp. Attack.
|
Multi-Attack |
|
|
10 |
90 |
100 |
An attack that changes with Memories.
|
Veevee Volley |
|
|
20 |
1 |
0 |
Eevee's love increases its power. It never misses.
|
Stuff Cheeks |
|
|
10 |
|
0 |
Consumes the user's Berry, then sharply raises Def.
|
Teatime |
|
|
10 |
|
0 |
All Pokémon have teatime and eat their Berries.
|
Court Change |
|
|
10 |
|
100 |
The user swaps effects on either side of the field.
|
Terrain Pulse |
|
|
10 |
50 |
100 |
Type and power changes depending on the terrain.
|
Enthrall |
|
|
20 |
|
100 |
A brilliant seduction to sharply lower Sp. Atk.
|
Thick Fog |
|
|
10 |
|
0 |
Thick fog settles on the field, affecting accuracy.
|
Adaptabiliteeth |
|
|
15 |
80 |
100 |
A sharp-fanged attack. Matches user's first type.
|