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Version 0.3.2 | ||||||||
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Keplara Native Species | ||||||||
Voyager Updated Species |
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | Abilities | |||
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Arakid | ![]() |
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49 | 37 | 52 | 21 | 77 | 34 | 270 |
Compound Eyes
Singularity |
Rakidone | ![]() |
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86 | 63 | 72 | 31 | 107 | 91 | 450 |
Compound Eyes
Singularity |
Sprites by dii_fbi
Concept art by kwenio
Egg group - BUG
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A telekinetic spider that diverged from Spinarak's geneology. It manipulates gravitational forces between objects to cause prey to “fall” into its web. |
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A genetically mutated tarantula with telekinetic powers. It uses these powers to ensnare its prey without webs. |
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Land:
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Level | Move | Type | Category | Power | Accuracy | PP |
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1 | Poison Sting |
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15 | 100 | 35 |
1 | String Shot |
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95 | 40 | |
3 | Confusion |
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50 | 100 | 25 |
8 | Eerie Impulse |
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100 | 15 | |
11 | Gravity |
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0 | 5 | |
14 | Continuum Pulse |
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50 | 100 | 15 |
17 | Struggle Bug |
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50 | 100 | 20 |
21 | Telekinesis |
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0 | 15 | |
25 | Wonder Room |
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0 | 10 | |
25 | Marvel Room |
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0 | 10 | |
29 | Hypnosis |
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60 | 20 | |
34 | Graviton Wave |
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65 | 100 | 15 |
37 | Signal Beam |
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75 | 100 | 15 |
40 | Psychic Terrain |
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0 | 10 | |
44 | Expanding Force |
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80 | 100 | 10 |
48 | Parting Shot |
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100 | 20 | |
52 | Freezing Glare |
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90 | 100 | 10 |
56 | Wormhole |
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100 | 85 | 5 |
Level | Move | Type | Category | Power | Accuracy | PP |
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Evolve | Trick Room |
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0 | 5 | |
1 | Poison Sting |
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15 | 100 | 35 |
1 | String Shot |
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95 | 40 | |
3 | Confusion |
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50 | 100 | 25 |
8 | Eerie Impulse |
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100 | 15 | |
11 | Gravity |
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0 | 5 | |
14 | Continuum Pulse |
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50 | 100 | 15 |
17 | Struggle Bug |
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50 | 100 | 20 |
20 | Telekinesis |
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0 | 15 | |
25 | Wonder Room |
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0 | 10 | |
25 | Marvel Room |
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0 | 10 | |
30 | Hypnosis |
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60 | 20 | |
35 | Graviton Wave |
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65 | 100 | 15 |
41 | Signal Beam |
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75 | 100 | 15 |
46 | Psychic Terrain |
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0 | 10 | |
51 | Expanding Force |
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80 | 100 | 10 |
54 | Parting Shot |
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100 | 20 | |
60 | Freezing Glare |
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90 | 100 | 10 |
63 | Wormhole |
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100 | 85 | 5 |
70 | Spacial Rend |
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100 | 95 | 5 |
Move | Type | Category | Power | Accuracy | PP | Parents | ||||||||||||||||
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Acid Rain |
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0 | 10 |
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Acid Spray |
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40 | 100 | 20 |
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Defog |
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0 | 15 |
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Eerie Terrain |
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0 | 10 |
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Extrasensory |
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80 | 100 | 20 |
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Glare |
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100 | 30 |
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Imprison |
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100 | 10 |
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Leech Life |
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80 | 100 | 10 |
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Lunge |
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80 | 100 | 15 |
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Magic Room |
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0 | 10 |
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Hypnotic Dance |
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100 | 5 |
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Psyshock |
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80 | 100 | 10 |
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Sticky Web |
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0 | 20 |
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Teeter Dance |
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100 | 20 |
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Toxic Spikes |
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0 | 20 |
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Toxic Thread |
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100 | 0 |
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Venom Drench |
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100 | 20 |
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Venoshock |
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65 | 100 | 10 |
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Wring Out |
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0 | 100 | 5 |
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Move | Type | Category | Power | Accuracy | PP | |||
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Absorb |
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30 | 100 | 25 |
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Acid |
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40 | 100 | 30 |
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Acid Rain |
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0 | 10 |
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Acid Spray |
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40 | 100 | 20 |
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Ally Switch |
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0 | 15 |
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Attract |
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100 | 15 |
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Barrier |
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0 | 20 |
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Bide |
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1 | 0 | 10 |
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Bramble Snag |
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60 | 100 | 15 |
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Bug Bite |
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60 | 100 | 20 |
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Bug Buzz |
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90 | 100 | 10 |
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Bullet Seed |
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25 | 100 | 30 |
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Calm Mind |
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0 | 20 |
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Captivate |
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100 | 20 |
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Confide |
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0 | 20 |
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Confuse Ray |
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100 | 10 |
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Confusion |
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50 | 100 | 25 |
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Continuum Pulse |
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50 | 100 | 15 |
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Cosmic Power |
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0 | 20 |
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Dark Pulse |
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80 | 100 | 15 |
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Defense Curl |
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0 | 40 |
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Defog |
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0 | 15 |
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Disable |
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100 | 20 |
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Double Team |
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0 | 15 |
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Dream Eater |
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100 | 100 | 15 |
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Eerie Impulse |
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100 | 15 |
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Eerie Terrain |
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0 | 10 |
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Electroweb |
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55 | 95 | 15 |
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Energy Ball |
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90 | 100 | 10 |
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Expanding Force |
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80 | 100 | 10 |
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Extrasensory |
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80 | 100 | 20 |
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Facade |
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70 | 100 | 20 |
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Flash |
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100 | 20 |
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Foul Play |
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95 | 100 | 15 |
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Freezing Glare |
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90 | 100 | 10 |
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Frustration |
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1 | 100 | 20 |
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Future Sight |
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120 | 100 | 10 |
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Giga Drain |
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75 | 100 | 10 |
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Glare |
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100 | 30 |
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Grass Knot |
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1 | 100 | 20 |
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Graviton Wave |
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65 | 100 | 15 |
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Gravity |
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0 | 5 |
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Hidden Power |
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60 | 100 | 15 |
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Hyperspace Hole |
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80 | 0 | 5 |
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Hypnosis |
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60 | 20 |
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Hypnotic Dance |
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100 | 5 |
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Imprison |
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100 | 10 |
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Infestation |
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20 | 100 | 20 |
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Leech Life |
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80 | 100 | 10 |
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Leer |
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100 | 30 |
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Light Screen |
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0 | 30 |
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Lunge |
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80 | 100 | 15 |
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Magic Room |
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0 | 10 |
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Magnet Rise |
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0 | 10 |
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Magnetic Flux |
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0 | 20 |
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Marvel Room |
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0 | 10 |
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Mean Look |
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0 | 5 |
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Mega Drain |
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55 | 100 | 15 |
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Natural Gift |
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1 | 100 | 15 |
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Nature Power |
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95 | 20 |
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Negative Energy |
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80 | 100 | 20 |
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Night Daze |
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85 | 95 | 10 |
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Odor Sleuth |
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0 | 40 |
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Parting Shot |
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100 | 20 |
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Payback |
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50 | 100 | 10 |
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Poison Sting |
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15 | 100 | 35 |
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Protect |
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0 | 10 |
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Psybeam |
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65 | 100 | 20 |
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Psych Up |
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0 | 10 |
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Psychic |
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90 | 100 | 10 |
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Psychic Fangs |
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85 | 100 | 15 |
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Psychic Terrain |
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0 | 10 |
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Psykogenic Chill |
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85 | 15 |
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Psyshock |
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80 | 100 | 10 |
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Psywave |
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1 | 100 | 15 |
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Quantum Trap |
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100 | 5 |
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Quiver Dance |
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0 | 20 |
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Rain Dance |
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0 | 5 |
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Reflect |
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0 | 20 |
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Rest |
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0 | 10 |
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Return |
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1 | 100 | 20 |
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Round |
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60 | 100 | 15 |
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Safeguard |
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0 | 25 |
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Scary Face |
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100 | 10 |
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Secret Power |
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70 | 100 | 20 |
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Seismic Wave |
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85 | 90 | 10 |
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Shadow Ball |
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80 | 100 | 15 |
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Shear Force |
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80 | 100 | 10 |
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Shock Wave |
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60 | 0 | 20 |
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Signal Beam |
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75 | 100 | 15 |
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Simoom |
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80 | 100 | 15 |
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Simple Beam |
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100 | 15 |
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Skitter Smack |
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70 | 90 | 10 |
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Sleep Talk |
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0 | 10 |
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Sludge |
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65 | 100 | 20 |
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Sludge Bomb |
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90 | 100 | 10 |
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Snore |
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50 | 100 | 15 |
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Splash |
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0 | 40 |
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Steamroller |
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65 | 100 | 20 |
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Sticky Web |
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0 | 20 |
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Stored Power |
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20 | 100 | 10 |
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String Shot |
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95 | 40 |
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Struggle Bug |
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50 | 100 | 20 |
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Substitute |
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0 | 10 |
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Sunny Day |
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0 | 5 |
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Surprise Venom |
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10 | 100 | 5 |
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Swift |
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60 | 0 | 20 |
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Tackle |
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40 | 100 | 35 |
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Teeter Dance |
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100 | 20 |
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Telekinesis |
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0 | 15 |
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Teleport |
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0 | 20 |
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Thunder Shock |
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40 | 100 | 30 |
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Thunder Wave |
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90 | 20 |
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Thunderbolt |
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90 | 100 | 15 |
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Tickle |
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100 | 20 |
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Topsy-Turvy |
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0 | 20 |
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Toxic |
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90 | 10 |
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Toxic Spikes |
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0 | 20 |
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Toxic Thread |
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100 | 0 |
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Tri Attack |
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80 | 100 | 10 |
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Trick Room |
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0 | 5 |
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Venom Drench |
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100 | 20 |
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Venoshock |
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65 | 100 | 10 |
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Wonder Room |
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0 | 10 |
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Wormhole |
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100 | 85 | 5 |
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Wring Out |
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0 | 100 | 5 |
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Battle of Wits |
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80 | 100 | 10 |
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Focus Blast |
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120 | 70 | 5 |
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Giga Impact |
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150 | 90 | 5 |
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Hyper Beam |
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150 | 90 | 5 |
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Moonblast |
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95 | 100 | 15 |
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Moongeist Beam |
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100 | 100 | 5 |
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Moonlight |
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0 | 5 |
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Sludge Wave |
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95 | 100 | 10 |
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Spacial Rend |
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100 | 95 | 5 |
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Thunder |
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110 | 70 | 10 |
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Zap Cannon |
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120 | 50 | 5 |
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Ability | Description | ||
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Analytic | Moving last boosts power. |
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Anticipation | Senses dangerous moves. |
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Cloud Nine | Negates weather effects. |
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Cognizate | Normal moves become Psychic. |
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Cold-Blooded | Raises Speed in sunshine. |
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Compound Eyes | Raises accuracy. |
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Contrary | Inverts stat changes. |
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Cursed Body | Disables moves on contact. |
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Defeatist | Gives up at half HP. |
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Emergency Exit | Flees at half HP. |
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Forewarn | Determines a foe's move. |
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Frostproof | Ice and frostbite protection. |
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Hive Mind | Normal moves become Bug. |
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Immunity | Prevents poisoning. |
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Infiltrator | Passes through barriers. |
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Inner Focus | Prevents flinching. |
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Insomnia | Prevents sleep. |
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Keen Eye | Prevents loss of accuracy. |
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Klutz | Can't use hold items. |
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Levitate | Not hit by Ground attacks. |
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Lifelink | May restore HP on contact. |
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Magic Bounce | Reflects status moves. |
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Magic Guard | Only damaged by attacks. |
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Mimicry | Changes type on terrain. |
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Neuroforce | Ups “supereffective”. |
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No Guard | Ensures that all moves hit. |
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Own Tempo | Prevents confusion. |
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Pickup | May pick up items. |
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Poison Heal | Restores HP if poisoned. |
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Prankster | Status moves go first. |
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Run Away | Makes escaping easier. |
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Shadow Tag | Prevents the foe's escape. |
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Shield Dust | Prevents added effects. |
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Singularity | Amplify Gravity in battle. |
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Slow Start | Takes a while to get going. |
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Stall | Always moves last. |
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Sticky Hold | Prevents item theft. |
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Super Luck | Critical hits land often. |
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Swarm | Ups Bug moves in a pinch. |
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Synchronize | Passes on status problems. |
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Telepathy | Can't be damaged by an ally. |
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Toxic Boost | Ups Attack if poisoned. |
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Trace | Copies special ability. |
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Truant | Moves only every two turns. |
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Eerie Surge | Field becomes Eerie. |
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Intimidate | Lowers the foe's Attack. |
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Menace | Lowers the foe's Sp. Atk. |
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Psychic Surge | Field becomes weird. |
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