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Version 0.3.2 | ||||||||
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Keplara Native Species | ||||||||
Voyager Updated Species |
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | Abilities | |||
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Pawniard | ![]() |
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45 | 85 | 70 | 60 | 40 | 40 | 340 |
Defiant
Inner Focus Pressure |
Bisharp | ![]() |
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65 | 125 | 100 | 70 | 60 | 70 | 490 |
Defiant
Inner Focus Pressure |
Egg group - HUMAN-LIKE
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Ignoring their injuries, groups attack by sinking the blades that cover their bodies into their prey. If battling dulls them, it sharpens them on stones by the river. |
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This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It battles to become the boss, but will be driven from the group if it loses. |
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Land:
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Level | Move | Type | Category | Power | Accuracy | PP |
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1 | Scratch |
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40 | 100 | 35 |
6 | Leer |
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100 | 30 | |
9 | Fury Cutter |
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40 | 95 | 20 |
14 | Torment |
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100 | 15 | |
17 | Faint Attack |
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60 | 0 | 20 |
22 | Scary Face |
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100 | 10 | |
25 | Metal Claw |
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50 | 95 | 35 |
30 | Slash |
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70 | 100 | 20 |
33 | Assurance |
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60 | 100 | 10 |
38 | Metal Sound |
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85 | 40 | |
41 | Embargo |
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100 | 15 | |
46 | Iron Defense |
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0 | 15 | |
49 | Night Slash |
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70 | 100 | 15 |
54 | Iron Head |
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80 | 100 | 15 |
57 | Swords Dance |
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0 | 20 | |
62 | Guillotine |
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1 | 30 | 5 |
Level | Move | Type | Category | Power | Accuracy | PP |
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1 | Guillotine |
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1 | 30 | 5 |
1 | Iron Head |
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80 | 100 | 15 |
1 | Scratch |
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40 | 100 | 35 |
1 | Metal Burst |
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0 | 100 | 10 |
1 | Leer |
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100 | 30 | |
1 | Fury Cutter |
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40 | 95 | 20 |
1 | Torment |
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100 | 15 | |
6 | Leer |
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100 | 30 | |
9 | Fury Cutter |
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40 | 95 | 20 |
14 | Torment |
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100 | 15 | |
17 | Faint Attack |
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60 | 0 | 20 |
22 | Scary Face |
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100 | 10 | |
25 | Metal Claw |
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50 | 95 | 35 |
30 | Slash |
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70 | 100 | 20 |
33 | Assurance |
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60 | 100 | 10 |
38 | Metal Sound |
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85 | 40 | |
41 | Embargo |
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100 | 15 | |
46 | Iron Defense |
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0 | 15 | |
49 | Night Slash |
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70 | 100 | 15 |
57 | Iron Head |
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80 | 100 | 15 |
63 | Swords Dance |
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0 | 20 | |
71 | Guillotine |
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1 | 30 | 5 |
Move | Type | Category | Power | Accuracy | PP | Parents | ||||||
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Revenge |
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60 | 100 | 10 |
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Sucker Punch |
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70 | 100 | 5 |
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Pursuit |
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40 | 100 | 20 |
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Headbutt |
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70 | 100 | 15 |
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Stealth Rock |
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0 | 20 |
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Psycho Cut |
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70 | 100 | 20 |
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Mean Look |
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0 | 5 |
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Quick Guard |
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0 | 15 |
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Move | Type | Category | Power | Accuracy | PP | |||
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Aerial Ace |
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60 | 0 | 20 |
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Assurance |
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60 | 100 | 10 |
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Attract |
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100 | 15 |
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Battle of Wits |
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80 | 100 | 10 |
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Beat Up |
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10 | 100 | 10 |
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Brick Break |
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75 | 100 | 15 |
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Captivate |
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100 | 20 |
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Confide |
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0 | 20 |
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Cut |
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50 | 95 | 30 |
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Dark Pulse |
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80 | 100 | 15 |
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Dig |
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80 | 100 | 10 |
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Double Team |
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0 | 15 |
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Dual Chop |
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40 | 90 | 15 |
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Embargo |
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100 | 15 |
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Endure |
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0 | 10 |
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Facade |
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70 | 100 | 20 |
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Faint Attack |
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60 | 0 | 20 |
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False Swipe |
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40 | 100 | 40 |
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Fling |
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1 | 100 | 10 |
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Foul Play |
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95 | 100 | 15 |
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Frustration |
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1 | 100 | 20 |
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Fury Cutter |
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40 | 95 | 20 |
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Grass Knot |
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1 | 100 | 20 |
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Guillotine |
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1 | 30 | 5 |
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Headbutt |
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70 | 100 | 15 |
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Hidden Power |
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60 | 100 | 15 |
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Hone Claws |
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0 | 15 |
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Iron Defense |
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0 | 15 |
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Iron Head |
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80 | 100 | 15 |
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Joust |
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1 | 100 | 10 |
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Knock Off |
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65 | 100 | 20 |
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Laser Focus |
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0 | 30 |
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Lash Out |
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75 | 100 | 5 |
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Leer |
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100 | 30 |
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Low Kick |
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1 | 100 | 20 |
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Low Sweep |
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65 | 100 | 20 |
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Magnet Rise |
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0 | 10 |
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Mean Look |
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0 | 5 |
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Metal Claw |
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50 | 95 | 35 |
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Metal Sound |
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85 | 40 |
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Natural Gift |
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1 | 100 | 15 |
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Night Slash |
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70 | 100 | 15 |
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Odor Sleuth |
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0 | 40 |
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Payback |
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50 | 100 | 10 |
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Poison Jab |
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80 | 100 | 20 |
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Power-up Punch |
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40 | 100 | 20 |
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Protect |
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0 | 10 |
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Psycho Cut |
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70 | 100 | 20 |
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Pursuit |
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40 | 100 | 20 |
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Quick Guard |
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0 | 15 |
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Rain Dance |
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0 | 5 |
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Rest |
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0 | 10 |
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Retaliate |
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70 | 100 | 5 |
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Return |
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1 | 100 | 20 |
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Revenge |
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60 | 100 | 10 |
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Rock Polish |
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0 | 20 |
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Rock Smash |
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40 | 100 | 15 |
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Rock Tomb |
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60 | 95 | 15 |
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Role Play |
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0 | 10 |
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Round |
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60 | 100 | 15 |
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Sandstorm |
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0 | 10 |
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Scary Face |
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100 | 10 |
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Scratch |
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40 | 100 | 35 |
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Screech |
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85 | 40 |
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Secret Power |
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70 | 100 | 20 |
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Shadow Claw |
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70 | 100 | 15 |
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Shrapnel Terrain |
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0 | 10 |
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Slash |
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70 | 100 | 20 |
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Sleep Talk |
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0 | 10 |
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Snarl |
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55 | 95 | 15 |
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Snatch |
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100 | 10 |
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Snore |
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50 | 100 | 15 |
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Spite |
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100 | 10 |
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Stealth Rock |
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0 | 20 |
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Substitute |
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0 | 10 |
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Sucker Punch |
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70 | 100 | 5 |
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Swagger |
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85 | 15 |
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Swords Dance |
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0 | 20 |
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Taunt |
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100 | 20 |
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Thief |
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60 | 100 | 25 |
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Thunder Wave |
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90 | 20 |
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Torment |
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100 | 15 |
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Toxic |
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90 | 10 |
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X-Scissor |
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80 | 100 | 15 |
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Air Slash |
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75 | 95 | 15 |
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Focus Blast |
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120 | 70 | 5 |
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Giga Impact |
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150 | 90 | 5 |
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Hyper Beam |
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150 | 90 | 5 |
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Metal Burst |
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0 | 100 | 10 |
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Steel Beam |
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140 | 95 | 5 |
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Stone Edge |
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100 | 80 | 5 |
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Throat Chop |
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80 | 100 | 15 |
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Ability | Description | ||
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Analytic | Moving last boosts power. |
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Battle Armor | Blocks critical hits. |
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Berserk | Boosts Sp. Atk at low HP. |
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Bulletproof | Avoids some projectiles. |
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Carbonize | Normal moves become Steel. |
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Clear Body | Prevents ability reduction. |
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Competitive | Lowered stats up Sp. Atk. |
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Defiant | Lowered stats up Attack. |
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Full Metal Body | Prevents stat reduction. |
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Heavy Metal | Doubles weight. |
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Hyper Cutter | Prevents Attack reduction. |
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Immoralize | Normal moves become Dark. |
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Inner Focus | Prevents flinching. |
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Insomnia | Prevents sleep. |
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Iron Barbs | Hurts to touch. |
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Light Metal | Halves weight. |
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Lightning Rod | Draws electrical moves. |
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Limber | Prevents paralysis. |
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Mirror Armor | Reflect stat decreases. |
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Moxie | KOs raise Attack. |
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No Guard | Ensures that all moves hit. |
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Pressure | Raises foe's PP usage. |
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Quick Draw | Moves first occasionally. |
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Rivalry | Powers up against rivals. |
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Rock Head | Prevents recoil damage. |
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Scrappy | Hits Ghost-type Pokémon. |
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Simple | Prone to wild stat changes. |
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Slow Start | Takes a while to get going. |
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Stall | Always moves last. |
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Stalwart | Ignores foe's redirection. |
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Steadfast | Flinching raises Speed. |
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Steelworker | Powers up Steel moves. |
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Sturdy | Negates 1-hit KO attacks. |
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Super Luck | Critical hits land often. |
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Technician | Boosts weaker moves. |
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Telepathy | Can't be damaged by an ally. |
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Truant | Moves only every two turns. |
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Dark Aura | Boosts Dark moves. |
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Dauntless Shield | Ups Defense on entry. |
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Morbid Surge | Field becomes Morbid. |
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Shrapnel Surge | Cover the field in shrapnel. |
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