Adaptability
|
Boosts same type attacks. |
|
Anticipation
|
Senses dangerous moves. |
|
Ball Fetch
|
Fetches failed Poké Ball. |
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Cloud Nine
|
Negates weather effects. |
|
Corrosion
|
Poisons any type. |
|
Defeatist
|
Gives up at half HP. |
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Early Bird
|
Awakens quickly from sleep. |
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Emergency Exit
|
Flees at half HP. |
|
Forewarn
|
Determines a foe's move. |
|
Frisk
|
Checks a foe's item. |
|
Fumigate
|
Normal moves become Poison. |
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Illuminate
|
Raises evasiveness. |
|
Immunity
|
Prevents poisoning. |
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Inner Focus
|
Prevents flinching. |
|
Insomnia
|
Prevents sleep. |
|
Klutz
|
Can't use hold items. |
|
Levitate
|
Not hit by Ground attacks. |
|
Lifelink
|
May restore HP on contact. |
|
Liquid Ooze
|
Draining causes injury. |
|
Merciless
|
Criticals poisoned foes. |
|
Mimicry
|
Changes type on terrain. |
|
Neutralizing Gas
|
All Abilities are nullified. |
|
Normalize
|
Moves become Normal-type. |
|
Noxious Surge
|
Field becomes Noxious. |
|
Oblivious
|
Prevents attraction. |
|
Own Tempo
|
Prevents confusion. |
|
Phantasmic
|
Swap defenses in battle. |
|
Pickup
|
May pick up items. |
|
Poison Heal
|
Restores HP if poisoned. |
|
Poison Point
|
Poisons foe on contact. |
|
Poison Touch
|
Poisons foe on contact. |
|
Run Away
|
Makes escaping easier. |
|
Shadow Tag
|
Prevents the foe's escape. |
|
Slow Start
|
Takes a while to get going. |
|
Sludge Rush
|
Raises Speed in Acid Rain. |
|
Stall
|
Always moves last. |
|
Stench
|
May cause a foe to flinch. |
|
Toxic Boost
|
Ups Attack if poisoned. |
|
Trace
|
Copies special ability. |
|
Truant
|
Moves only every two turns. |
|
Unaware
|
Ignores stat changes. |
|
Unburden
|
Using a hold item ups Speed. |
|
Unearthly
|
Swap attacks in battle. |
|
Vital Spirit
|
Prevents sleep. |
|
Wimp Out
|
Flees at half HP. |
|