Version 0.3.2 | ||||||||
Keplara Native Species | ||||||||
Voyager Updated Species |
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | Abilities | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Chrysal | 57 | 32 | 64 | 33 | 56 | 68 | 310 |
Shed Skin
Dark Aura |
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Vellavale | 72 | 42 | 54 | 66 | 87 | 69 | 390 |
Shed Skin
Dark Aura |
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Vellidaxos | 77 | 87 | 73 | 77 | 118 | 108 | 540 |
Shed Skin
Dark Aura |
Egg group - FIELD
A dark cacoon with an evil aura. Old wives tales imply that the cacoon constains a demon {POKEMON}, as these creatures would often feast upon infants during the night. | |
A scorpion born of pure evil. Vellavale are nocturnal beings, thriving in areas of shadow and attacking unwary travellers with superb stealth. | |
A demonic scorpion that is shrouded in darkness. The toxin in its stinger is not only lethal, but it also corrupts ones soul so that they spend eternity in damnation. |
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Level | Move | Type | Category | Power | Accuracy | PP |
---|---|---|---|---|---|---|
1 | Harden | 0 | 30 | |||
1 | Leer | 100 | 30 | |||
8 | String Shot | 95 | 40 | |||
14 | Pursuit | 40 | 100 | 20 | ||
20 | Torment | 100 | 15 | |||
30 | Dark Pulse | 80 | 100 | 15 | ||
35 | Iron Defense | 0 | 15 |
Level | Move | Type | Category | Power | Accuracy | PP |
---|---|---|---|---|---|---|
Evolve | Fell Stinger | 50 | 100 | 25 | ||
1 | Harden | 0 | 30 | |||
1 | Leer | 100 | 30 | |||
8 | String Shot | 95 | 40 | |||
14 | Pursuit | 40 | 100 | 20 | ||
17 | Struggle Bug | 50 | 100 | 20 | ||
24 | Quiver Dance | 0 | 20 | |||
32 | Dark Pulse | 80 | 100 | 15 | ||
37 | Nasty Plot | 0 | 20 | |||
42 | Leech Life | 80 | 100 | 10 | ||
54 | Memento | 100 | 10 | |||
60 | Embargo | 100 | 15 |
Level | Move | Type | Category | Power | Accuracy | PP |
---|---|---|---|---|---|---|
Evolve | Parting Shot | 100 | 20 | |||
1 | Harden | 0 | 30 | |||
1 | Leer | 100 | 30 | |||
8 | String Shot | 95 | 40 | |||
14 | Pursuit | 40 | 100 | 20 | ||
17 | Struggle Bug | 50 | 100 | 20 | ||
24 | Quiver Dance | 0 | 20 | |||
32 | Dark Pulse | 80 | 100 | 15 | ||
37 | Nasty Plot | 0 | 20 | |||
45 | Leech Life | 80 | 100 | 10 | ||
57 | Memento | 100 | 10 | |||
63 | Embargo | 100 | 15 |
Move | Type | Category | Power | Accuracy | PP | ||||
---|---|---|---|---|---|---|---|---|---|
Battle of Wits | 80 | 100 | 10 | ||||||
Dark Pulse | 80 | 100 | 15 | ||||||
Eerie Terrain | 0 | 10 | |||||||
Harden | 0 | 30 | |||||||
Iron Defense | 0 | 15 | |||||||
Leer | 100 | 30 | |||||||
Morbid Terrain | 0 | 10 | |||||||
Negative Energy | 80 | 100 | 20 | ||||||
Pursuit | 40 | 100 | 20 | ||||||
String Shot | 95 | 40 | |||||||
Torment | 100 | 15 | |||||||
Acid Rain | 0 | 10 | |||||||
Embargo | 100 | 15 | |||||||
Fell Stinger | 50 | 100 | 25 | ||||||
Leech Life | 80 | 100 | 10 | ||||||
Memento | 100 | 10 | |||||||
Nasty Plot | 0 | 20 | |||||||
Quiver Dance | 0 | 20 | |||||||
Struggle Bug | 50 | 100 | 20 | ||||||
Parting Shot | 100 | 20 |
Ability | Description | |||
---|---|---|---|---|
Berserk | Boosts Sp. Atk at low HP. | |||
Cold-Blooded | Raises Speed in sunshine. | |||
Compound Eyes | Raises accuracy. | |||
Cursed Body | Disables moves on contact. | |||
Dark Aura | Boosts Dark moves. | |||
Defeatist | Gives up at half HP. | |||
Defiant | Lowered stats up Attack. | |||
Drowsy Aura | Causes sleep on contact. | |||
Forewarn | Determines a foe's move. | |||
Frostproof | Ice and frostbite protection. | |||
Hive Mind | Normal moves become Bug. | |||
Immoralize | Normal moves become Dark. | |||
Immunity | Prevents poisoning. | |||
Infiltrator | Passes through barriers. | |||
Insomnia | Prevents sleep. | |||
Klutz | Can't use hold items. | |||
Lifelink | May restore HP on contact. | |||
Magic Guard | Only damaged by attacks. | |||
Neuroforce | Ups “supereffective”. | |||
Own Tempo | Prevents confusion. | |||
Perish Body | Foe faints in 3 turns if hit. | |||
Pickup | May pick up items. | |||
Poison Heal | Restores HP if poisoned. | |||
Pressure | Raises foe's PP usage. | |||
Shed Skin | Heals the body by shedding. | |||
Shield Dust | Prevents added effects. | |||
Slow Start | Takes a while to get going. | |||
Sniper | Boosts critical hits. | |||
Stall | Always moves last. | |||
Super Luck | Critical hits land often. | |||
Swarm | Ups Bug moves in a pinch. | |||
Tinted Lens | Ups “not very effective”. | |||
Toxic Boost | Ups Attack if poisoned. | |||
Trace | Copies special ability. | |||
Truant | Moves only every two turns. | |||
Unearthly | Swap attacks in battle. | |||
Unnerve | Foes can't eat Berries. | |||
Hustle | Trades accuracy for power. | |||
Poison Touch | Poisons foe on contact. | |||
Mega Launcher | Boosts pulse moves. | |||
Morbid Surge | Field becomes Morbid. | |||
Moxie | KOs raise Attack. |