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Version 0.3.2 | ||||||||
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Keplara Native Species | ||||||||
Voyager Updated Species |
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | Abilities | |||
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Pichu | ![]() |
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20 | 40 | 15 | 60 | 35 | 35 | 205 |
Static
Lightning Rod |
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Pikachu | ![]() |
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35 | 55 | 40 | 90 | 50 | 50 | 320 |
Static
Lightning Rod |
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Raichu | ![]() |
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60 | 90 | 55 | 110 | 90 | 80 | 485 |
Static
Lightning Rod |
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Kinetichu | ![]() |
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60 | 85 | 50 | 110 | 95 | 85 | 485 |
Surge Surfer
Surge Surfer |
Mafichu | ![]() |
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60 | 120 | 55 | 110 | 90 | 65 | 500 | Defiant |
Demichu | ![]() |
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60 | 105 | 85 | 110 | 90 | 50 | 500 | Iron Fist |
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It is still inept at retaining electricity. When it is startled, it discharges power accidentally. It gets better at holding power as it grows older. |
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It stores electricity in the electric sacs on its cheeks. When it releases pent-up energy in a burst, the electric power is equal to a lightning bolt. |
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If it stores too much electricity, its behavior turns aggressive. To avoid this, it occasionally discharges excess energy and calms itself down. |
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This Pokémon rides on its tail while it uses its psychic powers to levitate. It attacks with star-shaped thunderbolts. |
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An electric rat who is rumored to be the icon of the Andromeda City Mafia. It emits black electricity. |
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It is used by the Andromeda City Police Department to combat the city mafia. Its agility is unmatched among Pokémon. |
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Overworld: |
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Land:
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Land:
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Land (2):
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Level | Move | Type | Category | Power | Accuracy | PP |
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1 | Thunder Shock |
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40 | 100 | 30 |
1 | Charm |
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100 | 20 | |
5 | Tail Whip |
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100 | 30 | |
10 | Sweet Kiss |
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75 | 10 | |
13 | Nasty Plot |
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0 | 20 | |
18 | Thunder Wave |
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90 | 20 | |
21 | Nuzzle |
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20 | 100 | 20 |
Level | Move | Type | Category | Power | Accuracy | PP |
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1 | Tail Whip |
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100 | 30 | |
1 | Thunder Shock |
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40 | 100 | 30 |
5 | Growl |
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100 | 40 | |
7 | Enthrall |
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100 | 20 | |
10 | Quick Attack |
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40 | 100 | 30 |
13 | Electro Ball |
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1 | 100 | 10 |
18 | Thunder Wave |
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90 | 20 | |
21 | Electric Terrain |
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0 | 10 | |
23 | Double Team |
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0 | 15 | |
26 | Spark |
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65 | 100 | 20 |
29 | Nuzzle |
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20 | 100 | 20 |
34 | Discharge |
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80 | 100 | 15 |
37 | Slam |
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80 | 75 | 20 |
42 | Thunderbolt |
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90 | 100 | 15 |
45 | Agility |
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0 | 30 | |
50 | Wild Charge |
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90 | 100 | 15 |
53 | Light Screen |
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0 | 30 | |
58 | Thunder |
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110 | 70 | 10 |
Level | Move | Type | Category | Power | Accuracy | PP |
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1 | Thunder Shock |
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40 | 100 | 30 |
1 | Tail Whip |
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100 | 30 | |
1 | Quick Attack |
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40 | 100 | 30 |
1 | Thunderbolt |
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90 | 100 | 15 |
Level | Move | Type | Category | Power | Accuracy | PP |
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Evolve | Psychic |
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90 | 100 | 10 |
1 | Psychic Terrain |
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0 | 10 | |
1 | Thunder Shock |
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40 | 100 | 30 |
1 | Tail Whip |
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100 | 30 | |
1 | Quick Attack |
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40 | 100 | 30 |
1 | Thunderbolt |
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90 | 100 | 15 |
1 | Speed Swap |
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0 | 10 |
Level | Move | Type | Category | Power | Accuracy | PP |
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Evolve | Foul Play |
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95 | 100 | 15 |
1 | Thunder Shock |
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40 | 100 | 30 |
1 | Thunderbolt |
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90 | 100 | 15 |
1 | Tail Whip |
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100 | 30 | |
1 | Quick Attack |
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40 | 100 | 30 |
1 | Sinful Smash |
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120 | 100 | 15 |
Level | Move | Type | Category | Power | Accuracy | PP |
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Evolve | Fire Punch |
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75 | 100 | 15 |
Evolve | Ice Punch |
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75 | 100 | 15 |
Evolve | Thunder Punch |
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75 | 100 | 15 |
1 | Tail Whip |
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100 | 30 | |
1 | Power-up Punch |
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40 | 100 | 20 |
1 | Dynamic Punch |
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100 | 50 | 5 |
Move | Type | Category | Power | Accuracy | PP | Parents | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Reversal |
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1 | 100 | 15 |
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Bide |
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1 | 0 | 10 |
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Present |
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1 | 90 | 15 |
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Encore |
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100 | 5 |
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Double Slap |
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15 | 85 | 10 |
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Wish |
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100 | 10 |
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Charge |
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100 | 20 |
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Fake Out |
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40 | 100 | 10 |
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Thunder Punch |
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75 | 100 | 15 |
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Tickle |
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100 | 20 |
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Flail |
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1 | 100 | 15 |
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Endure |
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0 | 10 |
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Disarming Voice |
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40 | 0 | 15 |
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Electric Terrain |
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0 | 10 |
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Volt Tackle |
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120 | 100 | 15 |
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Foul Play |
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95 | 100 | 15 |
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Move | Type | Category | Power | Accuracy | PP | |||||||
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Attract |
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100 | 15 |
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Bide |
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1 | 0 | 10 |
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Body Slam |
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85 | 100 | 15 |
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Captivate |
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100 | 20 |
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Charge |
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100 | 20 |
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Charge Beam |
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50 | 90 | 10 |
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Charm |
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100 | 20 |
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Confide |
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0 | 20 |
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Counter |
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1 | 100 | 20 |
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Covet |
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60 | 100 | 25 |
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Curse |
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0 | 10 |
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Defense Curl |
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0 | 40 |
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Detect |
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0 | 5 |
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Disarming Voice |
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40 | 0 | 15 |
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Double-Edge |
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120 | 100 | 15 |
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Double Slap |
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15 | 85 | 10 |
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Double Team |
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0 | 15 |
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Echoed Voice |
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40 | 100 | 15 |
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Electric Terrain |
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0 | 10 |
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Electroweb |
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55 | 95 | 15 |
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Encore |
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100 | 5 |
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Endure |
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0 | 10 |
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Facade |
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70 | 100 | 20 |
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Fake Out |
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40 | 100 | 10 |
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Flail |
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1 | 100 | 15 |
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Flash |
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100 | 20 |
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Fling |
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1 | 100 | 10 |
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Foul Play |
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95 | 100 | 15 |
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Frustration |
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1 | 100 | 20 |
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Grass Knot |
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1 | 100 | 20 |
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Headbutt |
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70 | 100 | 15 |
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Helping Hand |
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100 | 20 |
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Hidden Power |
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60 | 100 | 15 |
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Iron Tail |
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100 | 75 | 15 |
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Light Screen |
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0 | 30 |
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Magnet Rise |
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0 | 10 |
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Mega Kick |
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120 | 75 | 5 |
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Mega Punch |
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80 | 85 | 20 |
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Mimic |
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0 | 10 |
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Mud-Slap |
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20 | 100 | 10 |
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Nasty Plot |
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0 | 20 |
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Natural Gift |
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1 | 100 | 15 |
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Negative Energy |
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80 | 100 | 20 |
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Nuzzle |
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20 | 100 | 20 |
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Odor Sleuth |
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0 | 40 |
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Play Rough |
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90 | 90 | 10 |
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Present |
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1 | 90 | 15 |
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Protect |
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0 | 10 |
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Rain Dance |
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0 | 5 |
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Reflect |
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0 | 20 |
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Rest |
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0 | 10 |
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Return |
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1 | 100 | 20 |
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Reversal |
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1 | 100 | 15 |
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Rollout |
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30 | 90 | 20 |
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Round |
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60 | 100 | 15 |
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Secret Power |
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70 | 100 | 20 |
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Seismic Toss |
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1 | 100 | 20 |
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Shock Wave |
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60 | 0 | 20 |
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Sleep Talk |
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0 | 10 |
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Snore |
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50 | 100 | 15 |
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Spark |
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65 | 100 | 20 |
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Substitute |
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0 | 10 |
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Swagger |
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85 | 15 |
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Sweet Kiss |
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75 | 10 |
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Swift |
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60 | 0 | 20 |
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Tail Whip |
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100 | 30 |
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Thunder |
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110 | 70 | 10 |
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Thunder Punch |
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75 | 100 | 15 |
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Thunder Shock |
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40 | 100 | 30 |
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Thunder Wave |
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90 | 20 |
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Thunderbolt |
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90 | 100 | 15 |
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Tickle |
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100 | 20 |
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Toxic |
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90 | 10 |
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Uproar |
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90 | 100 | 10 |
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Volt Overload |
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80 | 100 | 15 |
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Volt Switch |
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70 | 100 | 20 |
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Volt Tackle |
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120 | 100 | 15 |
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Wild Charge |
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90 | 100 | 15 |
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Wish |
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100 | 10 |
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Zap Cannon |
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120 | 50 | 5 |
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Agility |
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0 | 30 |
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Brick Break |
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75 | 100 | 15 |
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Calm Mind |
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0 | 20 |
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Celebrate |
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0 | 40 |
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Dig |
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80 | 100 | 10 |
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Discharge |
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80 | 100 | 15 |
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Double Kick |
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30 | 100 | 30 |
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Draining Kiss |
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50 | 100 | 10 |
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Dynamic Punch |
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100 | 50 | 5 |
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Electro Ball |
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1 | 100 | 10 |
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Enthrall |
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100 | 20 |
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Feint |
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30 | 100 | 10 |
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Focus Punch |
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150 | 100 | 20 |
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Growl |
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100 | 40 |
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Knock Off |
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65 | 100 | 20 |
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Laser Focus |
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0 | 30 |
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Pay Day |
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40 | 100 | 20 |
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Quick Attack |
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40 | 100 | 30 |
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Rising Voltage |
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70 | 100 | 20 |
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Rock Smash |
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40 | 100 | 15 |
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Skull Bash |
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130 | 100 | 10 |
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Slam |
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80 | 75 | 20 |
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Strength |
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80 | 100 | 15 |
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Submission |
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120 | 100 | 20 |
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Take Down |
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90 | 85 | 20 |
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Thief |
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60 | 100 | 25 |
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Thunderstorm |
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0 | 10 |
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Brutal Swing |
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90 | 100 | 20 |
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Eerie Impulse |
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100 | 15 |
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Focus Blast |
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120 | 70 | 5 |
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Giga Impact |
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150 | 90 | 5 |
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Hyper Beam |
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150 | 90 | 5 |
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Safeguard |
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0 | 25 |
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Speed Swap |
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0 | 10 |
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Ally Switch |
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0 | 15 |
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Expanding Force |
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80 | 100 | 10 |
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Future Sight |
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120 | 100 | 10 |
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Magic Room |
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0 | 10 |
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Psychic |
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90 | 100 | 10 |
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Psychic Terrain |
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0 | 10 |
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Psyshock |
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80 | 100 | 10 |
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Recycle |
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100 | 10 |
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Stored Power |
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20 | 100 | 10 |
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Surf |
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90 | 100 | 15 |
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Teleport |
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0 | 20 |
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Combat Terrain |
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0 | 10 |
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Morbid Terrain |
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0 | 10 |
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Sinful Smash |
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120 | 100 | 15 |
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Sludge Bomb |
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90 | 100 | 10 |
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Battle of Wits |
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80 | 100 | 10 |
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Fire Punch |
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75 | 100 | 15 |
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Ice Punch |
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75 | 100 | 15 |
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Power-up Punch |
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40 | 100 | 20 |
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Ability | Description | ||||||
---|---|---|---|---|---|---|---|
Ball Fetch | Fetches failed Poké Ball. |
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Battery | Boosts ally's Sp. Atk. |
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Cheek Pouch | Eating Berries restores HP. |
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Cute Charm | Infatuates on contact. |
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Defeatist | Gives up at half HP. |
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Galvanize | Normal moves turn Electric. |
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Gluttony | Eats Berries early. |
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Illuminate | Raises evasiveness. |
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Klutz | Can't use hold items. |
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Lightning Rod | Draws electrical moves. |
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Mimicry | Changes type on terrain. |
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Minus | Powers up with Plus. |
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Moody | Stats change gradually. |
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Motor Drive | Electricity raises Speed. |
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Pickup | May pick up items. |
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Pixilate | Normal moves become Fairy. |
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Plus | Powers up with Minus. |
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Rattled | Raises Speed when scared. |
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Rivalry | Powers up against rivals. |
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Run Away | Makes escaping easier. |
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Simple | Prone to wild stat changes. |
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Slow Start | Takes a while to get going. |
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Speed Boost | Gradually boosts Speed. |
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Stall | Always moves last. |
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Static | Paralyzes on contact. |
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Tangled Feet | Ups evasion if confused. |
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Transistor | Ups Electric-type moves. |
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Truant | Moves only every two turns. |
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Vital Spirit | Prevents sleep. |
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Volt Absorb | Turns electricity into HP. |
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Volt Rush | Raises Speed in Thunderstorm. |
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Wimp Out | Flees at half HP. |
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Scrappy | Hits Ghost-type Pokémon. |
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Competitive | Lowered stats up Sp. Atk. |
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Electric Surge | Field becomes Electric. |
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Cognizate | Normal moves become Psychic. |
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Immunity | Prevents poisoning. |
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Levitate | Not hit by Ground attacks. |
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Limber | Prevents paralysis. |
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Neuroforce | Ups “supereffective”. |
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Psychic Surge | Field becomes weird. |
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Singularity | Amplify Gravity in battle. |
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Surge Surfer | Faster on electricity. |
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Synchronize | Passes on status problems. |
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Telepathy | Can't be damaged by an ally. |
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Trace | Copies special ability. |
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Anger Point | Critical hits raise Attack. |
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Berserk | Boosts Sp. Atk at low HP. |
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Dark Aura | Boosts Dark moves. |
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Defiant | Lowered stats up Attack. |
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Moxie | KOs raise Attack. |
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Shadow Tag | Prevents the foe's escape. |
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Sheer Force | Trades effects for power. |
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Sturdy | Negates 1-hit KO attacks. |
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Toxic Boost | Ups Attack if poisoned. |
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Bare Hands | Powers up with no hold item. |
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Battle Armor | Blocks critical hits. |
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Combat Surge | Field becomes Tense. |
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Combatize | Normal moves become Fighting. |
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Dauntless Shield | Ups Defense on entry. |
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Friend Guard | Lowers damage to partner. |
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Iron Fist | Boosts punching moves. |
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Justified | Dark hits raise Attack. |
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Super Luck | Critical hits land often. |
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Technician | Boosts weaker moves. |
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Victory Star | Raises party accuracy. |
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