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| Version 0.3.2 | ||||||||
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| Keplara Native Species | ||||||||
| Voyager Updated Species | ||||||||
| Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | Abilities | |||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Dhelmise |
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70 | 131 | 100 | 40 | 86 | 90 | 517 | Steelworker | |
Egg group - MINERAL
| The soul of seaweed adrift in the waves became reborn as this Pokémon. It maintains itself with new infusions of seabed detritus and seaweed. |
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Fish:
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| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Switcheroo |
|
100 | 10 | ||
| 1 | Absorb |
|
30 | 100 | 25 | |
| 1 | Growth |
|
0 | 20 | ||
| 1 | Rapid Spin |
|
50 | 100 | 40 | |
| 1 | Astonish |
|
40 | 100 | 15 | |
| 5 | Mega Drain |
|
55 | 100 | 15 | |
| 9 | Wrap |
|
15 | 90 | 20 | |
| 14 | Gyro Ball |
|
1 | 100 | 5 | |
| 18 | Metal Sound |
|
85 | 40 | ||
| 23 | Giga Drain |
|
75 | 100 | 10 | |
| 27 | Whirlpool |
|
35 | 85 | 15 | |
| 32 | Anchor Shot |
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80 | 100 | 20 | |
| 36 | Shadow Ball |
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80 | 100 | 15 | |
| 41 | Energy Ball |
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90 | 100 | 10 | |
| 45 | Slam |
|
80 | 75 | 20 | |
| 50 | Heavy Slam |
|
1 | 100 | 10 | |
| 54 | Phantom Force |
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90 | 100 | 10 | |
| 59 | Power Whip |
|
120 | 85 | 10 |
| Move | Type | Category | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|---|
| Absorb |
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30 | 100 | 25 |
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| Aerial Ace |
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60 | 0 | 20 |
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| Ally Switch |
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0 | 15 |
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| Anchor Shot |
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80 | 100 | 20 |
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| Assurance |
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60 | 100 | 10 |
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| Astonish |
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40 | 100 | 15 |
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| Attract |
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100 | 15 |
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| Block |
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0 | 5 |
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| Body Press |
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80 | 100 | 10 |
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| Brick Break |
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75 | 100 | 15 |
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| Brine |
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65 | 100 | 10 |
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| Brutal Swing |
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90 | 100 | 20 |
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| Bulldoze |
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60 | 100 | 20 |
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| Confide |
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0 | 20 |
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| Double Team |
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0 | 15 |
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| Earthquake |
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100 | 100 | 10 |
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| Energy Ball |
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90 | 100 | 10 |
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| Facade |
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70 | 100 | 20 |
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| Flash Cannon |
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80 | 100 | 10 |
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| Frustration |
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1 | 100 | 20 |
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| Giga Drain |
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75 | 100 | 10 |
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| Giga Impact |
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150 | 90 | 5 |
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| Grass Knot |
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1 | 100 | 20 |
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| Grassy Glide |
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70 | 100 | 20 |
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| Growth |
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0 | 20 |
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| Gyro Ball |
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1 | 100 | 5 |
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| Heavy Slam |
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1 | 100 | 10 |
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| Helping Hand |
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100 | 20 |
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| Hex |
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65 | 100 | 10 |
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| Hidden Power |
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60 | 100 | 15 |
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| Hydro Pump |
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110 | 80 | 5 |
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| Hyper Beam |
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150 | 90 | 5 |
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| Iron Defense |
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0 | 15 |
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| Iron Head |
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80 | 100 | 15 |
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| Knock Off |
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65 | 100 | 20 |
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| Liquidation |
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85 | 100 | 10 |
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| Mega Drain |
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55 | 100 | 15 |
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| Metal Sound |
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85 | 40 |
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| Muddy Water |
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90 | 85 | 10 |
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| Payback |
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50 | 100 | 10 |
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| Phantom Force |
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90 | 100 | 10 |
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| Poltergeist |
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110 | 90 | 5 |
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| Power Whip |
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120 | 85 | 10 |
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| Protect |
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0 | 10 |
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| Rain Dance |
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0 | 5 |
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| Rapid Spin |
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50 | 100 | 40 |
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| Rest |
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0 | 10 |
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| Return |
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1 | 100 | 20 |
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| Rock Slide |
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75 | 90 | 10 |
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| Role Play |
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0 | 10 |
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| Round |
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60 | 100 | 15 |
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| Shadow Ball |
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80 | 100 | 15 |
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| Shadow Claw |
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70 | 100 | 15 |
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| Slam |
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80 | 75 | 20 |
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| Sleep Talk |
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0 | 10 |
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| Sludge Wave |
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95 | 100 | 10 |
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| Snore |
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50 | 100 | 15 |
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| Solar Beam |
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120 | 100 | 10 |
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| Solar Blade |
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125 | 100 | 10 |
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| Spite |
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100 | 10 |
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| Steel Roller |
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130 | 100 | 5 |
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| Substitute |
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0 | 10 |
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| Sunny Day |
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0 | 5 |
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| Surf |
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90 | 100 | 15 |
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| Swagger |
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85 | 15 |
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| Switcheroo |
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100 | 10 |
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| Swords Dance |
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0 | 20 |
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| Synthesis |
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0 | 5 |
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| Thief |
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60 | 100 | 25 |
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| Toxic |
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90 | 10 |
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| Whirlpool |
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35 | 85 | 15 |
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| Wrap |
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15 | 90 | 20 |
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| Ability | Description | |
|---|---|---|
| Battle Armor | Blocks critical hits. |
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| Carbonize | Normal moves become Steel. |
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| Chlorolize | Normal moves become Grass. |
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| Cloud Nine | Negates weather effects. |
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| Cursed Body | Disables moves on contact. |
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| Damp | Prevents self-destruction. |
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| Defeatist | Gives up at half HP. |
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| Eerie Surge | Field becomes Eerie. |
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| Effect Spore | Leaves spores on contact. |
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| Full Metal Body | Prevents stat reduction. |
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| Grassy Surge | Field becomes grassy. |
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| Heavy Metal | Doubles weight. |
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| Hydration | Cures status in rain. |
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| Immunity | Prevents poisoning. |
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| Insomnia | Prevents sleep. |
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| Klutz | Can't use hold items. |
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| Levitate | Not hit by Ground attacks. |
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| Lightning Rod | Draws electrical moves. |
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| Overgrow | Ups Grass moves in a pinch. |
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| Rock Head | Prevents recoil damage. |
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| Sheer Force | Trades effects for power. |
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| Slow Start | Takes a while to get going. |
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| Stall | Always moves last. |
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| Steelworker | Powers up Steel moves. |
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| Steely Spirit | Boosts ally's Steel moves. |
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| Stench | May cause a foe to flinch. |
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| Sturdy | Negates 1-hit KO attacks. |
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| Terrorize | Normal moves become Ghost. |
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| Truant | Moves only every two turns. |
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