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| Version 0.3.2 | ||||||||
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| Keplara Native Species | ||||||||
| Voyager Updated Species | ||||||||
| Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | Abilities | |||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Fizzix |
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38 | 33 | 50 | 50 | 54 | 100 | 325 |
Static
Cloud Nine Arena Lock |
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| Gravitomix |
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65 | 30 | 59 | 81 | 95 | 210 | 540 |
Static
Cloud Nine Arena Lock |
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Sprites by dii_fbi, dillsacke, kwenio, and ogwon
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Concept art by kwenio
Egg group - HUMAN-LIKE / AMORPHOUS
| It first formed from a lab accident involving plasma jets. Its dynamic form is mistaken for a mirage. | |
| Solar radiation prevents Gravitomix's molecules from equilibrating, allowing it to store large amounts of energy. |
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Land:
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| Fizzix | |
| Magnet | Cloud Nine |
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Thunder Wave
Volt Switch Psybeam Fabled Trick |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Pound |
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40 | 100 | 35 | |
| 1 | Thunder Wave |
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90 | 20 | ||
| 4 | Charge |
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100 | 20 | ||
| 5 | Plasma Bolt |
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30 | 100 | 30 | |
| 9 | Confusion |
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50 | 100 | 25 | |
| 12 | Shock Wave |
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60 | 0 | 20 | |
| 15 | Mist |
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0 | 30 | ||
| 18 | Weather Ball |
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50 | 100 | 10 | |
| 24 | Volt Switch |
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70 | 100 | 20 | |
| 27 | Continuum Pulse |
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50 | 100 | 15 | |
| 31 | Agility |
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0 | 30 | ||
| 35 | Negative Energy |
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80 | 100 | 20 | |
| 37 | Graviton Wave |
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65 | 100 | 15 | |
| 40 | Gravity |
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0 | 5 | ||
| 45 | Aeroblast |
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100 | 95 | 5 | |
| 50 | Fabled Trick |
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100 | 5 | ||
| 54 | Psycho Boost |
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140 | 90 | 5 |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| Evolve | Solar Flare |
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0 | 10 | ||
| 1 | Pound |
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40 | 100 | 35 | |
| 1 | Thunder Wave |
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90 | 20 | ||
| 4 | Charge |
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100 | 20 | ||
| 7 | Plasma Bolt |
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30 | 100 | 30 | |
| 10 | Confusion |
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50 | 100 | 25 | |
| 12 | Shock Wave |
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60 | 0 | 20 | |
| 15 | Mist |
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0 | 30 | ||
| 18 | Weather Ball |
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50 | 100 | 10 | |
| 24 | Volt Switch |
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70 | 100 | 20 | |
| 27 | Continuum Pulse |
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50 | 100 | 15 | |
| 31 | Agility |
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0 | 30 | ||
| 35 | Negative Energy |
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80 | 100 | 20 | |
| 39 | Graviton Wave |
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65 | 100 | 15 | |
| 43 | Gravity |
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0 | 5 | ||
| 49 | Aeroblast |
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100 | 95 | 5 | |
| 55 | Fabled Trick |
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100 | 5 | ||
| 61 | Psycho Boost |
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140 | 90 | 5 |
| Move | Type | Category | Power | Accuracy | PP | Parents | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Electric Terrain |
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0 | 10 |
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| Heal Pulse |
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0 | 10 |
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| Magnet Rise |
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0 | 10 |
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| Psybeam |
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65 | 100 | 20 |
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| Safeguard |
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0 | 25 |
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| Shear Force |
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80 | 100 | 10 |
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| Telekinesis |
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0 | 15 |
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| Topsy-Turvy |
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0 | 20 |
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| Ability | Description | ||
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| Aerilate | Normal moves become Flying. |
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| Air Lock | Negates weather effects. |
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| Analytic | Moving last boosts power. |
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| Arena Lock | Negates field effects. |
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| Battery | Boosts ally's Sp. Atk. |
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| Clear Body | Prevents ability reduction. |
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| Cloud Nine | Negates weather effects. |
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| Cognizate | Normal moves become Psychic. |
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| Convection | Summons a thunderstorm. |
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| Drizzle | Summons rain in battle. |
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| Drought | Summons sunlight in battle. |
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| Flash Fire | Powers up if hit by fire. |
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| Galvanize | Normal moves turn Electric. |
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| Illuminate | Raises evasiveness. |
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| Immunity | Prevents poisoning. |
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| Inner Focus | Prevents flinching. |
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| Insomnia | Prevents sleep. |
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| Klutz | Can't use hold items. |
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| Levitate | Not hit by Ground attacks. |
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| Lightning Rod | Draws electrical moves. |
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| Limber | Prevents paralysis. |
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| Magnet Pull | Traps Steel-type {POKEMON}. |
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| Mimicry | Changes type on terrain. |
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| Neuroforce | Ups “supereffective”. |
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| No Guard | Ensures that all moves hit. |
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| Oblivious | Prevents attraction. |
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| Own Tempo | Prevents confusion. |
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| Pickup | May pick up items. |
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| Refraction | Powers up beam moves. |
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| Singularity | Amplify Gravity in battle. |
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| Skill Link | Multi-hit moves hit 5 times. |
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| Slow Start | Takes a while to get going. |
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| Stall | Always moves last. |
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| Static | Paralyzes on contact. |
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| Super Luck | Critical hits land often. |
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| Surge Surfer | Faster on electricity. |
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| Synchronize | Passes on status problems. |
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| Technician | Boosts weaker moves. |
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| Telepathy | Can't be damaged by an ally. |
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| Teravolt | Moves hit through abilities. |
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| Trace | Copies special ability. |
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| Transistor | Ups Electric-type moves. |
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| Truant | Moves only every two turns. |
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| Wimp Out | Flees at half HP. |
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| Blustery Surge | Field becomes Blustery. |
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| Delta Stream | Summons strong winds. |
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| Electric Surge | Field becomes Electric. |
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| Long Reach | Never makes contact. |
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| Psychic Surge | Field becomes weird. |
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| Shadow Tag | Prevents the foe's escape. |
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| Stagnant Air | Summons a heat wave. |
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