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Version 0.3.2 | ||||||||
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Keplara Native Species | ||||||||
Voyager Updated Species |
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | Abilities | |||
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Fizzix | ![]() |
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38 | 33 | 50 | 50 | 54 | 100 | 325 |
Static
Cloud Nine Arena Lock |
Gravitomix | ![]() |
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65 | 30 | 59 | 81 | 95 | 210 | 540 |
Static
Cloud Nine Arena Lock |
Sprites by dii_fbi, dillsacke, kwenio, and ogwon
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Concept art by kwenio
Egg group - HUMAN-LIKE / AMORPHOUS
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It first formed from a lab accident involving plasma jets. Its dynamic form is mistaken for a mirage. |
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Solar radiation prevents Gravitomix's molecules from equilibrating, allowing it to store large amounts of energy. |
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Land:
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Fizzix | |
Magnet | Cloud Nine |
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Thunder Wave
Volt Switch Psybeam Fabled Trick |
Level | Move | Type | Category | Power | Accuracy | PP |
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1 | Pound |
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40 | 100 | 35 |
1 | Thunder Wave |
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90 | 20 | |
4 | Charge |
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100 | 20 | |
5 | Plasma Bolt |
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30 | 100 | 30 |
9 | Confusion |
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50 | 100 | 25 |
12 | Shock Wave |
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60 | 0 | 20 |
15 | Mist |
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0 | 30 | |
18 | Weather Ball |
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50 | 100 | 10 |
24 | Volt Switch |
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70 | 100 | 20 |
27 | Continuum Pulse |
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50 | 100 | 15 |
31 | Agility |
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0 | 30 | |
35 | Negative Energy |
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80 | 100 | 20 |
37 | Graviton Wave |
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65 | 100 | 15 |
40 | Gravity |
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0 | 5 | |
45 | Aeroblast |
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100 | 95 | 5 |
50 | Fabled Trick |
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100 | 5 | |
54 | Psycho Boost |
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140 | 90 | 5 |
Level | Move | Type | Category | Power | Accuracy | PP |
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Evolve | Solar Flare |
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0 | 10 | |
1 | Pound |
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40 | 100 | 35 |
1 | Thunder Wave |
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90 | 20 | |
4 | Charge |
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100 | 20 | |
7 | Plasma Bolt |
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30 | 100 | 30 |
10 | Confusion |
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50 | 100 | 25 |
12 | Shock Wave |
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60 | 0 | 20 |
15 | Mist |
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0 | 30 | |
18 | Weather Ball |
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50 | 100 | 10 |
24 | Volt Switch |
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70 | 100 | 20 |
27 | Continuum Pulse |
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50 | 100 | 15 |
31 | Agility |
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0 | 30 | |
35 | Negative Energy |
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80 | 100 | 20 |
39 | Graviton Wave |
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65 | 100 | 15 |
43 | Gravity |
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0 | 5 | |
49 | Aeroblast |
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100 | 95 | 5 |
55 | Fabled Trick |
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100 | 5 | |
61 | Psycho Boost |
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140 | 90 | 5 |
Move | Type | Category | Power | Accuracy | PP | Parents | ||||||||||||||||||||
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Electric Terrain |
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0 | 10 |
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Heal Pulse |
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0 | 10 |
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Magnet Rise |
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0 | 10 |
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Psybeam |
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65 | 100 | 20 |
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Safeguard |
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0 | 25 |
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Shear Force |
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80 | 100 | 10 |
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Telekinesis |
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0 | 15 |
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Topsy-Turvy |
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0 | 20 |
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Ability | Description | ||
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Aerilate | Normal moves become Flying. |
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Air Lock | Negates weather effects. |
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Analytic | Moving last boosts power. |
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Arena Lock | Negates field effects. |
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Battery | Boosts ally's Sp. Atk. |
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Clear Body | Prevents ability reduction. |
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Cloud Nine | Negates weather effects. |
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Cognizate | Normal moves become Psychic. |
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Convection | Summons a thunderstorm. |
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Drizzle | Summons rain in battle. |
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Drought | Summons sunlight in battle. |
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Flash Fire | Powers up if hit by fire. |
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Galvanize | Normal moves turn Electric. |
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Illuminate | Raises evasiveness. |
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Immunity | Prevents poisoning. |
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Inner Focus | Prevents flinching. |
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Insomnia | Prevents sleep. |
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Klutz | Can't use hold items. |
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Levitate | Not hit by Ground attacks. |
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Lightning Rod | Draws electrical moves. |
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Limber | Prevents paralysis. |
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Magnet Pull | Traps Steel-type {POKEMON}. |
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Mimicry | Changes type on terrain. |
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Neuroforce | Ups “supereffective”. |
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No Guard | Ensures that all moves hit. |
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Oblivious | Prevents attraction. |
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Own Tempo | Prevents confusion. |
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Pickup | May pick up items. |
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Refraction | Powers up beam moves. |
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Singularity | Amplify Gravity in battle. |
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Skill Link | Multi-hit moves hit 5 times. |
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Slow Start | Takes a while to get going. |
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Stall | Always moves last. |
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Static | Paralyzes on contact. |
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Super Luck | Critical hits land often. |
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Surge Surfer | Faster on electricity. |
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Synchronize | Passes on status problems. |
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Technician | Boosts weaker moves. |
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Telepathy | Can't be damaged by an ally. |
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Teravolt | Moves hit through abilities. |
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Trace | Copies special ability. |
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Transistor | Ups Electric-type moves. |
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Truant | Moves only every two turns. |
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Wimp Out | Flees at half HP. |
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Blustery Surge | Field becomes Blustery. |
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Delta Stream | Summons strong winds. |
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Electric Surge | Field becomes Electric. |
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Long Reach | Never makes contact. |
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Psychic Surge | Field becomes weird. |
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Shadow Tag | Prevents the foe's escape. |
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Stagnant Air | Summons a heat wave. |
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