Version 0.3.2 | ||||||||
Keplara Native Species | ||||||||
Voyager Updated Species |
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | Abilities | |||
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Fizzix | 38 | 33 | 50 | 50 | 54 | 100 | 325 |
Static
Cloud Nine Arena Lock |
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Gravitomix | 65 | 30 | 59 | 81 | 95 | 210 | 540 |
Static
Cloud Nine Arena Lock |
Sprites by dii_fbi, dillsacke, kwenio, and ogwon
Concept art by kwenio
Egg group - HUMAN-LIKE / AMORPHOUS
It first formed from a lab accident involving plasma jets. Its dynamic form is mistaken for a mirage. | |
Solar radiation prevents Gravitomix's molecules from equilibrating, allowing it to store large amounts of energy. |
Land:
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Fizzix | |
Magnet | Cloud Nine |
Thunder Wave
Volt Switch Psybeam Fabled Trick |
Level | Move | Type | Category | Power | Accuracy | PP |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100 | 35 | ||
1 | Thunder Wave | 90 | 20 | |||
4 | Charge | 100 | 20 | |||
5 | Plasma Bolt | 30 | 100 | 30 | ||
9 | Confusion | 50 | 100 | 25 | ||
12 | Shock Wave | 60 | 0 | 20 | ||
15 | Mist | 0 | 30 | |||
18 | Weather Ball | 50 | 100 | 10 | ||
24 | Volt Switch | 70 | 100 | 20 | ||
27 | Continuum Pulse | 50 | 100 | 15 | ||
31 | Agility | 0 | 30 | |||
35 | Negative Energy | 80 | 100 | 20 | ||
37 | Graviton Wave | 65 | 100 | 15 | ||
40 | Gravity | 0 | 5 | |||
45 | Aeroblast | 100 | 95 | 5 | ||
50 | Fabled Trick | 100 | 5 | |||
54 | Psycho Boost | 140 | 90 | 5 |
Level | Move | Type | Category | Power | Accuracy | PP |
---|---|---|---|---|---|---|
Evolve | Solar Flare | 0 | 10 | |||
1 | Pound | 40 | 100 | 35 | ||
1 | Thunder Wave | 90 | 20 | |||
4 | Charge | 100 | 20 | |||
7 | Plasma Bolt | 30 | 100 | 30 | ||
10 | Confusion | 50 | 100 | 25 | ||
12 | Shock Wave | 60 | 0 | 20 | ||
15 | Mist | 0 | 30 | |||
18 | Weather Ball | 50 | 100 | 10 | ||
24 | Volt Switch | 70 | 100 | 20 | ||
27 | Continuum Pulse | 50 | 100 | 15 | ||
31 | Agility | 0 | 30 | |||
35 | Negative Energy | 80 | 100 | 20 | ||
39 | Graviton Wave | 65 | 100 | 15 | ||
43 | Gravity | 0 | 5 | |||
49 | Aeroblast | 100 | 95 | 5 | ||
55 | Fabled Trick | 100 | 5 | |||
61 | Psycho Boost | 140 | 90 | 5 |
Move | Type | Category | Power | Accuracy | PP | Parents | ||||||||||||||||||||
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Electric Terrain | 0 | 10 |
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Heal Pulse | 0 | 10 |
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Magnet Rise | 0 | 10 |
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Psybeam | 65 | 100 | 20 |
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Safeguard | 0 | 25 |
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Shear Force | 80 | 100 | 10 |
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Telekinesis | 0 | 15 |
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Topsy-Turvy | 0 | 20 |
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Ability | Description | ||
---|---|---|---|
Aerilate | Normal moves become Flying. | ||
Air Lock | Negates weather effects. | ||
Analytic | Moving last boosts power. | ||
Arena Lock | Negates field effects. | ||
Battery | Boosts ally's Sp. Atk. | ||
Clear Body | Prevents ability reduction. | ||
Cloud Nine | Negates weather effects. | ||
Cognizate | Normal moves become Psychic. | ||
Convection | Summons a thunderstorm. | ||
Drizzle | Summons rain in battle. | ||
Drought | Summons sunlight in battle. | ||
Flash Fire | Powers up if hit by fire. | ||
Galvanize | Normal moves turn Electric. | ||
Illuminate | Raises evasiveness. | ||
Immunity | Prevents poisoning. | ||
Inner Focus | Prevents flinching. | ||
Insomnia | Prevents sleep. | ||
Klutz | Can't use hold items. | ||
Levitate | Not hit by Ground attacks. | ||
Lightning Rod | Draws electrical moves. | ||
Limber | Prevents paralysis. | ||
Magnet Pull | Traps Steel-type {POKEMON}. | ||
Mimicry | Changes type on terrain. | ||
Neuroforce | Ups “supereffective”. | ||
No Guard | Ensures that all moves hit. | ||
Oblivious | Prevents attraction. | ||
Own Tempo | Prevents confusion. | ||
Pickup | May pick up items. | ||
Refraction | Powers up beam moves. | ||
Singularity | Amplify Gravity in battle. | ||
Skill Link | Multi-hit moves hit 5 times. | ||
Slow Start | Takes a while to get going. | ||
Stall | Always moves last. | ||
Static | Paralyzes on contact. | ||
Super Luck | Critical hits land often. | ||
Surge Surfer | Faster on electricity. | ||
Synchronize | Passes on status problems. | ||
Technician | Boosts weaker moves. | ||
Telepathy | Can't be damaged by an ally. | ||
Teravolt | Moves hit through abilities. | ||
Trace | Copies special ability. | ||
Transistor | Ups Electric-type moves. | ||
Truant | Moves only every two turns. | ||
Wimp Out | Flees at half HP. | ||
Blustery Surge | Field becomes Blustery. | ||
Delta Stream | Summons strong winds. | ||
Electric Surge | Field becomes Electric. | ||
Long Reach | Never makes contact. | ||
Psychic Surge | Field becomes weird. | ||
Shadow Tag | Prevents the foe's escape. | ||
Stagnant Air | Summons a heat wave. |