Version 0.3.2 | ||||||||
Keplara Native Species | ||||||||
Voyager Updated Species |
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | Abilities | |||
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Timburr | 75 | 80 | 55 | 35 | 25 | 35 | 305 |
Guts
Sheer Force Iron Fist |
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Gurdurr | 85 | 105 | 85 | 40 | 40 | 50 | 405 |
Guts
Sheer Force Iron Fist |
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Conkeldurr | 105 | 140 | 95 | 45 | 55 | 65 | 505 |
Guts
Sheer Force Iron Fist |
Egg group - HUMAN-LIKE
These Pokémon appear at building sites and help out with construction. They always carry squared logs. As they grow, they carry bigger logs. | |
They strengthen their bodies by carrying steel beams. This Pokémon is so muscular and strongly built that even a group of wrestlers could not make it budge an inch. | |
They use concrete pillars as walking canes. Rather than rely solely on force, they master moves that utilize the centrifugal force of spinning concrete. |
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Level | Move | Type | Category | Power | Accuracy | PP |
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1 | Pound | 40 | 100 | 35 | ||
1 | Leer | 100 | 30 | |||
4 | Focus Energy | 0 | 30 | |||
8 | Bide | 1 | 0 | 10 | ||
12 | Low Kick | 1 | 100 | 20 | ||
16 | Rock Throw | 50 | 90 | 15 | ||
20 | Wake-Up Slap | 70 | 100 | 10 | ||
24 | Chip Away | 70 | 100 | 20 | ||
28 | Bulk Up | 0 | 20 | |||
31 | Rock Slide | 75 | 90 | 10 | ||
34 | Dynamic Punch | 100 | 50 | 5 | ||
37 | Scary Face | 100 | 10 | |||
40 | Hammer Arm | 100 | 90 | 10 | ||
43 | Stone Edge | 100 | 80 | 5 | ||
46 | Focus Punch | 150 | 100 | 20 | ||
49 | Superpower | 120 | 100 | 5 |
Level | Move | Type | Category | Power | Accuracy | PP |
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Evolve | Gird | 100 | 20 | |||
1 | Pound | 40 | 100 | 35 | ||
1 | Leer | 100 | 30 | |||
1 | Focus Energy | 0 | 30 | |||
1 | Bide | 1 | 0 | 10 | ||
4 | Focus Energy | 0 | 30 | |||
8 | Bide | 1 | 0 | 10 | ||
12 | Low Kick | 1 | 100 | 20 | ||
16 | Rock Throw | 50 | 90 | 15 | ||
20 | Wake-Up Slap | 70 | 100 | 10 | ||
24 | Chip Away | 70 | 100 | 20 | ||
29 | Bulk Up | 0 | 20 | |||
33 | Rock Slide | 75 | 90 | 10 | ||
37 | Dynamic Punch | 100 | 50 | 5 | ||
41 | Scary Face | 100 | 10 | |||
45 | Hammer Arm | 100 | 90 | 10 | ||
49 | Stone Edge | 100 | 80 | 5 | ||
53 | Focus Punch | 150 | 100 | 20 | ||
57 | Superpower | 120 | 100 | 5 |
Level | Move | Type | Category | Power | Accuracy | PP |
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1 | Pound | 40 | 100 | 35 | ||
1 | Leer | 100 | 30 | |||
1 | Focus Energy | 0 | 30 | |||
1 | Bide | 1 | 0 | 10 | ||
4 | Focus Energy | 0 | 30 | |||
8 | Bide | 1 | 0 | 10 | ||
12 | Low Kick | 1 | 100 | 20 | ||
16 | Rock Throw | 50 | 90 | 15 | ||
20 | Wake-Up Slap | 70 | 100 | 10 | ||
24 | Chip Away | 70 | 100 | 20 | ||
29 | Bulk Up | 0 | 20 | |||
33 | Rock Slide | 75 | 90 | 10 | ||
37 | Dynamic Punch | 100 | 50 | 5 | ||
41 | Scary Face | 100 | 10 | |||
45 | Hammer Arm | 100 | 90 | 10 | ||
49 | Stone Edge | 100 | 80 | 5 | ||
53 | Focus Punch | 150 | 100 | 20 | ||
57 | Superpower | 120 | 100 | 5 |
Move | Type | Category | Power | Accuracy | PP | Parents | |||||||||||||||||
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Comet Punch | 18 | 85 | 15 |
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Counter | 1 | 100 | 20 |
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Detect | 0 | 5 |
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Drain Punch | 75 | 100 | 10 |
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Endure | 0 | 10 |
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Force Palm | 60 | 100 | 10 |
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Foresight | 0 | 40 |
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Joust | 1 | 100 | 10 |
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Mach Punch | 40 | 100 | 30 |
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Power-up Punch | 40 | 100 | 20 |
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Reversal | 1 | 100 | 15 |
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Smelling Salts | 70 | 100 | 10 |
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Wide Guard | 0 | 10 |
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Move | Type | Category | Power | Accuracy | PP | ||||
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Attract | 100 | 15 | |||||||
Bide | 1 | 0 | 10 | ||||||
Brick Break | 75 | 100 | 15 | ||||||
Bulk Up | 0 | 20 | |||||||
Chip Away | 70 | 100 | 20 | ||||||
Combat Terrain | 0 | 10 | |||||||
Comet Punch | 18 | 85 | 15 | ||||||
Counter | 1 | 100 | 20 | ||||||
Detect | 0 | 5 | |||||||
Dig | 80 | 100 | 10 | ||||||
Double Team | 0 | 15 | |||||||
Drain Punch | 75 | 100 | 10 | ||||||
Dynamic Punch | 100 | 50 | 5 | ||||||
Endure | 0 | 10 | |||||||
Facade | 70 | 100 | 20 | ||||||
Fire Punch | 75 | 100 | 15 | ||||||
Focus Energy | 0 | 30 | |||||||
Focus Punch | 150 | 100 | 20 | ||||||
Force Palm | 60 | 100 | 10 | ||||||
Foresight | 0 | 40 | |||||||
Frustration | 1 | 100 | 20 | ||||||
Gird | 100 | 20 | |||||||
Hammer Arm | 100 | 90 | 10 | ||||||
Hidden Power | 60 | 100 | 15 | ||||||
Ice Punch | 75 | 100 | 15 | ||||||
Joust | 1 | 100 | 10 | ||||||
Leer | 100 | 30 | |||||||
Low Kick | 1 | 100 | 20 | ||||||
Mach Punch | 40 | 100 | 30 | ||||||
Odor Sleuth | 0 | 40 | |||||||
Pound | 40 | 100 | 35 | ||||||
Power-up Punch | 40 | 100 | 20 | ||||||
Protect | 0 | 10 | |||||||
Rain Dance | 0 | 5 | |||||||
Rest | 0 | 10 | |||||||
Return | 1 | 100 | 20 | ||||||
Reversal | 1 | 100 | 15 | ||||||
Rock Slide | 75 | 90 | 10 | ||||||
Rock Smash | 40 | 100 | 15 | ||||||
Rock Throw | 50 | 90 | 15 | ||||||
Rock Tomb | 60 | 95 | 15 | ||||||
Scary Face | 100 | 10 | |||||||
Secret Power | 70 | 100 | 20 | ||||||
Shear Force | 80 | 100 | 10 | ||||||
Shrapnel Terrain | 0 | 10 | |||||||
Sleep Talk | 0 | 10 | |||||||
Smelling Salts | 70 | 100 | 10 | ||||||
Snore | 50 | 100 | 15 | ||||||
Stone Edge | 100 | 80 | 5 | ||||||
Strength | 80 | 100 | 15 | ||||||
Substitute | 0 | 10 | |||||||
Sunny Day | 0 | 5 | |||||||
Superpower | 120 | 100 | 5 | ||||||
Swagger | 85 | 15 | |||||||
Taunt | 100 | 20 | |||||||
Thunder Punch | 75 | 100 | 15 | ||||||
Toxic | 90 | 10 | |||||||
Wake-Up Slap | 70 | 100 | 10 | ||||||
Wide Guard | 0 | 10 | |||||||
Earthquake | 100 | 100 | 10 | ||||||
Hyper Beam | 150 | 90 | 5 |
Ability | Description | |||
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Bare Hands | Powers up with no hold item. | |||
Combatize | Normal moves become Fighting. | |||
Defeatist | Gives up at half HP. | |||
Guts | Ups Attack if suffering. | |||
Hyper Cutter | Prevents Attack reduction. | |||
Intrepid Sword | Ups Attack on entry. | |||
Iron Fist | Boosts punching moves. | |||
Klutz | Can't use hold items. | |||
Limber | Prevents paralysis. | |||
Mold Breaker | Moves hit through abilities. | |||
Pickup | May pick up items. | |||
Rock Head | Prevents recoil damage. | |||
Sand Force | Powers up in a sandstorm. | |||
Scrappy | Hits Ghost-type Pokémon. | |||
Sheer Force | Trades effects for power. | |||
Slow Start | Takes a while to get going. | |||
Stall | Always moves last. | |||
Stamina | Boosts Defense when hit. | |||
Sturdy | Negates 1-hit KO attacks. | |||
Truant | Moves only every two turns. | |||
Unburden | Using a hold item ups Speed. | |||
Battle Armor | Blocks critical hits. | |||
Steelworker | Powers up Steel moves. | |||
Combat Surge | Field becomes Tense. | |||
Solid Rock | Weakens “supereffective”. |