Version 0.3.2 | ||||||||
Keplara Native Species | ||||||||
Voyager Updated Species |
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | Abilities | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Helioptile | 44 | 38 | 33 | 70 | 61 | 43 | 289 |
Dry Skin
Sand Veil Solar Power |
|||
Heliolisk | 62 | 55 | 52 | 109 | 109 | 94 | 481 |
Dry Skin
Sand Veil Solar Power |
They make their home in deserts. They can generate their own energy from basking in the sun, so eating food is not a requirement. | |
A single Heliolisk can generate sufficient electricity to power a skyscraper. It can stimulate its muscles with electricity, boosting the strength in its legs. |
Overworld: |
|||||||
Land:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Helioptile | |
Focus Sash | Dry Skin |
Electric Terrain
Swift Volt Switch Rising Voltage |
Level | Move | Type | Category | Power | Accuracy | PP |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100 | 35 | ||
1 | Tail Whip | 100 | 30 | |||
6 | Thunder Shock | 40 | 100 | 30 | ||
11 | Charge | 100 | 20 | |||
13 | Mud-Slap | 20 | 100 | 10 | ||
17 | Quick Attack | 40 | 100 | 30 | ||
22 | Razor Wind | 70 | 100 | 10 | ||
25 | Parabolic Charge | 65 | 100 | 20 | ||
31 | Thunder Wave | 90 | 20 | |||
35 | Bulldoze | 60 | 100 | 20 | ||
40 | Volt Switch | 70 | 100 | 20 | ||
45 | Electrify | 0 | 20 | |||
49 | Thunderbolt | 90 | 100 | 15 |
Level | Move | Type | Category | Power | Accuracy | PP |
---|---|---|---|---|---|---|
1 | Eerie Impulse | 100 | 15 | |||
1 | Discharge | 80 | 100 | 15 | ||
1 | Electrify | 0 | 20 | |||
1 | Razor Wind | 70 | 100 | 10 | ||
1 | Quick Attack | 40 | 100 | 30 | ||
1 | Thunder | 110 | 70 | 10 | ||
1 | Charge | 100 | 20 | |||
1 | Parabolic Charge | 65 | 100 | 20 |
Move | Type | Category | Power | Accuracy | PP | Parents | |||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Agility | 0 | 30 |
|
||||||||||||||||||||||||||||||||||||||||
Camouflage | 100 | 20 |
|
||||||||||||||||||||||||||||||||||||||||
Dragon Rush | 100 | 75 | 10 |
|
|||||||||||||||||||||||||||||||||||||||
Dragon Tail | 60 | 90 | 10 |
|
|||||||||||||||||||||||||||||||||||||||
Electric Terrain | 0 | 10 |
|
||||||||||||||||||||||||||||||||||||||||
Glare | 100 | 30 |
|
||||||||||||||||||||||||||||||||||||||||
Weather Ball | 50 | 100 | 10 |
|
Move | Type | Category | Power | Accuracy | PP | |||
---|---|---|---|---|---|---|---|---|
Agility | 0 | 30 | ||||||
Ally Switch | 0 | 15 | ||||||
Attract | 100 | 15 | ||||||
Bulldoze | 60 | 100 | 20 | |||||
Camouflage | 100 | 20 | ||||||
Captivate | 100 | 20 | ||||||
Charge | 100 | 20 | ||||||
Charge Beam | 50 | 90 | 10 | |||||
Confide | 0 | 20 | ||||||
Cut | 50 | 95 | 30 | |||||
Dark Pulse | 80 | 100 | 15 | |||||
Dig | 80 | 100 | 10 | |||||
Double Team | 0 | 15 | ||||||
Dragon Rush | 100 | 75 | 10 | |||||
Dragon Tail | 60 | 90 | 10 | |||||
Electric Terrain | 0 | 10 | ||||||
Electrify | 0 | 20 | ||||||
Electro Ball | 1 | 100 | 10 | |||||
Electroweb | 55 | 95 | 15 | |||||
Enthrall | 100 | 20 | ||||||
Facade | 70 | 100 | 20 | |||||
Flash | 100 | 20 | ||||||
Frustration | 1 | 100 | 20 | |||||
Glare | 100 | 30 | ||||||
Grass Knot | 1 | 100 | 20 | |||||
Hidden Power | 60 | 100 | 15 | |||||
Iron Tail | 100 | 75 | 15 | |||||
Light Screen | 0 | 30 | ||||||
Low Sweep | 65 | 100 | 20 | |||||
Magnet Rise | 0 | 10 | ||||||
Mud-Slap | 20 | 100 | 10 | |||||
Odor Sleuth | 0 | 40 | ||||||
Parabolic Charge | 65 | 100 | 20 | |||||
Pound | 40 | 100 | 35 | |||||
Protect | 0 | 10 | ||||||
Psych Up | 0 | 10 | ||||||
Quick Attack | 40 | 100 | 30 | |||||
Rain Dance | 0 | 5 | ||||||
Razor Wind | 70 | 100 | 10 | |||||
Rest | 0 | 10 | ||||||
Return | 1 | 100 | 20 | |||||
Rising Voltage | 70 | 100 | 20 | |||||
Rock Slide | 75 | 90 | 10 | |||||
Rock Tomb | 60 | 95 | 15 | |||||
Round | 60 | 100 | 15 | |||||
Sandstorm | 0 | 10 | ||||||
Scale Shot | 25 | 90 | 20 | |||||
Secret Power | 70 | 100 | 20 | |||||
Shock Wave | 60 | 0 | 20 | |||||
Sleep Talk | 0 | 10 | ||||||
Snore | 50 | 100 | 15 | |||||
Spark | 65 | 100 | 20 | |||||
Substitute | 0 | 10 | ||||||
Surf | 90 | 100 | 15 | |||||
Swagger | 85 | 15 | ||||||
Swift | 60 | 0 | 20 | |||||
Tail Whip | 100 | 30 | ||||||
Thunder | 110 | 70 | 10 | |||||
Thunder Shock | 40 | 100 | 30 | |||||
Thunder Wave | 90 | 20 | ||||||
Thunderbolt | 90 | 100 | 15 | |||||
Thunderstorm | 0 | 10 | ||||||
Toxic | 90 | 10 | ||||||
U-turn | 70 | 100 | 20 | |||||
Volt Switch | 70 | 100 | 20 | |||||
Weather Ball | 50 | 100 | 10 | |||||
Wild Charge | 90 | 100 | 15 | |||||
Breaking Swipe | 60 | 100 | 15 | |||||
Brutal Swing | 90 | 100 | 20 | |||||
Discharge | 80 | 100 | 15 | |||||
Dragon Pulse | 85 | 100 | 10 | |||||
Eerie Impulse | 100 | 15 | ||||||
Fire Punch | 75 | 100 | 15 | |||||
Focus Blast | 120 | 70 | 5 | |||||
Giga Impact | 150 | 90 | 5 | |||||
Hyper Beam | 150 | 90 | 5 | |||||
Hyper Voice | 90 | 100 | 10 | |||||
Low Kick | 1 | 100 | 20 | |||||
Mega Kick | 120 | 75 | 5 | |||||
Mega Punch | 80 | 85 | 20 | |||||
Negative Energy | 80 | 100 | 20 | |||||
Seismic Wave | 85 | 90 | 10 | |||||
Simoom | 80 | 100 | 15 | |||||
Solar Beam | 120 | 100 | 10 | |||||
Sunny Day | 0 | 5 | ||||||
Thunder Punch | 75 | 100 | 15 | |||||
Volt Overload | 80 | 100 | 15 |
Ability | Description | ||
---|---|---|---|
Adaptability | Boosts same type attacks. | ||
Ball Fetch | Fetches failed Poké Ball. | ||
Battery | Boosts ally's Sp. Atk. | ||
Cloud Nine | Negates weather effects. | ||
Cold-Blooded | Raises Speed in sunshine. | ||
Color Change | Changes type to foe's move. | ||
Defeatist | Gives up at half HP. | ||
Dry Skin | Prefers moisture to heat. | ||
Frostproof | Ice and frostbite protection. | ||
Galvanize | Normal moves turn Electric. | ||
Humidity Rush | Raises Speed in Heat Wave. | ||
Hydration | Cures status in rain. | ||
Illuminate | Raises evasiveness. | ||
Immunity | Prevents poisoning. | ||
Insomnia | Prevents sleep. | ||
Klutz | Can't use hold items. | ||
Lightning Rod | Draws electrical moves. | ||
Limber | Prevents paralysis. | ||
Motor Drive | Electricity raises Speed. | ||
Normalize | Moves become Normal-type. | ||
Poison Heal | Restores HP if poisoned. | ||
Protean | Changes type to used move. | ||
Rough Skin | Hurts to touch. | ||
Run Away | Makes escaping easier. | ||
Sand Force | Powers up in a sandstorm. | ||
Sand Rush | Ups Speed in a sandstorm. | ||
Sand Veil | Ups evasion in a sandstorm. | ||
Slow Start | Takes a while to get going. | ||
Solar Power | Powers up in sunshine. | ||
Stall | Always moves last. | ||
Static | Paralyzes on contact. | ||
Transistor | Ups Electric-type moves. | ||
Truant | Moves only every two turns. | ||
Volt Absorb | Turns electricity into HP. | ||
Volt Rush | Raises Speed in Thunderstorm. | ||
Electric Surge | Field becomes Electric. |