Version 0.3.2
Keplara Native Species
Voyager Updated Species
Type HP Attack Defense Speed Special Attack Special Defense Total Abilities
Magnemite 25 35 70 45 95 55 325 Magnet Pull
Sturdy
Analytic
Magneton 50 60 95 70 120 70 465 Magnet Pull
Sturdy
Analytic
Magnezone 70 70 115 60 130 90 535 Magnet Pull
Sturdy
Analytic
Evolution
export_dot magnemite Magnemite magneton Magneton magnemite->magneton Level 30 magnezone Magnezone magneton->magnezone Use Thunder Stone
Pokedex

Egg group - MINERAL

The units at its sides are extremely powerful magnets. They generate enough magnetism to draw in iron objects from over 300 feet away.
It is actually three MAGNEMITE linked by magnetism. It generates powerful radio waves that raise temperatures by 3.6 degrees F within a 3,300-foot radius.
As it zooms through the sky, this Pokémon seems to be receiving signals of unknown origin, while transmitting its own signals of unknown purpose.
Wild Encounters

Overworld:
SiriusWharf

Land:
Map Chance Level
Proteus Plant 20% Lv. 25-29

Overworld:
SiriusWharf

Trainers
Pkmn Trainer Miranda
Delibird Lv. 22
Present
Magnemite Lv. 23
Light Screen
Sonic Boom
Spark
Mirror Shot
Pteroret Lv. 21
Fury Swipes
Stuff Cheeks
Tickle
Pursuit
Builder Clarissa
Magnemite Lv. 32
Mirror Shot
Metal Sound
Electro Ball
Flash Cannon
Magneton Lv. 34
Mirror Shot
Metal Sound
Electro Ball
Flash Cannon
Builder Clarissa
Magnemite Lv. 32
Mirror Shot
Metal Sound
Electro Ball
Flash Cannon
Magneton Lv. 34
Mirror Shot
Metal Sound
Electro Ball
Flash Cannon
Leader Polydeuces
Duosion Lv. 42
Endeavor
Future Sight
Pain Split
Psychic
Kinetichu Lv. 42
Tail Whip
Quick Attack
Thunderbolt
Speed Swap
Rakidone Lv. 42
Marvel Room
Hypnosis
Graviton Wave
Signal Beam
Toxtricity Lv. 42
Swagger
Toxic
Discharge
Poison Jab
Magnezone Lv. 42
Metal Sound
Electro Ball
Flash Cannon
Screech
Gravitomix Lv. 42
Continuum Pulse
Agility
Negative Energy
Graviton Wave
Builder Elizabeth
Magnezone Lv. 35
Mirror Shot
Metal Sound
Electro Ball
Flash Cannon
Researcher Stux
Magnezone Lv. 40
Light Screen
Electric Terrain
Flash Cannon
Volt Switch
Gravitomix Lv. 41
Heal Pulse
Graviton Wave
Volt Switch
Negative Energy
PORYGON_Z Lv. 42
Lum Berry
Foul Play
Tri Attack
Signal Beam
Discharge
Battle Frontier
Magnemite
Air Balloon Sturdy
Mirror Shot
Shock Wave
Thunder Wave
Reflect
Magneton
Air Balloon Sturdy
Tri Attack
Thunderbolt
Flash Cannon
Thunder Wave
Level-Up Moves
Level Move Type Category Power Accuracy PP
1 Tackle 40 100 35
1 Supersonic 55 20
5 Thunder Shock 40 100 30
7 Thunder Wave 90 20
11 Magnet Bomb 60 0 20
13 Light Screen 0 30
17 Sonic Boom 1 90 20
19 Spark 65 100 20
23 Mirror Shot 65 85 10
25 Metal Sound 85 40
29 Electro Ball 1 100 10
31 Flash Cannon 80 100 10
35 Screech 85 40
37 Discharge 80 100 15
41 Lock-On 100 5
43 Magnet Rise 0 10
47 Gyro Ball 1 100 5
49 Zap Cannon 120 50 5
Level Move Type Category Power Accuracy PP
Evolve Tri Attack 80 100 10
1 Zap Cannon 120 50 5
1 Electric Terrain 0 10
1 Tackle 40 100 35
1 Supersonic 55 20
1 Thunder Shock 40 100 30
1 Thunder Wave 90 20
5 Thunder Shock 40 100 30
7 Thunder Wave 90 20
11 Magnet Bomb 60 0 20
13 Light Screen 0 30
17 Sonic Boom 1 90 20
19 Spark 65 100 20
23 Mirror Shot 65 85 10
25 Metal Sound 85 40
29 Electro Ball 1 100 10
33 Flash Cannon 80 100 10
39 Screech 85 40
43 Discharge 80 100 15
49 Lock-On 100 5
53 Magnet Rise 0 10
59 Gyro Ball 1 100 5
63 Zap Cannon 120 50 5
Level Move Type Category Power Accuracy PP
1 Tri Attack 80 100 10
1 Zap Cannon 120 50 5
1 Magnetic Flux 0 20
1 Mirror Coat 1 100 20
1 Barrier 0 20
1 Electric Terrain 0 10
1 Tackle 40 100 35
1 Supersonic 55 20
1 Thunder Shock 40 100 30
1 Thunder Wave 90 20
5 Thunder Shock 40 100 30
7 Thunder Wave 90 20
11 Magnet Bomb 60 0 20
13 Light Screen 0 30
17 Sonic Boom 1 90 20
19 Spark 65 100 20
23 Mirror Shot 65 85 10
25 Metal Sound 85 40
29 Electro Ball 1 100 10
33 Flash Cannon 80 100 10
39 Screech 85 40
43 Discharge 80 100 15
49 Lock-On 100 5
53 Magnet Rise 0 10
59 Gyro Ball 1 100 5
63 Zap Cannon 120 50 5
Tutorable Moves
Move Type Category Power Accuracy PP
Bide 1 0 10
Charge Beam 50 90 10
Confide 0 20
Curse 0 10
Discharge 80 100 15
Double-Edge 120 100 15
Double Team 0 15
Electro Ball 1 100 10
Electroweb 55 95 15
Endure 0 10
Explosion 250 100 5
Facade 70 100 20
Flash 100 20
Flash Cannon 80 100 10
Frustration 1 100 20
Gravity 0 5
Gyro Ball 1 100 5
Headbutt 70 100 15
Hidden Power 60 100 15
Iron Defense 0 15
Light Screen 0 30
Lock-On 100 5
Magic Coat 100 15
Magnet Bomb 60 0 20
Magnet Rise 0 10
Metal Sound 85 40
Mimic 0 10
Mirror Shot 65 85 10
Natural Gift 1 100 15
Negative Energy 80 100 20
Protect 0 10
Psych Up 0 10
Rage 20 100 20
Rain Dance 0 5
Recycle 100 10
Reflect 0 20
Rest 0 10
Return 1 100 20
Rising Voltage 70 100 20
Rollout 30 90 20
Screech 85 40
Secret Power 70 100 20
Shock Wave 60 0 20
Signal Beam 75 100 15
Sleep Talk 0 10
Snore 50 100 15
Solar Flare 0 10
Sonic Boom 1 90 20
Spark 65 100 20
Steel Beam 140 95 5
Substitute 0 10
Sunny Day 0 5
Supersonic 55 20
Swagger 85 15
Swift 60 0 20
Tackle 40 100 35
Take Down 90 85 20
Teleport 0 20
Thunder 110 70 10
Thunder Shock 40 100 30
Thunder Wave 90 20
Thunderbolt 90 100 15
Thunderstorm 0 10
Toxic 90 10
Volt Overload 80 100 15
Volt Switch 70 100 20
Wild Charge 90 100 15
Zap Cannon 120 50 5
Electric Terrain 0 10
Giga Impact 150 90 5
Hyper Beam 150 90 5
Tri Attack 80 100 10
Ally Switch 0 15
Barrier 0 20
Body Press 80 100 10
Heavy Slam 1 100 10
Magnetic Flux 0 20
Mirror Coat 1 100 20
Self Destruct 200 100 5
Steel Roller 130 100 5
Tutorable Abilities
Ability Description
Analytic Moving last boosts power.
Battery Boosts ally's Sp. Atk.
Battle Armor Blocks critical hits.
Bulletproof Avoids some projectiles.
Carbonize Normal moves become Steel.
Clear Body Prevents ability reduction.
Defeatist Gives up at half HP.
Download Adjusts power favorably.
Full Metal Body Prevents stat reduction.
Galvanize Normal moves turn Electric.
Heavy Metal Doubles weight.
Illuminate Raises evasiveness.
Insomnia Prevents sleep.
Klutz Can't use hold items.
Levitate Not hit by Ground attacks.
Light Metal Halves weight.
Lightning Rod Draws electrical moves.
Magnet Pull Traps Steel-type {POKEMON}.
Mirror Armor Reflect stat decreases.
Motor Drive Electricity raises Speed.
Prism Armor Weakens “supereffective”.
Rock Head Prevents recoil damage.
Run Away Makes escaping easier.
Slow Start Takes a while to get going.
Soundproof Avoids sound-based moves.
Stall Always moves last.
Static Paralyzes on contact.
Steelworker Powers up Steel moves.
Sturdy Negates 1-hit KO attacks.
Surge Surfer Faster on electricity.
Transistor Ups Electric-type moves.
Truant Moves only every two turns.
Volt Absorb Turns electricity into HP.
Volt Rush Raises Speed in Thunderstorm.
Compound Eyes Raises accuracy.
Electric Surge Field becomes Electric.
Pressure Raises foe's PP usage.
Shrapnel Surge Cover the field in shrapnel.
Skill Link Multi-hit moves hit 5 times.