Version 0.3.2
Keplara Native Species
Voyager Updated Species
Type HP Attack Defense Speed Special Attack Special Defense Total Abilities
Mareanie 50 53 62 45 43 52 305 Merciless
Limber
Regenerator
Toxapex 50 63 152 35 53 142 495 Merciless
Limber
Regenerator
Evolution
export_dot mareanie Mareanie toxapex Toxapex mareanie->toxapex Level 38
Pokedex

Egg group - WATER 1

It's found crawling on beaches and seafloors. The coral that grows on Corsola's head is as good as a five-star banquet to this Pokémon.
Those attacked by Toxapex's poison will suffer intense pain for three days and three nights. Post-recovery, there will be some aftereffects.
Wild Encounters

Fish:
Map Chance Level
Cepheus Pass 10% Lv. 5
Andromeda Villa 5% Lv. 15
Andromeda Park 5% Lv. 15
Andromeda Square 5% Lv. 15
Sol City 5% Lv. 15
Sirius Wharf 5% Lv. 15
Ligeia Village 10% Lv. 5
Sycorax Ruins 5% Lv. 5
Ligeia Bridge N 5% Lv. 16
Ligeia Bridge S 5% Lv. 5
Lynx Road 15% Lv. 5
Ligeia Mare East 5% Lv. 5
Sirius Wharf 5% Lv. 15
Point Vega 20% Lv. 5
Carina Outpost 20% Lv. 5

Trainers
Leader Io
Torkyllium Lv. 42
Autotomize
Smart Strike
Shrapnel Terrain
Iron Head
Gravelisk Lv. 42
Poison Jab
Accelerock
Surprise Venom
Stalagbite
Kroaeakaoa Lv. 42
Flame Burst
Coil
Scald
Corrosive Gas
Toxapex Lv. 42
Venoshock
Spike Cannon
Recover
Poison Jab
Resuraketh Lv. 42
Dragon Breath
Air Cutter
Fire Spin
Carnivroar
Komodor Lv. 42
Dig
Glare
Crunch
Fire Lash
Battle Frontier
Level-Up Moves
Level Move Type Category Power Accuracy PP
1 Poison Sting 15 100 35
5 Peck 35 100 35
9 Bite 60 100 25
13 Toxic Spikes 0 20
17 Wide Guard 0 10
21 Toxic 90 10
25 Venoshock 65 100 10
29 Spike Cannon 20 100 15
33 Recover 0 10
37 Poison Jab 80 100 20
41 Venom Drench 100 20
45 Pin Missile 25 95 20
49 Liquidation 85 100 10
Level Move Type Category Power Accuracy PP
Evolve Baneful Bunker 0 10
1 Baneful Bunker 0 10
1 Poison Sting 15 100 35
1 Peck 35 100 35
1 Bite 60 100 25
1 Toxic Spikes 0 20
5 Peck 35 100 35
9 Bite 60 100 25
13 Toxic Spikes 0 20
17 Wide Guard 0 10
21 Toxic 90 10
25 Venoshock 65 100 10
29 Spike Cannon 20 100 15
33 Recover 0 10
37 Poison Jab 80 100 20
44 Venom Drench 100 20
51 Pin Missile 25 95 20
58 Liquidation 85 100 10
Egg Moves
Move Type Category Power Accuracy PP Parents
Haze 0 30
Infestation 20 100 20
Spit Up 1 100 10
Stockpile 0 20
Swallow 0 10
Tutorable Moves
Move Type Category Power Accuracy PP
Acid Rain 0 10
After You 0 15
Aqua Jet 40 100 20
Attract 100 15
Bite 60 100 25
Blizzard 110 70 5
Brine 65 100 10
Captivate 100 20
Confide 0 20
Covet 60 100 25
Double Team 0 15
Facade 70 100 20
Flooded Terrain 0 10
Frost Breath 60 90 10
Frustration 1 100 20
Gastro Acid 100 10
Gunk Shot 120 80 5
Hail 0 10
Haze 0 30
Hidden Power 60 100 15
Hydro Pump 110 80 5
Ice Beam 90 100 10
Icy Wind 55 95 15
Infestation 20 100 20
Iron Defense 0 15
Knock Off 65 100 20
Liquidation 85 100 10
Magic Coat 100 15
Mud Shot 55 95 15
Mud-Slap 20 100 10
Muddy Water 90 85 10
Natural Gift 1 100 15
Pain Split 0 20
Payback 50 100 10
Peck 35 100 35
Pin Missile 25 95 20
Poison Jab 80 100 20
Poison Sting 15 100 35
Protect 0 10
Rain Dance 0 5
Recover 0 10
Rest 0 10
Return 1 100 20
Round 60 100 15
Safeguard 0 25
Scald 80 100 15
Sleep Talk 0 10
Sludge Bomb 90 100 10
Sludge Wave 95 100 10
Snatch 100 10
Snore 50 100 15
Spike Cannon 20 100 15
Spit Up 1 100 10
Spite 100 10
Stockpile 0 20
Substitute 0 10
Surf 90 100 15
Surprise Venom 10 100 5
Swagger 85 15
Swallow 0 10
Toxic 90 10
Toxic Spikes 0 20
Venom Drench 100 20
Venoshock 65 100 10
Water Pulse 60 100 20
Wide Guard 0 10
Baneful Bunker 0 10
Block 0 5
Cross Poison 70 100 20
Hex 65 100 10
Light Screen 0 30
Noxious Terrain 0 10
Polar Plunge 80 95 15
Smack Down 50 100 15
Tutorable Abilities
Ability Description
Cold-Blooded Raises Speed in sunshine.
Contrary Inverts stat changes.
Damp Prevents self-destruction.
Defeatist Gives up at half HP.
Distillize Normal moves become Water.
Frostproof Ice and frostbite protection.
Fumigate Normal moves become Poison.
Hydration Cures status in rain.
Innards Out Hurts foe when defeated.
Inner Focus Prevents flinching.
Insomnia Prevents sleep.
Klutz Can't use hold items.
Lifelink May restore HP on contact.
Limber Prevents paralysis.
Merciless Criticals poisoned foes.
Mimicry Changes type on terrain.
Oblivious Prevents attraction.
Overcoat Blocks weather and powder.
Poison Touch Poisons foe on contact.
Rain Dish Slight HP recovery in rain.
Regenerator Heals upon switching out.
Rough Skin Hurts to touch.
Run Away Makes escaping easier.
Slow Start Takes a while to get going.
Soundproof Avoids sound-based moves.
Stall Always moves last.
Suction Cups Firmly anchors the body.
Super Luck Critical hits land often.
Trace Copies special ability.
Truant Moves only every two turns.
Water Absorb Changes water into HP.
Water Veil Prevents burns.
Battle Armor Blocks critical hits.
Bulletproof Avoids some projectiles.