Version 0.3.2 | ||||||||
Keplara Native Species | ||||||||
Voyager Updated Species |
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | Abilities | |||
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Beldum | 40 | 55 | 80 | 30 | 35 | 60 | 300 |
Clear Body
Light Metal |
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Metang | 60 | 75 | 100 | 50 | 55 | 80 | 420 |
Clear Body
Light Metal |
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Metagross | 80 | 135 | 130 | 70 | 95 | 90 | 600 |
Clear Body
Light Metal |
Egg group - MINERAL
When Beldum gather in a swarm, they move in perfect unison as if they were but one Pokémon. They communicate with each other using brain waves. | |
The claws tipping its arms pack the destructive power to tear through thick iron sheets as if they were silk. It flies at over 60 miles per hour. | |
Metagross has four brains that are joined by a complex neural network. As a result of integration, this Pokémon is smarter than a supercomputer. |
Overworld: |
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Beldum | |
Choice Band | Clear Body |
Take Down |
Metang | |
Razor Claw | Clear Body |
Agility
Power-up Punch Iron Head Psycho Cut |
Level | Move | Type | Category | Power | Accuracy | PP |
---|---|---|---|---|---|---|
1 | Take Down | 90 | 85 | 20 | ||
41 | Shift Gear | 0 | 10 |
Level | Move | Type | Category | Power | Accuracy | PP |
---|---|---|---|---|---|---|
Evolve | Confusion | 50 | 100 | 25 | ||
Evolve | Metal Claw | 50 | 95 | 35 | ||
1 | Confusion | 50 | 100 | 25 | ||
1 | Metal Claw | 50 | 95 | 35 | ||
1 | Magnet Rise | 0 | 10 | |||
1 | Take Down | 90 | 85 | 20 | ||
23 | Pursuit | 40 | 100 | 20 | ||
26 | Bullet Punch | 40 | 100 | 30 | ||
29 | Agility | 0 | 30 | |||
32 | Zen Headbutt | 80 | 90 | 15 | ||
35 | Scary Face | 100 | 10 | |||
38 | Psychic | 90 | 100 | 10 | ||
41 | Shift Gear | 0 | 10 | |||
44 | Meteor Mash | 90 | 90 | 10 | ||
47 | Iron Defense | 0 | 15 | |||
50 | Hyper Beam | 150 | 90 | 5 |
Level | Move | Type | Category | Power | Accuracy | PP |
---|---|---|---|---|---|---|
Evolve | Hammer Arm | 100 | 90 | 10 | ||
1 | Confusion | 50 | 100 | 25 | ||
1 | Metal Claw | 50 | 95 | 35 | ||
1 | Magnet Rise | 0 | 10 | |||
1 | Take Down | 90 | 85 | 20 | ||
23 | Pursuit | 40 | 100 | 20 | ||
26 | Bullet Punch | 40 | 100 | 30 | ||
29 | Agility | 0 | 30 | |||
32 | Zen Headbutt | 80 | 90 | 15 | ||
35 | Scary Face | 100 | 10 | |||
38 | Psychic | 90 | 100 | 10 | ||
41 | Shift Gear | 0 | 10 | |||
44 | Meteor Mash | 90 | 90 | 10 | ||
52 | Iron Defense | 0 | 15 | |||
60 | Hyper Beam | 150 | 90 | 5 |
Ability | Description | |||
---|---|---|---|---|
Analytic | Moving last boosts power. | |||
Anticipation | Senses dangerous moves. | |||
Battle Armor | Blocks critical hits. | |||
Bulletproof | Avoids some projectiles. | |||
Carbonize | Normal moves become Steel. | |||
Clear Body | Prevents ability reduction. | |||
Cognizate | Normal moves become Psychic. | |||
Defeatist | Gives up at half HP. | |||
Download | Adjusts power favorably. | |||
Emergency Exit | Flees at half HP. | |||
Forewarn | Determines a foe's move. | |||
Heatproof | Heat and burn protection. | |||
Heavy Metal | Doubles weight. | |||
Insomnia | Prevents sleep. | |||
Iron Fist | Boosts punching moves. | |||
Klutz | Can't use hold items. | |||
Light Metal | Halves weight. | |||
Lightning Rod | Draws electrical moves. | |||
Mirror Armor | Reflect stat decreases. | |||
Neuroforce | Ups “supereffective”. | |||
Pressure | Raises foe's PP usage. | |||
Prism Armor | Weakens “supereffective”. | |||
Rock Head | Prevents recoil damage. | |||
Run Away | Makes escaping easier. | |||
Slow Start | Takes a while to get going. | |||
Soundproof | Avoids sound-based moves. | |||
Stall | Always moves last. | |||
Steelworker | Powers up Steel moves. | |||
Sturdy | Negates 1-hit KO attacks. | |||
Telepathy | Can't be damaged by an ally. | |||
Truant | Moves only every two turns. | |||
Psychic Surge | Field becomes weird. | |||
Sand Force | Powers up in a sandstorm. | |||
Shrapnel Surge | Cover the field in shrapnel. | |||
Singularity | Amplify Gravity in battle. | |||
Technician | Boosts weaker moves. | |||
Tough Claws | Boosts contact moves. | |||
Sand Rush | Ups Speed in a sandstorm. | |||
Sand Stream | Summons a sandstorm. |