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Version 0.3.2 | ||||||||
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Keplara Native Species | ||||||||
Voyager Updated Species |
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | Abilities | |||
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Mienfoo | ![]() |
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45 | 85 | 50 | 65 | 55 | 50 | 350 |
Inner Focus
Regenerator |
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Mienshao | ![]() |
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65 | 125 | 60 | 105 | 95 | 60 | 510 |
Inner Focus
Regenerator |
Egg group - FIELD / HUMAN-LIKE
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They have mastered elegant combos. As they concentrate, their battle moves become swifter and more precise. What it lacks in power, it makes up for in quantity. |
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They use the long fur on their arms as a whip to strike their opponents. Its arm attacks come with such rapidity that they cannot even be seen. |
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Land:
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Land:
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Mienfoo | |
Choice Band | Regenerator |
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U-turn
Drain Punch Knock Off Reversal |
Level | Move | Type | Category | Power | Accuracy | PP |
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1 | Pound |
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40 | 100 | 35 |
5 | Meditate |
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0 | 40 | |
9 | Detect |
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0 | 5 | |
13 | Fake Out |
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40 | 100 | 10 |
17 | Double Slap |
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15 | 85 | 10 |
21 | Swift |
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60 | 0 | 20 |
25 | Calm Mind |
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0 | 20 | |
29 | Force Palm |
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60 | 100 | 10 |
33 | Drain Punch |
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75 | 100 | 10 |
37 | Jump Kick |
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100 | 95 | 10 |
41 | U-turn |
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70 | 100 | 20 |
45 | Quick Guard |
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0 | 15 | |
49 | Bounce |
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85 | 85 | 5 |
50 | High Jump Kick |
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130 | 90 | 10 |
57 | Reversal |
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1 | 100 | 15 |
61 | Aura Sphere |
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80 | 0 | 20 |
Level | Move | Type | Category | Power | Accuracy | PP |
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1 | Reversal |
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1 | 100 | 15 |
1 | Pound |
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40 | 100 | 35 |
1 | Meditate |
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0 | 40 | |
1 | Detect |
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0 | 5 | |
1 | Fake Out |
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40 | 100 | 10 |
5 | Meditate |
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0 | 40 | |
9 | Detect |
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0 | 5 | |
13 | Fake Out |
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40 | 100 | 10 |
17 | Double Slap |
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15 | 85 | 10 |
21 | Swift |
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60 | 0 | 20 |
25 | Calm Mind |
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0 | 20 | |
29 | Force Palm |
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60 | 100 | 10 |
33 | Drain Punch |
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75 | 100 | 10 |
37 | Jump Kick |
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100 | 95 | 10 |
41 | U-turn |
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70 | 100 | 20 |
45 | Wide Guard |
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0 | 10 | |
49 | Bounce |
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85 | 85 | 5 |
56 | High Jump Kick |
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130 | 90 | 10 |
63 | Reversal |
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1 | 100 | 15 |
70 | Aura Sphere |
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80 | 0 | 20 |
Move | Type | Category | Power | Accuracy | PP | Parents | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Endure |
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0 | 10 |
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Vital Throw |
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70 | 0 | 10 |
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Baton Pass |
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0 | 40 |
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Smelling Salts |
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70 | 100 | 10 |
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Low Kick |
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1 | 100 | 20 |
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Feint |
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30 | 100 | 10 |
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Me First |
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0 | 20 |
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Knock Off |
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65 | 100 | 20 |
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Ally Switch |
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0 | 15 |
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Focus Punch |
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150 | 100 | 20 |
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Move | Type | Category | Power | Accuracy | PP | |||
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Acrobatics |
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55 | 100 | 15 |
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Aerial Ace |
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60 | 0 | 20 |
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Agility |
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0 | 30 |
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Ally Switch |
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0 | 15 |
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Attract |
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100 | 15 |
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Aura Sphere |
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80 | 0 | 20 |
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Baton Pass |
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0 | 40 |
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Battle of Wits |
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80 | 100 | 10 |
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Bounce |
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85 | 85 | 5 |
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Brick Break |
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75 | 100 | 15 |
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Bulk Up |
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0 | 20 |
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Calm Mind |
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0 | 20 |
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Captivate |
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100 | 20 |
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Close Combat |
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120 | 100 | 5 |
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Coaching |
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0 | 10 |
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Confide |
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0 | 20 |
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Detect |
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0 | 5 |
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Dig |
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80 | 100 | 10 |
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Double Slap |
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15 | 85 | 10 |
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Double Team |
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0 | 15 |
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Drain Punch |
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75 | 100 | 10 |
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Dual Chop |
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40 | 90 | 15 |
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Endure |
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0 | 10 |
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Facade |
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70 | 100 | 20 |
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Fake Out |
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40 | 100 | 10 |
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Feint |
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30 | 100 | 10 |
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Focus Blast |
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120 | 70 | 5 |
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Focus Energy |
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0 | 30 |
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Focus Punch |
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150 | 100 | 20 |
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Force Palm |
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60 | 100 | 10 |
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Frustration |
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1 | 100 | 20 |
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Fury Swipes |
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18 | 80 | 15 |
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Grass Knot |
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1 | 100 | 20 |
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Helping Hand |
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100 | 20 |
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Hidden Power |
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60 | 100 | 15 |
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High Jump Kick |
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130 | 90 | 10 |
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Hone Claws |
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0 | 15 |
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Jump Kick |
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100 | 95 | 10 |
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Knock Off |
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65 | 100 | 20 |
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Low Kick |
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1 | 100 | 20 |
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Low Sweep |
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65 | 100 | 20 |
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Me First |
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0 | 20 |
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Meditate |
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0 | 40 |
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Mega Kick |
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120 | 75 | 5 |
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Mega Punch |
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80 | 85 | 20 |
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Natural Gift |
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1 | 100 | 15 |
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Odor Sleuth |
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0 | 40 |
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Payback |
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50 | 100 | 10 |
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Poison Jab |
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80 | 100 | 20 |
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Pound |
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40 | 100 | 35 |
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Power-up Punch |
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40 | 100 | 20 |
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Protect |
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0 | 10 |
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Psych Up |
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0 | 10 |
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Quick Guard |
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0 | 15 |
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Rain Dance |
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0 | 5 |
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Reflect |
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0 | 20 |
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Rest |
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0 | 10 |
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Retaliate |
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70 | 100 | 5 |
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Return |
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1 | 100 | 20 |
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Revenge |
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60 | 100 | 10 |
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Reversal |
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1 | 100 | 15 |
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Rock Slide |
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75 | 90 | 10 |
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Rock Smash |
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40 | 100 | 15 |
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Rock Tomb |
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60 | 95 | 15 |
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Role Play |
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0 | 10 |
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Round |
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60 | 100 | 15 |
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Secret Power |
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70 | 100 | 20 |
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Sleep Talk |
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0 | 10 |
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Smelling Salts |
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70 | 100 | 10 |
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Snore |
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50 | 100 | 15 |
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Stone Edge |
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100 | 80 | 5 |
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Strength |
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80 | 100 | 15 |
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Substitute |
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0 | 10 |
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Sunny Day |
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0 | 5 |
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Swagger |
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85 | 15 |
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Swift |
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60 | 0 | 20 |
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Swords Dance |
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0 | 20 |
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Taunt |
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100 | 20 |
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Toxic |
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90 | 10 |
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U-turn |
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70 | 100 | 20 |
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Vital Throw |
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70 | 0 | 10 |
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Work Up |
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0 | 30 |
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Assurance |
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60 | 100 | 10 |
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Blaze Kick |
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85 | 90 | 10 |
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Brutal Swing |
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90 | 100 | 20 |
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Combat Terrain |
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0 | 10 |
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Fling |
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1 | 100 | 10 |
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Giga Impact |
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150 | 90 | 5 |
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Hyper Beam |
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150 | 90 | 5 |
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Laser Focus |
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0 | 30 |
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Wide Guard |
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0 | 10 |
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Ability | Description | ||
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Analytic | Moving last boosts power. |
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Ball Fetch | Fetches failed Poké Ball. |
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Bare Hands | Powers up with no hold item. |
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Battle Armor | Blocks critical hits. |
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Combatize | Normal moves become Fighting. |
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Defeatist | Gives up at half HP. |
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Defiant | Lowered stats up Attack. |
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Emergency Exit | Flees at half HP. |
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Forewarn | Determines a foe's move. |
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Frisk | Checks a foe's item. |
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Guts | Ups Attack if suffering. |
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Immunity | Prevents poisoning. |
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Infiltrator | Passes through barriers. |
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Inner Focus | Prevents flinching. |
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Justified | Dark hits raise Attack. |
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Klutz | Can't use hold items. |
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Libero | Changes type to move's. |
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Limber | Prevents paralysis. |
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Natural Cure | Heals upon switching out. |
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Own Tempo | Prevents confusion. |
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Pickup | May pick up items. |
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Quick Draw | Moves first occasionally. |
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Quick Feet | Ups Speed if suffering. |
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Reckless | Boosts moves with recoil. |
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Regenerator | Heals upon switching out. |
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Run Away | Makes escaping easier. |
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Serene Grace | Promotes added effects. |
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Skill Link | Multi-hit moves hit 5 times. |
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Slow Start | Takes a while to get going. |
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Speed Boost | Gradually boosts Speed. |
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Stall | Always moves last. |
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Super Luck | Critical hits land often. |
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Toxic Boost | Ups Attack if poisoned. |
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Trace | Copies special ability. |
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Truant | Moves only every two turns. |
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Unburden | Using a hold item ups Speed. |
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Combat Surge | Field becomes Tense. |
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Long Reach | Never makes contact. |
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Magic Guard | Only damaged by attacks. |
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Pressure | Raises foe's PP usage. |
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Queenly Majesty | Protects from priority. |
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